Don't use SPA_AUDIO_MAX_CHANNELS directly

Make a MAX_CHANNELS define and use that one in code. This makes it
easier to change the constant later.
This commit is contained in:
Wim Taymans 2025-10-20 15:33:17 +02:00
parent eb096bfb62
commit 13b8c23767
30 changed files with 136 additions and 108 deletions

View file

@ -7,10 +7,12 @@
#include <opus/opus_custom.h>
#endif
#define MAX_CHANNELS SPA_AUDIO_MAX_CHANNELS
struct volume {
bool mute;
uint32_t n_volumes;
float volumes[SPA_AUDIO_MAX_CHANNELS];
float volumes[MAX_CHANNELS];
};
static inline float bswap_f32(float f)