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format: make media types and properties dynamic
Use URI properties to dynamically register the media types/subtypes and property names. Add some helpers to set up the mappings.
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parent
ee470fc6c6
commit
3f5a3e215b
25 changed files with 769 additions and 685 deletions
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@ -63,6 +63,9 @@ typedef struct {
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typedef struct {
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uint32_t node;
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SpaMediaTypes media_types;
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SpaMediaSubtypes media_subtypes;
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SpaPropAudio prop_audio;
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} URI;
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struct _SpaVolume {
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@ -307,13 +310,14 @@ next:
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switch (index++) {
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case 0:
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spa_pod_builder_format (&b, &f[0], SPA_MEDIA_TYPE_AUDIO, SPA_MEDIA_SUBTYPE_RAW,
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PROP_U_EN (&f[1], SPA_PROP_ID_AUDIO_FORMAT, SPA_POD_TYPE_INT, 3,
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SPA_AUDIO_FORMAT_S16,
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SPA_AUDIO_FORMAT_S16,
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SPA_AUDIO_FORMAT_S32),
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PROP_U_MM (&f[1], SPA_PROP_ID_AUDIO_RATE, SPA_POD_TYPE_INT, 44100, 1, INT32_MAX),
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PROP_U_MM (&f[1], SPA_PROP_ID_AUDIO_CHANNELS, SPA_POD_TYPE_INT, 2, 1, INT32_MAX));
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spa_pod_builder_format (&b, &f[0],
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this->uri.media_types.audio, this->uri.media_subtypes.raw,
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PROP_U_EN (&f[1], this->uri.prop_audio.format, SPA_POD_TYPE_INT, 3,
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SPA_AUDIO_FORMAT_S16,
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SPA_AUDIO_FORMAT_S16,
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SPA_AUDIO_FORMAT_S32),
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PROP_U_MM (&f[1], this->uri.prop_audio.rate, SPA_POD_TYPE_INT, 44100, 1, INT32_MAX),
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PROP_U_MM (&f[1], this->uri.prop_audio.channels, SPA_POD_TYPE_INT, 2, 1, INT32_MAX));
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break;
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default:
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@ -837,6 +841,9 @@ volume_init (const SpaHandleFactory *factory,
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return SPA_RESULT_ERROR;
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}
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this->uri.node = spa_id_map_get_id (this->map, SPA_NODE_URI);
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spa_media_types_fill (&this->uri.media_types, this->map);
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spa_media_subtypes_map (this->map, &this->uri.media_subtypes);
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spa_prop_audio_map (this->map, &this->uri.prop_audio);
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this->node = volume_node;
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reset_volume_props (&this->props);
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