Remove signals.
Rename callbacks -> events, use listeners to listen for events.
Callbacks are still used in spa for things you can listen to only
once.
This commit is contained in:
Wim Taymans 2017-08-04 16:49:13 +02:00
parent b898eb46cd
commit 1b79419554
64 changed files with 779 additions and 880 deletions

View file

@ -30,7 +30,6 @@
#include <spa/lib/debug.h>
#include <pipewire/pipewire.h>
#include <pipewire/sig.h>
#include <pipewire/module.h>
#include <pipewire/node-factory.h>
@ -67,7 +66,7 @@ struct data {
struct pw_type *t;
struct pw_remote *remote;
struct pw_callback_info remote_callbacks;
struct pw_listener remote_listener;
struct pw_node *node;
};
@ -107,8 +106,8 @@ static void on_state_changed(void *_data, enum pw_remote_state old, enum pw_remo
}
}
static const struct pw_remote_callbacks remote_callbacks = {
PW_VERSION_REMOTE_CALLBACKS,
static const struct pw_remote_events remote_events = {
PW_VERSION_REMOTE_EVENTS,
.state_changed = on_state_changed,
};
@ -130,7 +129,7 @@ int main(int argc, char *argv[])
spa_debug_set_type_map(data.t->map);
pw_remote_add_callbacks(data.remote, &data.remote_callbacks, &remote_callbacks, &data);
pw_remote_add_listener(data.remote, &data.remote_listener, &remote_events, &data);
pw_remote_connect(data.remote);