mirror of
https://github.com/DreamMaoMao/maomaowm.git
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647 lines
19 KiB
Text
647 lines
19 KiB
Text
# ==============================================================================
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# mangowc config.conf
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# ==============================================================================
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# For more detailed information and additional config options visit:
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# https://mangowc.vercel.app/
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# https://github.com/DreamMaoMao/mangowc/wiki
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# The default config path is: ~/.config/mango/config.conf
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# The default fallback path is: /etc/mango/config.conf
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# You can make your config modular by sourcing other files:
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# An example of using an absolute path
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# source = ~/.config/mango/bind.conf
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# An example of using a relative path
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# source = ./bind.conf
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# You can also start mango using a custom configuration path:
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# $ mango -c /path/to/config
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# ------------------------------------------------------------------------------
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# Startup Apps & Environment Variables
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# ------------------------------------------------------------------------------
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# exec-once = discord
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# Only run when first starting mango
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exec-once = dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP = wlroots
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# Runs every time the config is reloaded
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# exec = bash reloadsomething.sh
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# exec-once = waybar
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# You can set system environment variables that reset on each config reload.
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# For example:
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# env = LANG, en_US.UTF-8
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# env = XDG_SCREENSHOTS_DIR, ~/Pictures/Screenshots
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# ------------------------------------------------------------------------------
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# Monitor Rules
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# ------------------------------------------------------------------------------
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# Warning: If using xwayland do not set any display to negative coordinates.
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# It will cause the click event to be abnormal. Refer to: https://gitlab.freedesktop.org/xorg/xserver/-/issues/899
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# The layout set in `tagrule` has a higher priority than the layout set in `monitorrule` and will override it.
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# Example format:
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# monitorrule = <monitor_name>, <mfact>, <nmaster>, <layout>, <transform>, <scale>, <x_coord>, <y_coord>, <width>, <height>, <refreshrate>
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# Example dual monitor setup:
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# monitorrule = DP-1, 0.50, 1, tgmix, 0, 1, 1920, 0, 1920, 1080, 60
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# monitorrule = DP-3, 0.50, 1, scroller, 0, 1, 0, 0, 1920, 1080, 144
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# The transform values are:
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# 0: no transform
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# 1: 90 degrees counter-clockwise
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# 2: 180 degrees counter-clockwise
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# 3: 270 degrees counter-clockwise
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# 4: 180 degrees vertical flip
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# 5: Vertical flip + 90 degrees counter-clockwise
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# 6: Vertical flip + 180 degrees counter-clockwise
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# 7: Vertical flip + 270 counter-clockwise
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# ------------------------------------------------------------------------------
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# Window Effects (Blur & Shadows)(Requires SceneFX version)
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# ------------------------------------------------------------------------------
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# Enable/disable window background blur
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blur = 0
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# Enable/disable blur on shell layers (like panels/menus)
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blur_layer = 0
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# Use optimized blur shader for better performance
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blur_optimized = 1
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# Quality of blur (higher = smoother but heavier)
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blur_params_num_passes = 2
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# Strength of the blur effect
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blur_params_radius = 5
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# Dithering/noise to prevent color banding in blur
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blur_params_noise = 0.02
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# Adjust brightness of the blurred area
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blur_params_brightness = 0.9
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# Adjust contrast of the blurred area
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blur_params_contrast = 0.9
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# Adjust color intensity of the blurred area
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blur_params_saturation = 1.2
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# Enable/disable window shadows
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shadows = 0
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# Enable/disable shadows on shell layers
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layer_shadows = 0
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# Only draw shadows on floating (non-tiled) windows
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shadow_only_floating = 1
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# The spread/size of the shadow
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shadows_size = 10
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# The softness of the shadow edges
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shadows_blur = 15
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# Horizontal offset of the shadow
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shadows_position_x = 0
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# Vertical offset of the shadow
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shadows_position_y = 0
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# Shadow color in HEX (RGBA)
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shadowscolor = 0x000000ff
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# ------------------------------------------------------------------------------
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# Animations (Open, Close, Move, Tag Switch)
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# ------------------------------------------------------------------------------
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# Master toggle for window animations
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animations = 1
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# Toggle animations for layers (menus/popups)
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layer_animations = 1
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# Animation style for opening (zoom or slide)
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animation_type_open = slide
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# Animation style for closing (zoom or slide)
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animation_type_close = slide
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# Enable fade-in effect during open
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animation_fade_in = 1
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# Enable fade-out effect during close
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animation_fade_out = 1
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# 1 for horizontal sliding, 0 for vertical sliding
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tag_animation_direction = 1
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# Ratios & Opacity
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# Starting size multiplier for zoom animation
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zoom_initial_ratio = 0.3
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# Ending size multiplier for zoom animation
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zoom_end_ratio = 0.8
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# Starting opacity for fade-in
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fadein_begin_opacity = 0.5
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# Starting opacity for fade-out
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fadeout_begin_opacity = 0.8
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# Durations (in milliseconds)
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# Time taken to move/resize a window
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animation_duration_move = 500
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# Time taken to open a window
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animation_duration_open = 400
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# Time taken to switch between tags (workspaces)
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animation_duration_tag = 350
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# Time taken to close a window
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animation_duration_close = 800
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# Time taken to animate focus changes
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animation_duration_focus = 0
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# Animation Curves (Cubic Bezier: x1, y1, x2, y2)
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animation_curve_open = 0.46, 1.0, 0.29, 1
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animation_curve_move = 0.46, 1.0, 0.29, 1
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animation_curve_tag = 0.46, 1.0, 0.29, 1
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animation_curve_close = 0.08, 0.92, 0, 1
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animation_curve_focus = 0.46, 1.0, 0.29, 1
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animation_curve_opafadeout = 0.5, 0.5, 0.5, 0.5
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animation_curve_opafadein = 0.46, 1.0, 0.29, 1
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# ------------------------------------------------------------------------------
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# Layout Settings (Scroller, Master-Stack, Gaps)
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# ------------------------------------------------------------------------------
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# Scroller Layout
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# Maximum internal structures for scroller
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scroller_structs = 20
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# Default window width in scroller mode
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scroller_default_proportion = 0.8
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# Keep focused window centered
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scroller_focus_center = 0
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# Favor center positioning for new windows
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scroller_prefer_center = 0
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# Focus window under pointer at screen edges
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edge_scroller_pointer_focus = 1
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# Width proportion when only one window exists
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scroller_default_proportion_single = 1.0
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# Cycling presets for window sizing
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scroller_proportion_preset = 0.5, 0.8, 1.0
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# Master-Stack Layout
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# New windows become the master (left side)
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new_is_master = 1
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# Default master area width percentage
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default_mfact = 0.55
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# Default number of windows in the master area
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default_nmaster = 1
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# Hide gaps if only one window is visible
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smartgaps = 0
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# Appearance & Gaps
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# Horizontal inner gap (between windows)
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gappih = 5
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# Vertical inner gap (between windows)
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gappiv = 5
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# Horizontal outer gap (window to screen edge)
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gappoh = 10
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# Vertical outer gap (window to screen edge)
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gappov = 10
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# Window border thickness in pixels
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borderpx = 4
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# Rounding of window corners
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border_radius = 6
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# Disable corner rounding for single windows
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no_radius_when_single = 0
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# Disable borders for single windows
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no_border_when_single = 0
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# ------------------------------------------------------------------------------
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# Workspace (Tag) Rules
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# ------------------------------------------------------------------------------
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# Default layout for each tag
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# (tile, scroller, monocle, grid, deck, center_tile, vertical_tile, vertical_grid, vertical_scroller, tgmix)
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# tagrule = id:1, layout_name:tgmix
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# tagrule = id:2, layout_name:tgmix
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tagrule = id:3, layout_name:tgmix
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tagrule = id:4, layout_name:tgmix
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tagrule = id:5, layout_name:tgmix
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tagrule = id:6, layout_name:tgmix
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tagrule = id:7, layout_name:tgmix
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tagrule = id:8, layout_name:tgmix
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tagrule = id:9, layout_name:tgmix
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# ------------------------------------------------------------------------------
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# Colors (Hex RGBA)
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# ------------------------------------------------------------------------------
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# Desktop background color
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rootcolor = 0x201b14ff
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# Inactive window border color
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bordercolor = 0x444444ff
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# Focused window border color
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focuscolor = 0xc9b890ff
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# Color hint when a window is maximized
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maximizescreencolor = 0x89aa61ff
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# Border color for windows requesting attention
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urgentcolor = 0xad401fff
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# Border color for scratchpad windows
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scratchpadcolor = 0x516c93ff
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# Border color for global windows
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globalcolor = 0xb153a7ff
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# Border color for overlay windows
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overlaycolor = 0x14a57cff
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# ------------------------------------------------------------------------------
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# Input Configuration (Keyboard, Mouse, Trackpad)
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# ------------------------------------------------------------------------------
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# Keyboard
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# Keys per second when held down
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repeat_rate = 25
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# Delay before key repeat starts (ms)
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repeat_delay = 600
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# Enable NumLock on startup
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numlockon = 0
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# Keyboard layout
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xkb_rules_layout = us
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# Trackpad
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# Set to 1 to disable trackpad
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disable_trackpad = 0
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# Enable tapping to click
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tap_to_click = 1
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# Tap and then immediately drag
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tap_and_drag = 1
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# Keep dragging after finger lift
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drag_lock = 1
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# Reverse scroll direction
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trackpad_natural_scrolling = 0
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# Prevent accidental trackpad input
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disable_while_typing = 1
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# Swap left/right buttons
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left_handed = 0
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# Tap both buttons for middle click
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middle_button_emulation = 0
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# Minimum distance for swipe gestures
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swipe_min_threshold = 1
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# Mouse
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# Reverse scroll direction for mouse wheel
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mouse_natural_scrolling = 0
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# ------------------------------------------------------------------------------
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# Miscellaneous System Settings
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# ------------------------------------------------------------------------------
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# Size of the screen corner "hot area"
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hotarea_size = 10
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# Enable triggers when mouse hits screen corners
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enable_hotarea = 1
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# Overview tab behavior mode
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ov_tab_mode = 0
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# Inner gaps in Overview mode
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overviewgappi = 5
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# Outer gaps in Overview mode
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overviewgappo = 30
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# (0 or 1) Enable xwayland persistence (needs a relogin to take effect)
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xwayland_persistence = 1
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# (0 or 1) Enable drm_syncobj (needs a relogin to take effect). Can improve game performance.
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syncobj_enable = 0
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# (0 or 1) Enable variable refresh rate(vrr). Can improve game performance.
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adaptive_sync = 0
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# (0 or 1) Allow shortcuts to be inhibited by clients
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allow_shortcuts_inhibit = 1
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# (0 or 1 or 2) Allow tearing. Can improve game performance.
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allow_tearing = 0
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# (0 or 1) Enable transparent lock screen
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allow_lock_transparent = 0
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# Detect the intervals of consecutive scroll for axisbind
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axis_bind_apply_timeout = 100
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# (0.1-10.0) Scroll factor for axis scroll speed
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axis_scroll_factor = 1.0
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# (0 or 1) Focus window when window send activate event (0-disable, 1-enable)
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focus_on_activate = 1
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# (0 or 1) Invisible clients can also trigger idle inhibit
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idleinhibit_ignore_visible = 0
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# (0 or 1) Focus follow mouse move
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sloppyfocus = 1
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# (0 or 1) Cursor warping when focus change
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warpcursor = 1
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# (0 or 1) Focus across monitors
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focus_cross_monitor = 0
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# (0 or 1) exchange two clients across monitors
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exchange_cross_monitor = 0
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# (0 or 1) all monitors have the same scratchpad
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scratchpad_cross_monitor = 0
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# (0 or 1) Focus across tags
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focus_cross_tag = 0
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# (0 or 1) View current tag will auto back to prev view tag
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view_current_to_back = 1
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# (0 or 1) Enable floating window snap
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enable_floating_snap = 0
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# (0 - 9999) The max distance to trigger floating window snap
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snap_distance = 30
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# (0 - 9999) Set cursor size
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cursor_size = 24
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# Set cursor theme
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# cursor_theme = -
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# (0 or 1) Don't render border when the window is alone in the tag
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no_border_when_single = 0
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# (0 - 9999) Time spent idle until cursor hides
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cursor_hide_timeout = 0
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# (0 or 1) If the dragged window is a tiled window, it will retile when the drag ends
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drag_tile_to_tile = 0
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# only show one out of named scratchpads or the normal scratchpad
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single_scratchpad = 1
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# Confine `switch_layout` to a specific group of layouts
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# circle_layout = -
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# ------------------------------------------------------------------------------
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# Key Bindings
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# ------------------------------------------------------------------------------
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# Refer to `xev` or `wev` to find key names
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# You can use `spawn_shell` in place of `spawn` to use more advanced shell commands with piping
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# reload config
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bind = Super, r, reload_config
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# menu and terminal
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bind = Alt, space, spawn, rofi -show drun
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bind = Alt, Return, spawn, foot
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# exit
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bind = Super+Shift+Ctrl, m, quit
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bind = Alt, q, killclient
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# switch window focus
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bind = Super, Tab, focusstack, next
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bind = Alt, Left, focusdir, left
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bind = Alt, Right, focusdir, right
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bind = Alt, Up, focusdir, up
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bind = Alt, Down, focusdir, down
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# swap window
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bind = Super+Shift, Up, exchange_client, up
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bind = Super+Shift, Down, exchange_client, down
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bind = Super+Shift, Left, exchange_client, left
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bind = Super+Shift, Right, exchange_client, right
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# switch window status
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bind = Super, g, toggleglobal
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bind = Alt, Tab, toggleoverview
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bind = Alt, backslash, togglefloating
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bind = Alt, a, togglemaximizescreen
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bind = Alt, f, togglefullscreen
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bind = Alt+Shift, f, togglefakefullscreen
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bind = Super, i, minimized
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bind = Super, o, toggleoverlay
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bind = Super+Shift, i, restore_minimized
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bind = Alt, z, toggle_scratchpad
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# scroller layout
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bind = Alt, e, set_proportion, 1.0
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bind = Alt, x, switch_proportion_preset
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bind = Alt+Ctrl+Shift, left, scroller_stack, left
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bind = Alt+Ctrl+Shift, h, scroller_stack, left
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bind = Alt+Ctrl+Shift, right, scroller_stack, right
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bind = Alt+Ctrl+Shift, l, scroller_stack, right
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bind = Alt+Ctrl+Shift, up, scroller_stack, up
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bind = Alt+Ctrl+Shift, k, scroller_stack, up
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bind = Alt+Ctrl+Shift, down, scroller_stack, down
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bind = Alt+Ctrl+Shift, j, scroller_stack, down
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# switch layout
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bind = Super, n, switch_layout
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# tag switch
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bind = Super, Left, viewtoleft, 0
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bind = Ctrl, Left, viewtoleft_have_client, 0
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bind = Super, Right, viewtoright, 0
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bind = Ctrl, Right, viewtoright_have_client, 0
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bind = Ctrl+Super, Left, tagtoleft, 0
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bind = Ctrl+Super, Right, tagtoright, 0
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bind = Ctrl, 1, view, 1, 0
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bind = Ctrl, 2, view, 2, 0
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bind = Ctrl, 3, view, 3, 0
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bind = Ctrl, 4, view, 4, 0
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bind = Ctrl, 5, view, 5, 0
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bind = Ctrl, 6, view, 6, 0
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bind = Ctrl, 7, view, 7, 0
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bind = Ctrl, 8, view, 8, 0
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bind = Ctrl, 9, view, 9, 0
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# tag: move client to the tag and focus it
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# tagsilent: move client to the tag and not focus it
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bind = Alt, 1, tag, 1, 0
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bind = Alt, 1, tag, 1, 0
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bind = Alt, 2, tag, 2, 0
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bind = Alt, 3, tag, 3, 0
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bind = Alt, 4, tag, 4, 0
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bind = Alt, 5, tag, 5, 0
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bind = Alt, 6, tag, 6, 0
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bind = Alt, 7, tag, 7, 0
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bind = Alt, 8, tag, 8, 0
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bind = Alt, 9, tag, 9, 0
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# monitor switch
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bind = Alt+Shift, Left, focusmon, left
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bind = Alt+Shift, Right, focusmon, right
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bind = Super+Alt, Left, tagmon, left
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bind = Super+Alt, Right, tagmon, right
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# gaps
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bind = Alt+Shift, X, incgaps, 1
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bind = Alt+Shift, Z, incgaps, -1
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bind = Alt+Shift, R, togglegaps
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# movewin
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bind = Ctrl+Shift, Up, movewin, +0, -50
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bind = Ctrl+Shift, Down, movewin, +0, +50
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bind = Ctrl+Shift, Left, movewin, -50, +0
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bind = Ctrl+Shift, Right, movewin, +50, +0
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# resizewin
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bind = Ctrl+Alt, Up, resizewin, +0, -50
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bind = Ctrl+Alt, Down, resizewin, +0, +50
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bind = Ctrl+Alt, Left, resizewin, -50, +0
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bind = Ctrl+Alt, Right, resizewin, +50, +0
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# Audio control
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bind = none, XF86AudioRaiseVolume, spawn, wpctl set-volume @DEFAULT_SINK@ 5%+
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bind = none, XF86AudioLowerVolume, spawn, wpctl set-volume @DEFAULT_SINK@ 5%-
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bind = none, XF86AudioMute, spawn, wpctl set-mute @DEFAULT_SINK@ toggle
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bind = none, XF86AudioMicMute, spawn, wpctl set-mute @DEFAULT_SOURCE@ toggle
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# `bind[flag]` can also be used in the following combinations:
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# `bindl`: apply bind while screen is locked
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# `binds`: use keysym instead of keycode for bind
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# `bindr`: use bind on keyrelease instead of keypress
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# `bindp`: pass key event to client
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# Example:
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# bindl = Super, l, quit
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# Flags can also be combined:
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# bindls = Super, s, quit
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# Binds can also use keycodes directly, such as `code:24`, etc.
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# ------------------------------------------------------------------------------
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# Mouse & Layer Rules
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# ------------------------------------------------------------------------------
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mousebind = Super, btn_left, moveresize, curmove
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mousebind = Super, btn_right, moveresize, curresize
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mousebind = NONE, btn_middle, toggleoverview, 1
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# You can also use axis bindings for the mouse wheel:
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# axisbind = <MODIFIERS>, <AXIS_DIRECTION>, <COMMAND>, <ARGS>
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axisbind = Super, UP, viewtoleft_have_client
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axisbind = Super, DOWN, viewtoright_have_client
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|
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# Specialized animation rules for specific apps (e.g., Rofi)
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# You can use `mmsg -e` to get the last open layer name
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|
layerrule = animation_type_open:zoom, layer_name:rofi
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layerrule = animation_type_close:zoom, layer_name:rofi
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|
|
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# ------------------------------------------------------------------------------
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|
# Switch Bindings (For laptop lid open/close toggles)
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|
# ------------------------------------------------------------------------------
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|
# To utilize switch bindings you need to disable `lidhandle` in /etc/systemd/logind.conf
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# HandleLidSwitch = ignore
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|
# HandleLidSwitchExternalPower = ignore
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# HandleLidSwitchDocked = ignore
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|
|
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# Format: switchbind = <FOLD_STATE>, <ACTION>, <COMMAND><ARGS>
|
|
# Examples:
|
|
# switchbind = fold, spawn, swaylock -f -c 000000
|
|
# switchbind = unfold, spawn, wlr-dpms on
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|
|
|
# ------------------------------------------------------------------------------
|
|
# Gesture Bindings (For laptop/touchpad gestures)
|
|
# ------------------------------------------------------------------------------
|
|
# Format: gesturebind = <MODIFIERS>, <DIRECTION>, <FINGERS>, <COMMAND>, <ARGS>
|
|
|
|
# Examples:
|
|
# gesturebind = none, left, 3, focusdir, left
|
|
# gesturebind = none, right, 3, focusdir, right
|
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# gesturebind = none, up, 3, focusdir, up
|
|
# gesturebind = none, down, 3, focusdir, down
|
|
# gesturebind = none, left, 4, viewtoleft_have_client
|
|
# gesturebind = none, right, 4, viewtoright_have_client
|
|
# gesturebind = none, up, 4, toggleoverview
|
|
# gesturebind = none, down, 4, toggleoverview
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Window Rules
|
|
# ------------------------------------------------------------------------------
|
|
# https://github.com/DreamMaoMao/mangowc/wiki#window-rules
|
|
# All parameters can be set in one line
|
|
# If you set both `appid` and `title` the window will only follow the rules when they match each other
|
|
# Examples:
|
|
# windowrule = Parameter:Values, title:Values
|
|
# windowrule = Parameter:Values, Parameter:Values, appid:Values, title:Values
|
|
# windowrule = force_tearing:1, title:vkcube # Enable window tearing for specific application
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Keymodes Example
|
|
# ------------------------------------------------------------------------------
|
|
# Keymodes allow you to enter a "state" where keys perform different actions.
|
|
# Useful for a "Resize Mode" or "Launcher Mode."
|
|
# Set the keymode before the bind, then the bind will apply to the keymode.
|
|
# If no keymode is explicitly set before a bind, then the default keymode is `keymode = default`.
|
|
# Binds under `keymode = common` will be usable in ALL keymodes.
|
|
# keymode = common
|
|
# bind = Super, r, reload_config # Bind works in all keymodes
|
|
|
|
# keymode = default
|
|
# bind = Alt, Return, spawn, st
|
|
# bind = Super, f, setkeymode, test
|
|
|
|
# keymode = test
|
|
# bind = Alt, Return, spawn, foot
|
|
# bind = Super, f, setkeymode, default
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# MMSG IPC Examples
|
|
# ------------------------------------------------------------------------------
|
|
# mangowc supports IPC via the `mmsg` command to control the compositor from
|
|
# external scripts or the terminal.
|
|
# Example Shell Commands:
|
|
# mmsg -g: get message from mango
|
|
# mmsg -d reload_config: hot reload the configuration file
|
|
# mmsg -d quit: exit mango to tty or login screen.
|
|
# For more information about mmsg visit: https://github.com/DreamMaoMao/mangowc/wiki/mango-ipc-(mmsg)
|