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spa: add keys for properties
Define and document property keys
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35 changed files with 333 additions and 134 deletions
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@ -32,6 +32,8 @@
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#include <spa/support/loop.h>
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#include <spa/support/log.h>
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#include <spa/utils/list.h>
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#include <spa/utils/keys.h>
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#include <spa/monitor/device.h>
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#include <spa/node/node.h>
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#include <spa/node/utils.h>
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@ -906,9 +908,9 @@ static int impl_node_send_command(void *object, const struct spa_command *comman
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}
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static const struct spa_dict_item node_info_items[] = {
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{ "device.api", "bluez5" },
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{ "media.class", "Audio/Sink" },
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{ "node.driver", "true" },
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{ SPA_KEY_DEVICE_API, "bluez5" },
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{ SPA_KEY_MEDIA_CLASS, "Audio/Sink" },
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{ SPA_KEY_NODE_DRIVER, "true" },
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};
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static void emit_node_info(struct impl *this, bool full)
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@ -1470,7 +1472,7 @@ impl_init(const struct spa_handle_factory *factory,
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spa_list_init(&port->ready);
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for (i = 0; info && i < info->n_items; i++) {
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if (strcmp(info->items[i].key, "bluez5.transport") == 0)
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if (strcmp(info->items[i].key, SPA_KEY_API_BLUEZ5_TRANSPORT) == 0)
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sscanf(info->items[i].value, "%p", &this->transport);
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}
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if (this->transport == NULL) {
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@ -1509,8 +1511,9 @@ impl_enum_interface_info(const struct spa_handle_factory *factory,
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}
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static const struct spa_dict_item info_items[] = {
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{ "factory.author", "Wim Taymans <wim.taymans@gmail.com>" },
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{ "factory.description", "Play audio with the a2dp" },
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{ SPA_KEY_FACTORY_AUTHOR, "Wim Taymans <wim.taymans@gmail.com>" },
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{ SPA_KEY_FACTORY_DESCRIPTION, "Play audio with the a2dp" },
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{ SPA_KEY_FACTORY_USAGE, SPA_KEY_API_BLUEZ5_TRANSPORT"=<transport>" },
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};
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static const struct spa_dict info = SPA_DICT_INIT_ARRAY(info_items);
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