buffer: remove buffer id

The buffer id is not needed/used, we use the index of the buffer in the
buffer array when configuring the port.
This commit is contained in:
Wim Taymans 2019-01-07 17:57:03 +01:00
parent e918f9f77c
commit 5b7ddb0105
33 changed files with 167 additions and 65 deletions

View file

@ -56,6 +56,7 @@ struct props {
#define MAX_BUFFERS 32
struct buffer {
uint32_t id;
struct spa_buffer *buf;
struct spa_meta_header *h;
bool outstanding;
@ -500,8 +501,8 @@ static int flush_data(struct impl *this, uint64_t now_time)
if (this->ready_offset >= d[0].chunk->size) {
spa_list_remove(&b->link);
b->outstanding = true;
spa_log_trace(this->log, "a2dp-sink %p: reuse buffer %u", this, b->buf->id);
this->callbacks->reuse_buffer(this->callbacks_data, 0, b->buf->id);
spa_log_trace(this->log, "a2dp-sink %p: reuse buffer %u", this, b->id);
this->callbacks->reuse_buffer(this->callbacks_data, 0, b->id);
this->ready_offset = 0;
}
total_frames += n_frames;
@ -1171,6 +1172,7 @@ impl_node_port_use_buffers(struct spa_node *node,
uint32_t type;
b->buf = buffers[i];
b->id = i;
b->outstanding = true;
b->h = spa_buffer_find_meta_data(buffers[i], SPA_META_Header, sizeof(*b->h));