audioconvert: only update the arrays when valid

Only update our internal channelmap/volumes array when we actually
parsed something.
This commit is contained in:
Wim Taymans 2021-12-02 10:55:50 +01:00
parent 7b4b73ae5b
commit 385246f5a1
2 changed files with 70 additions and 14 deletions

View file

@ -524,6 +524,7 @@ static int apply_props(struct impl *this, const struct spa_pod *param)
int changed = 0;
bool have_channel_volume = false;
bool have_soft_volume = false;
uint32_t n;
if (param == NULL)
return 0;
@ -541,16 +542,19 @@ static int apply_props(struct impl *this, const struct spa_pod *param)
}
break;
case SPA_PROP_channelVolumes:
if ((p->channel.n_volumes = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
if ((n = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
p->channel.volumes, SPA_AUDIO_MAX_CHANNELS)) > 0) {
p->channel.n_volumes = n;
changed++;
have_channel_volume = true;
}
break;
case SPA_PROP_channelMap:
if ((p->n_channels = spa_pod_copy_array(&prop->value, SPA_TYPE_Id,
p->channel_map, SPA_AUDIO_MAX_CHANNELS)) > 0)
if ((n = spa_pod_copy_array(&prop->value, SPA_TYPE_Id,
p->channel_map, SPA_AUDIO_MAX_CHANNELS)) > 0) {
p->n_channels = n;
changed++;
}
break;
case SPA_PROP_softMute:
if (spa_pod_get_bool(&prop->value, &p->soft.mute) == 0) {
@ -559,8 +563,9 @@ static int apply_props(struct impl *this, const struct spa_pod *param)
}
break;
case SPA_PROP_softVolumes:
if ((p->soft.n_volumes = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
if ((n = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
p->soft.volumes, SPA_AUDIO_MAX_CHANNELS)) > 0) {
p->soft.n_volumes = n;
changed++;
have_soft_volume = true;
}
@ -570,9 +575,11 @@ static int apply_props(struct impl *this, const struct spa_pod *param)
changed++;
break;
case SPA_PROP_monitorVolumes:
if ((p->monitor.n_volumes = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
p->monitor.volumes, SPA_AUDIO_MAX_CHANNELS)) > 0)
if ((n = spa_pod_copy_array(&prop->value, SPA_TYPE_Float,
p->monitor.volumes, SPA_AUDIO_MAX_CHANNELS)) > 0) {
p->monitor.n_volumes = n;
changed++;
}
break;
default:
break;