mirror of
https://github.com/DreamMaoMao/maomaowm.git
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212 lines
7.5 KiB
C
212 lines
7.5 KiB
C
// TODO: remove this file in the future, replace all global variables with
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// config.xxx
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/* speedie's mango config */
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#define COLOR(hex) \
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{((hex >> 24) & 0xFF) / 255.0f, ((hex >> 16) & 0xFF) / 255.0f, \
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((hex >> 8) & 0xFF) / 255.0f, (hex & 0xFF) / 255.0f}
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/* animaion */
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char *animation_type_open = "slide"; // 是否启用动画 //slide,zoom
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char *animation_type_close = "slide"; // 是否启用动画 //slide,zoom
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char *layer_animation_type_open = "slide"; // 是否启用layer动画 //slide,zoom
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char *layer_animation_type_close = "slide"; // 是否启用layer动画 //slide,zoom
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int animations = 1; // 是否启用动画
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int layer_animations = 0; // 是否启用layer动画
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int tag_animation_direction = HORIZONTAL; // 标签动画方向
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int animation_fade_in = 1; // Enable animation fade in
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int animation_fade_out = 1; // Enable animation fade out
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float zoom_initial_ratio = 0.3; // 动画起始窗口比例
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float zoom_end_ratio = 0.8; // 动画结束窗口比例
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float fadein_begin_opacity = 0.5; // Begin opac window ratio for animations
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float fadeout_begin_opacity = 0.5; // Begin opac window ratio for animations
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uint32_t animation_duration_move = 500; // Animation move speed
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uint32_t animation_duration_open = 400; // Animation open speed
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uint32_t animation_duration_tag = 300; // Animation tag speed
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uint32_t animation_duration_close = 300; // Animation close speed
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double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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/* appearance */
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unsigned int axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔
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unsigned int focus_on_activate = 1; // 收到窗口激活请求是否自动跳转聚焦
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unsigned int new_is_master = 1; // 新窗口是否插在头部
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double default_mfact = 0.55f; // master 窗口比例
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unsigned int default_nmaster = 1; // 默认master数量
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int center_master_overspread = 0; // 中心master时是否铺满
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int center_when_single_stack = 1; // 单个stack时是否居中
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/* logging */
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int log_level = WLR_ERROR;
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unsigned int numlockon = 1; // 是否打开右边小键盘
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unsigned int capslock = 0; // 是否启用快捷键
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unsigned int ov_tab_mode = 0; // alt tab切换模式
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unsigned int hotarea_size = 10; // 热区大小,10x10
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unsigned int enable_hotarea = 1; // 是否启用鼠标热区
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int smartgaps = 0; /* 1 means no outer gap when there is only one window */
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int sloppyfocus = 1; /* focus follows mouse */
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unsigned int gappih = 5; /* horiz inner gap between windows */
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unsigned int gappiv = 5; /* vert inner gap between windows */
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unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
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unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
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float scratchpad_width_ratio = 0.8;
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float scratchpad_height_ratio = 0.9;
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int scroller_structs = 20;
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float scroller_default_proportion = 0.9;
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float scroller_default_proportion_single = 1.0;
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int scroller_focus_center = 0;
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int scroller_prefer_center = 0;
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int focus_cross_monitor = 0;
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int focus_cross_tag = 0;
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int exchange_cross_monitor = 0;
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int scratchpad_cross_monitor = 0;
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int view_current_to_back = 1;
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int no_border_when_single = 0;
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int no_radius_when_single = 0;
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int snap_distance = 30;
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int enable_floating_snap = 0;
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int drag_tile_to_tile = 0;
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unsigned int cursor_size = 24;
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unsigned int cursor_hide_timeout = 0;
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unsigned int swipe_min_threshold = 1;
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int inhibit_regardless_of_visibility =
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0; /* 1 means idle inhibitors will disable idle tracking even if it's
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surface isn't visible */
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unsigned int borderpx = 4; /* border pixel of windows */
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float rootcolor[] = COLOR(0x323232ff);
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float bordercolor[] = COLOR(0x444444ff);
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float focuscolor[] = COLOR(0xc66b25ff);
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float maxmizescreencolor[] = COLOR(0x89aa61ff);
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float urgentcolor[] = COLOR(0xad401fff);
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float scratchpadcolor[] = COLOR(0x516c93ff);
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float globalcolor[] = COLOR(0xb153a7ff);
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float overlaycolor[] = COLOR(0x14a57cff);
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// char *cursor_theme = "Bibata-Modern-Ice";
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int overviewgappi = 5; /* overview时 窗口与边缘 缝隙大小 */
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int overviewgappo = 30; /* overview时 窗口与窗口 缝隙大小 */
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/* To conform the xdg-protocol, set the alpha to zero to restore the old
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* behavior */
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float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0};
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int warpcursor = 1; /* Warp cursor to focused client */
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int xwayland_persistence = 1; /* xwayland persistence */
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int syncobj_enable = 0;
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int adaptive_sync = 0;
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/* keyboard */
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/*
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only layout can modify after fisrt init
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other fields change will be ignored.
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*/
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char xkb_rules_rules[256];
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char xkb_rules_model[256];
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char xkb_rules_layout[256];
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char xkb_rules_variant[256];
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char xkb_rules_options[256];
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struct xkb_rule_names xkb_rules = {
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/* can specify fields: rules, model, layout, variant, options */
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/* example:
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.options = "ctrl:nocaps",
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*/
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.rules = xkb_rules_rules, .model = xkb_rules_model,
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.layout = xkb_rules_layout, .variant = xkb_rules_variant,
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.options = xkb_rules_options,
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};
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int repeat_rate = 25;
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int repeat_delay = 600;
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/* Trackpad */
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int disable_trackpad = 0;
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int tap_to_click = 1;
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int tap_and_drag = 1;
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int drag_lock = 1;
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int mouse_natural_scrolling = 0;
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int trackpad_natural_scrolling = 0;
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int disable_while_typing = 1;
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int left_handed = 0;
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int middle_button_emulation = 0;
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int single_scratchpad = 1;
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int edge_scroller_pointer_focus = 1;
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/* You can choose between:
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LIBINPUT_CONFIG_SCROLL_NO_SCROLL
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LIBINPUT_CONFIG_SCROLL_2FG
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LIBINPUT_CONFIG_SCROLL_EDGE
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LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
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*/
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enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;
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unsigned int scroll_button = 274;
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/* You can choose between:
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LIBINPUT_CONFIG_CLICK_METHOD_NONE
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LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
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LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
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*/
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enum libinput_config_click_method click_method =
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LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
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/* You can choose between:
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LIBINPUT_CONFIG_SEND_EVENTS_ENABLED
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LIBINPUT_CONFIG_SEND_EVENTS_DISABLED
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LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE
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*/
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uint32_t send_events_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
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/* You can choose between:
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LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT
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LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE
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*/
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enum libinput_config_accel_profile accel_profile =
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LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE;
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double accel_speed = 0.0;
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/* You can choose between:
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LIBINPUT_CONFIG_TAP_MAP_LRM -- 1/2/3 finger tap maps to left/right/middle
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LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right
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*/
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enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM;
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/* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */
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#define MODKEY WLR_MODIFIER_ALT
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static const char *tags[] = {
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"1", "2", "3", "4", "5", "6", "7", "8", "9",
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};
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float focused_opacity = 1.0;
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float unfocused_opacity = 1.0;
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int border_radius = 0;
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int border_radius_location_default = CORNER_LOCATION_ALL;
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int blur = 0;
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int blur_layer = 0;
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int blur_optimized = 1;
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struct blur_data blur_params;
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int blur_params_num_passes = 1;
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int blur_params_radius = 5;
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float blur_params_noise = 0.02;
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float blur_params_brightness = 0.9;
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float blur_params_contrast = 0.9;
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float blur_params_saturation = 1.2;
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int shadows = 0;
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int shadow_only_floating = 1;
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int layer_shadows = 0;
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unsigned int shadows_size = 10;
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double shadows_blur = 15;
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int shadows_position_x = 0;
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int shadows_position_y = 0;
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float shadowscolor[] = COLOR(0x000000ff);
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;
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