spa: bluez: backend-hsphfpd: use const char * for string literal

This commit is contained in:
Barnabás Pőcze 2023-07-11 20:28:37 +02:00
parent 667703e27d
commit 10f1b6c13c

View file

@ -764,7 +764,6 @@ static void append_audio_agent_object(DBusMessageIter *iter, const char *endpoin
{
const char *interface_name = HSPHFPD_AUDIO_AGENT_INTERFACE;
DBusMessageIter object, array, entry, dict, codec, data;
char *str = "AgentCodec";
dbus_message_iter_open_container(iter, DBUS_TYPE_DICT_ENTRY, NULL, &object);
dbus_message_iter_append_basic(&object, DBUS_TYPE_OBJECT_PATH, &endpoint);
@ -777,7 +776,7 @@ static void append_audio_agent_object(DBusMessageIter *iter, const char *endpoin
dbus_message_iter_open_container(&entry, DBUS_TYPE_ARRAY, "{sv}", &dict);
dbus_message_iter_open_container(&dict, DBUS_TYPE_DICT_ENTRY, NULL, &codec);
dbus_message_iter_append_basic(&codec, DBUS_TYPE_STRING, &str);
dbus_message_iter_append_basic(&codec, DBUS_TYPE_STRING, &(const char *) { "AgentCodec" });
dbus_message_iter_open_container(&codec, DBUS_TYPE_VARIANT, "s", &data);
dbus_message_iter_append_basic(&data, DBUS_TYPE_STRING, &agent_codec);
dbus_message_iter_close_container(&codec, &data);