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Don't use SPA_AUDIO_MAX_CHANNELS directly
Make a MAX_CHANNELS define and use that one in code. This makes it easier to change the constant later.
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30 changed files with 136 additions and 108 deletions
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@ -7,10 +7,12 @@
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#include <opus/opus_custom.h>
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#endif
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#define MAX_CHANNELS SPA_AUDIO_MAX_CHANNELS
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struct volume {
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bool mute;
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uint32_t n_volumes;
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float volumes[SPA_AUDIO_MAX_CHANNELS];
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float volumes[MAX_CHANNELS];
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};
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static inline float bswap_f32(float f)
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