pulse-server: do a roundtrip before replying to PLAY_SAMPLE

So that we can map the stream id to the sink_index.

Fixes #2142
This commit is contained in:
Wim Taymans 2022-02-17 16:57:02 +01:00
parent 7ddcc91461
commit 1ca5bc6b94

View file

@ -2324,12 +2324,11 @@ static struct pw_manager_object *find_device(struct client *client,
return o; return o;
} }
static void sample_play_ready(void *data, uint32_t id) static void sample_play_ready_reply(void *data, struct client *client, uint32_t tag)
{ {
struct pending_sample *ps = data; struct pending_sample *ps = data;
struct client *client = ps->client;
struct message *reply; struct message *reply;
uint32_t index = id_to_index(client->manager, id); uint32_t index = id_to_index(client->manager, ps->play->id);
pw_log_info("[%s] PLAY_SAMPLE tag:%u index:%u", pw_log_info("[%s] PLAY_SAMPLE tag:%u index:%u",
client->name, ps->tag, index); client->name, ps->tag, index);
@ -2343,6 +2342,13 @@ static void sample_play_ready(void *data, uint32_t id)
client_queue_message(client, reply); client_queue_message(client, reply);
} }
static void sample_play_ready(void *data, uint32_t id)
{
struct pending_sample *ps = data;
struct client *client = ps->client;
operation_new_cb(client, ps->tag, sample_play_ready_reply, ps);
}
static void on_sample_done(void *obj, void *data, int res, uint32_t id) static void on_sample_done(void *obj, void *data, int res, uint32_t id)
{ {
struct pending_sample *ps = obj; struct pending_sample *ps = obj;