add client-stream

A client stream is a more specialized way to send 1 stream to pipewire.
On the client side and receiver side it can do conversion and the
buffer size of the client can be choosen arbitrarily.
This commit is contained in:
Wim Taymans 2018-04-13 20:06:37 +02:00
parent efa35c2911
commit 63ce244c79
5 changed files with 967 additions and 4 deletions

View file

@ -0,0 +1,49 @@
/* PipeWire
* Copyright (C) 2015 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __PIPEWIRE_CLIENT_STREAM_H__
#define __PIPEWIRE_CLIENT_STREAM_H__
#include <pipewire/node.h>
#include <extensions/client-stream.h>
#ifdef __cplusplus
extern "C" {
#endif
/** \class pw_client_stream
*
* PipeWire client stream interface
*/
struct pw_client_stream {
struct pw_node *node;
};
struct pw_client_stream *
pw_client_stream_new(struct pw_resource *resource,
struct pw_properties *properties);
void
pw_client_stream_destroy(struct pw_client_stream *stream);
#ifdef __cplusplus
}
#endif
#endif /* __PIPEWIRE_CLIENT_STREAM_H__ */