Fix compilation with -Werror=float-conversion

Better make the conversions explicit so that we don't get any surprises.

Fixes #4065
This commit is contained in:
Wim Taymans 2024-06-18 12:17:56 +02:00
parent 50870aac57
commit 1ae4374ccf
71 changed files with 286 additions and 284 deletions

View file

@ -339,7 +339,7 @@ static void update_rate(struct impl *impl, uint32_t filled)
error = (float)impl->target_latency - (float)(current_latency);
error = SPA_CLAMP(error, -impl->max_error, impl->max_error);
corr = spa_dll_update(&impl->dll, error);
corr = (float)spa_dll_update(&impl->dll, error);
pw_log_debug("error:%f corr:%f current:%u target:%u",
error, corr,
current_latency, impl->target_latency);
@ -853,7 +853,7 @@ do_stream_sync_volumes(struct spa_loop *loop,
float soft_vols[SPA_AUDIO_MAX_CHANNELS];
for (i = 0; i < impl->volume.channels; i++) {
vols[i] = pa_sw_volume_to_linear(impl->volume.values[i]);
vols[i] = (float)pa_sw_volume_to_linear(impl->volume.values[i]);
soft_vols[i] = 1.0f;
}