rework initial connection

Make a steal_fd method on the remote.
Add a hello method that sends the initial core info and types to
the client.
With an explicit method we can do this multiple times when we steal
the fd from a remote and use it to make a new remote.
This commit is contained in:
Wim Taymans 2018-01-19 17:57:59 +01:00
parent 527f4683ba
commit 1c44629cf9
8 changed files with 84 additions and 18 deletions

View file

@ -527,14 +527,19 @@ static int impl_connect(struct pw_protocol_client *client)
return -1;
}
static int impl_get_fd(struct pw_protocol_client *client)
static int impl_steal_fd(struct pw_protocol_client *client)
{
struct client *impl = SPA_CONTAINER_OF(client, struct client, this);
int fd;
if (impl->source == NULL)
return -EIO;
return impl->source->fd;
fd = dup(impl->source->fd);
pw_protocol_client_disconnect(client);
return fd;
}
static void
@ -636,6 +641,8 @@ static int impl_connect_fd(struct pw_protocol_client *client, int fd)
struct client *impl = SPA_CONTAINER_OF(client, struct client, this);
struct pw_remote *remote = client->remote;
impl->disconnecting = false;
impl->connection = pw_protocol_native_connection_new(fd);
if (impl->connection == NULL)
goto error_close;
@ -707,7 +714,7 @@ impl_new_client(struct pw_protocol *protocol,
impl->properties = properties ? pw_properties_copy(properties) : NULL;
this->connect = impl_connect;
this->get_fd = impl_get_fd;
this->steal_fd = impl_steal_fd;
this->connect_fd = impl_connect_fd;
this->disconnect = impl_disconnect;
this->destroy = impl_destroy;