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	spa: save the old change_mask and restore when emitting full
When we add a new listener to an object, it will emit the full state of the object. For this it temporarily sets the change_mask to all changes. Restore the previous state after this or else we might not emit the right change_mask for the next listener. Consider the case where one there are two listeners on an object. The object emits a change and the first listener wants to enumerate the changed params. For this is adds a new listener and then triggers the enumeration. If we set the change_mask to 0 after adding the listener, the second listener would get a 0 change_mask and fail to update its state.
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					 42 changed files with 151 additions and 77 deletions
				
			
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			@ -333,23 +333,25 @@ static const struct spa_dict_item info_items[] = {
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static void emit_node_info(struct impl *this, bool full)
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{
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	uint64_t old = full ? this->info.change_mask : 0;
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	if (full)
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		this->info.change_mask = this->info_all;
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	if (this->info.change_mask) {
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		this->info.props = &SPA_DICT_INIT_ARRAY(info_items);
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		spa_node_emit_info(&this->hooks, &this->info);
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		this->info.change_mask = 0;
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		this->info.change_mask = old;
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	}
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}
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static void emit_port_info(struct impl *this, struct port *port, bool full)
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{
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	uint64_t old = full ? port->info.change_mask : 0;
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	if (full)
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		port->info.change_mask = port->info_all;
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	if (port->info.change_mask) {
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		spa_node_emit_port_info(&this->hooks,
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				SPA_DIRECTION_OUTPUT, 0, &port->info);
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		port->info.change_mask = 0;
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		port->info.change_mask = old;
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	}
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}
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			@ -589,12 +589,13 @@ static const struct spa_dict_item device_info_items[] = {
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static void emit_device_info(struct impl *this, bool full)
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{
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	uint64_t old = full ? this->info.change_mask : 0;
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	if (full)
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		this->info.change_mask = this->info_all;
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	if (this->info.change_mask) {
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		this->info.props = &SPA_DICT_INIT_ARRAY(device_info_items);
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		spa_device_emit_info(&this->hooks, &this->info);
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		this->info.change_mask = 0;
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		this->info.change_mask = old;
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	}
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}
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