pipewire/spa/tests/test-v4l2.c

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/* Spa
* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include <spa/support/log-impl.h>
#include <spa/support/loop.h>
#include <spa/support/type-map-impl.h>
#include <spa/node/node.h>
#include <spa/param/param.h>
#include <spa/param/props.h>
#include <spa/param/video/format-utils.h>
#include <spa/param/format-utils.h>
#include <lib/debug.h>
static SPA_TYPE_MAP_IMPL(default_map, 4096);
static SPA_LOG_IMPL(default_log);
struct type {
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uint32_t node;
uint32_t props;
uint32_t format;
uint32_t props_device;
uint32_t SDL_Texture;
struct spa_type_param param;
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struct spa_type_meta meta;
struct spa_type_data data;
struct spa_type_media_type media_type;
struct spa_type_media_subtype media_subtype;
struct spa_type_format_video format_video;
struct spa_type_video_format video_format;
struct spa_type_event_node event_node;
struct spa_type_command_node command_node;
};
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static inline void init_type(struct type *type, struct spa_type_map *map)
{
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type->node = spa_type_map_get_id(map, SPA_TYPE__Node);
type->props = spa_type_map_get_id(map, SPA_TYPE__Props);
type->format = spa_type_map_get_id(map, SPA_TYPE__Format);
type->props_device = spa_type_map_get_id(map, SPA_TYPE_PROPS__device);
type->SDL_Texture = spa_type_map_get_id(map, SPA_TYPE_POINTER_BASE "SDL_Texture");
spa_type_param_map(map, &type->param);
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spa_type_meta_map(map, &type->meta);
spa_type_data_map(map, &type->data);
spa_type_media_type_map(map, &type->media_type);
spa_type_media_subtype_map(map, &type->media_subtype);
spa_type_format_video_map(map, &type->format_video);
spa_type_video_format_map(map, &type->video_format);
spa_type_event_node_map(map, &type->event_node);
spa_type_command_node_map(map, &type->command_node);
}
#define MAX_BUFFERS 8
struct buffer {
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struct spa_buffer buffer;
struct spa_meta metas[2];
struct spa_meta_header header;
struct spa_meta_pointer ptr;
struct spa_data datas[1];
struct spa_chunk chunks[1];
};
struct data {
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struct type type;
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struct spa_type_map *map;
struct spa_log *log;
struct spa_loop data_loop;
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struct spa_support support[4];
uint32_t n_support;
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struct spa_node *source;
struct spa_port_io source_output[1];
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SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
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bool use_buffer;
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bool running;
pthread_t thread;
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struct spa_source sources[16];
unsigned int n_sources;
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bool rebuild_fds;
struct pollfd fds[16];
unsigned int n_fds;
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struct spa_buffer *bp[MAX_BUFFERS];
struct buffer buffers[MAX_BUFFERS];
unsigned int n_buffers;
};
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static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name)
{
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struct spa_handle *handle;
int res;
void *hnd;
spa_handle_factory_enum_func_t enum_func;
uint32_t i;
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if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) {
printf("can't load %s: %s\n", lib, dlerror());
return -errno;
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}
if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) {
printf("can't find enum function\n");
return -errno;
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}
for (i = 0;;) {
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const struct spa_handle_factory *factory;
void *iface;
if ((res = enum_func(&factory, &i)) <= 0) {
if (res != 0)
printf("can't enumerate factories: %s\n", spa_strerror(res));
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break;
}
if (strcmp(factory->name, name))
continue;
handle = calloc(1, factory->size);
if ((res =
spa_handle_factory_init(factory, handle, NULL, data->support,
data->n_support)) < 0) {
printf("can't make factory instance: %d\n", res);
return res;
}
if ((res = spa_handle_get_interface(handle, data->type.node, &iface)) < 0) {
printf("can't get interface %d\n", res);
return res;
}
*node = iface;
return 0;
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}
return -EBADF;
}
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static void handle_events(struct data *data)
{
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SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
exit(0);
break;
}
}
}
static void on_source_done(void *data, int seq, int res)
{
printf("got done %d %d\n", seq, res);
}
static void on_source_event(void *_data, struct spa_event *event)
{
struct data *data = _data;
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handle_events(data);
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printf("got event %d\n", SPA_EVENT_TYPE(event));
}
static void on_source_have_output(void *_data)
{
struct data *data = _data;
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int res;
struct spa_buffer *b;
void *sdata, *ddata;
int sstride, dstride;
int i;
uint8_t *src, *dst;
struct spa_meta *metas;
struct spa_data *datas;
struct spa_port_io *io = &data->source_output[0];
handle_events(data);
b = data->bp[io->buffer_id];
metas = b->metas;
datas = b->datas;
if (metas[1].type == data->type.meta.Pointer &&
((struct spa_meta_pointer *) metas[1].data)->type == data->type.SDL_Texture) {
SDL_Texture *texture;
texture = ((struct spa_meta_pointer *) metas[1].data)->ptr;
SDL_UnlockTexture(texture);
SDL_RenderClear(data->renderer);
SDL_RenderCopy(data->renderer, texture, NULL, NULL);
SDL_RenderPresent(data->renderer);
if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
datas[0].type = data->type.data.MemPtr;
datas[0].flags = 0;
datas[0].fd = -1;
datas[0].mapoffset = 0;
datas[0].maxsize = sstride * 240;
datas[0].data = sdata;
datas[0].chunk->offset = 0;
datas[0].chunk->size = sstride * 240;
datas[0].chunk->stride = sstride;
} else {
if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
sdata = datas[0].data;
sstride = datas[0].chunk->stride;
for (i = 0; i < 240; i++) {
src = ((uint8_t *) sdata + i * sstride);
dst = ((uint8_t *) ddata + i * dstride);
memcpy(dst, src, SPA_MIN(sstride, dstride));
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear(data->renderer);
SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent(data->renderer);
}
io->status = SPA_STATUS_NEED_BUFFER;
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if ((res = spa_node_process_output(data->source)) < 0)
printf("got pull error %d\n", res);
}
static const struct spa_node_callbacks source_callbacks = {
SPA_VERSION_NODE_CALLBACKS,
.done = on_source_done,
.event = on_source_event,
.have_output = on_source_have_output
};
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static int do_add_source(struct spa_loop *loop, struct spa_source *source)
{
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struct data *data = SPA_CONTAINER_OF(loop, struct data, data_loop);
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data->sources[data->n_sources] = *source;
data->n_sources++;
data->rebuild_fds = true;
return 0;
}
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static int do_update_source(struct spa_source *source)
{
return 0;
}
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static void do_remove_source(struct spa_source *source)
{
}
static int
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do_invoke(struct spa_loop *loop,
spa_invoke_func_t func, uint32_t seq, size_t size, const void *data, bool block, void *user_data)
{
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return func(loop, false, seq, size, data, user_data);
}
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static int make_nodes(struct data *data, const char *device)
{
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int res;
struct spa_pod_object *props;
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struct spa_pod_builder b = { 0 };
uint8_t buffer[256];
if ((res =
make_node(data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so",
"v4l2-source")) < 0) {
printf("can't create v4l2-source: %d\n", res);
return res;
}
spa_node_set_callbacks(data->source, &source_callbacks, data);
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spa_pod_builder_init(&b, buffer, sizeof(buffer));
props = spa_pod_builder_object(&b,
0, data->type.props,
":", data->type.props_device, "s", device ? device : "/dev/video0");
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if ((res = spa_node_set_param(data->source, data->type.param.idProps, 0, props)) < 0)
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printf("got set_props error %d\n", res);
return res;
}
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static int alloc_buffers(struct data *data)
{
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int i;
for (i = 0; i < MAX_BUFFERS; i++) {
struct buffer *b = &data->buffers[i];
SDL_Texture *texture;
void *ptr;
int stride;
data->bp[i] = &b->buffer;
texture = SDL_CreateTexture(data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING, 320, 240);
if (!texture) {
printf("can't create texture: %s\n", SDL_GetError());
return -ENOMEM;
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}
if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return -EIO;
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}
b->buffer.id = i;
b->buffer.n_metas = 2;
b->buffer.metas = b->metas;
b->buffer.n_datas = 1;
b->buffer.datas = b->datas;
b->header.flags = 0;
b->header.seq = 0;
b->header.pts = 0;
b->header.dts_offset = 0;
b->metas[0].type = data->type.meta.Header;
b->metas[0].data = &b->header;
b->metas[0].size = sizeof(b->header);
b->ptr.type = data->type.SDL_Texture;
b->ptr.ptr = texture;
b->metas[1].type = data->type.meta.Pointer;
b->metas[1].data = &b->ptr;
b->metas[1].size = sizeof(b->ptr);
b->datas[0].type = data->type.data.MemPtr;
b->datas[0].flags = 0;
b->datas[0].fd = -1;
b->datas[0].mapoffset = 0;
b->datas[0].maxsize = stride * 240;
b->datas[0].data = ptr;
b->datas[0].chunk = &b->chunks[0];
b->datas[0].chunk->offset = 0;
b->datas[0].chunk->size = stride * 240;
b->datas[0].chunk->stride = stride;
}
data->n_buffers = MAX_BUFFERS;
return spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, data->bp,
data->n_buffers);
}
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static int negotiate_formats(struct data *data)
{
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int res;
const struct spa_port_info *info;
struct spa_pod_object *format;
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uint8_t buffer[256];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
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data->source_output[0] = SPA_PORT_IO_INIT;
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if ((res =
spa_node_port_set_io(data->source, SPA_DIRECTION_OUTPUT, 0,
&data->source_output[0])) < 0)
return res;
#if 0
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void *state = NULL;
if ((res = spa_node_port_enum_formats(data->source, 0, &format, NULL, &state)) <= 0)
return -EBADF;
#else
format = spa_pod_builder_object(&b,
0, data->type.format,
"I", data->type.media_type.video,
"I", data->type.media_subtype.raw,
":", data->type.format_video.format, "I", data->type.video_format.YUY2,
":", data->type.format_video.size, "R", &SPA_RECTANGLE(320, 240),
":", data->type.format_video.framerate, "F", &SPA_FRACTION(25,1));
#endif
if ((res = spa_node_port_set_param(data->source,
SPA_DIRECTION_OUTPUT, 0,
data->type.param.idFormat, 0,
format)) < 0)
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return res;
if ((res = spa_node_port_get_info(data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0)
return res;
if (data->use_buffer) {
if ((res = alloc_buffers(data)) < 0)
return res;
} else {
unsigned int n_buffers;
data->texture = SDL_CreateTexture(data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING, 320, 240);
if (!data->texture) {
printf("can't create texture: %s\n", SDL_GetError());
return -1;
}
n_buffers = MAX_BUFFERS;
if ((res =
spa_node_port_alloc_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0,
data->bp, &n_buffers)) < 0) {
printf("can't allocate buffers: %s\n", SDL_GetError());
return -1;
}
data->n_buffers = n_buffers;
}
return 0;
}
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static void *loop(void *user_data)
{
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struct data *data = user_data;
printf("enter thread\n");
while (data->running) {
int i, r;
/* rebuild */
if (data->rebuild_fds) {
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
data->fds[i].fd = p->fd;
data->fds[i].events = p->mask;
}
data->n_fds = data->n_sources;
data->rebuild_fds = false;
}
r = poll((struct pollfd *) data->fds, data->n_fds, -1);
if (r < 0) {
if (errno == EINTR)
continue;
break;
}
if (r == 0) {
fprintf(stderr, "select timeout");
break;
}
/* after */
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
p->rmask = 0;
if (data->fds[i].revents & POLLIN)
p->rmask |= SPA_IO_IN;
if (data->fds[i].revents & POLLOUT)
p->rmask |= SPA_IO_OUT;
if (data->fds[i].revents & POLLHUP)
p->rmask |= SPA_IO_HUP;
if (data->fds[i].revents & POLLERR)
p->rmask |= SPA_IO_ERR;
}
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
if (p->rmask)
p->func(p);
}
}
printf("leave thread\n");
return NULL;
}
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static void run_async_source(struct data *data)
{
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int res;
int err;
{
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Start);
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
printf("got error %d\n", res);
}
data->running = true;
if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) {
printf("can't create thread: %d %s", err, strerror(err));
data->running = false;
}
sleep(10000);
if (data->running) {
data->running = false;
pthread_join(data->thread, NULL);
}
{
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Pause);
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
printf("got error %d\n", res);
}
}
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int main(int argc, char *argv[])
{
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struct data data = { 0 };
int res;
const char *str;
data.use_buffer = true;
data.map = &default_map.map;
data.log = &default_log.log;
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if ((str = getenv("SPA_DEBUG")))
data.log->level = atoi(str);
data.data_loop.version = SPA_VERSION_LOOP;
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data.data_loop.add_source = do_add_source;
data.data_loop.update_source = do_update_source;
data.data_loop.remove_source = do_remove_source;
data.data_loop.invoke = do_invoke;
data.support[0].type = SPA_TYPE__TypeMap;
data.support[0].data = data.map;
data.support[1].type = SPA_TYPE__Log;
data.support[1].data = data.log;
data.support[2].type = SPA_TYPE_LOOP__DataLoop;
data.support[2].data = &data.data_loop;
data.support[3].type = SPA_TYPE_LOOP__MainLoop;
data.support[3].data = &data.data_loop;
data.n_support = 4;
init_type(&data.type, data.map);
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("can't initialize SDL: %s\n", SDL_GetError());
return -1;
}
if (SDL_CreateWindowAndRenderer
(320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
printf("can't create window: %s\n", SDL_GetError());
return -1;
}
if ((res = make_nodes(&data, argv[1])) < 0) {
printf("can't make nodes: %d\n", res);
return -1;
}
if ((res = negotiate_formats(&data)) < 0) {
printf("can't negotiate nodes: %d\n", res);
return -1;
}
run_async_source(&data);
SDL_DestroyRenderer(data.renderer);
return 0;
}