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	bluez: process available buffers in read_ready callback for a2dp-source and sco-source
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					 2 changed files with 172 additions and 160 deletions
				
			
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			@ -302,6 +302,8 @@ static void decode_sbc_data(struct impl *this, uint8_t *src, size_t src_size)
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{
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	const ssize_t header_size = sizeof(struct rtp_header) + sizeof(struct rtp_payload);
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	struct port *port = &this->port;
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	struct spa_io_buffers *io = port->io;
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	int32_t io_done_status = io->status;
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	struct buffer *buffer;
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	struct spa_data *data;
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	uint8_t *dest;
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			@ -312,73 +314,84 @@ static void decode_sbc_data(struct impl *this, uint8_t *src, size_t src_size)
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		return;
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	}
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	/* skip the header */
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	/* Skip the header */
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	src += header_size;
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	src_size -= header_size;
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	/* check if we have a new buffer */
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	if (spa_list_is_empty(&port->free)) {
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		spa_log_warn(this->log, "no more buffers available, dropping data...");
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		return;
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	}
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	/* Decode data if we have a buffer free */
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	if (!spa_list_is_empty(&port->free)) {
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		/* Get the free buffer and remove it from the free list */
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		buffer = spa_list_first(&port->free, struct buffer, link);
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		spa_list_remove(&buffer->link);
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	/* get the buffer */
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	buffer = spa_list_first(&port->free, struct buffer, link);
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	/* remove the the buffer from the list */
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        spa_list_remove(&buffer->link);
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        /* update the outstanding flag */
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        buffer->outstanding = true;
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	/* set the header */
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	if (buffer->h) {
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		buffer->h->seq = this->sample_count;
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		buffer->h->pts = SPA_TIMESPEC_TO_NSEC(&this->now);
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		buffer->h->dts_offset = 0;
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	}
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	/* get the dest data values */
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	data = buffer->buf->datas;
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	dest = data[0].data;
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	dest_size = data[0].maxsize;
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	/* decode the source data */
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	spa_log_debug(this->log, "decoding data for buffer_id=%d %zd %zd",
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			buffer->id, src_size, dest_size);
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	while (src_size > 0 && dest_size > 0) {
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		decoded = sbc_decode(&this->sbc,
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			src, src_size,
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			dest, dest_size, &written);
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		if (decoded <= 0) {
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			spa_log_error(this->log, "Decoding error. (%zd)", decoded);
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			return;
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		/* Set the header */
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		if (buffer->h) {
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			buffer->h->seq = this->sample_count;
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			buffer->h->pts = SPA_TIMESPEC_TO_NSEC(&this->now);
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			buffer->h->dts_offset = 0;
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		}
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		/* update source and dest pointers */
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		src_size -= decoded;
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		src += decoded;
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		dest_size -= written;
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		dest += written;
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		/* get the dest data values */
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		data = buffer->buf->datas;
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		dest = data[0].data;
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		dest_size = data[0].maxsize;
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		/* decode the source data */
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		spa_log_debug(this->log, "decoding data for buffer_id=%d %zd %zd",
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				buffer->id, src_size, dest_size);
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		while (src_size > 0 && dest_size > 0) {
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			decoded = sbc_decode(&this->sbc,
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				src, src_size,
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				dest, dest_size, &written);
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			if (decoded <= 0) {
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				spa_log_error(this->log, "Decoding error. (%zd)", decoded);
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				return;
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			}
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			/* update source and dest pointers */
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			src_size -= decoded;
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			src += decoded;
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			dest_size -= written;
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			dest += written;
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		}
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		/* make sure all data has been decoded */
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		spa_assert(src_size <= 0);
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		/* set the decoded data */
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		data[0].chunk->offset = 0;
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		data[0].chunk->size = data[0].maxsize - dest_size;
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		data[0].chunk->stride = port->frame_size;
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		/* update the sample count */
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		this->sample_count += data[0].chunk->size / port->frame_size;
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		/* add the buffer to the queue */
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		spa_log_debug(this->log, "data decoded %d successfully for buffer_id=%d",
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				data[0].chunk->size, buffer->id);
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		buffer->outstanding = true;
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		spa_list_append(&port->ready, &buffer->link);
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	}
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	/* make sure all data has been decoded */
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	spa_assert(src_size <= 0);
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	/* Process a buffer if there is one ready and IO does not have one */
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	if (!spa_list_is_empty(&port->ready) && io->status != SPA_STATUS_HAVE_BUFFER) {
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		/* Get the ready buffer and remove it from the ready list */
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		buffer = spa_list_first(&port->ready, struct buffer, link);
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		spa_list_remove(&buffer->link);
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	/* set the decoded data */
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	data[0].chunk->offset = 0;
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	data[0].chunk->size = data[0].maxsize - dest_size;
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	data[0].chunk->stride = port->frame_size;
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		/* Mark the buffer to be processed */
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		io->buffer_id = buffer->id;
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		io->status = SPA_STATUS_HAVE_BUFFER;
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        /* update the sample count */
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        this->sample_count += data[0].chunk->size / port->frame_size;
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		/* Add the buffer to the free list */
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		spa_list_append(&port->free, &buffer->link);
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		buffer->outstanding = false;
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        /* add the buffer to the queue */
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        spa_log_debug(this->log, "data decoded %d successfully for buffer_id=%d",
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			data[0].chunk->size, buffer->id);
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        spa_list_append(&port->ready, &buffer->link);
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		/* Set the done status as have buffer */
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		io_done_status = SPA_STATUS_HAVE_BUFFER;
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	}
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	spa_node_call_ready(&this->callbacks, SPA_STATUS_HAVE_BUFFER);
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	spa_node_call_ready(&this->callbacks, io_done_status);
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}
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static void a2dp_on_ready_read(struct spa_source *source)
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			@ -761,10 +774,7 @@ impl_node_port_enum_params(void *object, int seq,
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		return -ENOENT;
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	}
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	/* TODO: why filer is != NULL when linking it with a2dp-sink? */
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	/* if filter is null a2dp-source cannot be linked with a2dp-sink,
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	 * so for now we always pass NULL */
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	if (spa_pod_filter(&b, &result.param, param, NULL) < 0)
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	if (spa_pod_filter(&b, &result.param, param, filter) < 0)
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		goto next;
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	spa_node_emit_result(&this->hooks, seq, 0, SPA_RESULT_TYPE_NODE_PARAMS, &result);
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			@ -964,39 +974,35 @@ static int impl_node_process(void *object)
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	struct impl *this = object;
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	struct port *port;
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	struct spa_io_buffers *io;
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	struct buffer *b;
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	struct buffer *buffer;
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	/* get IO */
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	spa_return_val_if_fail(this != NULL, -EINVAL);
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	port = &this->port;
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	io = port->io;
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	spa_return_val_if_fail(io != NULL, -EIO);
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	/* don't do anything if IO does not need a buffer */
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	if (io->status != SPA_STATUS_NEED_BUFFER)
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		return io->status;
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	/* Recycle previously played buffer */
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	if (io->buffer_id != SPA_ID_INVALID &&
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	    io->buffer_id < port->n_buffers) {
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		spa_log_debug(this->log, "recycling buffer_id=%d", io->buffer_id);
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		recycle_buffer(this, port, io->buffer_id);
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		io->buffer_id = SPA_ID_INVALID;
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	}
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	/* Check if we have new buffers in the queue */
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	if (spa_list_is_empty(&port->ready))
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	/* Return if we already have a buffer */
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	if (io->status == SPA_STATUS_HAVE_BUFFER)
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		return SPA_STATUS_HAVE_BUFFER;
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	/* Pop the new buffer from the queue */
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	b = spa_list_first(&port->ready, struct buffer, link);
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	spa_list_remove(&b->link);
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	/* Return if there is not buffers ready to be processed */
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	if (spa_list_is_empty(&port->ready))
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		return io->status;
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	/* Set the new buffer in IO to be played */
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	io->buffer_id = b->id;
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	/* Get the new buffer from the ready list */
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	buffer = spa_list_first(&port->ready, struct buffer, link);
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	spa_list_remove(&buffer->link);
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	/* Set the new buffer in IO */
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	io->buffer_id = buffer->id;
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	io->status = SPA_STATUS_HAVE_BUFFER;
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	/* Add the buffer to the free list */
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	spa_list_append(&port->free, &buffer->link);
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	buffer->outstanding = false;
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	/* Notify we have a buffer ready to be processed */
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	return SPA_STATUS_HAVE_BUFFER;
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}
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