mirror of
https://gitlab.freedesktop.org/pipewire/pipewire.git
synced 2025-12-21 08:56:56 -05:00
indent
This commit is contained in:
parent
d1a06ae247
commit
5b037661d9
154 changed files with 21017 additions and 23044 deletions
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@ -39,564 +39,551 @@
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#include <lib/mapper.h>
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struct type {
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uint32_t node;
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uint32_t props;
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uint32_t format;
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uint32_t props_device;
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uint32_t SDL_Texture;
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struct spa_type_meta meta;
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struct spa_type_data data;
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struct spa_type_media_type media_type;
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struct spa_type_media_subtype media_subtype;
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struct spa_type_format_video format_video;
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struct spa_type_video_format video_format;
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struct spa_type_event_node event_node;
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struct spa_type_command_node command_node;
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uint32_t node;
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uint32_t props;
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uint32_t format;
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uint32_t props_device;
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uint32_t SDL_Texture;
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struct spa_type_meta meta;
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struct spa_type_data data;
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struct spa_type_media_type media_type;
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struct spa_type_media_subtype media_subtype;
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struct spa_type_format_video format_video;
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struct spa_type_video_format video_format;
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struct spa_type_event_node event_node;
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struct spa_type_command_node command_node;
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};
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static inline void
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init_type (struct type *type, struct spa_type_map *map)
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static inline void init_type(struct type *type, struct spa_type_map *map)
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{
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type->node = spa_type_map_get_id (map, SPA_TYPE__Node);
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type->props = spa_type_map_get_id (map, SPA_TYPE__Props);
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type->format = spa_type_map_get_id (map, SPA_TYPE__Format);
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type->props_device = spa_type_map_get_id (map, SPA_TYPE_PROPS__device);
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type->SDL_Texture = spa_type_map_get_id (map, SPA_TYPE_POINTER_BASE "SDL_Texture");
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spa_type_meta_map (map, &type->meta);
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spa_type_data_map (map, &type->data);
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spa_type_media_type_map (map, &type->media_type);
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spa_type_media_subtype_map (map, &type->media_subtype);
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spa_type_format_video_map (map, &type->format_video);
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spa_type_video_format_map (map, &type->video_format);
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spa_type_event_node_map (map, &type->event_node);
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spa_type_command_node_map (map, &type->command_node);
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type->node = spa_type_map_get_id(map, SPA_TYPE__Node);
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type->props = spa_type_map_get_id(map, SPA_TYPE__Props);
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type->format = spa_type_map_get_id(map, SPA_TYPE__Format);
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type->props_device = spa_type_map_get_id(map, SPA_TYPE_PROPS__device);
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type->SDL_Texture = spa_type_map_get_id(map, SPA_TYPE_POINTER_BASE "SDL_Texture");
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spa_type_meta_map(map, &type->meta);
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spa_type_data_map(map, &type->data);
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spa_type_media_type_map(map, &type->media_type);
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spa_type_media_subtype_map(map, &type->media_subtype);
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spa_type_format_video_map(map, &type->format_video);
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spa_type_video_format_map(map, &type->video_format);
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spa_type_event_node_map(map, &type->event_node);
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spa_type_command_node_map(map, &type->command_node);
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}
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#define MAX_BUFFERS 8
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struct buffer {
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struct spa_buffer buffer;
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struct spa_meta metas[2];
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struct spa_meta_header header;
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struct spa_meta_pointer ptr;
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struct spa_data datas[1];
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struct spa_chunk chunks[1];
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struct spa_buffer buffer;
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struct spa_meta metas[2];
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struct spa_meta_header header;
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struct spa_meta_pointer ptr;
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struct spa_data datas[1];
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struct spa_chunk chunks[1];
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};
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struct data {
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struct type type;
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struct type type;
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struct spa_type_map *map;
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struct spa_log *log;
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struct spa_loop data_loop;
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struct spa_type_map *map;
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struct spa_log *log;
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struct spa_loop data_loop;
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struct spa_support support[4];
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uint32_t n_support;
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struct spa_support support[4];
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uint32_t n_support;
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struct spa_node *source;
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struct spa_port_io source_output[1];
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struct spa_node *source;
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struct spa_port_io source_output[1];
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SDL_Renderer *renderer;
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SDL_Window *window;
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SDL_Texture *texture;
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SDL_Renderer *renderer;
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SDL_Window *window;
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SDL_Texture *texture;
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bool use_buffer;
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bool use_buffer;
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bool running;
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pthread_t thread;
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bool running;
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pthread_t thread;
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struct spa_source sources[16];
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unsigned int n_sources;
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struct spa_source sources[16];
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unsigned int n_sources;
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bool rebuild_fds;
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struct pollfd fds[16];
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unsigned int n_fds;
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bool rebuild_fds;
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struct pollfd fds[16];
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unsigned int n_fds;
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struct spa_buffer *bp[MAX_BUFFERS];
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struct buffer buffers[MAX_BUFFERS];
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unsigned int n_buffers;
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struct spa_buffer *bp[MAX_BUFFERS];
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struct buffer buffers[MAX_BUFFERS];
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unsigned int n_buffers;
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};
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static int
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make_node (struct data *data, struct spa_node **node, const char *lib, const char *name)
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static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name)
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{
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struct spa_handle *handle;
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int res;
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void *hnd;
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spa_handle_factory_enum_func_t enum_func;
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unsigned int i;
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uint32_t state = 0;
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struct spa_handle *handle;
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int res;
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void *hnd;
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spa_handle_factory_enum_func_t enum_func;
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unsigned int i;
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uint32_t state = 0;
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if ((hnd = dlopen (lib, RTLD_NOW)) == NULL) {
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printf ("can't load %s: %s\n", lib, dlerror());
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return SPA_RESULT_ERROR;
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}
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if ((enum_func = dlsym (hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) {
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printf ("can't find enum function\n");
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return SPA_RESULT_ERROR;
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}
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if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) {
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printf("can't load %s: %s\n", lib, dlerror());
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return SPA_RESULT_ERROR;
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}
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if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) {
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printf("can't find enum function\n");
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return SPA_RESULT_ERROR;
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}
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for (i = 0; ;i++) {
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const struct spa_handle_factory *factory;
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void *iface;
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for (i = 0;; i++) {
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const struct spa_handle_factory *factory;
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void *iface;
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if ((res = enum_func (&factory, state)) < 0) {
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if (res != SPA_RESULT_ENUM_END)
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printf ("can't enumerate factories: %d\n", res);
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break;
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}
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if (strcmp (factory->name, name))
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continue;
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if ((res = enum_func(&factory, state)) < 0) {
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if (res != SPA_RESULT_ENUM_END)
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printf("can't enumerate factories: %d\n", res);
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break;
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}
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if (strcmp(factory->name, name))
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continue;
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handle = calloc (1, factory->size);
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if ((res = spa_handle_factory_init (factory, handle, NULL, data->support, data->n_support)) < 0) {
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printf ("can't make factory instance: %d\n", res);
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return res;
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}
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if ((res = spa_handle_get_interface (handle, data->type.node, &iface)) < 0) {
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printf ("can't get interface %d\n", res);
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return res;
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}
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*node = iface;
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return SPA_RESULT_OK;
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}
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return SPA_RESULT_ERROR;
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handle = calloc(1, factory->size);
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if ((res =
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spa_handle_factory_init(factory, handle, NULL, data->support,
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data->n_support)) < 0) {
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printf("can't make factory instance: %d\n", res);
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return res;
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}
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if ((res = spa_handle_get_interface(handle, data->type.node, &iface)) < 0) {
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printf("can't get interface %d\n", res);
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return res;
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}
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*node = iface;
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return SPA_RESULT_OK;
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}
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return SPA_RESULT_ERROR;
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}
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static void
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handle_events (struct data *data)
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static void handle_events(struct data *data)
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{
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SDL_Event event;
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while (SDL_PollEvent (&event)) {
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switch (event.type) {
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case SDL_QUIT:
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exit (0);
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break;
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}
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}
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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exit(0);
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break;
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}
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}
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}
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static void
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on_source_event (struct spa_node *node, struct spa_event *event, void *user_data)
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static void on_source_event(struct spa_node *node, struct spa_event *event, void *user_data)
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{
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struct data *data = user_data;
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struct data *data = user_data;
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handle_events (data);
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handle_events(data);
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printf ("got event %d\n", SPA_EVENT_TYPE (event));
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printf("got event %d\n", SPA_EVENT_TYPE(event));
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}
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static void
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on_source_have_output (struct spa_node *node, void *user_data)
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static void on_source_have_output(struct spa_node *node, void *user_data)
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{
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struct data *data = user_data;
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int res;
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struct spa_buffer *b;
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void *sdata, *ddata;
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int sstride, dstride;
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int i;
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uint8_t *src, *dst;
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struct spa_meta *metas;
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struct spa_data *datas;
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struct spa_port_io *io = &data->source_output[0];
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struct data *data = user_data;
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int res;
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struct spa_buffer *b;
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void *sdata, *ddata;
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int sstride, dstride;
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int i;
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uint8_t *src, *dst;
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struct spa_meta *metas;
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struct spa_data *datas;
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struct spa_port_io *io = &data->source_output[0];
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handle_events (data);
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handle_events(data);
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b = data->bp[io->buffer_id];
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b = data->bp[io->buffer_id];
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metas = b->metas;
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datas = b->datas;
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metas = b->metas;
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datas = b->datas;
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if (metas[1].type == data->type.meta.Pointer &&
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((struct spa_meta_pointer *)metas[1].data)->type == data->type.SDL_Texture) {
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SDL_Texture *texture;
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texture = ((struct spa_meta_pointer *)metas[1].data)->ptr;
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if (metas[1].type == data->type.meta.Pointer &&
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((struct spa_meta_pointer *) metas[1].data)->type == data->type.SDL_Texture) {
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SDL_Texture *texture;
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texture = ((struct spa_meta_pointer *) metas[1].data)->ptr;
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SDL_UnlockTexture(texture);
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SDL_UnlockTexture(texture);
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SDL_RenderClear (data->renderer);
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SDL_RenderCopy (data->renderer, texture, NULL, NULL);
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SDL_RenderPresent (data->renderer);
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SDL_RenderClear(data->renderer);
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SDL_RenderCopy(data->renderer, texture, NULL, NULL);
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SDL_RenderPresent(data->renderer);
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if (SDL_LockTexture (texture, NULL, &sdata, &sstride) < 0) {
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fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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datas[0].type = data->type.data.MemPtr;
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datas[0].flags = 0;
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datas[0].fd = -1;
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datas[0].mapoffset = 0;
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datas[0].maxsize = sstride * 240;
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datas[0].data = sdata;
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datas[0].chunk->offset = 0;
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datas[0].chunk->size = sstride * 240;
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datas[0].chunk->stride = sstride;
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} else {
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if (SDL_LockTexture (data->texture, NULL, &ddata, &dstride) < 0) {
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fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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sdata = datas[0].data;
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sstride = datas[0].chunk->stride;
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if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) {
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fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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datas[0].type = data->type.data.MemPtr;
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datas[0].flags = 0;
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datas[0].fd = -1;
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datas[0].mapoffset = 0;
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datas[0].maxsize = sstride * 240;
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datas[0].data = sdata;
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datas[0].chunk->offset = 0;
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datas[0].chunk->size = sstride * 240;
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datas[0].chunk->stride = sstride;
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} else {
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if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
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fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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sdata = datas[0].data;
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sstride = datas[0].chunk->stride;
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for (i = 0; i < 240; i++) {
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src = ((uint8_t*)sdata + i * sstride);
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dst = ((uint8_t*)ddata + i * dstride);
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memcpy (dst, src, SPA_MIN (sstride, dstride));
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}
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SDL_UnlockTexture(data->texture);
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for (i = 0; i < 240; i++) {
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src = ((uint8_t *) sdata + i * sstride);
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dst = ((uint8_t *) ddata + i * dstride);
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memcpy(dst, src, SPA_MIN(sstride, dstride));
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}
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SDL_UnlockTexture(data->texture);
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SDL_RenderClear (data->renderer);
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SDL_RenderCopy (data->renderer, data->texture, NULL, NULL);
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SDL_RenderPresent (data->renderer);
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}
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SDL_RenderClear(data->renderer);
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SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
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SDL_RenderPresent(data->renderer);
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}
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io->status = SPA_RESULT_NEED_BUFFER;
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io->status = SPA_RESULT_NEED_BUFFER;
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if ((res = spa_node_process_output (data->source)) < 0)
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printf ("got pull error %d\n", res);
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if ((res = spa_node_process_output(data->source)) < 0)
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printf("got pull error %d\n", res);
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}
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static const struct spa_node_callbacks source_callbacks = {
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&on_source_event,
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NULL,
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&on_source_have_output,
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NULL
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&on_source_event,
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NULL,
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&on_source_have_output,
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NULL
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};
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static int
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do_add_source (struct spa_loop *loop,
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struct spa_source *source)
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static int do_add_source(struct spa_loop *loop, struct spa_source *source)
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{
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struct data *data = SPA_CONTAINER_OF (loop, struct data, data_loop);
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struct data *data = SPA_CONTAINER_OF(loop, struct data, data_loop);
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data->sources[data->n_sources] = *source;
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data->n_sources++;
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data->rebuild_fds = true;
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data->sources[data->n_sources] = *source;
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data->n_sources++;
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data->rebuild_fds = true;
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return SPA_RESULT_OK;
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return SPA_RESULT_OK;
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}
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static int
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do_update_source (struct spa_source *source)
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static int do_update_source(struct spa_source *source)
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{
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return SPA_RESULT_OK;
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return SPA_RESULT_OK;
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}
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static void
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do_remove_source (struct spa_source *source)
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static void do_remove_source(struct spa_source *source)
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{
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}
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static int
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do_invoke (struct spa_loop *loop,
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spa_invoke_func_t func,
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uint32_t seq,
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size_t size,
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void *data,
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void *user_data)
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do_invoke(struct spa_loop *loop,
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spa_invoke_func_t func, uint32_t seq, size_t size, void *data, void *user_data)
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{
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return func (loop, false, seq, size, data, user_data);
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return func(loop, false, seq, size, data, user_data);
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}
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static int
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make_nodes (struct data *data, const char *device)
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static int make_nodes(struct data *data, const char *device)
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{
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int res;
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struct spa_props *props;
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struct spa_pod_builder b = { 0 };
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struct spa_pod_frame f[2];
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uint8_t buffer[256];
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int res;
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struct spa_props *props;
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struct spa_pod_builder b = { 0 };
|
||||
struct spa_pod_frame f[2];
|
||||
uint8_t buffer[256];
|
||||
|
||||
if ((res = make_node (data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so", "v4l2-source")) < 0) {
|
||||
printf ("can't create v4l2-source: %d\n", res);
|
||||
return res;
|
||||
}
|
||||
spa_node_set_callbacks (data->source, &source_callbacks, sizeof (source_callbacks), data);
|
||||
if ((res =
|
||||
make_node(data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so",
|
||||
"v4l2-source")) < 0) {
|
||||
printf("can't create v4l2-source: %d\n", res);
|
||||
return res;
|
||||
}
|
||||
spa_node_set_callbacks(data->source, &source_callbacks, sizeof(source_callbacks), data);
|
||||
|
||||
spa_pod_builder_init (&b, buffer, sizeof (buffer));
|
||||
spa_pod_builder_props (&b, &f[0], data->type.props,
|
||||
SPA_POD_PROP (&f[1], data->type.props_device, 0,
|
||||
SPA_POD_TYPE_STRING, 1,
|
||||
device ? device : "/dev/video0"));
|
||||
props = SPA_POD_BUILDER_DEREF (&b, f[0].ref, struct spa_props);
|
||||
spa_pod_builder_init(&b, buffer, sizeof(buffer));
|
||||
spa_pod_builder_props(&b, &f[0], data->type.props,
|
||||
SPA_POD_PROP(&f[1], data->type.props_device, 0, SPA_POD_TYPE_STRING, 1,
|
||||
device ? device : "/dev/video0"));
|
||||
props = SPA_POD_BUILDER_DEREF(&b, f[0].ref, struct spa_props);
|
||||
|
||||
if ((res = spa_node_set_props (data->source, props)) < 0)
|
||||
printf ("got set_props error %d\n", res);
|
||||
if ((res = spa_node_set_props(data->source, props)) < 0)
|
||||
printf("got set_props error %d\n", res);
|
||||
|
||||
return res;
|
||||
return res;
|
||||
}
|
||||
|
||||
static int
|
||||
alloc_buffers (struct data *data)
|
||||
static int alloc_buffers(struct data *data)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < MAX_BUFFERS; i++) {
|
||||
struct buffer *b = &data->buffers[i];
|
||||
SDL_Texture *texture;
|
||||
void *ptr;
|
||||
int stride;
|
||||
for (i = 0; i < MAX_BUFFERS; i++) {
|
||||
struct buffer *b = &data->buffers[i];
|
||||
SDL_Texture *texture;
|
||||
void *ptr;
|
||||
int stride;
|
||||
|
||||
data->bp[i] = &b->buffer;
|
||||
data->bp[i] = &b->buffer;
|
||||
|
||||
texture = SDL_CreateTexture (data->renderer,
|
||||
SDL_PIXELFORMAT_YUY2,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
320, 240);
|
||||
if (!texture) {
|
||||
printf ("can't create texture: %s\n", SDL_GetError ());
|
||||
return SPA_RESULT_ERROR;
|
||||
}
|
||||
if (SDL_LockTexture (texture, NULL, &ptr, &stride) < 0) {
|
||||
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
|
||||
return SPA_RESULT_ERROR;
|
||||
}
|
||||
texture = SDL_CreateTexture(data->renderer,
|
||||
SDL_PIXELFORMAT_YUY2,
|
||||
SDL_TEXTUREACCESS_STREAMING, 320, 240);
|
||||
if (!texture) {
|
||||
printf("can't create texture: %s\n", SDL_GetError());
|
||||
return SPA_RESULT_ERROR;
|
||||
}
|
||||
if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) {
|
||||
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
|
||||
return SPA_RESULT_ERROR;
|
||||
}
|
||||
|
||||
b->buffer.id = i;
|
||||
b->buffer.n_metas = 2;
|
||||
b->buffer.metas = b->metas;
|
||||
b->buffer.n_datas = 1;
|
||||
b->buffer.datas = b->datas;
|
||||
b->buffer.id = i;
|
||||
b->buffer.n_metas = 2;
|
||||
b->buffer.metas = b->metas;
|
||||
b->buffer.n_datas = 1;
|
||||
b->buffer.datas = b->datas;
|
||||
|
||||
b->header.flags = 0;
|
||||
b->header.seq = 0;
|
||||
b->header.pts = 0;
|
||||
b->header.dts_offset = 0;
|
||||
b->metas[0].type = data->type.meta.Header;
|
||||
b->metas[0].data = &b->header;
|
||||
b->metas[0].size = sizeof (b->header);
|
||||
b->header.flags = 0;
|
||||
b->header.seq = 0;
|
||||
b->header.pts = 0;
|
||||
b->header.dts_offset = 0;
|
||||
b->metas[0].type = data->type.meta.Header;
|
||||
b->metas[0].data = &b->header;
|
||||
b->metas[0].size = sizeof(b->header);
|
||||
|
||||
b->ptr.type = data->type.SDL_Texture;
|
||||
b->ptr.ptr = texture;
|
||||
b->metas[1].type = data->type.meta.Pointer;
|
||||
b->metas[1].data = &b->ptr;
|
||||
b->metas[1].size = sizeof (b->ptr);
|
||||
b->ptr.type = data->type.SDL_Texture;
|
||||
b->ptr.ptr = texture;
|
||||
b->metas[1].type = data->type.meta.Pointer;
|
||||
b->metas[1].data = &b->ptr;
|
||||
b->metas[1].size = sizeof(b->ptr);
|
||||
|
||||
b->datas[0].type = data->type.data.MemPtr;
|
||||
b->datas[0].flags = 0;
|
||||
b->datas[0].fd = -1;
|
||||
b->datas[0].mapoffset = 0;
|
||||
b->datas[0].maxsize = stride * 240;
|
||||
b->datas[0].data = ptr;
|
||||
b->datas[0].chunk = &b->chunks[0];
|
||||
b->datas[0].chunk->offset = 0;
|
||||
b->datas[0].chunk->size = stride * 240;
|
||||
b->datas[0].chunk->stride = stride;
|
||||
}
|
||||
data->n_buffers = MAX_BUFFERS;
|
||||
b->datas[0].type = data->type.data.MemPtr;
|
||||
b->datas[0].flags = 0;
|
||||
b->datas[0].fd = -1;
|
||||
b->datas[0].mapoffset = 0;
|
||||
b->datas[0].maxsize = stride * 240;
|
||||
b->datas[0].data = ptr;
|
||||
b->datas[0].chunk = &b->chunks[0];
|
||||
b->datas[0].chunk->offset = 0;
|
||||
b->datas[0].chunk->size = stride * 240;
|
||||
b->datas[0].chunk->stride = stride;
|
||||
}
|
||||
data->n_buffers = MAX_BUFFERS;
|
||||
|
||||
return spa_node_port_use_buffers (data->source, SPA_DIRECTION_OUTPUT, 0, data->bp, data->n_buffers);
|
||||
return spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, data->bp,
|
||||
data->n_buffers);
|
||||
}
|
||||
|
||||
static int
|
||||
negotiate_formats (struct data *data)
|
||||
static int negotiate_formats(struct data *data)
|
||||
{
|
||||
int res;
|
||||
const struct spa_port_info *info;
|
||||
struct spa_format *format;
|
||||
struct spa_pod_frame f[2];
|
||||
uint8_t buffer[256];
|
||||
struct spa_pod_builder b = SPA_POD_BUILDER_INIT (buffer, sizeof (buffer));
|
||||
int res;
|
||||
const struct spa_port_info *info;
|
||||
struct spa_format *format;
|
||||
struct spa_pod_frame f[2];
|
||||
uint8_t buffer[256];
|
||||
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
|
||||
|
||||
data->source_output[0] = SPA_PORT_IO_INIT;
|
||||
data->source_output[0] = SPA_PORT_IO_INIT;
|
||||
|
||||
if ((res = spa_node_port_set_io (data->source, SPA_DIRECTION_OUTPUT, 0, &data->source_output[0])) < 0)
|
||||
return res;
|
||||
if ((res =
|
||||
spa_node_port_set_io(data->source, SPA_DIRECTION_OUTPUT, 0,
|
||||
&data->source_output[0])) < 0)
|
||||
return res;
|
||||
|
||||
#if 0
|
||||
void *state = NULL;
|
||||
void *state = NULL;
|
||||
|
||||
if ((res = spa_node_port_enum_formats (data->source, 0, &format, NULL, &state)) < 0)
|
||||
return res;
|
||||
if ((res = spa_node_port_enum_formats(data->source, 0, &format, NULL, &state)) < 0)
|
||||
return res;
|
||||
#else
|
||||
|
||||
spa_pod_builder_format (&b, &f[0], data->type.format,
|
||||
data->type.media_type.video, data->type.media_subtype.raw,
|
||||
SPA_POD_PROP (&f[1], data->type.format_video.format, 0,
|
||||
SPA_POD_TYPE_ID, 1,
|
||||
data->type.video_format.YUY2),
|
||||
SPA_POD_PROP (&f[1], data->type.format_video.size, 0,
|
||||
SPA_POD_TYPE_RECTANGLE, 1,
|
||||
320, 240),
|
||||
SPA_POD_PROP (&f[1], data->type.format_video.framerate, 0,
|
||||
SPA_POD_TYPE_FRACTION, 1,
|
||||
25, 1));
|
||||
format = SPA_POD_BUILDER_DEREF (&b, f[0].ref, struct spa_format);
|
||||
spa_pod_builder_format(&b, &f[0], data->type.format,
|
||||
data->type.media_type.video, data->type.media_subtype.raw,
|
||||
SPA_POD_PROP(&f[1], data->type.format_video.format, 0,
|
||||
SPA_POD_TYPE_ID, 1,
|
||||
data->type.video_format.YUY2),
|
||||
SPA_POD_PROP(&f[1], data->type.format_video.size, 0,
|
||||
SPA_POD_TYPE_RECTANGLE, 1,
|
||||
320, 240),
|
||||
SPA_POD_PROP(&f[1], data->type.format_video.framerate, 0,
|
||||
SPA_POD_TYPE_FRACTION, 1, 25, 1));
|
||||
format = SPA_POD_BUILDER_DEREF(&b, f[0].ref, struct spa_format);
|
||||
#endif
|
||||
|
||||
if ((res = spa_node_port_set_format (data->source, SPA_DIRECTION_OUTPUT, 0, 0, format)) < 0)
|
||||
return res;
|
||||
if ((res = spa_node_port_set_format(data->source, SPA_DIRECTION_OUTPUT, 0, 0, format)) < 0)
|
||||
return res;
|
||||
|
||||
if ((res = spa_node_port_get_info (data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0)
|
||||
return res;
|
||||
if ((res = spa_node_port_get_info(data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0)
|
||||
return res;
|
||||
|
||||
if (data->use_buffer) {
|
||||
if ((res = alloc_buffers (data)) < 0)
|
||||
return res;
|
||||
} else {
|
||||
unsigned int n_buffers;
|
||||
if (data->use_buffer) {
|
||||
if ((res = alloc_buffers(data)) < 0)
|
||||
return res;
|
||||
} else {
|
||||
unsigned int n_buffers;
|
||||
|
||||
data->texture = SDL_CreateTexture (data->renderer,
|
||||
SDL_PIXELFORMAT_YUY2,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
320, 240);
|
||||
if (!data->texture) {
|
||||
printf ("can't create texture: %s\n", SDL_GetError ());
|
||||
return -1;
|
||||
}
|
||||
n_buffers = MAX_BUFFERS;
|
||||
if ((res = spa_node_port_alloc_buffers (data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0, data->bp, &n_buffers)) < 0) {
|
||||
printf ("can't allocate buffers: %s\n", SDL_GetError ());
|
||||
return -1;
|
||||
}
|
||||
data->n_buffers = n_buffers;
|
||||
}
|
||||
return SPA_RESULT_OK;
|
||||
data->texture = SDL_CreateTexture(data->renderer,
|
||||
SDL_PIXELFORMAT_YUY2,
|
||||
SDL_TEXTUREACCESS_STREAMING, 320, 240);
|
||||
if (!data->texture) {
|
||||
printf("can't create texture: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
n_buffers = MAX_BUFFERS;
|
||||
if ((res =
|
||||
spa_node_port_alloc_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0,
|
||||
data->bp, &n_buffers)) < 0) {
|
||||
printf("can't allocate buffers: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
data->n_buffers = n_buffers;
|
||||
}
|
||||
return SPA_RESULT_OK;
|
||||
}
|
||||
|
||||
static void *
|
||||
loop (void *user_data)
|
||||
static void *loop(void *user_data)
|
||||
{
|
||||
struct data *data = user_data;
|
||||
struct data *data = user_data;
|
||||
|
||||
printf ("enter thread\n");
|
||||
while (data->running) {
|
||||
int i, r;
|
||||
printf("enter thread\n");
|
||||
while (data->running) {
|
||||
int i, r;
|
||||
|
||||
/* rebuild */
|
||||
if (data->rebuild_fds) {
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
data->fds[i].fd = p->fd;
|
||||
data->fds[i].events = p->mask;
|
||||
}
|
||||
data->n_fds = data->n_sources;
|
||||
data->rebuild_fds = false;
|
||||
}
|
||||
/* rebuild */
|
||||
if (data->rebuild_fds) {
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
data->fds[i].fd = p->fd;
|
||||
data->fds[i].events = p->mask;
|
||||
}
|
||||
data->n_fds = data->n_sources;
|
||||
data->rebuild_fds = false;
|
||||
}
|
||||
|
||||
r = poll ((struct pollfd *) data->fds, data->n_fds, -1);
|
||||
if (r < 0) {
|
||||
if (errno == EINTR)
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
if (r == 0) {
|
||||
fprintf (stderr, "select timeout");
|
||||
break;
|
||||
}
|
||||
r = poll((struct pollfd *) data->fds, data->n_fds, -1);
|
||||
if (r < 0) {
|
||||
if (errno == EINTR)
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
if (r == 0) {
|
||||
fprintf(stderr, "select timeout");
|
||||
break;
|
||||
}
|
||||
|
||||
/* after */
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
p->rmask = 0;
|
||||
if (data->fds[i].revents & POLLIN)
|
||||
p->rmask |= SPA_IO_IN;
|
||||
if (data->fds[i].revents & POLLOUT)
|
||||
p->rmask |= SPA_IO_OUT;
|
||||
if (data->fds[i].revents & POLLHUP)
|
||||
p->rmask |= SPA_IO_HUP;
|
||||
if (data->fds[i].revents & POLLERR)
|
||||
p->rmask |= SPA_IO_ERR;
|
||||
}
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
if (p->rmask)
|
||||
p->func (p);
|
||||
}
|
||||
}
|
||||
printf ("leave thread\n");
|
||||
return NULL;
|
||||
/* after */
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
p->rmask = 0;
|
||||
if (data->fds[i].revents & POLLIN)
|
||||
p->rmask |= SPA_IO_IN;
|
||||
if (data->fds[i].revents & POLLOUT)
|
||||
p->rmask |= SPA_IO_OUT;
|
||||
if (data->fds[i].revents & POLLHUP)
|
||||
p->rmask |= SPA_IO_HUP;
|
||||
if (data->fds[i].revents & POLLERR)
|
||||
p->rmask |= SPA_IO_ERR;
|
||||
}
|
||||
for (i = 0; i < data->n_sources; i++) {
|
||||
struct spa_source *p = &data->sources[i];
|
||||
if (p->rmask)
|
||||
p->func(p);
|
||||
}
|
||||
}
|
||||
printf("leave thread\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
run_async_source (struct data *data)
|
||||
static void run_async_source(struct data *data)
|
||||
{
|
||||
int res;
|
||||
int err;
|
||||
int res;
|
||||
int err;
|
||||
|
||||
{
|
||||
struct spa_command cmd = SPA_COMMAND_INIT (data->type.command_node.Start);
|
||||
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
|
||||
printf ("got error %d\n", res);
|
||||
}
|
||||
{
|
||||
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Start);
|
||||
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
|
||||
printf("got error %d\n", res);
|
||||
}
|
||||
|
||||
data->running = true;
|
||||
if ((err = pthread_create (&data->thread, NULL, loop, data)) != 0) {
|
||||
printf ("can't create thread: %d %s", err, strerror (err));
|
||||
data->running = false;
|
||||
}
|
||||
data->running = true;
|
||||
if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) {
|
||||
printf("can't create thread: %d %s", err, strerror(err));
|
||||
data->running = false;
|
||||
}
|
||||
|
||||
sleep (10000);
|
||||
sleep(10000);
|
||||
|
||||
if (data->running) {
|
||||
data->running = false;
|
||||
pthread_join (data->thread, NULL);
|
||||
}
|
||||
if (data->running) {
|
||||
data->running = false;
|
||||
pthread_join(data->thread, NULL);
|
||||
}
|
||||
|
||||
{
|
||||
struct spa_command cmd = SPA_COMMAND_INIT (data->type.command_node.Pause);
|
||||
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
|
||||
printf ("got error %d\n", res);
|
||||
}
|
||||
{
|
||||
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Pause);
|
||||
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
|
||||
printf("got error %d\n", res);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc, char *argv[])
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
struct data data = { 0 };
|
||||
int res;
|
||||
const char *str;
|
||||
struct data data = { 0 };
|
||||
int res;
|
||||
const char *str;
|
||||
|
||||
data.use_buffer = true;
|
||||
data.use_buffer = true;
|
||||
|
||||
data.map = spa_type_map_get_default ();
|
||||
data.log = spa_log_get_default ();
|
||||
data.map = spa_type_map_get_default();
|
||||
data.log = spa_log_get_default();
|
||||
|
||||
if ((str = getenv ("SPA_DEBUG")))
|
||||
data.log->level = atoi (str);
|
||||
if ((str = getenv("SPA_DEBUG")))
|
||||
data.log->level = atoi(str);
|
||||
|
||||
data.data_loop.size = sizeof (struct spa_loop);
|
||||
data.data_loop.add_source = do_add_source;
|
||||
data.data_loop.update_source = do_update_source;
|
||||
data.data_loop.remove_source = do_remove_source;
|
||||
data.data_loop.invoke = do_invoke;
|
||||
data.data_loop.size = sizeof(struct spa_loop);
|
||||
data.data_loop.add_source = do_add_source;
|
||||
data.data_loop.update_source = do_update_source;
|
||||
data.data_loop.remove_source = do_remove_source;
|
||||
data.data_loop.invoke = do_invoke;
|
||||
|
||||
data.support[0].type = SPA_TYPE__TypeMap;
|
||||
data.support[0].data = data.map;
|
||||
data.support[1].type = SPA_TYPE__Log;
|
||||
data.support[1].data = data.log;
|
||||
data.support[2].type = SPA_TYPE_LOOP__DataLoop;
|
||||
data.support[2].data = &data.data_loop;
|
||||
data.support[3].type = SPA_TYPE_LOOP__MainLoop;
|
||||
data.support[3].data = &data.data_loop;
|
||||
data.n_support = 4;
|
||||
data.support[0].type = SPA_TYPE__TypeMap;
|
||||
data.support[0].data = data.map;
|
||||
data.support[1].type = SPA_TYPE__Log;
|
||||
data.support[1].data = data.log;
|
||||
data.support[2].type = SPA_TYPE_LOOP__DataLoop;
|
||||
data.support[2].data = &data.data_loop;
|
||||
data.support[3].type = SPA_TYPE_LOOP__MainLoop;
|
||||
data.support[3].data = &data.data_loop;
|
||||
data.n_support = 4;
|
||||
|
||||
init_type (&data.type, data.map);
|
||||
init_type(&data.type, data.map);
|
||||
|
||||
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
|
||||
printf ("can't initialize SDL: %s\n", SDL_GetError ());
|
||||
return -1;
|
||||
}
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
printf("can't initialize SDL: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
|
||||
printf ("can't create window: %s\n", SDL_GetError ());
|
||||
return -1;
|
||||
}
|
||||
if (SDL_CreateWindowAndRenderer
|
||||
(320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
|
||||
printf("can't create window: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
if ((res = make_nodes (&data, argv[1])) < 0) {
|
||||
printf ("can't make nodes: %d\n", res);
|
||||
return -1;
|
||||
}
|
||||
if ((res = negotiate_formats (&data)) < 0) {
|
||||
printf ("can't negotiate nodes: %d\n", res);
|
||||
return -1;
|
||||
}
|
||||
if ((res = make_nodes(&data, argv[1])) < 0) {
|
||||
printf("can't make nodes: %d\n", res);
|
||||
return -1;
|
||||
}
|
||||
if ((res = negotiate_formats(&data)) < 0) {
|
||||
printf("can't negotiate nodes: %d\n", res);
|
||||
return -1;
|
||||
}
|
||||
|
||||
run_async_source (&data);
|
||||
run_async_source(&data);
|
||||
|
||||
SDL_DestroyRenderer (data.renderer);
|
||||
SDL_DestroyRenderer(data.renderer);
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue