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audioconvert: add LFE filter
Use a lowpass filter to generate LFE from the stereo channels.
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8 changed files with 261 additions and 0 deletions
115
spa/plugins/audioconvert/biquad.c
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115
spa/plugins/audioconvert/biquad.c
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@ -0,0 +1,115 @@
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/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/* Copyright (C) 2010 Google Inc. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE.WEBKIT file.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <spa/utils/defs.h>
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#include <math.h>
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#include "biquad.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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#ifndef M_SQRT2
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#define M_SQRT2 1.41421356237309504880
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#endif
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static void set_coefficient(struct biquad *bq, double b0, double b1, double b2,
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double a0, double a1, double a2)
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{
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double a0_inv = 1 / a0;
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bq->b0 = b0 * a0_inv;
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bq->b1 = b1 * a0_inv;
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bq->b2 = b2 * a0_inv;
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bq->a1 = a1 * a0_inv;
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bq->a2 = a2 * a0_inv;
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}
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static void biquad_lowpass(struct biquad *bq, double cutoff)
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{
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/* Limit cutoff to 0 to 1. */
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cutoff = SPA_CLAMP(cutoff, 0.0, 1.0);
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if (cutoff >= 1.0) {
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/* When cutoff is 1, the z-transform is 1. */
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set_coefficient(bq, 1, 0, 0, 1, 0, 0);
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} else if (cutoff > 0) {
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/* Compute biquad coefficients for lowpass filter */
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double theta = M_PI * cutoff;
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double sn = 0.5 * M_SQRT2 * sin(theta);
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double beta = 0.5 * (1 - sn) / (1 + sn);
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double gamma_coeff = (0.5 + beta) * cos(theta);
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double alpha = 0.25 * (0.5 + beta - gamma_coeff);
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double b0 = 2 * alpha;
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double b1 = 2 * 2 * alpha;
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double b2 = 2 * alpha;
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double a1 = 2 * -gamma_coeff;
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double a2 = 2 * beta;
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set_coefficient(bq, b0, b1, b2, 1, a1, a2);
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} else {
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/* When cutoff is zero, nothing gets through the filter, so set
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* coefficients up correctly.
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*/
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set_coefficient(bq, 0, 0, 0, 1, 0, 0);
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}
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}
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static void biquad_highpass(struct biquad *bq, double cutoff)
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{
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/* Limit cutoff to 0 to 1. */
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cutoff = SPA_CLAMP(cutoff, 0.0, 1.0);
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if (cutoff >= 1.0) {
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/* The z-transform is 0. */
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set_coefficient(bq, 0, 0, 0, 1, 0, 0);
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} else if (cutoff > 0) {
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/* Compute biquad coefficients for highpass filter */
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double theta = M_PI * cutoff;
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double sn = 0.5 * M_SQRT2 * sin(theta);
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double beta = 0.5 * (1 - sn) / (1 + sn);
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double gamma_coeff = (0.5 + beta) * cos(theta);
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double alpha = 0.25 * (0.5 + beta + gamma_coeff);
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double b0 = 2 * alpha;
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double b1 = 2 * -2 * alpha;
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double b2 = 2 * alpha;
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double a1 = 2 * -gamma_coeff;
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double a2 = 2 * beta;
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set_coefficient(bq, b0, b1, b2, 1, a1, a2);
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} else {
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/* When cutoff is zero, we need to be careful because the above
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* gives a quadratic divided by the same quadratic, with poles
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* and zeros on the unit circle in the same place. When cutoff
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* is zero, the z-transform is 1.
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*/
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set_coefficient(bq, 1, 0, 0, 1, 0, 0);
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}
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}
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void biquad_set(struct biquad *bq, enum biquad_type type, double freq)
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{
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switch (type) {
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case BQ_LOWPASS:
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biquad_lowpass(bq, freq);
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break;
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case BQ_HIGHPASS:
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biquad_highpass(bq, freq);
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break;
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}
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}
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45
spa/plugins/audioconvert/biquad.h
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45
spa/plugins/audioconvert/biquad.h
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@ -0,0 +1,45 @@
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/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef BIQUAD_H_
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#define BIQUAD_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* The biquad filter parameters. The transfer function H(z) is (b0 + b1 * z^(-1)
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* + b2 * z^(-2)) / (1 + a1 * z^(-1) + a2 * z^(-2)). The previous two inputs
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* are stored in x1 and x2, and the previous two outputs are stored in y1 and
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* y2.
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*
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* We use double during the coefficients calculation for better accurary, but
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* float is used during the actual filtering for faster computation.
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*/
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struct biquad {
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float b0, b1, b2;
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float a1, a2;
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};
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/* The type of the biquad filters */
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enum biquad_type {
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BQ_LOWPASS,
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BQ_HIGHPASS,
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};
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/* Initialize a biquad filter parameters from its type and parameters.
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* Args:
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* bq - The biquad filter we want to set.
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* type - The type of the biquad filter.
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* frequency - The value should be in the range [0, 1]. It is relative to
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* half of the sampling rate.
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*/
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void biquad_set(struct biquad *bq, enum biquad_type type, double freq);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* BIQUAD_H_ */
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@ -252,6 +252,8 @@ channelmix_f32_2_3p1_c(struct channelmix *mix, uint32_t n_dst, void * SPA_RESTRI
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d[2][n] = c * v2;
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d[3][n] = c * v3;
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}
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if (v3 > 0.0f)
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lr4_process(&mix->lr4[3], d[3], n_samples);
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}
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else {
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for (n = 0; n < n_samples; n++) {
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@ -261,6 +263,8 @@ channelmix_f32_2_3p1_c(struct channelmix *mix, uint32_t n_dst, void * SPA_RESTRI
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d[2][n] = c * v2;
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d[3][n] = c * v3;
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}
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if (v3 > 0.0f)
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lr4_process(&mix->lr4[3], d[3], n_samples);
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}
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}
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@ -291,6 +295,8 @@ channelmix_f32_2_5p1_c(struct channelmix *mix, uint32_t n_dst, void * SPA_RESTRI
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d[2][n] = c * v2;
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d[3][n] = c * v3;
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}
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if (v3 > 0.0f)
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lr4_process(&mix->lr4[3], d[3], n_samples);
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}
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else {
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for (n = 0; n < n_samples; n++) {
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@ -302,6 +308,8 @@ channelmix_f32_2_5p1_c(struct channelmix *mix, uint32_t n_dst, void * SPA_RESTRI
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d[4][n] = s[0][n] * v4;
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d[5][n] = s[1][n] * v5;
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}
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if (v3 > 0.0f)
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lr4_process(&mix->lr4[3], d[3], n_samples);
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}
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}
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@ -429,6 +429,8 @@ done:
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continue;
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mix->matrix_orig[ic][jc++] = matrix[i][j];
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sum += fabs(matrix[i][j]);
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if (i == LFE)
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lr4_set(&mix->lr4[ic], BQ_LOWPASS, mix->lfe_cutoff / mix->freq);
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}
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maxsum = SPA_MAX(maxsum, sum);
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ic++;
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@ -28,6 +28,8 @@
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#include <spa/utils/defs.h>
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#include <spa/param/audio/raw.h>
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#include "crossover.h"
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#define VOLUME_MIN 0.0f
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#define VOLUME_NORM 1.0f
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@ -63,6 +65,7 @@ struct channelmix {
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float freq; /* sample frequency */
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float lfe_cutoff; /* in Hz, 0 is disabled */
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struct lr4 lr4[SPA_AUDIO_MAX_CHANNELS];
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void (*process) (struct channelmix *mix, uint32_t n_dst, void * SPA_RESTRICT dst[n_dst],
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uint32_t n_src, const void * SPA_RESTRICT src[n_src], uint32_t n_samples);
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58
spa/plugins/audioconvert/crossover.c
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58
spa/plugins/audioconvert/crossover.c
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@ -0,0 +1,58 @@
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/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "crossover.h"
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void lr4_set(struct lr4 *lr4, enum biquad_type type, float freq)
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{
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biquad_set(&lr4->bq, type, freq);
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lr4->x1 = 0;
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lr4->x2 = 0;
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lr4->y1 = 0;
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lr4->y2 = 0;
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lr4->z1 = 0;
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lr4->z2 = 0;
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}
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void lr4_process(struct lr4 *lr4, float *data, int samples)
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{
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float lx1 = lr4->x1;
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float lx2 = lr4->x2;
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float ly1 = lr4->y1;
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float ly2 = lr4->y2;
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float lz1 = lr4->z1;
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float lz2 = lr4->z2;
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float lb0 = lr4->bq.b0;
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float lb1 = lr4->bq.b1;
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float lb2 = lr4->bq.b2;
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float la1 = lr4->bq.a1;
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float la2 = lr4->bq.a2;
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int i;
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for (i = 0; i < samples; i++) {
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float x, y, z;
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x = data[i];
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y = lb0*x + lb1*lx1 + lb2*lx2 - la1*ly1 - la2*ly2;
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z = lb0*y + lb1*ly1 + lb2*ly2 - la1*lz1 - la2*lz2;
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lx2 = lx1;
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lx1 = x;
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ly2 = ly1;
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ly1 = y;
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lz2 = lz1;
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lz1 = z;
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data[i] = z;
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}
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lr4->x1 = lx1;
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lr4->x2 = lx2;
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lr4->y1 = ly1;
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lr4->y2 = ly2;
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lr4->z1 = lz1;
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lr4->z2 = lz2;
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}
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28
spa/plugins/audioconvert/crossover.h
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28
spa/plugins/audioconvert/crossover.h
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@ -0,0 +1,28 @@
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/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef CROSSOVER_H_
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#define CROSSOVER_H_
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#include "biquad.h"
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/* An LR4 filter is two biquads with the same parameters connected in series:
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*
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* x -- [BIQUAD] -- y -- [BIQUAD] -- z
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*
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* Both biquad filter has the same parameter b[012] and a[12],
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* The variable [xyz][12] keep the history values.
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*/
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struct lr4 {
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struct biquad bq;
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float x1, x2;
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float y1, y2;
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float z1, z2;
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};
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void lr4_set(struct lr4 *lr4, enum biquad_type type, float freq);
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void lr4_process(struct lr4 *lr4, float *data, int samples);
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#endif /* CROSSOVER_H_ */
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@ -89,6 +89,8 @@ endif
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audioconvert = static_library('audioconvert',
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['fmt-ops.c',
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'biquad.c',
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'crossover.c',
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'channelmix-ops.c',
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'channelmix-ops-c.c',
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'resample-native.c',
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