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pulse-server: improve sink/source state
When a sink is RUNNING but there is nothing linked to the input it must be the monitor that is keeping it active, report IDLE for the sink in that case. When a source is RUNNING but there is nothing linked to the output it must be the sink part that is keeping it active, report IDLE for the source. Fixes #1345
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parent
eb262beb22
commit
0c14ec769f
3 changed files with 44 additions and 3 deletions
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@ -3467,11 +3467,19 @@ static int fill_sink_info(struct client *client, struct message *m,
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TAG_INVALID);
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}
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if (client->version >= 15) {
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bool is_linked = collect_is_linked(manager, o->id, SPA_DIRECTION_INPUT);
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int state = node_state(info->state);
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/* running with nothing linked is probably the monitor that is
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* keeping this sink busy */
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if (state == STATE_RUNNING && !is_linked)
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state = STATE_IDLE;
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message_put(m,
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TAG_VOLUME, dev_info.volume_info.base, /* base volume */
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TAG_U32, node_state(info->state), /* state */
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TAG_U32, state, /* state */
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TAG_U32, dev_info.volume_info.steps, /* n_volume_steps */
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TAG_U32, card_id, /* card index */
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TAG_U32, card_id, /* card index */
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TAG_INVALID);
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}
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if (client->version >= 16) {
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@ -3611,9 +3619,17 @@ static int fill_source_info(struct client *client, struct message *m,
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TAG_INVALID);
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}
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if (client->version >= 15) {
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bool is_linked = collect_is_linked(manager, o->id, SPA_DIRECTION_OUTPUT);
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int state = node_state(info->state);
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/* running with nothing linked is probably the sink that is
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* keeping this source busy */
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if (state == STATE_RUNNING && !is_linked)
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state = STATE_IDLE;
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message_put(m,
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TAG_VOLUME, dev_info.volume_info.base, /* base volume */
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TAG_U32, node_state(info->state), /* state */
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TAG_U32, state, /* state */
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TAG_U32, dev_info.volume_info.steps, /* n_volume_steps */
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TAG_U32, card_id, /* card index */
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TAG_INVALID);
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