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keys: add keys.h with defines and docs
Add a keys.h file that lists and documents all keys available to be used in properties.
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52 changed files with 483 additions and 291 deletions
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@ -99,20 +99,6 @@ struct pw_node_events {
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void (*peer_removed) (void *data, struct pw_node *peer);
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};
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/** Media type of the node, Audio, Video, Midi */
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#define PW_NODE_PROP_MEDIA "pipewire.media"
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/** Category: Playback, Capture, Duplex */
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#define PW_NODE_PROP_CATEGORY "pipewire.category"
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/** Role: Movie,Music, Camera, Screen, Communication, Game, Notification, DSP,
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* Production, Accessibility, Test */
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#define PW_NODE_PROP_ROLE "pipewire.role"
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/** exclusive access to device */
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#define PW_NODE_PROP_EXCLUSIVE "pipewire.exclusive"
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/** Automatically connect this node to a compatible node */
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#define PW_NODE_PROP_AUTOCONNECT "pipewire.autoconnect"
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/** Try to connect the node to this node id */
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#define PW_NODE_PROP_TARGET_NODE "pipewire.target.node"
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/** Create a new node \memberof pw_node */
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struct pw_node *
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pw_node_new(struct pw_core *core, /**< the core */
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