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	channelmix: initialize with float
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					 1 changed files with 1 additions and 1 deletions
				
			
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					@ -74,7 +74,7 @@ static void props_reset(struct props *props)
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	props->volume = DEFAULT_VOLUME;
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						props->volume = DEFAULT_VOLUME;
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	props->n_channel_volumes = 0;
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						props->n_channel_volumes = 0;
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	for (i = 0; i < SPA_AUDIO_MAX_CHANNELS; i++)
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						for (i = 0; i < SPA_AUDIO_MAX_CHANNELS; i++)
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		props->channel_volumes[i] = 1.0;
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							props->channel_volumes[i] = 1.0f;
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	props->n_channels = 0;
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						props->n_channels = 0;
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	for (i = 0; i < SPA_AUDIO_MAX_CHANNELS; i++)
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						for (i = 0; i < SPA_AUDIO_MAX_CHANNELS; i++)
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		props->channel_map[i] = SPA_AUDIO_CHANNEL_UNKNOWN;
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							props->channel_map[i] = SPA_AUDIO_CHANNEL_UNKNOWN;
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