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Fixes issue #560 On my machine (integrated graphics: AMD Ryzen 5 7640U w/ Radeon 760M Graphics), I have rendering artifacts when two blurred surfaces pass over each other. This commit manually marks the blur buffer as dirty during client resizing and animation, fixing the artifact issue. |
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| .. | ||
| action | ||
| animation | ||
| client | ||
| common | ||
| config | ||
| data | ||
| dispatch | ||
| ext-protocol | ||
| fetch | ||
| ipc | ||
| layout | ||
| mango.c | ||