Add example to play sine wave

Various build fixes and cleanups
Move port_add to private and make node ports based on implementation.
Improve pull based scheduling on remote nodes
This commit is contained in:
Wim Taymans 2017-09-07 10:22:32 +02:00
parent 36ac8a6545
commit 21cd5a2918
26 changed files with 640 additions and 185 deletions

View file

@ -48,53 +48,6 @@ struct impl {
struct spa_hook node_listener;
};
static struct pw_port *
make_port(struct impl *impl, enum pw_direction direction, uint32_t port_id)
{
struct pw_node *node = impl->this;
struct pw_port *port;
port = pw_port_new(direction, port_id, NULL, 0);
if (port == NULL)
return NULL;
pw_port_add(port, node);
return port;
}
static void update_port_ids(struct impl *impl)
{
struct pw_node *this = impl->this;
uint32_t *input_port_ids, *output_port_ids;
uint32_t n_input_ports, n_output_ports, max_input_ports, max_output_ports;
uint32_t i;
spa_node_get_n_ports(impl->node,
&n_input_ports, &max_input_ports, &n_output_ports, &max_output_ports);
pw_node_set_max_ports(this, max_input_ports, max_output_ports);
input_port_ids = alloca(sizeof(uint32_t) * n_input_ports);
output_port_ids = alloca(sizeof(uint32_t) * n_output_ports);
spa_node_get_port_ids(impl->node,
max_input_ports, input_port_ids, max_output_ports, output_port_ids);
pw_log_debug("node %p: update_port ids %u/%u, %u/%u", this,
n_input_ports, max_input_ports, n_output_ports, max_output_ports);
for (i = 0; i < n_input_ports; i++) {
pw_log_debug("node %p: input port added %d", this, input_port_ids[i]);
make_port(impl, PW_DIRECTION_INPUT, input_port_ids[i]);
}
for (i = 0; i < n_output_ports; i++) {
pw_log_debug("node %p: output port added %d", this, output_port_ids[i]);
make_port(impl, PW_DIRECTION_OUTPUT, output_port_ids[i]);
}
}
static void pw_spa_node_destroy(void *data)
{
struct impl *impl = data;
@ -115,7 +68,6 @@ static void pw_spa_node_destroy(void *data)
static void complete_init(struct impl *impl)
{
struct pw_node *this = impl->this;
update_port_ids(impl);
pw_node_register(this);
}
@ -177,7 +129,7 @@ pw_spa_node_new(struct pw_core *core,
impl->async_init = async;
pw_node_add_listener(this, &impl->node_listener, &node_events, impl);
pw_node_set_implementation(this, node);
pw_node_set_implementation(this, impl->node);
if (!async)
complete_init(impl);