clean up port's io struct when node is paused

This commit is contained in:
Ordoñez Müller, Antonio 2026-03-24 11:04:13 +01:00
parent 14dd77578a
commit 48fae6fa3e
2 changed files with 15 additions and 1 deletions

View file

@ -1571,6 +1571,8 @@ int impl_node_set_io(void *object, uint32_t id, void *data, size_t size)
int impl_node_send_command(void *object, const struct spa_command *command)
{
struct impl *impl = (struct impl*)object;
struct port *port;
struct spa_io_buffers *io;
int res;
spa_return_val_if_fail(impl != nullptr, -EINVAL);
@ -1593,6 +1595,12 @@ int impl_node_send_command(void *object, const struct spa_command *command)
case SPA_NODE_COMMAND_Pause:
case SPA_NODE_COMMAND_Suspend:
spa_libcamera_stream_off(impl);
port = GET_OUT_PORT(impl, 0);
io = port->io;
if (io && (io->buffer_id < port->n_buffers)) {
spa_libcamera_buffer_recycle(impl, port, io->buffer_id);
io->buffer_id = SPA_ID_INVALID;
}
break;
default:
return -ENOTSUP;