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add client-stream
A client stream is a more specialized way to send 1 stream to pipewire. On the client side and receiver side it can do conversion and the buffer size of the client can be choosen arbitrarily.
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5 changed files with 967 additions and 4 deletions
49
src/modules/module-client-node/client-stream.h
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49
src/modules/module-client-node/client-stream.h
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/* PipeWire
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* Copyright (C) 2015 Wim Taymans <wim.taymans@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __PIPEWIRE_CLIENT_STREAM_H__
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#define __PIPEWIRE_CLIENT_STREAM_H__
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#include <pipewire/node.h>
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#include <extensions/client-stream.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** \class pw_client_stream
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*
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* PipeWire client stream interface
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*/
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struct pw_client_stream {
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struct pw_node *node;
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};
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struct pw_client_stream *
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pw_client_stream_new(struct pw_resource *resource,
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struct pw_properties *properties);
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void
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pw_client_stream_destroy(struct pw_client_stream *stream);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __PIPEWIRE_CLIENT_STREAM_H__ */
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