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Fix compilation with -Werror=float-conversion
Better make the conversions explicit so that we don't get any surprises. Fixes #4065
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50870aac57
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71 changed files with 286 additions and 284 deletions
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@ -797,9 +797,9 @@ static int update_time(struct seq_state *state, uint64_t nsec, bool follower)
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* use the rate correction, else we will use the rate correction only for the new
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* timeout. */
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if (state->following)
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state->queue_next += state->threshold * corr * 1e9 / state->rate.denom;
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state->queue_next += (uint64_t)(state->threshold * corr * 1e9 / state->rate.denom);
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else
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state->queue_next += state->threshold * 1e9 / state->rate.denom;
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state->queue_next += (uint64_t)(state->threshold * 1e9 / state->rate.denom);
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if ((state->next_time - state->base_time) > BW_PERIOD) {
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state->base_time = state->next_time;
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@ -807,14 +807,14 @@ static int update_time(struct seq_state *state, uint64_t nsec, bool follower)
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state, follower, corr, state->dll.bw, err,
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state->dll.z1, state->dll.z2, state->dll.z3);
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}
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state->next_time += state->threshold / corr * 1e9 / state->rate.denom;
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state->next_time += (uint64_t)(state->threshold / corr * 1e9 / state->rate.denom);
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if (!follower && state->clock) {
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state->clock->nsec = nsec;
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state->clock->rate = state->rate;
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state->clock->position += state->clock->duration;
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state->clock->duration = state->duration;
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state->clock->delay = state->duration * corr;
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state->clock->delay = (int64_t)(state->duration * corr);
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state->clock->rate_diff = corr;
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state->clock->next_nsec = state->next_time;
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}
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