Rework how clients connect.

Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
This commit is contained in:
Wim Taymans 2016-05-17 09:38:30 +02:00
parent e85c3002f7
commit 4a5ed1e1f5
35 changed files with 3111 additions and 761 deletions

View file

@ -104,3 +104,13 @@ pinos_fill_stream_properties (PinosProperties *properties)
{
g_return_if_fail (properties != NULL);
}
PinosDirection
pinos_direction_reverse (PinosDirection direction)
{
if (direction == PINOS_DIRECTION_INPUT)
return PINOS_DIRECTION_OUTPUT;
else if (direction == PINOS_DIRECTION_OUTPUT)
return PINOS_DIRECTION_INPUT;
return direction;
}