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Add support for virtual source
A virtual source is usually implemented with a null-sink, it looks
like a source to pulseaudio clients but just forwards what it gets
as input.
Make sure the port names make sense.
You can use the null sink now as:
pactl load-module module-null-sink sink_name=source object.linger=1
media.class=Audio/Source/Virtual channel_map=FL,FR,RL,RR
This creates a node with "input" and "capture" ports and looks
like a virtual source for pulseaudio clients.
pactl load-module module-null-sink sink_name=source object.linger=1
media.class=Audio/Sink channel_map=FL,FR,RL,RR
This creates a node with "playback" and "monitor" ports and looks
like a virtual sink for pulseaudio clients.
pactl load-module module-null-sink sink_name=source object.linger=1
media.class=Audio/Duplex channel_map=FL,FR,RL,RR
This creates a node with "playback" and "capture" ports and looks
like a virtual source and sink for pulseaudio clients.
This commit is contained in:
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4 changed files with 38 additions and 31 deletions
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@ -3397,7 +3397,10 @@ static int fill_sink_info(struct client *client, struct message *m,
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if ((name = spa_dict_lookup(info->props, PW_KEY_NODE_NAME)) != NULL) {
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size_t size = strlen(name) + 10;
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monitor_name = alloca(size);
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snprintf(monitor_name, size, "%s.monitor", name);
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if (object_is_source(o))
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snprintf(monitor_name, size, "%s", name);
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else
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snprintf(monitor_name, size, "%s.monitor", name);
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}
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if ((desc = spa_dict_lookup(info->props, PW_KEY_NODE_DESCRIPTION)) == NULL)
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desc = name;
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