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bluez5: driver should produce buffers before ready
The graph cycle goes: driver timeout -> process output nodes -> process driver node. Hence, driver should produce buffers in the timeout, otherwise there's one quantum extra latency. Make the bluez5 media/sco sources as drivers put a buffer to io before indicating ready, and as follower do it in process. Also make checks if io == NULL, and don't set io->status to HAVE_DATA unless there really is a buffer ready.
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parent
facf73b01c
commit
2fa3120486
2 changed files with 91 additions and 33 deletions
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@ -591,13 +591,14 @@ static int setup_matching(struct impl *this)
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return 0;
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}
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static int produce_buffer(struct impl *this);
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static void sco_on_timeout(struct spa_source *source)
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{
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struct impl *this = source->data;
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struct port *port = &this->port;
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uint64_t exp, duration;
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uint32_t rate;
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struct spa_io_buffers *io = port->io;
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uint64_t prev_time, now_time;
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if (this->transport == NULL)
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@ -632,8 +633,11 @@ static void sco_on_timeout(struct spa_source *source)
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this->clock->next_nsec = this->next_time;
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}
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spa_log_trace(this->log, "%p: %d", this, io->status);
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io->status = SPA_STATUS_HAVE_DATA;
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if (port->io) {
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int status = produce_buffer(this);
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spa_log_trace(this->log, "%p: io:%d status:%d", this, port->io->status, status);
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}
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spa_node_call_ready(&this->callbacks, SPA_STATUS_HAVE_DATA);
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set_timeout(this, this->next_time);
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@ -1286,17 +1290,13 @@ static void process_buffering(struct impl *this)
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}
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}
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static int impl_node_process(void *object)
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static int produce_buffer(struct impl *this)
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{
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struct impl *this = object;
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struct port *port;
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struct spa_io_buffers *io;
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struct buffer *buffer;
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struct port *port = &this->port;
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struct spa_io_buffers *io = port->io;
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spa_return_val_if_fail(this != NULL, -EINVAL);
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port = &this->port;
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if ((io = port->io) == NULL)
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if (io == NULL)
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return -EIO;
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/* Return if we already have a buffer */
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@ -1309,7 +1309,7 @@ static int impl_node_process(void *object)
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io->buffer_id = SPA_ID_INVALID;
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}
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/* Produce data */
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/* Handle buffering */
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process_buffering(this);
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/* Return if there are no buffers ready to be processed */
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@ -1329,6 +1329,35 @@ static int impl_node_process(void *object)
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return SPA_STATUS_HAVE_DATA;
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}
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static int impl_node_process(void *object)
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{
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struct impl *this = object;
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struct port *port;
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struct spa_io_buffers *io;
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spa_return_val_if_fail(this != NULL, -EINVAL);
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port = &this->port;
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if ((io = port->io) == NULL)
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return -EIO;
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/* Return if we already have a buffer */
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if (io->status == SPA_STATUS_HAVE_DATA)
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return SPA_STATUS_HAVE_DATA;
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/* Recycle */
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if (io->buffer_id < port->n_buffers) {
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recycle_buffer(this, port, io->buffer_id);
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io->buffer_id = SPA_ID_INVALID;
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}
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/* Follower produces buffers here, driver in timeout */
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if (this->following)
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return produce_buffer(this);
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else
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return SPA_STATUS_OK;
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}
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static const struct spa_node_methods impl_node = {
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SPA_VERSION_NODE_METHODS,
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.add_listener = impl_node_add_listener,
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