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Use remote to join nodes on remote graphs
Make a new method that can take a local node and run it in a remote pipeline. This basically replaces all functionality of the streams and more. Add 2 examples for exporting a sink and a v4l2 node Make some more things const Cleanups Make it possible to do things when the node needs scheduling. The default node will schedule the local pipeline but the remote node might also schedule the remote pipeline.
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40 changed files with 1591 additions and 138 deletions
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@ -90,7 +90,7 @@ static int impl_node_set_props(struct spa_node *node, const struct spa_props *pr
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return SPA_RESULT_OK;
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}
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static int do_send_done(struct spa_loop *loop, bool async, uint32_t seq, size_t size, void *data, void *user_data)
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static int do_send_done(struct spa_loop *loop, bool async, uint32_t seq, size_t size, const void *data, void *user_data)
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{
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struct state *this = user_data;
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@ -99,7 +99,7 @@ static int do_send_done(struct spa_loop *loop, bool async, uint32_t seq, size_t
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return SPA_RESULT_OK;
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}
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static int do_start(struct spa_loop *loop, bool async, uint32_t seq, size_t size, void *data, void *user_data)
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static int do_start(struct spa_loop *loop, bool async, uint32_t seq, size_t size, const void *data, void *user_data)
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{
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struct state *this = user_data;
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int res;
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@ -118,7 +118,7 @@ static int do_start(struct spa_loop *loop, bool async, uint32_t seq, size_t size
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return res;
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}
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static int do_pause(struct spa_loop *loop, bool async, uint32_t seq, size_t size, void *data, void *user_data)
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static int do_pause(struct spa_loop *loop, bool async, uint32_t seq, size_t size, const void *data, void *user_data)
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{
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struct state *this = user_data;
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int res;
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@ -137,7 +137,7 @@ static int do_pause(struct spa_loop *loop, bool async, uint32_t seq, size_t size
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return res;
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}
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static int impl_node_send_command(struct spa_node *node, struct spa_command *command)
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static int impl_node_send_command(struct spa_node *node, const struct spa_command *command)
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{
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struct state *this;
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@ -533,7 +533,7 @@ static int impl_node_port_reuse_buffer(struct spa_node *node, uint32_t port_id,
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static int
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impl_node_port_send_command(struct spa_node *node,
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enum spa_direction direction, uint32_t port_id, struct spa_command *command)
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enum spa_direction direction, uint32_t port_id, const struct spa_command *command)
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{
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struct state *this;
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int res;
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