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	module-protocol-simple: limit to 10 connections
Like in pulseaudio.
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					 1 changed files with 18 additions and 7 deletions
				
			
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			@ -60,6 +60,8 @@
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#define DEFAULT_POSITION "[ FL FR ]"
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#define DEFAULT_LATENCY "1024/48000"
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#define MAX_CLIENTS	10
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#define MODULE_USAGE	"[ capture=<bool> ] "						\
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			"[ playback=<bool> ] "						\
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			"[ capture.node=<source-target> ] "				\
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			@ -129,6 +131,7 @@ struct server {
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	struct spa_source *source;
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	struct spa_list client_list;
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	uint32_t n_clients;
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};
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static void client_disconnect(struct client *client)
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			@ -153,6 +156,7 @@ static void client_free(struct client *client)
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	client_disconnect(client);
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	spa_list_remove(&client->link);
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	client->server->n_clients--;
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	if (client->capture)
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		pw_stream_destroy(client->capture);
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			@ -465,6 +469,12 @@ on_connect(void *data, int fd, uint32_t mask)
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	if (client_fd < 0)
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		goto error;
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	if (server->n_clients >= MAX_CLIENTS) {
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		close(client_fd);
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		errno = ECONNREFUSED;
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		goto error;
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	}
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	client = calloc(1, sizeof(struct client));
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	if (client == NULL)
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		goto error;
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			@ -472,10 +482,18 @@ on_connect(void *data, int fd, uint32_t mask)
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	client->impl = impl;
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	client->server = server;
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	spa_list_append(&server->client_list, &client->link);
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	server->n_clients++;
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	if (inet_ntop(addr.sa_family, addr.sa_data, client->name, sizeof(client->name)) == NULL)
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		snprintf(client->name, sizeof(client->name), "client %d", client_fd);
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	client->source = pw_loop_add_io(impl->loop,
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					client_fd,
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					SPA_IO_ERR | SPA_IO_HUP,
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					true, on_client_data, client);
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	if (client->source == NULL)
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		goto error;
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	pw_log_info(NAME" %p: client:%p [%s] connected", impl, client, client->name);
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	props = pw_properties_new(
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			@ -504,13 +522,6 @@ on_connect(void *data, int fd, uint32_t mask)
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		pw_properties_set(props, PW_KEY_CLIENT_ACCESS, "restricted");
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	}
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	client->source = pw_loop_add_io(impl->loop,
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					client_fd,
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					SPA_IO_ERR | SPA_IO_HUP,
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					true, on_client_data, client);
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	if (client->source == NULL)
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		goto error;
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	client->core = pw_context_connect(impl->context, props, 0);
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	props = NULL;
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	if (client->core == NULL)
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