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examples: add DSP sink example
Add example of ALLOC_BUFFERS on the input port. See #4918
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src/examples/audio-dsp-sink.c
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src/examples/audio-dsp-sink.c
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/* PipeWire */
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/* SPDX-FileCopyrightText: Copyright © 2025 Wim Taymans */
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/* SPDX-License-Identifier: MIT */
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/*
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[title]
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Audio sink using \ref pw_filter "pw_filter"
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[title]
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*/
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#include "config.h"
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#include <stdio.h>
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#include <errno.h>
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#include <math.h>
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#include <signal.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <pipewire/pipewire.h>
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#include <pipewire/filter.h>
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/* define to make this filter allocate buffer memory */
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#define ALLOC_BUFFERS
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struct data;
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struct port {
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struct data *data;
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};
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struct data {
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struct pw_main_loop *loop;
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struct pw_filter *filter;
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struct port *in_port;
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bool move;
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uint32_t quantum_limit;
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};
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/* our data processing function is in general:
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*
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* struct pw_buffer *b;
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* out = pw_filter_dequeue_buffer(filter, in_port);
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*
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* .. consume data in the buffer ...
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*
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* pw_filter_queue_buffer(filter, in_port, out);
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*
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* For DSP ports, there is a shortcut to directly dequeue, get
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* the data and requeue the buffer with pw_filter_get_dsp_buffer().
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*/
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static void on_process(void *userdata, struct spa_io_position *position)
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{
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struct data *data = userdata;
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float *in, max;
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struct port *in_port = data->in_port;
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uint32_t i, n_samples = position->clock.duration, peak;
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pw_log_trace("do process %d", n_samples);
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in = pw_filter_get_dsp_buffer(in_port, n_samples);
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if (in == NULL)
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return;
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/* move cursor up */
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if (data->move)
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fprintf(stdout, "%c[%dA", 0x1b, 2);
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fprintf(stdout, "captured %d samples\n", n_samples);
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max = 0.0f;
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for (i = 0; i < n_samples; i++)
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max = fmaxf(max, fabsf(in[i]));
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peak = (uint32_t)SPA_CLAMPF(max * 30, 0.f, 39.f);
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fprintf(stdout, "input: |%*s%*s| peak:%f\n", peak+1, "*", 40 - peak, "", max);
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data->move = true;
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fflush(stdout);
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}
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#ifdef ALLOC_BUFFERS
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/* close the memfd we set on the buffers here */
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static void on_remove_buffer(void *_data, void *_port_data, struct pw_buffer *buffer)
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{
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struct spa_buffer *buf = buffer->buffer;
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struct spa_data *d;
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d = buf->datas;
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pw_log_info("remove buffer %p", buffer);
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munmap(d[0].data, d[0].maxsize);
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close(d[0].fd);
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}
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/* we set the PW_STREAM_FLAG_ALLOC_BUFFERS flag when connecting so we need
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* to provide buffer memory. */
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static void on_add_buffer(void *_data, void *_port_data, struct pw_buffer *buffer)
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{
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struct data *data = _data;
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struct spa_buffer *buf = buffer->buffer;
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struct spa_data *d;
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pw_log_info("add buffer %p", buffer);
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d = buf->datas;
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if ((d[0].type & (1<<SPA_DATA_MemFd)) == 0) {
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pw_log_error("unsupported data type %08x", d[0].type);
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return;
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}
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/* create the memfd on the buffer, set the type and flags */
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d[0].type = SPA_DATA_MemFd;
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d[0].flags = SPA_DATA_FLAG_READWRITE | SPA_DATA_FLAG_MAPPABLE;
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#ifdef HAVE_MEMFD_CREATE
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d[0].fd = memfd_create("audio-dsp-sink-memfd", MFD_CLOEXEC);
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#else
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d[0].fd = -1;
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#endif
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if (d[0].fd == -1) {
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pw_log_error("can't create memfd: %m");
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return;
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}
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d[0].mapoffset = 0;
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d[0].maxsize = data->quantum_limit * sizeof(float);
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/* truncate to the right size */
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if (ftruncate(d[0].fd, d[0].maxsize) < 0) {
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pw_log_error("can't truncate to %d: %m", d[0].maxsize);
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return;
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}
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/* now mmap so we can read it in the process function above */
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d[0].data = mmap(NULL, d[0].maxsize, PROT_READ | PROT_WRITE,
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MAP_SHARED, d[0].fd, d[0].mapoffset);
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if (d[0].data == MAP_FAILED) {
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pw_log_error("can't mmap memory: %m");
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return;
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}
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}
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#endif
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static const struct pw_filter_events filter_events = {
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PW_VERSION_FILTER_EVENTS,
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.process = on_process,
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#ifdef ALLOC_BUFFERS
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.add_buffer = on_add_buffer,
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.remove_buffer = on_remove_buffer,
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#endif
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};
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static void do_quit(void *userdata, int signal_number)
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{
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struct data *data = userdata;
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pw_main_loop_quit(data->loop);
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}
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int main(int argc, char *argv[])
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{
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struct data data = { 0, };
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uint32_t flags;
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pw_init(&argc, &argv);
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data.quantum_limit= 8192;
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/* make a main loop. If you already have another main loop, you can add
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* the fd of this pipewire mainloop to it. */
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data.loop = pw_main_loop_new(NULL);
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pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGINT, do_quit, &data);
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pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGTERM, do_quit, &data);
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/* Create a simple filter, the simple filter manages the core and remote
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* objects for you if you don't need to deal with them.
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*
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* Pass your events and a user_data pointer as the last arguments. This
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* will inform you about the filter state. The most important event
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* you need to listen to is the process event where you need to process
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* the data.
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*/
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data.filter = pw_filter_new_simple(
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pw_main_loop_get_loop(data.loop),
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"audio-dsp-sink",
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pw_properties_new(
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PW_KEY_MEDIA_TYPE, "Audio",
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PW_KEY_MEDIA_CATEGORY, "Sink",
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PW_KEY_MEDIA_ROLE, "DSP",
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PW_KEY_MEDIA_CLASS, "Stream/Input/Audio",
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PW_KEY_NODE_AUTOCONNECT, "true",
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NULL),
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&filter_events,
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&data);
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flags = PW_FILTER_PORT_FLAG_MAP_BUFFERS;
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#ifdef ALLOC_BUFFERS
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flags |= PW_FILTER_PORT_FLAG_ALLOC_BUFFERS;
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#endif
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/* make an audio DSP output port */
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data.in_port = pw_filter_add_port(data.filter,
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PW_DIRECTION_INPUT,
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flags,
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sizeof(struct port),
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pw_properties_new(
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PW_KEY_FORMAT_DSP, "32 bit float mono audio",
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PW_KEY_PORT_NAME, "input",
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NULL),
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NULL, 0);
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/* Now connect this filter. We ask that our process function is
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* called in a realtime thread. */
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if (pw_filter_connect(data.filter,
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PW_FILTER_FLAG_RT_PROCESS,
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NULL, 0) < 0) {
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fprintf(stderr, "can't connect\n");
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return -1;
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}
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/* and wait while we let things run */
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pw_main_loop_run(data.loop);
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pw_filter_destroy(data.filter);
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pw_main_loop_destroy(data.loop);
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pw_deinit();
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return 0;
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}
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@ -5,6 +5,7 @@ examples = [
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'audio-src-ring2',
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'audio-dsp-src',
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'audio-dsp-filter',
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'audio-dsp-sink',
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'audio-capture',
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'video-play',
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'video-src',
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