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	pulse-server: stream: remove done flag
				
					
				
			When the `done` flag was first added in9f9be7d7f2, it was actually needed because cleanup was implemented using a per-client eventfd which was signalled when something related to the particular client needed to be freed. The function that ran, then, checked each stream's `done` flag, and freed them as necessary. However, sincec70a5de526, the stream cleanup is done using a work queue, and as a consequence, the `done` flag is no longer needed.
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					 2 changed files with 7 additions and 6 deletions
				
			
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			@ -970,7 +970,7 @@ static void stream_control_info(void *data, uint32_t id,
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	}
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}
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static void on_stream_cleanup(void *obj, void *data, int res, uint32_t id)
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static void do_destroy_stream(void *obj, void *data, int res, uint32_t id)
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{
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	struct stream *stream = obj;
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	struct client *client = stream->client;
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			@ -985,27 +985,29 @@ static void stream_state_changed(void *data, enum pw_stream_state old,
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	struct stream *stream = data;
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	struct client *client = stream->client;
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	struct impl *impl = client->impl;
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	bool destroy_stream = false;
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	switch (state) {
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	case PW_STREAM_STATE_ERROR:
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		reply_error(client, -1, stream->create_tag, -EIO);
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		stream->done = true;
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		destroy_stream = true;
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		break;
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	case PW_STREAM_STATE_UNCONNECTED:
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		if (stream->create_tag != SPA_ID_INVALID)
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			reply_error(client, -1, stream->create_tag, -ENOENT);
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		else
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			stream->killed = true;
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		stream->done = true;
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		destroy_stream = true;
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		break;
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	case PW_STREAM_STATE_CONNECTING:
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	case PW_STREAM_STATE_PAUSED:
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	case PW_STREAM_STATE_STREAMING:
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		break;
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	}
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	if (stream->done) {
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	if (destroy_stream) {
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		pw_work_queue_add(impl->work_queue, stream, 0,
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				on_stream_cleanup, client);
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				do_destroy_stream, NULL);
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	}
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}
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			@ -111,7 +111,6 @@ struct stream {
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	unsigned int adjust_latency:1;
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	unsigned int is_underrun:1;
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	unsigned int in_prebuf:1;
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	unsigned int done:1;
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	unsigned int killed:1;
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	unsigned int pending:1;
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};
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