2020-06-11 16:38:26 +02:00
										 
									 
								 
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								[[previous]](tutorial2.md) [[index]](tutorial-index.md) [[next]](tutorial4.md)
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								# Forcing a roundtrip (Tutorial 3)
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								In this tutorial we show how to force a roundtrip to the server
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								to make sure an action completed.
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								We'll change our example from [Tutorial 2](tutorial2.md) slightly
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								and add the extra code to implement the roundtrip.
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								Let's take the following small method first:
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								```c
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								static int roundtrip(struct pw_core *core, struct pw_main_loop *loop)
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								{
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								        struct spa_hook core_listener;
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								        int pending, done = 0;
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								        void core_event_done(void *object, uint32_t id, int seq) {
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								                if (id == PW_ID_CORE && seq == pending) {
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								                        done = 1;
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								                        pw_main_loop_quit(loop);
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								                }
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								        }
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								        const struct pw_core_events core_events = {
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								                PW_VERSION_CORE_EVENTS,
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								                .done = core_event_done,
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								        };
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								        spa_zero(core_listener);
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								        pw_core_add_listener(core, &core_listener,
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											&core_events, NULL);
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								        pending = pw_core_sync(core, PW_ID_CORE, 0);
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								        while (!done) {
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								                pw_main_loop_run(loop);
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								        }
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								        spa_hook_remove(&core_listener);
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								        return 0;
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								}
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								```
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								Let's take a look at what this method does.
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								```c
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								        struct spa_hook core_listener;
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								        spa_zero(core_listener);
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								        pw_core_add_listener(core, &core_listener,
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											&core_events, NULL);
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								```
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								First of all we add a listener for the events of the core
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								object. We are only interested in the `done` event in this
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								tutorial. This is the event handler:
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								```c
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								        int pending, done = 0;
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								        void core_event_done(void *object, uint32_t id, int seq) {
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								                if (id == PW_ID_CORE && seq == pending) {
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								                        done = 1;
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								                        pw_main_loop_quit(loop);
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								                }
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								        }
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								        const struct pw_core_events core_events = {
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								                PW_VERSION_CORE_EVENTS,
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								                .done = core_event_done,
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								        };
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								```
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								When the done event is received for an object with id `PW_ID_CORE`
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								and a certain sequence number `seq`, this function will set the done
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								variable to 1 and call `pw_main_loop_quit()`.
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								Next we do:
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								```c
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								        pending = pw_core_sync(core, PW_ID_CORE, 0);
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								```
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								This triggers the `sync` method on the core object with id
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								`PW_ID_CORE` and sequence number 0.
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								Because this is a method on a proxy object, it will be executed
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								asynchronously and the returns value will reflect this. PipeWire
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								uses the return values of the underlying SPA (Simple Plugin API)
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								helper objects (See also [error codes](spa/design.md#error-codes)).
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								Because all messages on the PipeWire server are handled sequencially,
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								the sync method will be executed after all previous methods are
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								completed. The PipeWire server will emit a `done` event with the
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								same ID and the return value of the original `pw_core_sync()`
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								method in the sequence number.
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								We then run the mainloop to send the messages to the server and
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								receive the events:
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								```c
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								        while (!done) {
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								                pw_main_loop_run(loop);
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								        }
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								```
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								When we get the done event, we can compare it to the sync method
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								and then we know that we did a complete roundtrip and there are no
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								more pending methods on the server. We can quit the mainloop and
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								remove the listener:
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								```c
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								        spa_hook_remove(&core_listener);
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								```
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								If we add this roundtrip method to our code and call it instead of the
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								`pw_main_loop_run()` we will exit the program after all previous methods
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								are finished. This means that the `pw_core_get_registry()` call
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								completed and thus that we also received all events for the globals
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								on the server.
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								```c
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								#include <pipewire/pipewire.h>
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								static int roundtrip(struct pw_core *core, struct pw_main_loop *loop)
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								{
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								        struct spa_hook core_listener;
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								        int pending, done = 0;
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								        void core_event_done(void *object, uint32_t id, int seq) {
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								                if (id == PW_ID_CORE && seq == pending) {
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								                        done = 1;
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								                        pw_main_loop_quit(loop);
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								                }
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								        }
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								        const struct pw_core_events core_events = {
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								                PW_VERSION_CORE_EVENTS,
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								                .done = core_event_done,
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								        };
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								        spa_zero(core_listener);
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								        pw_core_add_listener(core, &core_listener,
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								                                 &core_events, NULL);
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								        pending = pw_core_sync(core, PW_ID_CORE, 0);
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								        while (!done) {
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								                pw_main_loop_run(loop);
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								        }
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								        spa_hook_remove(&core_listener);
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								        return 0;
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								}
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								static void registry_event_global(void *data, uint32_t id,
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										uint32_t permissions, const char *type, uint32_t version,
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										const struct spa_dict *props)
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								{
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									printf("object: id:%u type:%s/%d\n", id, type, version);
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								}
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								static const struct pw_registry_events registry_events = {
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									PW_VERSION_REGISTRY_EVENTS,
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									.global = registry_event_global,
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								};
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								int main(int argc, char *argv[])
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								{
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								        struct pw_main_loop *loop;
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								        struct pw_context *context;
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								        struct pw_core *core;
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								        struct pw_registry *registry;
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								        struct spa_hook registry_listener;
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								        pw_init(&argc, &argv);
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								        loop = pw_main_loop_new(NULL /* properties */);
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								        context = pw_context_new(pw_main_loop_get_loop(loop),
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								                        NULL /* properties */,
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								                        0 /* user_data size */);
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								        core = pw_context_connect(context,
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								                        NULL /* properties */,
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								                        0 /* user_data size */);
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								        registry = pw_core_get_registry(core, PW_VERSION_REGISTRY,
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								                        0 /* user_data size */);
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								        spa_zero(registry_listener);
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								        pw_registry_add_listener(registry, ®istry_listener,
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								                                       ®istry_events, NULL);
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								        roundtrip(core, loop);
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								        pw_proxy_destroy((struct pw_proxy*)registry);
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								        pw_core_disconnect(core);
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								        pw_context_destroy(context);
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								        pw_main_loop_destroy(loop);
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								        return 0;
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								}
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								```
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								To compile the simple test application, copy it into a tutorial3.c file and
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								use:
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								```
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							 | 
							
							
								gcc -Wall tutorial3.c -o tutorial3 $(pkg-config --cflags --libs libpipewire-0.3)
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								```
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											2020-06-11 16:36:55 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								Now that our program completes, we can take a look at how we can destroy
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								the objects we created. Let's destroy each of them in reverse order that we
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								created them:
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							 | 
							
							
								```c
							 | 
						
					
						
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								        pw_proxy_destroy((struct pw_proxy*)registry);
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							 | 
							
								
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								```
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								The registry is a proxy and can be destroyed with the generic proxy destroy
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								method. After destroying the object, you should not use it anymore. It is
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								an error to destroy an object more than once.
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								We can disconnect from the server with:
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								```c
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								        pw_core_disconnect(core);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								```
							 | 
						
					
						
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								This will also destroy the core proxy object and will remove the proxies
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								that might have been created on this connection.
							 | 
						
					
						
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								We can finally destroy our context and mainloop to conclude this tutorial:
							 | 
						
					
						
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							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								```c
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        pw_context_destroy(context);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        pw_main_loop_destroy(loop);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								```
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							 | 
						
					
						
							
								
									
										
										
										
											2020-06-11 16:38:26 +02:00
										 
									 
								 
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							 | 
							
							
								[[previous]](tutorial2.md) [[index]](tutorial-index.md) [[next]](tutorial4.md)
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