Rework how clients connect.

Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
This commit is contained in:
Wim Taymans 2016-05-17 09:38:30 +02:00
parent e85c3002f7
commit 4a5ed1e1f5
35 changed files with 3111 additions and 761 deletions

View file

@ -439,7 +439,11 @@ pinos_daemon_find_port (PinosDaemon *daemon,
break;
}
format = pinos_port_get_formats (PINOS_PORT (p), format_filter, NULL);
g_debug ("port %s with filter %s",
pinos_server_port_get_object_path (p),
format_filter ? (gchar*)g_bytes_get_data (format_filter, NULL) : "ANY");
format = pinos_port_filter_formats (PINOS_PORT (p), format_filter, NULL);
if (format != NULL) {
g_debug ("port %s with format %s matches filter %s",
pinos_server_port_get_object_path (p),