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vulkan: fix the open() flags
The second argument are the flags, the mode is not needed for RDONLY. Accidentally works because O_RDONLY is 0 but ignored the O_CLOEXEC flags.
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1 changed files with 1 additions and 1 deletions
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@ -165,7 +165,7 @@ static VkShaderModule createShaderModule(struct vulkan_compute_state *s, const c
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int fd;
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int fd;
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struct stat stat;
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struct stat stat;
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if ((fd = open(shaderFile, 0, O_RDONLY | O_CLOEXEC)) == -1) {
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if ((fd = open(shaderFile, O_RDONLY | O_CLOEXEC)) == -1) {
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spa_log_error(s->log, "can't open %s: %m", shaderFile);
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spa_log_error(s->log, "can't open %s: %m", shaderFile);
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return VK_NULL_HANDLE;
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return VK_NULL_HANDLE;
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}
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}
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