Rework how clients connect.

Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
This commit is contained in:
Wim Taymans 2016-05-17 09:38:30 +02:00
parent e85c3002f7
commit 4a5ed1e1f5
35 changed files with 3111 additions and 761 deletions

View file

@ -174,7 +174,7 @@ handle_create_node (PinosClient1 *interface,
client);
object_path = pinos_server_node_get_object_path (PINOS_SERVER_NODE (node));
g_debug ("client %p: add node %p, %s", client, node, object_path);
g_debug ("client %p: add node %p %d, %s", client, node, G_OBJECT (node)->ref_count, object_path);
g_dbus_method_invocation_return_value (invocation,
g_variant_new ("(o)", object_path));