control: fix fastpath compilation

This commit is contained in:
Wim Taymans 2025-07-27 17:17:55 +02:00
parent 927ab0f4b8
commit 56e2d52b65

View file

@ -747,24 +747,24 @@ static int impl_node_process(void *object)
inio->status != SPA_STATUS_HAVE_DATA) {
spa_log_trace_fp(this->log, "%p: skip input idx:%d "
"io:%p status:%d buf_id:%d n_buffers:%d", this,
i, inio, inio->status, inio->buffer_id, inport->n_buffers);
inport->id, inio, inio->status, inio->buffer_id, inport->n_buffers);
continue;
}
spa_log_trace_fp(this->log, "%p: mix input %d %p->%p %d %d", this,
i, inio, outio, inio->status, inio->buffer_id);
inport->id, inio, outio, inio->status, inio->buffer_id);
d = inport->buffers[inio->buffer_id].buffer->datas;
if ((pod = spa_pod_from_data(d->data, d->maxsize,
d->chunk->offset, d->chunk->size)) == NULL) {
spa_log_trace_fp(this->log, "%p: skip input idx:%d max:%u "
"offset:%u size:%u", this, i,
"offset:%u size:%u", this, inport->id,
d->maxsize, d->chunk->offset, d->chunk->size);
continue;
}
if (!spa_pod_is_sequence(pod)) {
spa_log_trace_fp(this->log, "%p: skip input idx:%d", this, i);
spa_log_trace_fp(this->log, "%p: skip input idx:%d", this, inport->id);
continue;
}