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client-stream: first destroy the node
When the client-stream is destroyed, let us first destroy the node of the stream and then the internal client-node.
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7cdc13b281
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1 changed files with 1 additions and 1 deletions
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@ -1173,13 +1173,13 @@ static void node_destroy(void *data)
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struct impl *impl = data;
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pw_log_debug("client-stream %p: destroy", &impl->this);
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spa_hook_remove(&impl->client_node_listener);
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pw_client_node_destroy(impl->client_node);
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}
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static void node_free(void *data)
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{
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struct impl *impl = data;
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pw_log_debug("client-stream %p: free", &impl->this);
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pw_client_node_destroy(impl->client_node);
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spa_hook_remove(&impl->node_listener);
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cleanup(impl);
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}
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