vulkan: only send out buffers when ready

Keep track of the buffer that is rendering and when it finishes,
move it to the ready queue.
This commit is contained in:
Wim Taymans 2019-08-19 18:16:32 +02:00
parent 38169ec5db
commit 4f31ca5383
3 changed files with 136 additions and 110 deletions

View file

@ -23,6 +23,8 @@ struct vulkan_buffer {
};
struct vulkan_state {
struct spa_log *log;
struct push_constants constants;
VkInstance instance;
@ -41,17 +43,18 @@ struct vulkan_state {
uint32_t queueFamilyIndex;
VkFence fence;
unsigned int prepared:1;
unsigned int busy:1;
uint32_t busy_buffer_id;
uint32_t ready_buffer_id;
VkDescriptorPool descriptorPool;
VkDescriptorSet descriptorSet;
VkDescriptorSetLayout descriptorSetLayout;
uint32_t current_buffer_id;
uint32_t bufferSize;
struct vulkan_buffer buffers[MAX_BUFFERS];
uint32_t n_buffers;
uint32_t bufferSize;
uint32_t buffer_id;
};
int spa_vulkan_prepare(struct vulkan_state *s);