/* * See LICENSE file for copyright and license details. */ #include "wlr-layer-shell-unstable-v1-protocol.h" #include "wlr/util/box.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef XWAYLAND #include #include #include #endif #include "common/util.h" /* macros */ #define MAX(A, B) ((A) > (B) ? (A) : (B)) #define MIN(A, B) ((A) < (B) ? (A) : (B)) #define GEZERO(A) ((A) >= 0 ? (A) : 0) #define CLEANMASK(mask) (mask & ~WLR_MODIFIER_CAPS) #define ISTILED(A) \ (!(A)->isfloating && !(A)->isminied && !(A)->iskilling && \ !client_should_ignore_focus(A) && !(A)->isunglobal && \ !(A)->animation.tagouting && !(A)->ismaxmizescreen && !(A)->isfullscreen) #define VISIBLEON(C, M) \ ((M) && (C)->mon == (M) && ((C)->tags & (M)->tagset[(M)->seltags])) #define LENGTH(X) (sizeof X / sizeof X[0]) #define END(A) ((A) + LENGTH(A)) #define TAGMASK ((1 << LENGTH(tags)) - 1) #define LISTEN(E, L, H) wl_signal_add((E), ((L)->notify = (H), (L))) #define ISFULLSCREEN(A) \ ((A)->isfullscreen || (A)->ismaxmizescreen || \ (A)->overview_ismaxmizescreenbak || (A)->overview_isfullscreenbak) #define LISTEN_STATIC(E, H) \ do { \ struct wl_listener *_l = ecalloc(1, sizeof(*_l)); \ _l->notify = (H); \ wl_signal_add((E), _l); \ } while (0) #define BAKED_POINTS_COUNT 256 /* enums */ enum { VERTICAL, HORIZONTAL }; enum { SWIPE_UP, SWIPE_DOWN, SWIPE_LEFT, SWIPE_RIGHT }; enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */ enum { XDGShell, LayerShell, X11 }; /* client types */ enum { AxisUp, AxisDown, AxisLeft, AxisRight }; // 滚轮滚动的方向 enum { LyrBg, LyrBlur, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFadeOut, LyrFS, LyrOverlay, LyrIMPopup, // text-input layer LyrBlock, NUM_LAYERS }; /* scene layers */ #ifdef XWAYLAND enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar, NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */ #endif enum { UP, DOWN, LEFT, RIGHT, UNDIR }; /* smartmovewin */ enum { NONE, OPEN, MOVE, CLOSE, TAG }; struct dvec2 { double x, y; }; struct ivec2 { int x, y, width, height; }; typedef struct { int i; int i2; float f; float f2; char *v; char *v2; char *v3; unsigned int ui; unsigned int ui2; } Arg; typedef struct { unsigned int mod; unsigned int button; void (*func)(const Arg *); const Arg arg; } Button; // 鼠标按键 typedef struct { unsigned int mod; unsigned int dir; void (*func)(const Arg *); const Arg arg; } Axis; struct dwl_animation { bool should_animate; bool running; bool tagining; bool tagouted; bool tagouting; bool begin_fade_in; bool from_rule; unsigned int total_frames; unsigned int passed_frames; unsigned int duration; struct wlr_box initial; struct wlr_box current; int action; }; typedef struct Pertag Pertag; typedef struct Monitor Monitor; struct wlr_foreign_toplevel_handle_v1; typedef struct { float width_scale; float height_scale; int width; int height; double percent; float opacity; enum corner_location corner_location; bool should_scale; } animationScale; typedef struct Client Client; struct Client { /* Must keep these three elements in this order */ unsigned int type; /* XDGShell or X11* */ struct wlr_box geom, pending, oldgeom, scratchpad_geom, animainit_geom, overview_backup_geom, current; /* layout-relative, includes border */ Monitor *mon; struct wlr_scene_tree *scene; struct wlr_scene_rect *border; /* top, bottom, left, right */ struct wlr_scene_shadow *shadow; struct wlr_scene_tree *scene_surface; struct wl_list link; struct wl_list flink; struct wl_list fadeout_link; union { struct wlr_xdg_surface *xdg; struct wlr_xwayland_surface *xwayland; } surface; struct wl_listener commit; struct wl_listener map; struct wl_listener maximize; struct wl_listener minimize; struct wl_listener unmap; struct wl_listener destroy; struct wl_listener set_title; struct wl_listener fullscreen; #ifdef XWAYLAND struct wl_listener activate; struct wl_listener associate; struct wl_listener dissociate; struct wl_listener configure; struct wl_listener set_hints; struct wl_listener set_geometry; #endif unsigned int bw; unsigned int tags, oldtags, mini_restore_tag; bool dirty; unsigned int configure_serial; struct wlr_foreign_toplevel_handle_v1 *foreign_toplevel; int isfloating, isurgent, isfullscreen, isfakefullscreen, need_float_size_reduce, isminied, isoverlay; int ismaxmizescreen; int overview_backup_bw; int fullscreen_backup_x, fullscreen_backup_y, fullscreen_backup_w, fullscreen_backup_h; int overview_isfullscreenbak, overview_ismaxmizescreenbak, overview_isfloatingbak; struct wlr_xdg_toplevel_decoration_v1 *decoration; struct wl_listener foreign_activate_request; struct wl_listener foreign_fullscreen_request; struct wl_listener foreign_close_request; struct wl_listener foreign_destroy; struct wl_listener set_decoration_mode; struct wl_listener destroy_decoration; const char *animation_type_open; const char *animation_type_close; int is_in_scratchpad; int is_scratchpad_show; int isglobal; int isnoborder; int isopensilent; int isopenscratchpad; int iskilling; int isnamedscratchpand; struct wlr_box bounds; bool is_open_animation; bool is_restoring_from_ov; float scroller_proportion; bool need_output_flush; struct dwl_animation animation; int isterm, noswallow; pid_t pid; Client *swallowing, *swallowedby; bool is_clip_to_hide; bool drag_to_tile; bool fake_no_border; int nofadein; int nofadeout; int no_force_center; int isunglobal; float focused_opacity; float unfocused_opacity; char oldmonname[128]; }; typedef struct { struct wl_list link; struct wl_resource *resource; Monitor *mon; } DwlIpcOutput; typedef struct { unsigned int mod; xkb_keysym_t keysym; void (*func)(const Arg *); const Arg arg; } Key; typedef struct { struct wlr_keyboard_group *wlr_group; int nsyms; const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */ unsigned int mods; /* invalid if nsyms == 0 */ unsigned int keycode; struct wl_event_source *key_repeat_source; struct wl_listener modifiers; struct wl_listener key; struct wl_listener destroy; } KeyboardGroup; typedef struct { struct wl_list link; struct wlr_keyboard *wlr_keyboard; int nsyms; const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */ unsigned int mods; /* invalid if nsyms == 0 */ struct wl_event_source *key_repeat_source; struct wl_listener modifiers; struct wl_listener key; struct wl_listener destroy; } Keyboard; typedef struct { /* Must keep these three elements in this order */ unsigned int type; /* LayerShell */ struct wlr_box geom, current, pending, animainit_geom; Monitor *mon; struct wlr_scene_tree *scene; struct wlr_scene_tree *popups; struct wlr_scene_shadow *shadow; struct wlr_scene_layer_surface_v1 *scene_layer; struct wl_list link; struct wl_list fadeout_link; int mapped; struct wlr_layer_surface_v1 *layer_surface; struct wl_listener destroy; struct wl_listener map; struct wl_listener unmap; struct wl_listener surface_commit; struct dwl_animation animation; bool dirty; int noblur; int noanim; int noshadow; bool need_output_flush; } LayerSurface; typedef struct { const char *symbol; void (*arrange)(Monitor *); const char *name; } Layout; struct Monitor { struct wl_list link; struct wlr_output *wlr_output; struct wlr_scene_output *scene_output; // struct wlr_scene_rect *fullscreen_bg; /* See createmon() for info */ struct wl_listener frame; struct wl_listener destroy; struct wl_listener request_state; struct wl_listener destroy_lock_surface; struct wlr_session_lock_surface_v1 *lock_surface; struct wlr_box m; /* monitor area, layout-relative */ struct wlr_box w; /* window area, layout-relative */ struct wl_list layers[4]; /* LayerSurface::link */ const Layout *lt; unsigned int seltags; unsigned int tagset[2]; double mfact; int nmaster; struct wl_list dwl_ipc_outputs; int gappih; /* horizontal gap between windows */ int gappiv; /* vertical gap between windows */ int gappoh; /* horizontal outer gaps */ int gappov; /* vertical outer gaps */ Pertag *pertag; Client *sel, *prevsel; int isoverview; int is_in_hotarea; int gamma_lut_changed; int asleep; unsigned int visible_clients; struct wlr_scene_optimized_blur *blur; char last_surface_ws_name[256]; }; typedef struct { const char *name; float mfact; int nmaster; float scale; const Layout *lt; enum wl_output_transform rr; int x, y; } MonitorRule; typedef struct { struct wlr_pointer_constraint_v1 *constraint; struct wl_listener destroy; } PointerConstraint; typedef struct { const char *id; const char *title; unsigned int tags; int isfloating; int isfullscreen; float scroller_proportion; const char *animation_type_open; const char *animation_type_close; int isnoborder; int monitor; unsigned int width; unsigned int height; } Rule; typedef struct { struct wlr_scene_tree *scene; struct wlr_session_lock_v1 *lock; struct wl_listener new_surface; struct wl_listener unlock; struct wl_listener destroy; } SessionLock; /* function declarations */ static void applybounds( Client *c, struct wlr_box *bbox); // 设置边界规则,能让一些窗口拥有比较适合的大小 static void applyrules(Client *c); // 窗口规则应用,应用config.h中定义的窗口规则 static void arrange(Monitor *m, bool want_animation); // 布局函数,让窗口俺平铺规则移动和重置大小 static void arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int exclusive); static void arrangelayers(Monitor *m); static char *get_autostart_path(char *, unsigned int); // 自启动命令执行 static void axisnotify(struct wl_listener *listener, void *data); // 滚轮事件处理 static void buttonpress(struct wl_listener *listener, void *data); // 鼠标按键事件处理 static int ongesture(struct wlr_pointer_swipe_end_event *event); static void swipe_begin(struct wl_listener *listener, void *data); static void swipe_update(struct wl_listener *listener, void *data); static void swipe_end(struct wl_listener *listener, void *data); static void pinch_begin(struct wl_listener *listener, void *data); static void pinch_update(struct wl_listener *listener, void *data); static void pinch_end(struct wl_listener *listener, void *data); static void hold_begin(struct wl_listener *listener, void *data); static void hold_end(struct wl_listener *listener, void *data); static void checkidleinhibitor(struct wlr_surface *exclude); static void cleanup(void); // 退出清理 static void cleanupkeyboard(struct wl_listener *listener, void *data); // 退出清理 static void cleanupmon(struct wl_listener *listener, void *data); // 退出清理 static void closemon(Monitor *m); static void cleanuplisteners(void); static void toggle_hotarea(int x_root, int y_root); // 触发热区 static void maplayersurfacenotify(struct wl_listener *listener, void *data); static void commitlayersurfacenotify(struct wl_listener *listener, void *data); static void commitnotify(struct wl_listener *listener, void *data); static void createdecoration(struct wl_listener *listener, void *data); static void createidleinhibitor(struct wl_listener *listener, void *data); static void createkeyboard(struct wlr_keyboard *keyboard); static void requestmonstate(struct wl_listener *listener, void *data); static void createlayersurface(struct wl_listener *listener, void *data); static void createlocksurface(struct wl_listener *listener, void *data); static void createmon(struct wl_listener *listener, void *data); static void createnotify(struct wl_listener *listener, void *data); static void createpointer(struct wlr_pointer *pointer); static void createpointerconstraint(struct wl_listener *listener, void *data); static void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint); static void commitpopup(struct wl_listener *listener, void *data); static void createpopup(struct wl_listener *listener, void *data); static void cursorframe(struct wl_listener *listener, void *data); static void cursorwarptohint(void); static void destroydecoration(struct wl_listener *listener, void *data); static void destroydragicon(struct wl_listener *listener, void *data); static void destroyidleinhibitor(struct wl_listener *listener, void *data); static void destroylayersurfacenotify(struct wl_listener *listener, void *data); static void destroylock(SessionLock *lock, int unlocked); static void destroylocksurface(struct wl_listener *listener, void *data); static void destroynotify(struct wl_listener *listener, void *data); static void destroypointerconstraint(struct wl_listener *listener, void *data); static void destroysessionlock(struct wl_listener *listener, void *data); static void destroykeyboardgroup(struct wl_listener *listener, void *data); static Monitor *dirtomon(enum wlr_direction dir); static void setcursorshape(struct wl_listener *listener, void *data); static void focusclient(Client *c, int lift); static void setborder_color(Client *c); static Client *focustop(Monitor *m); static void fullscreennotify(struct wl_listener *listener, void *data); static void gpureset(struct wl_listener *listener, void *data); static int keyrepeat(void *data); static void inputdevice(struct wl_listener *listener, void *data); static int keybinding(unsigned int mods, xkb_keysym_t sym, unsigned int keycode); static void keypress(struct wl_listener *listener, void *data); static void keypressmod(struct wl_listener *listener, void *data); static bool keypressglobal(struct wlr_surface *last_surface, struct wlr_keyboard *keyboard, struct wlr_keyboard_key_event *event, unsigned int mods, xkb_keysym_t keysym, unsigned int keycode); static void locksession(struct wl_listener *listener, void *data); static void mapnotify(struct wl_listener *listener, void *data); static void maximizenotify(struct wl_listener *listener, void *data); static void minimizenotify(struct wl_listener *listener, void *data); static void motionabsolute(struct wl_listener *listener, void *data); static void motionnotify(unsigned int time, struct wlr_input_device *device, double sx, double sy, double sx_unaccel, double sy_unaccel); static void motionrelative(struct wl_listener *listener, void *data); static void reset_foreign_tolevel(Client *c); static void remove_foreign_topleve(Client *c); static void add_foreign_topleve(Client *c); static void exchange_two_client(Client *c1, Client *c2); static void outputmgrapply(struct wl_listener *listener, void *data); static void outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test); static void outputmgrtest(struct wl_listener *listener, void *data); static void pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy, unsigned int time); static void printstatus(void); static void quitsignal(int signo); static void powermgrsetmode(struct wl_listener *listener, void *data); static void rendermon(struct wl_listener *listener, void *data); static void requestdecorationmode(struct wl_listener *listener, void *data); static void requeststartdrag(struct wl_listener *listener, void *data); static void resize(Client *c, struct wlr_box geo, int interact); static void run(char *startup_cmd); static void setcursor(struct wl_listener *listener, void *data); static void setfloating(Client *c, int floating); static void setfakefullscreen(Client *c, int fakefullscreen); static void setfullscreen(Client *c, int fullscreen); static void setmaxmizescreen(Client *c, int maxmizescreen); static void reset_maxmizescreen_size(Client *c); static void setgaps(int oh, int ov, int ih, int iv); static void setmon(Client *c, Monitor *m, unsigned int newtags, bool focus); static void setpsel(struct wl_listener *listener, void *data); static void setsel(struct wl_listener *listener, void *data); static void setup(void); static void startdrag(struct wl_listener *listener, void *data); static void unlocksession(struct wl_listener *listener, void *data); static void unmaplayersurfacenotify(struct wl_listener *listener, void *data); static void unmapnotify(struct wl_listener *listener, void *data); static void updatemons(struct wl_listener *listener, void *data); static void updatetitle(struct wl_listener *listener, void *data); static void urgent(struct wl_listener *listener, void *data); static void view(const Arg *arg, bool want_animation); static void handlesig(int signo); static void virtualkeyboard(struct wl_listener *listener, void *data); static void virtualpointer(struct wl_listener *listener, void *data); static void warp_cursor(const Client *c); static Monitor *xytomon(double x, double y); static void xytonode(double x, double y, struct wlr_surface **psurface, Client **pc, LayerSurface **pl, double *nx, double *ny); static void clear_fullscreen_flag(Client *c); static pid_t getparentprocess(pid_t p); static int isdescprocess(pid_t p, pid_t c); static Client *termforwin(Client *w); static void swallow(Client *c, Client *w); static void warp_cursor_to_selmon(Monitor *m); unsigned int want_restore_fullscreen(Client *target_client); static void overview_restore(Client *c, const Arg *arg); static void overview_backup(Client *c); static int applyrulesgeom(Client *c); static void set_minized(Client *c); static void show_scratchpad(Client *c); static void show_hide_client(Client *c); static void tag_client(const Arg *arg, Client *target_client); static struct wlr_box setclient_coordinate_center(Client *c, struct wlr_box geom, int offsetx, int offsety); static unsigned int get_tags_first_tag(unsigned int tags); static void client_commit(Client *c); static void layer_commit(LayerSurface *l); static void apply_border(Client *c); static void client_set_opacity(Client *c, double opacity); static void init_baked_points(void); static void scene_buffer_apply_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *data); static Client *direction_select(const Arg *arg); static void view_in_mon(const Arg *arg, bool want_animation, Monitor *m); static void buffer_set_effect(Client *c, animationScale scale_data); static void snap_scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx, int sy, void *data); static void client_set_pending_state(Client *c); static void layer_set_pending_state(LayerSurface *l); static void set_rect_size(struct wlr_scene_rect *rect, int width, int height); static Client *center_select(Monitor *m); static void handlecursoractivity(void); static int hidecursor(void *data); static bool check_hit_no_border(Client *c); static void reset_keyboard_layout(void); static void client_update_oldmonname_record(Client *c, Monitor *m); static void pending_kill_client(Client *c); static void set_layer_open_animaiton(LayerSurface *l, struct wlr_box geo); static void init_fadeout_layers(LayerSurface *l); static void layer_actual_size(LayerSurface *l, unsigned int *width, unsigned int *height); static void get_layer_target_geometry(LayerSurface *l, struct wlr_box *target_box); #include "data/static_keymap.h" #include "dispatch/dispatch.h" #include "layout/layout.h" /* variables */ static const char broken[] = "broken"; static pid_t child_pid = -1; static int locked; static unsigned int locked_mods = 0; static void *exclusive_focus; static struct wl_display *dpy; static struct wl_event_loop *event_loop; static struct wlr_relative_pointer_manager_v1 *pointer_manager; static struct wlr_backend *backend; static struct wlr_backend *headless_backend; static struct wlr_scene *scene; static struct wlr_scene_tree *layers[NUM_LAYERS]; static struct wlr_renderer *drw; static struct wlr_allocator *alloc; static struct wlr_compositor *compositor; static struct wlr_xdg_shell *xdg_shell; static struct wlr_xdg_activation_v1 *activation; static struct wlr_xdg_decoration_manager_v1 *xdg_decoration_mgr; static struct wl_list clients; /* tiling order */ static struct wl_list fstack; /* focus order */ static struct wl_list fadeout_clients; static struct wl_list fadeout_layers; static struct wlr_idle_notifier_v1 *idle_notifier; static struct wlr_idle_inhibit_manager_v1 *idle_inhibit_mgr; static struct wlr_layer_shell_v1 *layer_shell; static struct wlr_output_manager_v1 *output_mgr; static struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard_mgr; static struct wlr_virtual_pointer_manager_v1 *virtual_pointer_mgr; static struct wlr_output_power_manager_v1 *power_mgr; static struct wlr_pointer_gestures_v1 *pointer_gestures; static struct wlr_cursor *cursor; static struct wlr_xcursor_manager *cursor_mgr; static struct wlr_session *session; static struct wlr_scene_rect *root_bg; static struct wlr_session_lock_manager_v1 *session_lock_mgr; static struct wlr_scene_rect *locked_bg; static struct wlr_session_lock_v1 *cur_lock; static const int layermap[] = {LyrBg, LyrBottom, LyrTop, LyrOverlay}; static struct wlr_scene_tree *drag_icon; static struct wlr_cursor_shape_manager_v1 *cursor_shape_mgr; static struct wlr_pointer_constraints_v1 *pointer_constraints; static struct wlr_relative_pointer_manager_v1 *relative_pointer_mgr; static struct wlr_pointer_constraint_v1 *active_constraint; static struct wlr_seat *seat; static KeyboardGroup *kb_group; static struct wl_list keyboards; static unsigned int cursor_mode; static Client *grabc; static int grabcx, grabcy; /* client-relative */ static struct wlr_output_layout *output_layout; static struct wlr_box sgeom; static struct wl_list mons; static Monitor *selmon; static int enablegaps = 1; /* enables gaps, used by togglegaps */ static int axis_apply_time = 0; static int axis_apply_dir = 0; static int scroller_focus_lock = 0; static unsigned int swipe_fingers = 0; static double swipe_dx = 0; static double swipe_dy = 0; bool render_border = true; struct dvec2 *baked_points_move; struct dvec2 *baked_points_open; struct dvec2 *baked_points_tag; struct dvec2 *baked_points_close; static struct wl_event_source *hide_source; static bool cursor_hidden = false; static struct { enum wp_cursor_shape_device_v1_shape shape; struct wlr_surface *surface; int hotspot_x; int hotspot_y; } last_cursor; #include "config/preset.h" struct Pertag { unsigned int curtag, prevtag; /* current and previous tag */ int nmasters[LENGTH(tags) + 1]; /* number of windows in master area */ float mfacts[LENGTH(tags) + 1]; /* mfacts per tag */ float smfacts[LENGTH(tags) + 1]; /* smfacts per tag */ const Layout *ltidxs[LENGTH(tags) + 1]; /* matrix of tags and layouts indexes */ }; static struct wl_listener cursor_axis = {.notify = axisnotify}; static struct wl_listener cursor_button = {.notify = buttonpress}; static struct wl_listener cursor_frame = {.notify = cursorframe}; static struct wl_listener cursor_motion = {.notify = motionrelative}; static struct wl_listener cursor_motion_absolute = {.notify = motionabsolute}; static struct wl_listener gpu_reset = {.notify = gpureset}; static struct wl_listener layout_change = {.notify = updatemons}; static struct wl_listener new_idle_inhibitor = {.notify = createidleinhibitor}; static struct wl_listener new_input_device = {.notify = inputdevice}; static struct wl_listener new_virtual_keyboard = {.notify = virtualkeyboard}; static struct wl_listener new_virtual_pointer = {.notify = virtualpointer}; static struct wl_listener new_pointer_constraint = { .notify = createpointerconstraint}; static struct wl_listener new_output = {.notify = createmon}; static struct wl_listener new_xdg_toplevel = {.notify = createnotify}; static struct wl_listener new_xdg_popup = {.notify = createpopup}; static struct wl_listener new_xdg_decoration = {.notify = createdecoration}; static struct wl_listener new_layer_surface = {.notify = createlayersurface}; static struct wl_listener output_mgr_apply = {.notify = outputmgrapply}; static struct wl_listener output_mgr_test = {.notify = outputmgrtest}; static struct wl_listener output_power_mgr_set_mode = {.notify = powermgrsetmode}; static struct wl_listener request_activate = {.notify = urgent}; static struct wl_listener request_cursor = {.notify = setcursor}; static struct wl_listener request_set_psel = {.notify = setpsel}; static struct wl_listener request_set_sel = {.notify = setsel}; static struct wl_listener request_set_cursor_shape = {.notify = setcursorshape}; static struct wl_listener request_start_drag = {.notify = requeststartdrag}; static struct wl_listener start_drag = {.notify = startdrag}; static struct wl_listener new_session_lock = {.notify = locksession}; #ifdef XWAYLAND static void activatex11(struct wl_listener *listener, void *data); static void configurex11(struct wl_listener *listener, void *data); static void createnotifyx11(struct wl_listener *listener, void *data); static void dissociatex11(struct wl_listener *listener, void *data); static void associatex11(struct wl_listener *listener, void *data); static void sethints(struct wl_listener *listener, void *data); static void xwaylandready(struct wl_listener *listener, void *data); static void setgeometrynotify(struct wl_listener *listener, void *data); static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11}; static struct wl_listener xwayland_ready = {.notify = xwaylandready}; static struct wlr_xwayland *xwayland; #endif #include "client/client.h" #include "config/parse_config.h" #include "ext-protocol/all.h" #include "layout/horizontal.h" #include "layout/vertical.h" struct dvec2 calculate_animation_curve_at(double t, int type) { struct dvec2 point; double *animation_curve; if (type == MOVE) { animation_curve = animation_curve_move; } else if (type == OPEN) { animation_curve = animation_curve_open; } else if (type == TAG) { animation_curve = animation_curve_tag; } else if (type == CLOSE) { animation_curve = animation_curve_close; } else { animation_curve = animation_curve_move; } point.x = 3 * t * (1 - t) * (1 - t) * animation_curve[0] + 3 * t * t * (1 - t) * animation_curve[2] + t * t * t; point.y = 3 * t * (1 - t) * (1 - t) * animation_curve[1] + 3 * t * t * (1 - t) * animation_curve[3] + t * t * t; return point; } void init_baked_points(void) { baked_points_move = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_move)); baked_points_open = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_open)); baked_points_tag = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_tag)); baked_points_close = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_close)); for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) { baked_points_move[i] = calculate_animation_curve_at( (double)i / (BAKED_POINTS_COUNT - 1), MOVE); } for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) { baked_points_open[i] = calculate_animation_curve_at( (double)i / (BAKED_POINTS_COUNT - 1), OPEN); } for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) { baked_points_tag[i] = calculate_animation_curve_at( (double)i / (BAKED_POINTS_COUNT - 1), TAG); } for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) { baked_points_close[i] = calculate_animation_curve_at( (double)i / (BAKED_POINTS_COUNT - 1), CLOSE); } } double find_animation_curve_at(double t, int type) { unsigned int down = 0; unsigned int up = BAKED_POINTS_COUNT - 1; unsigned int middle = (up + down) / 2; struct dvec2 *baked_points; if (type == MOVE) { baked_points = baked_points_move; } else if (type == OPEN) { baked_points = baked_points_open; } else if (type == TAG) { baked_points = baked_points_tag; } else if (type == CLOSE) { baked_points = baked_points_close; } else { baked_points = baked_points_move; } while (up - down != 1) { if (baked_points[middle].x <= t) { down = middle; } else { up = middle; } middle = (up + down) / 2; } return baked_points[up].y; } void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node, double animation_passed) { if (node->type == WLR_SCENE_NODE_RECT) { struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node); // Assuming the rect has a color field and we can modify it rect->color[0] = 0; rect->color[1] = 0; rect->color[2] = 0; rect->color[3] = 0; wlr_scene_rect_set_color(rect, rect->color); } // If the node is a tree, recursively traverse its children if (node->type == WLR_SCENE_NODE_TREE) { struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node); struct wlr_scene_node *child; wl_list_for_each(child, &scene_tree->children, link) { apply_opacity_to_rect_nodes(c, child, animation_passed); } } } void fadeout_layer_animation_next_tick(LayerSurface *l) { if (!l) return; double animation_passed = (double)l->animation.passed_frames / l->animation.total_frames; int type = l->animation.action = l->animation.action; double factor = find_animation_curve_at(animation_passed, type); unsigned int width = l->animation.initial.width + (l->current.width - l->animation.initial.width) * factor; unsigned int height = l->animation.initial.height + (l->current.height - l->animation.initial.height) * factor; unsigned int x = l->animation.initial.x + (l->current.x - l->animation.initial.x) * factor; unsigned int y = l->animation.initial.y + (l->current.y - l->animation.initial.y) * factor; wlr_scene_node_set_position(&l->scene->node, x, y); l->animation.current = (struct wlr_box){ .x = x, .y = y, .width = width, .height = height, }; double opacity = MAX(fadeout_begin_opacity - animation_passed, 0); if (animation_fade_out) wlr_scene_node_for_each_buffer(&l->scene->node, scene_buffer_apply_opacity, &opacity); if (animation_passed == 1.0) { wl_list_remove(&l->fadeout_link); wlr_scene_node_destroy(&l->scene->node); free(l); l = NULL; } else { l->animation.passed_frames++; } } void fadeout_client_animation_next_tick(Client *c) { if (!c) return; animationScale scale_data; double animation_passed = (double)c->animation.passed_frames / c->animation.total_frames; int type = c->animation.action = c->animation.action; double factor = find_animation_curve_at(animation_passed, type); unsigned int width = c->animation.initial.width + (c->current.width - c->animation.initial.width) * factor; unsigned int height = c->animation.initial.height + (c->current.height - c->animation.initial.height) * factor; unsigned int x = c->animation.initial.x + (c->current.x - c->animation.initial.x) * factor; unsigned int y = c->animation.initial.y + (c->current.y - c->animation.initial.y) * factor; wlr_scene_node_set_position(&c->scene->node, x, y); c->animation.current = (struct wlr_box){ .x = x, .y = y, .width = width, .height = height, }; double opacity = MAX(fadeout_begin_opacity - animation_passed, 0); if (animation_fade_out && !c->nofadeout) wlr_scene_node_for_each_buffer(&c->scene->node, scene_buffer_apply_opacity, &opacity); apply_opacity_to_rect_nodes(c, &c->scene->node, animation_passed); if ((c->animation_type_close && strcmp(c->animation_type_close, "zoom") == 0) || (!c->animation_type_close && strcmp(animation_type_close, "zoom") == 0)) { scale_data.width = width; scale_data.height = height; scale_data.width_scale = animation_passed; scale_data.height_scale = animation_passed; wlr_scene_node_for_each_buffer( &c->scene->node, snap_scene_buffer_apply_effect, &scale_data); } if (animation_passed == 1.0) { wl_list_remove(&c->fadeout_link); wlr_scene_node_destroy(&c->scene->node); free(c); c = NULL; } else { c->animation.passed_frames++; } } void layer_animation_next_tick(LayerSurface *l) { if (!l || !l->mapped) return; double animation_passed = (double)l->animation.passed_frames / l->animation.total_frames; int type = l->animation.action == NONE ? MOVE : l->animation.action; double factor = find_animation_curve_at(animation_passed, type); unsigned int width = l->animation.initial.width + (l->current.width - l->animation.initial.width) * factor; unsigned int height = l->animation.initial.height + (l->current.height - l->animation.initial.height) * factor; unsigned int x = l->animation.initial.x + (l->current.x - l->animation.initial.x) * factor; unsigned int y = l->animation.initial.y + (l->current.y - l->animation.initial.y) * factor; wlr_scene_node_set_position(&l->scene->node, x, y); l->animation.current = (struct wlr_box){ .x = x, .y = y, .width = width, .height = height, }; if (animation_passed == 1.0) { l->animation.running = false; l->need_output_flush = false; l->animation.action = MOVE; } else { l->animation.passed_frames++; } } void client_animation_next_tick(Client *c) { double animation_passed = (double)c->animation.passed_frames / c->animation.total_frames; int type = c->animation.action == NONE ? MOVE : c->animation.action; double factor = find_animation_curve_at(animation_passed, type); Client *pointer_c = NULL; double sx = 0, sy = 0; struct wlr_surface *surface = NULL; unsigned int width = c->animation.initial.width + (c->current.width - c->animation.initial.width) * factor; unsigned int height = c->animation.initial.height + (c->current.height - c->animation.initial.height) * factor; unsigned int x = c->animation.initial.x + (c->current.x - c->animation.initial.x) * factor; unsigned int y = c->animation.initial.y + (c->current.y - c->animation.initial.y) * factor; wlr_scene_node_set_position(&c->scene->node, x, y); c->animation.current = (struct wlr_box){ .x = x, .y = y, .width = width, .height = height, }; c->is_open_animation = false; if (animation_passed == 1.0) { // clear the open action state // To prevent him from being mistaken that // it's still in the opening animation in resize c->animation.action = MOVE; c->animation.tagining = false; c->animation.running = false; if (c->animation.tagouting) { c->animation.tagouting = false; wlr_scene_node_set_enabled(&c->scene->node, false); client_set_suspended(c, true); c->animation.tagouted = true; c->animation.current = c->geom; } xytonode(cursor->x, cursor->y, NULL, &pointer_c, NULL, &sx, &sy); surface = pointer_c && pointer_c == c ? client_surface(pointer_c) : NULL; if (surface && pointer_c == selmon->sel) { wlr_seat_pointer_notify_enter(seat, surface, sx, sy); } // end flush in next frame, not the current frame c->need_output_flush = false; } else { c->animation.passed_frames++; } } void layer_actual_size(LayerSurface *l, unsigned int *width, unsigned int *height) { struct wlr_box box; if (l->animation.running) { *width = l->animation.current.width; *height = l->animation.current.height; } else { get_layer_target_geometry(l, &box); *width = box.width; *height = box.height; } } void client_actual_size(Client *c, unsigned int *width, unsigned int *height) { *width = c->animation.current.width - c->bw; *height = c->animation.current.height - c->bw; } void set_rect_size(struct wlr_scene_rect *rect, int width, int height) { wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height)); } void client_change_mon(Client *c, Monitor *m) { setmon(c, m, c->tags, true); reset_foreign_tolevel(c); if (c->isfloating) { c->oldgeom = c->geom = setclient_coordinate_center(c, c->geom, 0, 0); } } bool check_hit_no_border(Client *c) { int i; bool hit_no_border = false; if (!render_border) { hit_no_border = true; } for (i = 0; i < config.tag_rules_count; i++) { if (c->tags & (1 << (config.tag_rules[i].id - 1)) && config.tag_rules[i].no_render_border) { hit_no_border = true; } } if (no_border_when_single && c && c->mon && c->mon->visible_clients == 1) { hit_no_border = true; } return hit_no_border; } void layer_draw_shadow(LayerSurface *l) { if (!l->mapped || !l->shadow) return; if (!shadows || !layer_shadows || l->noshadow) { wlr_scene_shadow_set_size(l->shadow, 0, 0); return; } uint32_t width, height; layer_actual_size(l, &width, &height); uint32_t delta = shadows_size; /* we calculate where to clip the shadow */ struct wlr_box layer_box = { .x = 0, .y = 0, .width = width, .height = height, }; struct wlr_box shadow_box = { .x = shadows_position_x, .y = shadows_position_y, .width = width + 2 * delta, .height = height + 2 * delta, }; struct wlr_box intersection_box; wlr_box_intersection(&intersection_box, &layer_box, &shadow_box); /* clipped region takes shadow relative coords, so we translate everything * by its position */ intersection_box.x -= shadows_position_x; intersection_box.y -= shadows_position_y; struct clipped_region clipped_region = { .area = intersection_box, .corner_radius = border_radius, .corners = border_radius_location_default, }; wlr_scene_node_set_position(&l->shadow->node, shadow_box.x, shadow_box.y); wlr_scene_shadow_set_size(l->shadow, shadow_box.width, shadow_box.height); wlr_scene_shadow_set_clipped_region(l->shadow, clipped_region); } void client_draw_shadow(Client *c) { if (c->iskilling || !client_surface(c)->mapped) return; if (!shadows || (!c->isfloating && shadow_only_floating)) { wlr_scene_shadow_set_size(c->shadow, 0, 0); return; } uint32_t width, height; client_actual_size(c, &width, &height); uint32_t delta = shadows_size + c->bw; /* we calculate where to clip the shadow */ struct wlr_box client_box = { .x = 0, .y = 0, .width = width, .height = height, }; struct wlr_box shadow_box = { .x = shadows_position_x, .y = shadows_position_y, .width = width + 2 * delta, .height = height + 2 * delta, }; struct wlr_box intersection_box; wlr_box_intersection(&intersection_box, &client_box, &shadow_box); /* clipped region takes shadow relative coords, so we translate everything * by its position */ intersection_box.x -= shadows_position_x; intersection_box.y -= shadows_position_y; struct clipped_region clipped_region = { .area = intersection_box, .corner_radius = border_radius, .corners = border_radius_location_default, }; wlr_scene_node_set_position(&c->shadow->node, shadow_box.x, shadow_box.y); wlr_scene_shadow_set_size(c->shadow, shadow_box.width, shadow_box.height); wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region); } void apply_border(Client *c) { if (!c || c->iskilling || !client_surface(c)->mapped) return; bool hit_no_border = check_hit_no_border(c); enum corner_location current_corner_location = c->isfullscreen || (no_radius_when_single && c->mon && c->mon->visible_clients == 1) ? CORNER_LOCATION_NONE : CORNER_LOCATION_ALL; // Handle no-border cases if (hit_no_border && smartgaps) { c->bw = 0; c->fake_no_border = true; } else if (hit_no_border && !smartgaps) { wlr_scene_rect_set_size(c->border, 0, 0); wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw); c->fake_no_border = true; return; } else if (!c->isfullscreen && VISIBLEON(c, c->mon)) { c->bw = c->isnoborder ? 0 : borderpx; c->fake_no_border = false; } struct wlr_box clip_box = c->animation.current; // 一但在GEZERO如果使用无符号,那么其他数据也会转换为无符号导致没有负数出错 int bw = (int)c->bw; int right_offset = GEZERO(c->animation.current.x + c->animation.current.width - c->mon->m.x - c->mon->m.width); int bottom_offset = GEZERO(c->animation.current.y + c->animation.current.height - c->mon->m.y - c->mon->m.height); int left_offset = GEZERO(c->mon->m.x - c->animation.current.x); int top_offset = GEZERO(c->mon->m.y - c->animation.current.y); int inner_surface_width = GEZERO(clip_box.width - 2 * bw); int inner_surface_height = GEZERO(clip_box.height - 2 * bw); int inner_surface_x = GEZERO(bw - left_offset); int inner_surface_y = GEZERO(bw - top_offset); int rect_x = left_offset; int rect_y = top_offset; int rect_width = GEZERO(c->animation.current.width - left_offset - right_offset); int rect_height = GEZERO(c->animation.current.height - top_offset - bottom_offset); if (left_offset > c->bw) inner_surface_width = inner_surface_width - left_offset + c->bw; if (top_offset > c->bw) inner_surface_height = inner_surface_height - top_offset + c->bw; if (right_offset > 0) { inner_surface_width = MIN(clip_box.width, inner_surface_width + right_offset); } if (bottom_offset > 0) { inner_surface_height = MIN(clip_box.height, inner_surface_height + bottom_offset); } struct clipped_region clipped_region = { .area = {inner_surface_x, inner_surface_y, inner_surface_width, inner_surface_height}, .corner_radius = border_radius, .corners = current_corner_location, }; wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw); wlr_scene_rect_set_size(c->border, rect_width, rect_height); wlr_scene_node_set_position(&c->border->node, rect_x, rect_y); wlr_scene_rect_set_corner_radius(c->border, border_radius, current_corner_location); wlr_scene_rect_set_clipped_region(c->border, clipped_region); } enum corner_location set_client_corner_location(Client *c) { enum corner_location current_corner_location = CORNER_LOCATION_ALL; struct wlr_box target_geom = animations ? c->animation.current : c->geom; if (target_geom.x + border_radius <= c->mon->m.x) { current_corner_location &= ~CORNER_LOCATION_LEFT; // 清除左标志位 } if (target_geom.x + target_geom.width - border_radius >= c->mon->m.x + c->mon->m.width) { current_corner_location &= ~CORNER_LOCATION_RIGHT; // 清除右标志位 } if (target_geom.y + border_radius <= c->mon->m.y) { current_corner_location &= ~CORNER_LOCATION_TOP; // 清除上标志位 } if (target_geom.y + target_geom.height - border_radius >= c->mon->m.y + c->mon->m.height) { current_corner_location &= ~CORNER_LOCATION_BOTTOM; // 清除下标志位 } return current_corner_location; } struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) { int offsetx = 0; int offsety = 0; struct ivec2 offset; offset.x = 0; offset.y = 0; offset.width = 0; offset.height = 0; if (!ISTILED(c) && !c->animation.tagining && !c->animation.tagouted && !c->animation.tagouting) return offset; int bottom_out_offset = GEZERO(c->animation.current.y + c->animation.current.height - c->mon->m.y - c->mon->m.height); int right_out_offset = GEZERO(c->animation.current.x + c->animation.current.width - c->mon->m.x - c->mon->m.width); int left_out_offset = GEZERO(c->mon->m.x - c->animation.current.x); int top_out_offset = GEZERO(c->mon->m.y - c->animation.current.y); int bw = (int)c->bw; // // make tagout tagin animations not visible in other monitors if (ISTILED(c) || c->animation.tagining || c->animation.tagouted || c->animation.tagouting) { if (left_out_offset > 0) { offsetx = GEZERO(left_out_offset - bw); clip_box->x = clip_box->x + offsetx; clip_box->width = clip_box->width - offsetx; } else if (right_out_offset > 0) { clip_box->width = clip_box->width - right_out_offset; } if (top_out_offset > 0) { offsety = GEZERO(top_out_offset - bw); clip_box->y = clip_box->y + offsety; clip_box->height = clip_box->height - offsety; } else if (bottom_out_offset > 0) { clip_box->height = clip_box->height - bottom_out_offset; } } offset.x = offsetx; offset.y = offsety; offset.width = right_out_offset; offset.height = bottom_out_offset; if ((clip_box->width < 0 || clip_box->height < 0) && (ISTILED(c) || c->animation.tagouting || c->animation.tagining)) { c->is_clip_to_hide = true; wlr_scene_node_set_enabled(&c->scene->node, false); } else if (c->is_clip_to_hide && VISIBLEON(c, c->mon)) { c->is_clip_to_hide = false; wlr_scene_node_set_enabled(&c->scene->node, true); } if (clip_box->width > c->animation.current.width) { clip_box->width = c->animation.current.width; } if (clip_box->height > c->animation.current.height) { clip_box->height = c->animation.current.height; } return offset; } void client_apply_clip(Client *c) { if (c->iskilling || !client_surface(c)->mapped) return; struct wlr_box clip_box; bool should_render_client_surface = false; struct ivec2 offset; animationScale scale_data; struct wlr_box surface_clip; enum corner_location current_corner_location = set_client_corner_location(c); float percent = c->animation.action == OPEN && animation_fade_in && !c->nofadein ? (double)c->animation.passed_frames / c->animation.total_frames : 1.0; float opacity = c->isfullscreen ? 1 : c == selmon->sel ? c->focused_opacity : c->unfocused_opacity; int bw = (int)c->bw; if (!animations) { c->animation.running = false; c->need_output_flush = false; c->animainit_geom = c->current = c->pending = c->animation.current = c->geom; client_get_clip(c, &clip_box); offset = clip_to_hide(c, &clip_box); apply_border(c); client_draw_shadow(c); surface_clip = clip_box; surface_clip.width = surface_clip.width - GEZERO(bw - offset.width); surface_clip.height = surface_clip.height - GEZERO(bw - offset.height); scale_data.opacity = c->isfullscreen ? 1 : c == selmon->sel ? c->focused_opacity : c->unfocused_opacity; if (surface_clip.width <= 0 || surface_clip.height <= 0) { return; } wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &surface_clip); buffer_set_effect(c, (animationScale){0, 0, 0, 0, opacity, opacity, current_corner_location, false}); return; } unsigned int width, height; client_actual_size(c, &width, &height); struct wlr_box geometry; client_get_geometry(c, &geometry); clip_box = (struct wlr_box){ .x = geometry.x, .y = geometry.y, .width = width, .height = height, }; if (client_is_x11(c)) { clip_box.x = 0; clip_box.y = 0; } offset = clip_to_hide(c, &clip_box); apply_border(c); surface_clip = clip_box; surface_clip.width = surface_clip.width - GEZERO(bw - offset.width); surface_clip.height = surface_clip.height - GEZERO(bw - offset.height); if (surface_clip.width <= 0 || surface_clip.height <= 0) { should_render_client_surface = false; wlr_scene_node_set_enabled(&c->scene_surface->node, false); } else { should_render_client_surface = true; wlr_scene_node_set_enabled(&c->scene_surface->node, true); } apply_border(c); client_draw_shadow(c); if (!should_render_client_surface) { return; } wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &surface_clip); scale_data.should_scale = true; scale_data.width = clip_box.width - GEZERO(bw - offset.width); scale_data.height = clip_box.height - GEZERO(bw - offset.height); scale_data.width_scale = (float)scale_data.width / (geometry.width - offset.x); scale_data.height_scale = (float)scale_data.height / (geometry.height - offset.y); scale_data.corner_location = current_corner_location; scale_data.percent = percent; scale_data.opacity = opacity; buffer_set_effect(c, scale_data); } bool layer_draw_frame(LayerSurface *l) { if (!l || !l->mapped) return false; if (!l->need_output_flush) return false; if (l->layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_TOP && l->layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) { return false; } if (animations && layer_animations && l->animation.running && !l->noanim) { layer_animation_next_tick(l); layer_draw_shadow(l); } else { layer_draw_shadow(l); l->need_output_flush = false; } return true; } bool client_draw_frame(Client *c) { if (!c || !client_surface(c)->mapped) return false; if (c->isfullscreen) { client_set_opacity(c, 1); } else if (c == selmon->sel && !c->animation.running) { client_set_opacity(c, c->focused_opacity); } else if (!c->animation.running) { client_set_opacity(c, c->unfocused_opacity); } if (!c->need_output_flush) return false; if (animations && c->animation.running) { client_animation_next_tick(c); client_apply_clip(c); } else { wlr_scene_node_set_position(&c->scene->node, c->pending.x, c->pending.y); c->animainit_geom = c->animation.initial = c->pending = c->current = c->geom; client_apply_clip(c); c->need_output_flush = false; } return true; } bool client_draw_fadeout_frame(Client *c) { if (!c) return false; fadeout_client_animation_next_tick(c); return true; } bool layer_draw_fadeout_frame(LayerSurface *l) { if (!l) return false; fadeout_layer_animation_next_tick(l); return true; } void applybounds(Client *c, struct wlr_box *bbox) { /* set minimum possible */ c->geom.width = MAX(1 + 2 * (int)c->bw, c->geom.width); c->geom.height = MAX(1 + 2 * (int)c->bw, c->geom.height); if (c->geom.x >= bbox->x + bbox->width) c->geom.x = bbox->x + bbox->width - c->geom.width; if (c->geom.y >= bbox->y + bbox->height) c->geom.y = bbox->y + bbox->height - c->geom.height; if (c->geom.x + c->geom.width <= bbox->x) c->geom.x = bbox->x; if (c->geom.y + c->geom.height <= bbox->y) c->geom.y = bbox->y; } /*清除全屏标志,还原全屏时清0的border*/ void clear_fullscreen_flag(Client *c) { if (c->isfullscreen || c->ismaxmizescreen) { c->isfullscreen = 0; c->isfloating = 0; c->ismaxmizescreen = 0; c->bw = c->isnoborder ? 0 : borderpx; setfullscreen(c, false); } } void toggleoverlay(const Arg *arg) { if (!selmon->sel || !selmon->sel->mon || selmon->sel->isfullscreen) { return; } selmon->sel->isoverlay ^= 1; if (selmon->sel->isoverlay) { wlr_scene_node_reparent(&selmon->sel->scene->node, layers[LyrOverlay]); wlr_scene_node_raise_to_top(&selmon->sel->scene->node); } else { wlr_scene_node_reparent( &selmon->sel->scene->node, layers[selmon->sel->isfloating ? LyrFloat : LyrTile]); } setborder_color(selmon->sel); } void minized(const Arg *arg) { if (selmon->sel && !selmon->sel->isminied) { set_minized(selmon->sel); } } void restore_minized(const Arg *arg) { if (selmon && selmon->sel && selmon->sel->is_in_scratchpad && selmon->sel->is_scratchpad_show) { selmon->sel->isminied = 0; selmon->sel->is_scratchpad_show = 0; selmon->sel->is_in_scratchpad = 0; selmon->sel->isnamedscratchpand = 0; setborder_color(selmon->sel); return; } Client *c; wl_list_for_each(c, &clients, link) { if (c->isminied) { show_hide_client(c); c->is_scratchpad_show = 0; c->is_in_scratchpad = 0; c->isnamedscratchpand = 0; setborder_color(c); break; } } } void show_scratchpad(Client *c) { c->is_scratchpad_show = 1; if (c->isfullscreen || c->ismaxmizescreen) { c->isfullscreen = 0; // 清除窗口全屏标志 c->ismaxmizescreen = 0; c->bw = c->isnoborder ? 0 : borderpx; } /* return if fullscreen */ if (!c->isfloating) { setfloating(c, 1); c->geom.width = c->scratchpad_geom.width ? c->scratchpad_geom.width : c->mon->w.width * scratchpad_width_ratio; c->geom.height = c->scratchpad_geom.height ? c->scratchpad_geom.height : c->mon->w.height * scratchpad_height_ratio; // 重新计算居中的坐标 c->oldgeom = c->geom = c->animainit_geom = c->animation.current = setclient_coordinate_center(c, c->geom, 0, 0); resize(c, c->geom, 0); } c->oldtags = selmon->tagset[selmon->seltags]; wl_list_remove(&c->link); // 从原来位置移除 wl_list_insert(clients.prev->next, &c->link); // 插入开头 show_hide_client(c); setborder_color(c); } pid_t getparentprocess(pid_t p) { unsigned int v = 0; FILE *f; char buf[256]; snprintf(buf, sizeof(buf) - 1, "/proc/%u/stat", (unsigned)p); if (!(f = fopen(buf, "r"))) return 0; // 检查fscanf返回值,确保成功读取了1个参数 if (fscanf(f, "%*u %*s %*c %u", &v) != 1) { fclose(f); return 0; } fclose(f); return (pid_t)v; } int isdescprocess(pid_t p, pid_t c) { while (p != c && c != 0) c = getparentprocess(c); return (int)c; } Client *termforwin(Client *w) { Client *c; if (!w->pid || w->isterm || w->noswallow) return NULL; wl_list_for_each(c, &fstack, flink) { if (c->isterm && !c->swallowing && c->pid && isdescprocess(c->pid, w->pid)) { return c; } } return NULL; } void swallow(Client *c, Client *w) { c->bw = w->bw; c->isfloating = w->isfloating; c->isurgent = w->isurgent; c->isfullscreen = w->isfullscreen; c->ismaxmizescreen = w->ismaxmizescreen; c->isminied = w->isminied; c->is_in_scratchpad = w->is_in_scratchpad; c->is_scratchpad_show = w->is_scratchpad_show; c->tags = w->tags; c->geom = w->geom; c->scroller_proportion = w->scroller_proportion; wl_list_insert(&w->link, &c->link); wl_list_insert(&w->flink, &c->flink); if (w->foreign_toplevel) remove_foreign_topleve(w); wlr_scene_node_set_enabled(&w->scene->node, false); wlr_scene_node_set_enabled(&c->scene->node, true); if (!c->foreign_toplevel && c->mon) add_foreign_toplevel(c); if (c->isminied && c->foreign_toplevel) { wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, false); wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, true); } } bool switch_scratchpad_client_state(Client *c) { if (c->is_in_scratchpad && c->is_scratchpad_show && (selmon->tagset[selmon->seltags] & c->tags) == 0) { unsigned int target = get_tags_first_tag(selmon->tagset[selmon->seltags]); tag_client(&(Arg){.ui = target}, c); return true; } else if (c->is_in_scratchpad && c->is_scratchpad_show && (selmon->tagset[selmon->seltags] & c->tags) != 0) { set_minized(c); return true; } else if (c && c->is_in_scratchpad && !c->is_scratchpad_show) { show_scratchpad(c); return true; } return false; } void toggle_render_border(const Arg *arg) { render_border = !render_border; arrange(selmon, false); } Client *get_client_by_id_or_title(const char *arg_id, const char *arg_title) { Client *target_client = NULL; const char *appid, *title; Client *c = NULL; wl_list_for_each(c, &clients, link) { if (c->mon != selmon) { continue; } if (!(appid = client_get_appid(c))) appid = broken; if (!(title = client_get_title(c))) title = broken; if (arg_id && strncmp(arg_id, "none", 4) == 0) arg_id = NULL; if (arg_title && strncmp(arg_title, "none", 4) == 0) arg_title = NULL; if ((arg_title && regex_match(arg_title, title) && !arg_id) || (arg_id && regex_match(arg_id, appid) && !arg_title) || (arg_id && regex_match(arg_id, appid) && arg_title && regex_match(arg_title, title))) { target_client = c; break; } } return target_client; } void apply_named_scratchpad(Client *target_client) { Client *c = NULL; wl_list_for_each(c, &clients, link) { if (c->mon != selmon) { continue; } if (single_scratchpad && c->is_in_scratchpad && c->is_scratchpad_show && c != target_client) { set_minized(c); } } if (!target_client->is_in_scratchpad) { set_minized(target_client); switch_scratchpad_client_state(target_client); } else switch_scratchpad_client_state(target_client); } void toggle_named_scratchpad(const Arg *arg) { Client *target_client = NULL; char *arg_id = arg->v; char *arg_title = arg->v2; target_client = get_client_by_id_or_title(arg_id, arg_title); if (!target_client && arg->v3) { Arg arg_spawn = {.v = arg->v3}; spawn(&arg_spawn); return; } target_client->isnamedscratchpand = 1; target_client->scratchpad_geom.width = arg->ui; target_client->scratchpad_geom.height = arg->ui2; apply_named_scratchpad(target_client); } void toggle_scratchpad(const Arg *arg) { Client *c; bool hit = false; Client *tmp = NULL; wl_list_for_each_safe(c, tmp, &clients, link) { if (c->mon != selmon) { continue; } if (single_scratchpad && c->isnamedscratchpand && !c->isminied) { set_minized(c); continue; } if (c->isnamedscratchpand) continue; if (hit) continue; hit = switch_scratchpad_client_state(c); } } void gpureset(struct wl_listener *listener, void *data) { struct wlr_renderer *old_drw = drw; struct wlr_allocator *old_alloc = alloc; struct Monitor *m; wlr_log(WLR_DEBUG, "gpu reset"); if (!(drw = fx_renderer_create(backend))) die("couldn't recreate renderer"); if (!(alloc = wlr_allocator_autocreate(backend, drw))) die("couldn't recreate allocator"); wl_list_remove(&gpu_reset.link); wl_signal_add(&drw->events.lost, &gpu_reset); wlr_compositor_set_renderer(compositor, drw); wl_list_for_each(m, &mons, link) { wlr_output_init_render(m->wlr_output, alloc, drw); } wlr_allocator_destroy(old_alloc); wlr_renderer_destroy(old_drw); } void handlesig(int signo) { if (signo == SIGCHLD) while (waitpid(-1, NULL, WNOHANG) > 0) ; else if (signo == SIGINT || signo == SIGTERM) quit(NULL); } void toggle_hotarea(int x_root, int y_root) { // 左下角热区坐标计算,兼容多显示屏 Arg arg = {0}; // 在刚启动的时候,selmon为NULL,但鼠标可能已经处于热区, // 必须判断避免奔溃 if (!selmon) return; if (grabc) return; unsigned hx = selmon->m.x + hotarea_size; unsigned hy = selmon->m.y + selmon->m.height - hotarea_size; if (enable_hotarea == 1 && selmon->is_in_hotarea == 0 && y_root > hy && x_root < hx && x_root >= selmon->m.x && y_root <= (selmon->m.y + selmon->m.height)) { toggleoverview(&arg); selmon->is_in_hotarea = 1; } else if (enable_hotarea == 1 && selmon->is_in_hotarea == 1 && (y_root <= hy || x_root >= hx || x_root < selmon->m.x || y_root > (selmon->m.y + selmon->m.height))) { selmon->is_in_hotarea = 0; } } struct wlr_box // 计算客户端居中坐标 setclient_coordinate_center(Client *c, struct wlr_box geom, int offsetx, int offsety) { struct wlr_box tempbox; int offset = 0; int len = 0; Monitor *m = c->mon ? c->mon : selmon; unsigned int cbw = check_hit_no_border(c) ? c->bw : 0; if (!c->no_force_center) { tempbox.x = m->w.x + (m->w.width - geom.width) / 2; tempbox.y = m->w.y + (m->w.height - geom.height) / 2; } else { tempbox.x = geom.x; tempbox.y = geom.y; } tempbox.width = geom.width; tempbox.height = geom.height; if (offsetx != 0) { len = (m->w.width - c->geom.width - 2 * m->gappoh) / 2; offset = len * (offsetx / 100.0); tempbox.x += offset; // 限制窗口在屏幕内 if (tempbox.x < m->m.x) { tempbox.x = m->m.x - cbw; } if (tempbox.x + tempbox.width > m->m.x + m->m.width) { tempbox.x = m->m.x + m->m.width - tempbox.width + cbw; } } if (offsety != 0) { len = (m->w.height - c->geom.height - 2 * m->gappov) / 2; offset = len * (offsety / 100.0); tempbox.y += offset; // 限制窗口在屏幕内 if (tempbox.y < m->m.y) { tempbox.y = m->m.y - cbw; } if (tempbox.y + tempbox.height > m->m.y + m->m.height) { tempbox.y = m->m.y + m->m.height - tempbox.height + cbw; } } return tempbox; } /* function implementations */ int // 0.5 custom applyrulesgeom(Client *c) { /* rule matching */ const char *appid, *title; ConfigWinRule *r; int hit = 0; int ji; if (!(appid = client_get_appid(c))) appid = broken; if (!(title = client_get_title(c))) title = broken; for (ji = 0; ji < config.window_rules_count; ji++) { if (config.window_rules_count < 1) break; r = &config.window_rules[ji]; if ((regex_match(r->title, title) && !r->id) || (r->id && regex_match(r->id, appid) && !r->title) || (r->id && regex_match(r->id, appid) && r->title && regex_match(r->title, title))) { c->geom.width = r->width > 0 ? r->width : c->geom.width; c->geom.height = r->height > 0 ? r->height : c->geom.height; // 重新计算居中的坐标 if (r->offsetx != 0 || r->offsety != 0 || r->width > 0 || r->height > 0) c->geom = setclient_coordinate_center(c, c->geom, r->offsetx, r->offsety); hit = r->height > 0 || r->width > 0 || r->offsetx != 0 || r->offsety != 0 ? 1 : 0; } } return hit; } void // 17 applyrules(Client *c) { /* rule matching */ const char *appid, *title; unsigned int i, newtags = 0; int ji; const ConfigWinRule *r; Monitor *mon = selmon, *m; bool hit_rule_pos = false; c->isfloating = client_is_float_type(c); if (!(appid = client_get_appid(c))) appid = broken; if (!(title = client_get_title(c))) title = broken; c->pid = client_get_pid(c); for (ji = 0; ji < config.window_rules_count; ji++) { if (config.window_rules_count < 1) break; r = &config.window_rules[ji]; if ((r->title && regex_match(r->title, title) && !r->id) || (r->id && regex_match(r->id, appid) && !r->title) || (r->id && regex_match(r->id, appid) && r->title && regex_match(r->title, title))) { c->isterm = r->isterm >= 0 ? r->isterm : c->isterm; c->noswallow = r->noswallow >= 0 ? r->noswallow : c->noswallow; c->nofadein = r->nofadein >= 0 ? r->nofadein : c->nofadein; c->nofadeout = r->nofadeout >= 0 ? r->nofadeout : c->nofadeout; c->no_force_center = r->no_force_center >= 0 ? r->no_force_center : c->no_force_center; c->scratchpad_geom.width = r->scratchpad_width > 0 ? r->scratchpad_width : c->scratchpad_geom.width; c->scratchpad_geom.height = r->scratchpad_height > 0 ? r->scratchpad_height : c->scratchpad_geom.height; c->isfloating = r->isfloating >= 0 ? r->isfloating : c->isfloating; c->isfullscreen = r->isfullscreen >= 0 ? r->isfullscreen : c->isfullscreen; c->animation_type_open = r->animation_type_open == NULL ? c->animation_type_open : r->animation_type_open; c->animation_type_close = r->animation_type_close == NULL ? c->animation_type_close : r->animation_type_close; c->scroller_proportion = r->scroller_proportion > 0 ? r->scroller_proportion : c->scroller_proportion; c->isnoborder = r->isnoborder >= 0 ? r->isnoborder : c->isnoborder; c->isopensilent = r->isopensilent >= 0 ? r->isopensilent : c->isopensilent; c->isopenscratchpad = r->isopenscratchpad >= 0 ? r->isopenscratchpad : c->isopenscratchpad; c->isglobal = r->isglobal >= 0 ? r->isglobal : c->isglobal; c->isoverlay = r->isoverlay >= 0 ? r->isoverlay : c->isoverlay; c->isunglobal = r->isunglobal >= 0 ? r->isunglobal : c->isunglobal; c->focused_opacity = r->focused_opacity > 0.0f ? r->focused_opacity : c->focused_opacity; c->unfocused_opacity = r->unfocused_opacity > 0.0f ? r->unfocused_opacity : c->unfocused_opacity; newtags = r->tags > 0 ? r->tags | newtags : newtags; i = 0; wl_list_for_each(m, &mons, link) if (r->monitor == i++) mon = m; if (c->isopenscratchpad) c->isfloating = 1; if (c->isopenscratchpad == 2) c->isnamedscratchpand = 1; if (c->isfloating) { c->geom.width = r->width > 0 ? r->width : c->geom.width; c->geom.height = r->height > 0 ? r->height : c->geom.height; // 重新计算居中的坐标 if (r->offsetx != 0 || r->offsety != 0 || r->width > 0 || r->height > 0) { hit_rule_pos = true; c->oldgeom = c->geom = setclient_coordinate_center( c, c->geom, r->offsetx, r->offsety); } } } } // if no geom rule hit, use the center pos and record the hit size if (!hit_rule_pos && (!client_is_x11(c) || !client_should_ignore_focus(c))) { c->oldgeom = c->geom = setclient_coordinate_center(c, c->geom, 0, 0); } if (!client_surface(c)->mapped) return; if (!c->noswallow && !c->isfloating && !client_is_float_type(c) && !c->surface.xdg->initial_commit) { Client *p = termforwin(c); if (p) { c->swallowedby = p; p->swallowing = c; wl_list_remove(&c->link); wl_list_remove(&c->flink); swallow(c, p); wl_list_remove(&p->link); wl_list_remove(&p->flink); mon = p->mon; newtags = p->tags; } } Client *fc; // 如果当前的tag中有新创建的非悬浮窗口,就让当前tag中的全屏窗口退出全屏参与平铺 wl_list_for_each(fc, &clients, link) if (fc && fc != c && c->tags & fc->tags && ISFULLSCREEN(fc) && !c->isfloating) { clear_fullscreen_flag(fc); arrange(c->mon, false); } int fullscreen_state_backup = c->isfullscreen; setmon(c, mon, newtags, !c->isopensilent); if (!c->isopensilent && selmon && !(c->tags & (1 << (selmon->pertag->curtag - 1)))) { c->animation.from_rule = true; view(&(Arg){.ui = c->tags}, true); } setfullscreen(c, fullscreen_state_backup); if (c->isopenscratchpad) { apply_named_scratchpad(c); } if (c->isoverlay) { wlr_scene_node_reparent(&selmon->sel->scene->node, layers[LyrOverlay]); wlr_scene_node_raise_to_top(&selmon->sel->scene->node); } setborder_color(c); } bool is_scroller_layout(Monitor *m) { if (strcmp(m->pertag->ltidxs[m->pertag->curtag]->name, "scroller") == 0) return true; if (strcmp(m->pertag->ltidxs[m->pertag->curtag]->name, "vertical_scroller") == 0) return true; return false; } void // 17 arrange(Monitor *m, bool want_animation) { Client *c; if (!m) return; if (!m->wlr_output->enabled) return; m->visible_clients = 0; wl_list_for_each(c, &clients, link) { if (c->iskilling) continue; if (c->mon == m && (c->isglobal || c->isunglobal)) { c->tags = m->tagset[m->seltags]; if (selmon->sel == NULL) focusclient(c, 0); } if (c->mon == m) { if (VISIBLEON(c, m)) { if (!client_is_unmanaged(c) && !client_should_ignore_focus(c)) { m->visible_clients++; } if (!c->is_clip_to_hide || !ISTILED(c) || !is_scroller_layout(c->mon)) { c->is_clip_to_hide = false; wlr_scene_node_set_enabled(&c->scene->node, true); } client_set_suspended(c, false); if (!c->animation.from_rule && want_animation && m->pertag->prevtag != 0 && m->pertag->curtag != 0 && animations) { c->animation.tagining = true; if (m->pertag->curtag > m->pertag->prevtag) { if (c->animation.running) { c->animainit_geom.x = c->animation.current.x; c->animainit_geom.y = c->animation.current.y; } else { c->animainit_geom.x = tag_animation_direction == VERTICAL ? c->animation.current.x : c->mon->m.x + c->mon->m.width; c->animainit_geom.y = tag_animation_direction == VERTICAL ? c->mon->m.y + c->mon->m.height : c->animation.current.y; } } else { if (c->animation.running) { c->animainit_geom.x = c->animation.current.x; c->animainit_geom.y = c->animation.current.y; } else { c->animainit_geom.x = tag_animation_direction == VERTICAL ? c->animation.current.x : m->m.x - c->geom.width; c->animainit_geom.y = tag_animation_direction == VERTICAL ? m->m.y - c->geom.height : c->animation.current.y; } } } else { c->animainit_geom.x = c->animation.current.x; c->animainit_geom.y = c->animation.current.y; } c->animation.from_rule = false; c->animation.tagouting = false; c->animation.tagouted = false; resize(c, c->geom, 0); } else { if ((c->tags & (1 << (m->pertag->prevtag - 1))) && m->pertag->prevtag != 0 && m->pertag->curtag != 0 && animations) { c->animation.tagouting = true; c->animation.tagining = false; if (m->pertag->curtag > m->pertag->prevtag) { c->pending = c->geom; c->pending.x = tag_animation_direction == VERTICAL ? c->animation.current.x : c->mon->m.x - c->geom.width; c->pending.y = tag_animation_direction == VERTICAL ? c->mon->m.y - c->geom.height : c->animation.current.y; resize(c, c->geom, 0); } else { c->pending = c->geom; c->pending.x = tag_animation_direction == VERTICAL ? c->animation.current.x : c->mon->m.x + c->mon->m.width; c->pending.y = tag_animation_direction == VERTICAL ? c->mon->m.y + c->mon->m.height : c->animation.current.y; resize(c, c->geom, 0); } } else { wlr_scene_node_set_enabled(&c->scene->node, false); client_set_suspended(c, true); } } } if (c->mon == m && c->ismaxmizescreen && !c->animation.tagouted && !c->animation.tagouting && VISIBLEON(c, m)) { reset_maxmizescreen_size(c); } } // 给全屏窗口设置背景为黑色 // 好像要跟LyrFS图层一起使用,我不用这个图层,所以注释掉 // wlr_scene_node_set_enabled(&m->fullscreen_bg->node, // (c = focustop(m)) && c->isfullscreen); if (m->isoverview) { overviewlayout.arrange(m); } else if (m && m->pertag->ltidxs[m->pertag->curtag]->arrange) { m->pertag->ltidxs[m->pertag->curtag]->arrange(m); } motionnotify(0, NULL, 0, 0, 0, 0); checkidleinhibitor(NULL); } void arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int exclusive) { LayerSurface *l; struct wlr_box full_area = m->m; wl_list_for_each(l, list, link) { struct wlr_layer_surface_v1 *layer_surface = l->layer_surface; if (exclusive != (layer_surface->current.exclusive_zone > 0) || !layer_surface->initialized) continue; wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area, usable_area); wlr_scene_node_set_position(&l->popups->node, l->scene->node.x, l->scene->node.y); } } Client *center_select(Monitor *m) { Client *c = NULL; Client *target_c = NULL; long int mini_distance = -1; int dirx, diry; long int distance; wl_list_for_each(c, &clients, link) { if (c && VISIBLEON(c, m) && client_surface(c)->mapped && !c->isfloating && !client_is_unmanaged(c)) { dirx = c->geom.x + c->geom.width / 2 - (m->w.x + m->w.width / 2); diry = c->geom.y + c->geom.height / 2 - (m->w.y + m->w.height / 2); distance = dirx * dirx + diry * diry; if (distance < mini_distance || mini_distance == -1) { mini_distance = distance; target_c = c; } } } return target_c; } void apply_window_snap(Client *c) { int snap_up = 99999, snap_down = 99999, snap_left = 99999, snap_right = 99999; int snap_up_temp = 0, snap_down_temp = 0, snap_left_temp = 0, snap_right_temp = 0; int snap_up_screen = 0, snap_down_screen = 0, snap_left_screen = 0, snap_right_screen = 0; int snap_up_mon = 0, snap_down_mon = 0, snap_left_mon = 0, snap_right_mon = 0; unsigned int cbw = !render_border || c->fake_no_border ? borderpx : 0; unsigned int tcbw; unsigned int cx, cy, cw, ch, tcx, tcy, tcw, tch; cx = c->geom.x + cbw; cy = c->geom.y + cbw; cw = c->geom.width - 2 * cbw; ch = c->geom.height - 2 * cbw; Client *tc; if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling) return; if (!c->isfloating || !enable_floating_snap) return; wl_list_for_each(tc, &clients, link) { if (tc && tc->isfloating && !tc->iskilling && client_surface(tc)->mapped && VISIBLEON(tc, c->mon)) { tcbw = !render_border || tc->fake_no_border ? borderpx : 0; tcx = tc->geom.x + tcbw; tcy = tc->geom.y + tcbw; tcw = tc->geom.width - 2 * tcbw; tch = tc->geom.height - 2 * tcbw; snap_left_temp = cx - tcx - tcw; snap_right_temp = tcx - cx - cw; snap_up_temp = cy - tcy - tch; snap_down_temp = tcy - cy - ch; if (snap_left_temp < snap_left && snap_left_temp >= 0) { snap_left = snap_left_temp; } if (snap_right_temp < snap_right && snap_right_temp >= 0) { snap_right = snap_right_temp; } if (snap_up_temp < snap_up && snap_up_temp >= 0) { snap_up = snap_up_temp; } if (snap_down_temp < snap_down && snap_down_temp >= 0) { snap_down = snap_down_temp; } } } snap_left_mon = cx - c->mon->m.x; snap_right_mon = c->mon->m.x + c->mon->m.width - cx - cw; snap_up_mon = cy - c->mon->m.y; snap_down_mon = c->mon->m.y + c->mon->m.height - cy - ch; if (snap_up_mon >= 0 && snap_up_mon < snap_up) snap_up = snap_up_mon; if (snap_down_mon >= 0 && snap_down_mon < snap_down) snap_down = snap_down_mon; if (snap_left_mon >= 0 && snap_left_mon < snap_left) snap_left = snap_left_mon; if (snap_right_mon >= 0 && snap_right_mon < snap_right) snap_right = snap_right_mon; snap_left_screen = cx - c->mon->w.x; snap_right_screen = c->mon->w.x + c->mon->w.width - cx - cw; snap_up_screen = cy - c->mon->w.y; snap_down_screen = c->mon->w.y + c->mon->w.height - cy - ch; if (snap_up_screen >= 0 && snap_up_screen < snap_up) snap_up = snap_up_screen; if (snap_down_screen >= 0 && snap_down_screen < snap_down) snap_down = snap_down_screen; if (snap_left_screen >= 0 && snap_left_screen < snap_left) snap_left = snap_left_screen; if (snap_right_screen >= 0 && snap_right_screen < snap_right) snap_right = snap_right_screen; if (snap_left < snap_right && snap_left < snap_distance) { c->geom.x = c->geom.x - snap_left; } if (snap_right <= snap_left && snap_right < snap_distance) { c->geom.x = c->geom.x + snap_right; } if (snap_up < snap_down && snap_up < snap_distance) { c->geom.y = c->geom.y - snap_up; } if (snap_down <= snap_up && snap_down < snap_distance) { c->geom.y = c->geom.y + snap_down; } c->oldgeom = c->geom; resize(c, c->geom, 0); } Client *find_client_by_direction(Client *tc, const Arg *arg, bool findfloating, bool align) { Client *c; Client **tempClients = NULL; // 初始化为 NULL int last = -1; // 第一次遍历,计算客户端数量 wl_list_for_each(c, &clients, link) { if (c && (findfloating || !c->isfloating) && !c->isunglobal && (focus_cross_monitor || c->mon == selmon) && (c->tags & c->mon->tagset[c->mon->seltags])) { last++; } } if (last < 0) { return NULL; // 没有符合条件的客户端 } // 动态分配内存 tempClients = malloc((last + 1) * sizeof(Client *)); if (!tempClients) { // 处理内存分配失败的情况 return NULL; } // 第二次遍历,填充 tempClients last = -1; wl_list_for_each(c, &clients, link) { if (c && (findfloating || !c->isfloating) && !c->isunglobal && (focus_cross_monitor || c->mon == selmon) && (c->tags & c->mon->tagset[c->mon->seltags])) { last++; tempClients[last] = c; } } int sel_x = tc->geom.x; int sel_y = tc->geom.y; long long int distance = LLONG_MAX; Client *tempFocusClients = NULL; switch (arg->i) { case UP: for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.y < sel_y && tempClients[_i]->geom.x == sel_x) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } if (!tempFocusClients && !align) { for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.y < sel_y) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } } break; case DOWN: for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.y > sel_y && tempClients[_i]->geom.x == sel_x) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } if (!tempFocusClients && !align) { for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.y > sel_y) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } } break; case LEFT: for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.x < sel_x && tempClients[_i]->geom.y == sel_y) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } if (!tempFocusClients && !align) { for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.x < sel_x) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } } break; case RIGHT: for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.x > sel_x && tempClients[_i]->geom.y == sel_y) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } if (!tempFocusClients && !align) { for (int _i = 0; _i <= last; _i++) { if (tempClients[_i]->geom.x > sel_x) { int dis_x = tempClients[_i]->geom.x - sel_x; int dis_y = tempClients[_i]->geom.y - sel_y; long long int tmp_distance = dis_x * dis_x + dis_y * dis_y; // 计算距离 if (tmp_distance < distance) { distance = tmp_distance; tempFocusClients = tempClients[_i]; } } } } break; } free(tempClients); // 释放内存 return tempFocusClients; } Client *direction_select(const Arg *arg) { Client *tc = selmon->sel; if (!tc) return NULL; if (tc && (tc->isfullscreen || tc->ismaxmizescreen)) { // 不支持全屏窗口的焦点切换 return NULL; } return find_client_by_direction(tc, arg, true, false); } void focusdir(const Arg *arg) { Client *c; c = direction_select(arg); if (c) { focusclient(c, 1); if (warpcursor) warp_cursor(c); } else { if (config.focus_cross_tag) { if (arg->i == LEFT || arg->i == UP) viewtoleft_have_client(NULL); if (arg->i == RIGHT || arg->i == DOWN) viewtoright_have_client(NULL); } } } void arrangelayers(Monitor *m) { int i; struct wlr_box usable_area = m->m; LayerSurface *l; unsigned int layers_above_shell[] = { ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, ZWLR_LAYER_SHELL_V1_LAYER_TOP, }; if (!m->wlr_output->enabled) return; /* Arrange exclusive surfaces from top->bottom */ for (i = 3; i >= 0; i--) arrangelayer(m, &m->layers[i], &usable_area, 1); if (!wlr_box_equal(&usable_area, &m->w)) { m->w = usable_area; arrange(m, false); } /* Arrange non-exlusive surfaces from top->bottom */ for (i = 3; i >= 0; i--) arrangelayer(m, &m->layers[i], &usable_area, 0); /* Find topmost keyboard interactive layer, if such a layer exists */ for (i = 0; i < (int)LENGTH(layers_above_shell); i++) { wl_list_for_each_reverse(l, &m->layers[layers_above_shell[i]], link) { if (locked || l->layer_surface->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE || !l->mapped || l == exclusive_focus) continue; /* Deactivate the focused client. */ focusclient(NULL, 0); exclusive_focus = l; client_notify_enter(l->layer_surface->surface, wlr_seat_get_keyboard(seat)); return; } } } char *get_autostart_path(char *autostart_path, unsigned int buf_size) { const char *maomaoconfig = getenv("MAOMAOCONFIG"); if (maomaoconfig && maomaoconfig[0] != '\0') { snprintf(autostart_path, buf_size, "%s/autostart.sh", maomaoconfig); } else { const char *homedir = getenv("HOME"); if (!homedir) { fprintf(stderr, "Error: HOME environment variable not set.\n"); return NULL; } snprintf(autostart_path, buf_size, "%s/.config/maomao/autostart.sh", homedir); } return autostart_path; } void // 鼠标滚轮事件 axisnotify(struct wl_listener *listener, void *data) { /* This event is forwarded by the cursor when a pointer emits an axis event, * for example when you move the scroll wheel. */ struct wlr_pointer_axis_event *event = data; struct wlr_keyboard *keyboard; unsigned int mods; AxisBinding *a; int ji; unsigned int adir; // IDLE_NOTIFY_ACTIVITY; handlecursoractivity(); wlr_idle_notifier_v1_notify_activity(idle_notifier, seat); keyboard = wlr_seat_get_keyboard(seat); // 获取当前按键的mask,比如alt+super或者alt+ctrl mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; if (event->orientation == WL_POINTER_AXIS_VERTICAL_SCROLL) adir = event->delta > 0 ? AxisDown : AxisUp; else adir = event->delta > 0 ? AxisRight : AxisLeft; for (ji = 0; ji < config.axis_bindings_count; ji++) { if (config.axis_bindings_count < 1) break; a = &config.axis_bindings[ji]; if (CLEANMASK(mods) == CLEANMASK(a->mod) && // 按键一致 adir == a->dir && a->func) { // 滚轮方向判断一致且处理函数存在 if (event->time_msec - axis_apply_time > axis_bind_apply_timeout || axis_apply_dir * event->delta < 0) { a->func(&a->arg); axis_apply_time = event->time_msec; axis_apply_dir = event->delta > 0 ? 1 : -1; return; // 如果成功匹配就不把这个滚轮事件传送给客户端了 } else { axis_apply_dir = event->delta > 0 ? 1 : -1; axis_apply_time = event->time_msec; return; } } } /* TODO: allow usage of scroll whell for mousebindings, it can be * implemented checking the event's orientation and the delta of the event */ /* Notify the client with pointer focus of the axis event. */ wlr_seat_pointer_notify_axis(seat, // 滚轮事件发送给客户端也就是窗口 event->time_msec, event->orientation, event->delta, event->delta_discrete, event->source, event->relative_direction); } int ongesture(struct wlr_pointer_swipe_end_event *event) { struct wlr_keyboard *keyboard; unsigned int mods; const GestureBinding *g; unsigned int motion; unsigned int adx = (int)round(fabs(swipe_dx)); unsigned int ady = (int)round(fabs(swipe_dy)); int handled = 0; int ji; if (event->cancelled) { return handled; } // Require absolute distance movement beyond a small thresh-hold if (adx * adx + ady * ady < swipe_min_threshold * swipe_min_threshold) { return handled; } if (adx > ady) { motion = swipe_dx < 0 ? SWIPE_LEFT : SWIPE_RIGHT; } else { motion = swipe_dy < 0 ? SWIPE_UP : SWIPE_DOWN; } keyboard = wlr_seat_get_keyboard(seat); mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; for (ji = 0; ji < config.gesture_bindings_count; ji++) { if (config.gesture_bindings_count < 1) break; g = &config.gesture_bindings[ji]; if (CLEANMASK(mods) == CLEANMASK(g->mod) && swipe_fingers == g->fingers_count && motion == g->motion && g->func) { g->func(&g->arg); handled = 1; } } return handled; } void swipe_begin(struct wl_listener *listener, void *data) { struct wlr_pointer_swipe_begin_event *event = data; // Forward swipe begin event to client wlr_pointer_gestures_v1_send_swipe_begin(pointer_gestures, seat, event->time_msec, event->fingers); } void swipe_update(struct wl_listener *listener, void *data) { struct wlr_pointer_swipe_update_event *event = data; swipe_fingers = event->fingers; // Accumulate swipe distance swipe_dx += event->dx; swipe_dy += event->dy; // Forward swipe update event to client wlr_pointer_gestures_v1_send_swipe_update( pointer_gestures, seat, event->time_msec, event->dx, event->dy); } void swipe_end(struct wl_listener *listener, void *data) { struct wlr_pointer_swipe_end_event *event = data; ongesture(event); swipe_dx = 0; swipe_dy = 0; // Forward swipe end event to client wlr_pointer_gestures_v1_send_swipe_end(pointer_gestures, seat, event->time_msec, event->cancelled); } void pinch_begin(struct wl_listener *listener, void *data) { struct wlr_pointer_pinch_begin_event *event = data; // Forward pinch begin event to client wlr_pointer_gestures_v1_send_pinch_begin(pointer_gestures, seat, event->time_msec, event->fingers); } void pinch_update(struct wl_listener *listener, void *data) { struct wlr_pointer_pinch_update_event *event = data; // Forward pinch update event to client wlr_pointer_gestures_v1_send_pinch_update( pointer_gestures, seat, event->time_msec, event->dx, event->dy, event->scale, event->rotation); } void pinch_end(struct wl_listener *listener, void *data) { struct wlr_pointer_pinch_end_event *event = data; // Forward pinch end event to client wlr_pointer_gestures_v1_send_pinch_end(pointer_gestures, seat, event->time_msec, event->cancelled); } void hold_begin(struct wl_listener *listener, void *data) { struct wlr_pointer_hold_begin_event *event = data; // Forward hold begin event to client wlr_pointer_gestures_v1_send_hold_begin(pointer_gestures, seat, event->time_msec, event->fingers); } void hold_end(struct wl_listener *listener, void *data) { struct wlr_pointer_hold_end_event *event = data; // Forward hold end event to client wlr_pointer_gestures_v1_send_hold_end(pointer_gestures, seat, event->time_msec, event->cancelled); } void place_drag_tile_client(Client *c) { Client *tc = NULL; Client *closest_client = NULL; long min_distant = LONG_MAX; long temp_distant; unsigned int x, y; wl_list_for_each(tc, &clients, link) { if (tc != c && ISTILED(tc) && VISIBLEON(tc, c->mon)) { x = tc->geom.x + tc->geom.width / 2 - cursor->x; y = tc->geom.y + tc->geom.height / 2 - cursor->y; temp_distant = x * x + y * y; if (temp_distant < min_distant) { min_distant = temp_distant; closest_client = tc; } } } if (closest_client && closest_client->link.prev != &c->link) { wl_list_remove(&c->link); c->link.next = &closest_client->link; c->link.prev = closest_client->link.prev; closest_client->link.prev->next = &c->link; closest_client->link.prev = &c->link; } else if (closest_client) { exchange_two_client(c, closest_client); } setfloating(c, 0); } void // 鼠标按键事件 buttonpress(struct wl_listener *listener, void *data) { struct wlr_pointer_button_event *event = data; struct wlr_keyboard *keyboard; unsigned int mods; Client *c; LayerSurface *l; struct wlr_surface *surface; Client *tmpc; int ji; const MouseBinding *b; struct wlr_surface *old_pointer_focus_surface = seat->pointer_state.focused_surface; handlecursoractivity(); wlr_idle_notifier_v1_notify_activity(idle_notifier, seat); switch (event->state) { case WL_POINTER_BUTTON_STATE_PRESSED: cursor_mode = CurPressed; selmon = xytomon(cursor->x, cursor->y); if (locked) break; xytonode(cursor->x, cursor->y, &surface, NULL, NULL, NULL, NULL); if (toplevel_from_wlr_surface(surface, &c, &l) >= 0) { if (c && (!client_is_unmanaged(c) || client_wants_focus(c))) focusclient(c, 1); if (surface != old_pointer_focus_surface) { wlr_seat_pointer_notify_clear_focus(seat); motionnotify(0, NULL, 0, 0, 0, 0); } // 聚焦按需要交互焦点的layer,但注意不能抢占独占焦点的layer if (l && !exclusive_focus && l->layer_surface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) { focusclient(NULL, 0); client_notify_enter(l->layer_surface->surface, wlr_seat_get_keyboard(seat)); } } keyboard = wlr_seat_get_keyboard(seat); mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; for (ji = 0; ji < config.mouse_bindings_count; ji++) { if (config.mouse_bindings_count < 1) break; b = &config.mouse_bindings[ji]; if (CLEANMASK(mods) == CLEANMASK(b->mod) && event->button == b->button && b->func && (selmon->isoverview == 1 || b->button == BTN_MIDDLE) && c) { b->func(&b->arg); return; } else if (CLEANMASK(mods) == CLEANMASK(b->mod) && event->button == b->button && b->func && CLEANMASK(b->mod) != 0) { b->func(&b->arg); return; } } break; case WL_POINTER_BUTTON_STATE_RELEASED: /* If you released any buttons, we exit interactive move/resize mode. */ if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) { cursor_mode = CurNormal; /* Clear the pointer focus, this way if the cursor is over a surface * we will send an enter event after which the client will provide * us a cursor surface */ wlr_seat_pointer_clear_focus(seat); motionnotify(0, NULL, 0, 0, 0, 0); /* Drop the window off on its new monitor */ if (grabc == selmon->sel) { selmon->sel = NULL; } selmon = xytomon(cursor->x, cursor->y); client_update_oldmonname_record(grabc, selmon); setmon(grabc, selmon, 0, true); reset_foreign_tolevel(grabc); selmon->prevsel = selmon->sel; selmon->sel = grabc; tmpc = grabc; grabc = NULL; if (tmpc->drag_to_tile && drag_tile_to_tile) { place_drag_tile_client(tmpc); } else { apply_window_snap(tmpc); } tmpc->drag_to_tile = false; return; } else { cursor_mode = CurNormal; } break; } /* If the event wasn't handled by the compositor, notify the client with * pointer focus that a button press has occurred */ wlr_seat_pointer_notify_button(seat, event->time_msec, event->button, event->state); } void chvt(const Arg *arg) { wlr_session_change_vt(session, arg->ui); } void checkidleinhibitor(struct wlr_surface *exclude) { int inhibited = 0, unused_lx, unused_ly; struct wlr_idle_inhibitor_v1 *inhibitor; wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) { struct wlr_surface *surface = wlr_surface_get_root_surface(inhibitor->surface); struct wlr_scene_tree *tree = surface->data; if (exclude != surface && (inhibit_regardless_of_visibility || (!tree || wlr_scene_node_coords(&tree->node, &unused_lx, &unused_ly)))) { inhibited = 1; break; } } wlr_idle_notifier_v1_set_inhibited(idle_notifier, inhibited); } void setcursorshape(struct wl_listener *listener, void *data) { struct wlr_cursor_shape_manager_v1_request_set_shape_event *event = data; if (cursor_mode != CurNormal && cursor_mode != CurPressed) return; /* This can be sent by any client, so we check to make sure this one is * actually has pointer focus first. If so, we can tell the cursor to * use the provided cursor shape. */ if (event->seat_client == seat->pointer_state.focused_client) { last_cursor.shape = event->shape; last_cursor.surface = NULL; if (!cursor_hidden) wlr_cursor_set_xcursor(cursor, cursor_mgr, wlr_cursor_shape_v1_name(event->shape)); } } void cleanuplisteners(void) { wl_list_remove(&cursor_axis.link); wl_list_remove(&cursor_button.link); wl_list_remove(&cursor_frame.link); wl_list_remove(&cursor_motion.link); wl_list_remove(&cursor_motion_absolute.link); wl_list_remove(&gpu_reset.link); wl_list_remove(&new_idle_inhibitor.link); wl_list_remove(&layout_change.link); wl_list_remove(&new_input_device.link); wl_list_remove(&new_virtual_keyboard.link); wl_list_remove(&new_virtual_pointer.link); wl_list_remove(&new_pointer_constraint.link); wl_list_remove(&new_output.link); wl_list_remove(&new_xdg_toplevel.link); wl_list_remove(&new_xdg_decoration.link); wl_list_remove(&new_xdg_popup.link); wl_list_remove(&new_layer_surface.link); wl_list_remove(&output_mgr_apply.link); wl_list_remove(&output_mgr_test.link); wl_list_remove(&output_power_mgr_set_mode.link); wl_list_remove(&request_activate.link); wl_list_remove(&request_cursor.link); wl_list_remove(&request_set_psel.link); wl_list_remove(&request_set_sel.link); wl_list_remove(&request_set_cursor_shape.link); wl_list_remove(&request_start_drag.link); wl_list_remove(&start_drag.link); wl_list_remove(&new_session_lock.link); #ifdef XWAYLAND wl_list_remove(&new_xwayland_surface.link); wl_list_remove(&xwayland_ready.link); #endif } void cleanup(void) { cleanuplisteners(); #ifdef XWAYLAND wlr_xwayland_destroy(xwayland); xwayland = NULL; #endif wl_display_destroy_clients(dpy); if (child_pid > 0) { kill(-child_pid, SIGTERM); waitpid(child_pid, NULL, 0); } wlr_xcursor_manager_destroy(cursor_mgr); destroykeyboardgroup(&kb_group->destroy, NULL); dwl_im_relay_finish(dwl_input_method_relay); /* If it's not destroyed manually it will cause a use-after-free of * wlr_seat. Destroy it until it's fixed in the wlroots side */ wlr_backend_destroy(backend); wl_display_destroy(dpy); /* Destroy after the wayland display (when the monitors are already destroyed) to avoid destroying them with an invalid scene output. */ wlr_scene_node_destroy(&scene->tree.node); } void // 17 cleanupkeyboard(struct wl_listener *listener, void *data) { Keyboard *kb = wl_container_of(listener, kb, destroy); wl_event_source_remove(kb->key_repeat_source); wl_list_remove(&kb->link); wl_list_remove(&kb->modifiers.link); wl_list_remove(&kb->key.link); wl_list_remove(&kb->destroy.link); free(kb); } void cleanupmon(struct wl_listener *listener, void *data) { Monitor *m = wl_container_of(listener, m, destroy); LayerSurface *l, *tmp; unsigned int i; /* m->layers[i] are intentionally not unlinked */ for (i = 0; i < LENGTH(m->layers); i++) { wl_list_for_each_safe(l, tmp, &m->layers[i], link) wlr_layer_surface_v1_destroy(l->layer_surface); } wl_list_remove(&m->destroy.link); wl_list_remove(&m->frame.link); wl_list_remove(&m->link); wl_list_remove(&m->request_state.link); if (m->lock_surface) destroylocksurface(&m->destroy_lock_surface, NULL); m->wlr_output->data = NULL; wlr_output_layout_remove(output_layout, m->wlr_output); wlr_scene_output_destroy(m->scene_output); closemon(m); if (m->blur) { wlr_scene_node_destroy(&m->blur->node); m->blur = NULL; } // wlr_scene_node_destroy(&m->fullscreen_bg->node); free(m); } void closemon(Monitor *m) { /* update selmon if needed and * move closed monitor's clients to the focused one */ Client *c; int i = 0, nmons = wl_list_length(&mons); if (!nmons) { selmon = NULL; } else if (m == selmon) { do /* don't switch to disabled mons */ selmon = wl_container_of(mons.next, selmon, link); while (!selmon->wlr_output->enabled && i++ < nmons); if (!selmon->wlr_output->enabled) selmon = NULL; } wl_list_for_each(c, &clients, link) { if (c->mon == m) { if (selmon == NULL) { remove_foreign_topleve(c); c->mon = NULL; } else { client_change_mon(c, selmon); } client_update_oldmonname_record(c, m); } } if (selmon) { focusclient(focustop(selmon), 1); printstatus(); } } static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) { struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(buffer); if (!scene_surface) { return; } wlr_scene_buffer_set_backdrop_blur(buffer, true); wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); if (blur_optimized) { wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); } else { wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); } } void get_layer_target_geometry(LayerSurface *l, struct wlr_box *target_box) { if (!l || !l->mapped) return; const struct wlr_layer_surface_v1_state *state = &l->layer_surface->current; // 限制区域 // waybar一般都是大于0,表示要占用多少区域,所以计算位置也要用全部区域作为基准 // 如果是-1可能表示独占所有可用空间 // 如果是0,应该是表示使用exclusive_zone外的可用区域 struct wlr_box bounds; if (state->exclusive_zone > 0 || state->exclusive_zone == -1) bounds = l->mon->m; else bounds = l->mon->w; // 初始化几何位置 struct wlr_box box = {.width = state->desired_width, .height = state->desired_height}; // 水平方向定位 const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; if (box.width == 0) { box.x = bounds.x; } else if ((state->anchor & both_horiz) == both_horiz) { box.x = bounds.x + ((bounds.width - box.width) / 2); } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) { box.x = bounds.x; } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) { box.x = bounds.x + (bounds.width - box.width); } else { box.x = bounds.x + ((bounds.width - box.width) / 2); } // 垂直方向定位 const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; if (box.height == 0) { box.y = bounds.y; } else if ((state->anchor & both_vert) == both_vert) { box.y = bounds.y + ((bounds.height - box.height) / 2); } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) { box.y = bounds.y; } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) { box.y = bounds.y + (bounds.height - box.height); } else { box.y = bounds.y + ((bounds.height - box.height) / 2); } // 应用边距 if (box.width == 0) { box.x += state->margin.left; box.width = bounds.width - (state->margin.left + state->margin.right); } else { if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) { box.x += state->margin.left; } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) { box.x -= state->margin.right; } } if (box.height == 0) { box.y += state->margin.top; box.height = bounds.height - (state->margin.top + state->margin.bottom); } else { if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) { box.y += state->margin.top; } else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) { box.y -= state->margin.bottom; } } target_box->x = box.x; target_box->y = box.y; target_box->width = box.width; target_box->height = box.height; } void maplayersurfacenotify(struct wl_listener *listener, void *data) { LayerSurface *l = wl_container_of(listener, l, map); struct wlr_layer_surface_v1 *layer_surface = l->layer_surface; int ji; l->mapped = 1; if (!l->mon) return; strncpy(l->mon->last_surface_ws_name, layer_surface->namespace, sizeof(l->mon->last_surface_ws_name) - 1); // 最多拷贝255个字符 l->mon->last_surface_ws_name[sizeof(l->mon->last_surface_ws_name) - 1] = '\0'; // 确保字符串以null结尾 // 初始化几何位置 get_layer_target_geometry(l, &l->geom); l->noanim = 0; l->dirty = false; l->noblur = 0; l->shadow = NULL; l->need_output_flush = true; // 应用layer规则 for (ji = 0; ji < config.layer_rules_count; ji++) { if (config.layer_rules_count < 1) break; if (strcmp(config.layer_rules[ji].layer_name, l->layer_surface->namespace) == 0) { if (config.layer_rules[ji].noblur > 0) { l->noblur = 1; } if (config.layer_rules[ji].noanim > 0) { l->noanim = 1; } if (config.layer_rules[ji].noshadow > 0) { l->noshadow = 1; } } } // 初始化阴影 if (layer_surface->current.exclusive_zone == 0 && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius, shadows_blur, shadowscolor); wlr_scene_node_lower_to_bottom(&l->shadow->node); wlr_scene_node_set_enabled(&l->shadow->node, true); } // 初始化动画 if (animations && layer_animations && !l->noanim) { l->animation.action = OPEN; layer_set_pending_state(l); } // 刷新布局,让窗口能感应到exclude_zone变化以及设置独占表面 arrangelayers(l->mon); // 按需交互layer需要像正常窗口一样抢占非独占layer的焦点 if (!exclusive_focus && l->layer_surface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) { focusclient(NULL, 0); client_notify_enter(l->layer_surface->surface, wlr_seat_get_keyboard(seat)); } } void commitlayersurfacenotify(struct wl_listener *listener, void *data) { LayerSurface *l = wl_container_of(listener, l, surface_commit); struct wlr_layer_surface_v1 *layer_surface = l->layer_surface; struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->current.layer]]; struct wlr_layer_surface_v1_state old_state; struct wlr_box box; if (l->layer_surface->initial_commit) { client_set_scale(layer_surface->surface, l->mon->wlr_output->scale); /* Temporarily set the layer's current state to pending * so that we can easily arrange it */ old_state = l->layer_surface->current; l->layer_surface->current = l->layer_surface->pending; arrangelayers(l->mon); l->layer_surface->current = old_state; return; } get_layer_target_geometry(l, &box); if (animations && layer_animations && !l->noanim && l->mapped && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND && !wlr_box_equal(&box, &l->geom)) { l->geom.x = box.x; l->geom.y = box.y; l->geom.width = box.width; l->geom.height = box.height; l->animation.action = MOVE; l->need_output_flush = true; layer_set_pending_state(l); } if (blur && blur_layer) { // 设置非背景layer模糊 if (!l->noblur && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { wlr_scene_node_for_each_buffer(&l->scene->node, iter_layer_scene_buffers, l); } } if (blur) { // 如果背景层发生变化,标记优化的模糊背景缓存需要更新 if (layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { if (l->mon) { wlr_scene_optimized_blur_mark_dirty(l->mon->blur); } } } if (layer_surface == exclusive_focus && layer_surface->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) exclusive_focus = NULL; if (layer_surface->current.committed == 0 && l->mapped == layer_surface->surface->mapped) return; l->mapped = layer_surface->surface->mapped; if (scene_layer != l->scene->node.parent) { wlr_scene_node_reparent(&l->scene->node, scene_layer); wl_list_remove(&l->link); wl_list_insert(&l->mon->layers[layer_surface->current.layer], &l->link); wlr_scene_node_reparent( &l->popups->node, (layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer)); } arrangelayers(l->mon); } void layer_set_pending_state(LayerSurface *l) { if (!l || !l->mapped) return; l->pending = l->geom; if (l->animation.action == OPEN) set_layer_open_animaiton(l, l->geom); else l->animainit_geom = l->animation.current; // 判断是否需要动画 if (!animations || !layer_animations || l->noanim || l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) { l->animation.should_animate = false; } else { l->animation.should_animate = true; } l->animation.duration = animation_duration_open; l->animation.action = OPEN; // 开始动画 layer_commit(l); l->dirty = true; } void client_set_pending_state(Client *c) { // 判断是否需要动画 if (!animations) { c->animation.should_animate = false; } else if (animations && c->animation.tagining) { c->animation.should_animate = true; } else if (!animations || c == grabc || (!c->is_open_animation && wlr_box_equal(&c->current, &c->pending))) { c->animation.should_animate = false; } else { c->animation.should_animate = true; } // 开始动画 client_commit(c); c->dirty = true; } double output_frame_duration_ms() { int32_t refresh_total = 0; Monitor *m; wl_list_for_each(m, &mons, link) { if (!m->wlr_output->enabled) { continue; } refresh_total += m->wlr_output->refresh; } return 1000000.0 / refresh_total; } void layer_commit(LayerSurface *l) { if (!l || !l->mapped) return; l->current = l->pending; // 设置动画的结束位置 if (l->animation.should_animate) { if (!l->animation.running) { l->animation.current = l->animainit_geom; } l->animation.initial = l->animainit_geom; // 设置动画速度 l->animation.passed_frames = 0; l->animation.total_frames = l->animation.duration / output_frame_duration_ms(); // 标记动画开始 l->animation.running = true; l->animation.should_animate = false; } // 请求刷新屏幕 wlr_output_schedule_frame(l->mon->wlr_output); } void client_commit(Client *c) { c->current = c->pending; // 设置动画的结束位置 if (c->animation.should_animate) { if (!c->animation.running) { c->animation.current = c->animainit_geom; } c->animation.initial = c->animainit_geom; // 设置动画速度 c->animation.passed_frames = 0; c->animation.total_frames = c->animation.duration / output_frame_duration_ms(); // 标记动画开始 c->animation.running = true; c->animation.should_animate = false; } // 请求刷新屏幕 wlr_output_schedule_frame(c->mon->wlr_output); } void commitnotify(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, commit); if (!c->surface.xdg->initialized) return; if (c->surface.xdg->initial_commit) { // xdg client will first enter this before mapnotify applyrules(c); if (c->mon) { client_set_scale(client_surface(c), c->mon->wlr_output->scale); } setmon(c, NULL, 0, true); /* Make sure to reapply rules in mapnotify() */ wlr_xdg_toplevel_set_wm_capabilities( c->surface.xdg->toplevel, WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN); wlr_xdg_toplevel_set_size(c->surface.xdg->toplevel, 0, 0); client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); if (c->decoration) requestdecorationmode(&c->set_decoration_mode, c->decoration); return; } if (!c || c->iskilling || c->animation.tagouting || c->animation.tagouted || c->animation.tagining) return; if (c == grabc) return; if (client_is_unmanaged(c)) return; unsigned int serial = c->surface.xdg->current.configure_serial; if (!c->dirty || serial < c->configure_serial) return; struct wlr_box geometry; client_get_geometry(c, &geometry); if (geometry.width == c->geom.width - 2 * c->bw && geometry.height == c->geom.height - 2 * c->bw) { c->dirty = false; return; } if (geometry.width == c->animation.current.width - 2 * c->bw && geometry.height == c->animation.current.height - 2 * c->bw) { return; } resize(c, c->geom, 0); } void destroydecoration(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, destroy_decoration); wl_list_remove(&c->destroy_decoration.link); wl_list_remove(&c->set_decoration_mode.link); } void commitpopup(struct wl_listener *listener, void *data) { struct wlr_surface *surface = data; struct wlr_xdg_popup *popup = wlr_xdg_popup_try_from_wlr_surface(surface); LayerSurface *l = NULL; Client *c = NULL; struct wlr_box box; int type = -1; if (!popup->base->initial_commit) return; type = toplevel_from_wlr_surface(popup->base->surface, &c, &l); if (!popup->parent || type < 0) return; popup->base->surface->data = wlr_scene_xdg_surface_create(popup->parent->data, popup->base); if ((l && !l->mon) || (c && !c->mon)) { wlr_xdg_popup_destroy(popup); return; } box = type == LayerShell ? l->mon->m : c->mon->w; box.x -= (type == LayerShell ? l->scene->node.x : c->geom.x); box.y -= (type == LayerShell ? l->scene->node.y : c->geom.y); wlr_xdg_popup_unconstrain_from_box(popup, &box); wl_list_remove(&listener->link); free(listener); } void createdecoration(struct wl_listener *listener, void *data) { struct wlr_xdg_toplevel_decoration_v1 *deco = data; Client *c = deco->toplevel->base->data; c->decoration = deco; LISTEN(&deco->events.request_mode, &c->set_decoration_mode, requestdecorationmode); LISTEN(&deco->events.destroy, &c->destroy_decoration, destroydecoration); requestdecorationmode(&c->set_decoration_mode, deco); } void createidleinhibitor(struct wl_listener *listener, void *data) { struct wlr_idle_inhibitor_v1 *idle_inhibitor = data; LISTEN_STATIC(&idle_inhibitor->events.destroy, destroyidleinhibitor); checkidleinhibitor(NULL); } void createkeyboard(struct wlr_keyboard *keyboard) { /* Set the keymap to match the group keymap */ wlr_keyboard_set_keymap(keyboard, kb_group->wlr_group->keyboard.keymap); wlr_keyboard_notify_modifiers(keyboard, 0, 0, locked_mods, 0); /* Add the new keyboard to the group */ wlr_keyboard_group_add_keyboard(kb_group->wlr_group, keyboard); } KeyboardGroup *createkeyboardgroup(void) { KeyboardGroup *group = ecalloc(1, sizeof(*group)); struct xkb_context *context; struct xkb_keymap *keymap; group->wlr_group = wlr_keyboard_group_create(); group->wlr_group->data = group; /* Prepare an XKB keymap and assign it to the keyboard group. */ context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!(keymap = xkb_keymap_new_from_names(context, &xkb_rules, XKB_KEYMAP_COMPILE_NO_FLAGS))) die("failed to compile keymap"); wlr_keyboard_set_keymap(&group->wlr_group->keyboard, keymap); if (numlockon) { xkb_mod_index_t mod_index = xkb_keymap_mod_get_index(keymap, XKB_MOD_NAME_NUM); if (mod_index != XKB_MOD_INVALID) locked_mods |= (unsigned int)1 << mod_index; } if (capslock) { xkb_mod_index_t mod_index = xkb_keymap_mod_get_index(keymap, XKB_MOD_NAME_CAPS); if (mod_index != XKB_MOD_INVALID) locked_mods |= (unsigned int)1 << mod_index; } if (locked_mods) wlr_keyboard_notify_modifiers(&group->wlr_group->keyboard, 0, 0, locked_mods, 0); xkb_keymap_unref(keymap); xkb_context_unref(context); wlr_keyboard_set_repeat_info(&group->wlr_group->keyboard, repeat_rate, repeat_delay); /* Set up listeners for keyboard events */ LISTEN(&group->wlr_group->keyboard.events.key, &group->key, keypress); LISTEN(&group->wlr_group->keyboard.events.modifiers, &group->modifiers, keypressmod); group->key_repeat_source = wl_event_loop_add_timer(event_loop, keyrepeat, group); /* A seat can only have one keyboard, but this is a limitation of the * Wayland protocol - not wlroots. We assign all connected keyboards to the * same wlr_keyboard_group, which provides a single wlr_keyboard interface * for all of them. Set this combined wlr_keyboard as the seat keyboard. */ wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard); return group; } void createlayersurface(struct wl_listener *listener, void *data) { struct wlr_layer_surface_v1 *layer_surface = data; LayerSurface *l; struct wlr_surface *surface = layer_surface->surface; struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->pending.layer]]; if (!layer_surface->output && !(layer_surface->output = selmon ? selmon->wlr_output : NULL)) { wlr_layer_surface_v1_destroy(layer_surface); return; } l = layer_surface->data = ecalloc(1, sizeof(*l)); l->type = LayerShell; LISTEN(&surface->events.map, &l->map, maplayersurfacenotify); LISTEN(&surface->events.commit, &l->surface_commit, commitlayersurfacenotify); LISTEN(&surface->events.unmap, &l->unmap, unmaplayersurfacenotify); LISTEN(&layer_surface->events.destroy, &l->destroy, destroylayersurfacenotify); l->layer_surface = layer_surface; l->mon = layer_surface->output->data; l->scene_layer = wlr_scene_layer_surface_v1_create(scene_layer, layer_surface); l->scene = l->scene_layer->tree; l->popups = surface->data = wlr_scene_tree_create( layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer); l->scene->node.data = l->popups->node.data = l; wl_list_insert(&l->mon->layers[layer_surface->pending.layer], &l->link); wlr_surface_send_enter(surface, layer_surface->output); } void createlocksurface(struct wl_listener *listener, void *data) { SessionLock *lock = wl_container_of(listener, lock, new_surface); struct wlr_session_lock_surface_v1 *lock_surface = data; Monitor *m = lock_surface->output->data; struct wlr_scene_tree *scene_tree = lock_surface->surface->data = wlr_scene_subsurface_tree_create(lock->scene, lock_surface->surface); m->lock_surface = lock_surface; wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y); wlr_session_lock_surface_v1_configure(lock_surface, m->m.width, m->m.height); LISTEN(&lock_surface->events.destroy, &m->destroy_lock_surface, destroylocksurface); if (m == selmon) client_notify_enter(lock_surface->surface, wlr_seat_get_keyboard(seat)); } void createmon(struct wl_listener *listener, void *data) { /* This event is raised by the backend when a new output (aka a display or * monitor) becomes available. */ struct wlr_output *wlr_output = data; const ConfigMonitorRule *r; unsigned int i; int ji, jk; struct wlr_output_state state; Monitor *m; if (!wlr_output_init_render(wlr_output, alloc, drw)) return; m = wlr_output->data = ecalloc(1, sizeof(*m)); m->wlr_output = wlr_output; wl_list_init(&m->dwl_ipc_outputs); for (i = 0; i < LENGTH(m->layers); i++) wl_list_init(&m->layers[i]); wlr_output_state_init(&state); /* Initialize monitor state using configured rules */ m->gappih = gappih; m->gappiv = gappiv; m->gappoh = gappoh; m->gappov = gappov; m->isoverview = 0; m->sel = NULL; m->is_in_hotarea = 0; m->tagset[0] = m->tagset[1] = 1; float scale = 1; m->mfact = default_mfact; m->nmaster = default_nmaster; enum wl_output_transform rr = WL_OUTPUT_TRANSFORM_NORMAL; wlr_output_state_set_scale(&state, scale); wlr_output_state_set_transform(&state, rr); m->lt = &layouts[0]; for (ji = 0; ji < config.monitor_rules_count; ji++) { if (config.monitor_rules_count < 1) break; r = &config.monitor_rules[ji]; if (!r->name || regex_match(r->name, wlr_output->name)) { m->mfact = r->mfact; m->nmaster = r->nmaster; m->m.x = r->x; m->m.y = r->y; if (r->layout) { for (jk = 0; jk < LENGTH(layouts); jk++) { if (strcmp(layouts[jk].name, r->layout) == 0) { m->lt = &layouts[jk]; } } } scale = r->scale; rr = r->rr; wlr_output_state_set_scale(&state, r->scale); wlr_output_state_set_transform(&state, r->rr); break; } } /* The mode is a tuple of (width, height, refresh rate), and each * monitor supports only a specific set of modes. We just pick the * monitor's preferred mode; a more sophisticated compositor would let * the user configure it. */ wlr_output_state_set_mode(&state, wlr_output_preferred_mode(wlr_output)); /* Set up event listeners */ LISTEN(&wlr_output->events.frame, &m->frame, rendermon); LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon); LISTEN(&wlr_output->events.request_state, &m->request_state, requestmonstate); wlr_output_state_set_enabled(&state, 1); wlr_output_commit_state(wlr_output, &state); wlr_output_state_finish(&state); wl_list_insert(&mons, &m->link); m->pertag = calloc(1, sizeof(Pertag)); m->pertag->curtag = m->pertag->prevtag = 1; for (i = 0; i <= LENGTH(tags); i++) { m->pertag->nmasters[i] = m->nmaster; m->pertag->mfacts[i] = m->mfact; m->pertag->smfacts[i] = default_smfact; m->pertag->ltidxs[i] = m->lt; } // apply tag rule for (i = 1; i <= config.tag_rules_count; i++) { for (jk = 0; jk < LENGTH(layouts); jk++) { if (config.tag_rules_count > 0 && strcmp(layouts[jk].name, config.tag_rules[i - 1].layout_name) == 0) { m->pertag->ltidxs[config.tag_rules[i - 1].id] = &layouts[jk]; } } } printstatus(); /* The xdg-protocol specifies: * * If the fullscreened surface is not opaque, the compositor must make * sure that other screen content not part of the same surface tree (made * up of subsurfaces, popups or similarly coupled surfaces) are not * visible below the fullscreened surface. * */ /* updatemons() will resize and set correct position */ // m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, // fullscreen_bg); wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0); /* Adds this to the output layout in the order it was configured. * * The output layout utility automatically adds a wl_output global to the * display, which Wayland clients can see to find out information about the * output (such as DPI, scale factor, manufacturer, etc). */ m->scene_output = wlr_scene_output_create(scene, wlr_output); if (m->m.x == -1 && m->m.y == -1) wlr_output_layout_add_auto(output_layout, wlr_output); else wlr_output_layout_add(output_layout, wlr_output, m->m.x, m->m.y); if (blur) { m->blur = wlr_scene_optimized_blur_create(&scene->tree, 0, 0); wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y); wlr_scene_node_reparent(&m->blur->node, layers[LyrBlur]); wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height); // wlr_scene_node_set_enabled(&m->blur->node, 1); } } void // fix for 0.5 createnotify(struct wl_listener *listener, void *data) { /* This event is raised when wlr_xdg_shell receives a new xdg surface from a * client, either a toplevel (application window) or popup, * or when wlr_layer_shell receives a new popup from a layer. * If you want to do something tricky with popups you should check if * its parent is wlr_xdg_shell or wlr_layer_shell */ struct wlr_xdg_toplevel *toplevel = data; Client *c = NULL; /* Allocate a Client for this surface */ c = toplevel->base->data = ecalloc(1, sizeof(*c)); c->surface.xdg = toplevel->base; c->bw = borderpx; LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify); LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify); LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify); LISTEN(&toplevel->events.destroy, &c->destroy, destroynotify); LISTEN(&toplevel->events.request_fullscreen, &c->fullscreen, fullscreennotify); LISTEN(&toplevel->events.request_maximize, &c->maximize, maximizenotify); LISTEN(&toplevel->events.request_minimize, &c->minimize, minimizenotify); LISTEN(&toplevel->events.set_title, &c->set_title, updatetitle); } void createpointer(struct wlr_pointer *pointer) { struct libinput_device *device; if (wlr_input_device_is_libinput(&pointer->base) && (device = wlr_libinput_get_device_handle(&pointer->base))) { if (libinput_device_config_tap_get_finger_count(device)) { libinput_device_config_tap_set_enabled(device, tap_to_click); libinput_device_config_tap_set_drag_enabled(device, tap_and_drag); libinput_device_config_tap_set_drag_lock_enabled(device, drag_lock); libinput_device_config_tap_set_button_map(device, button_map); libinput_device_config_scroll_set_natural_scroll_enabled( device, trackpad_natural_scrolling); } else { libinput_device_config_scroll_set_natural_scroll_enabled( device, mouse_natural_scrolling); } if (libinput_device_config_dwt_is_available(device)) libinput_device_config_dwt_set_enabled(device, disable_while_typing); if (libinput_device_config_left_handed_is_available(device)) libinput_device_config_left_handed_set(device, left_handed); if (libinput_device_config_middle_emulation_is_available(device)) libinput_device_config_middle_emulation_set_enabled( device, middle_button_emulation); if (libinput_device_config_scroll_get_methods(device) != LIBINPUT_CONFIG_SCROLL_NO_SCROLL) libinput_device_config_scroll_set_method(device, scroll_method); if (libinput_device_config_scroll_get_methods(device) == LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN) libinput_device_config_scroll_set_button(device, scroll_button); if (libinput_device_config_click_get_methods(device) != LIBINPUT_CONFIG_CLICK_METHOD_NONE) libinput_device_config_click_set_method(device, click_method); if (libinput_device_config_send_events_get_modes(device)) libinput_device_config_send_events_set_mode(device, send_events_mode); if (libinput_device_config_accel_is_available(device)) { libinput_device_config_accel_set_profile(device, accel_profile); libinput_device_config_accel_set_speed(device, accel_speed); } } wlr_cursor_attach_input_device(cursor, &pointer->base); } void createpointerconstraint(struct wl_listener *listener, void *data) { PointerConstraint *pointer_constraint = ecalloc(1, sizeof(*pointer_constraint)); pointer_constraint->constraint = data; LISTEN(&pointer_constraint->constraint->events.destroy, &pointer_constraint->destroy, destroypointerconstraint); } void createpopup(struct wl_listener *listener, void *data) { /* This event is raised when a client (either xdg-shell or layer-shell) * creates a new popup. */ struct wlr_xdg_popup *popup = data; LISTEN_STATIC(&popup->base->surface->events.commit, commitpopup); } void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint) { if (active_constraint == constraint) return; if (active_constraint) wlr_pointer_constraint_v1_send_deactivated(active_constraint); active_constraint = constraint; wlr_pointer_constraint_v1_send_activated(constraint); } void cursorframe(struct wl_listener *listener, void *data) { /* This event is forwarded by the cursor when a pointer emits an frame * event. Frame events are sent after regular pointer events to group * multiple events together. For instance, two axis events may happen at the * same time, in which case a frame event won't be sent in between. */ /* Notify the client with pointer focus of the frame event. */ wlr_seat_pointer_notify_frame(seat); } void cursorwarptohint(void) { Client *c = NULL; double sx = active_constraint->current.cursor_hint.x; double sy = active_constraint->current.cursor_hint.y; toplevel_from_wlr_surface(active_constraint->surface, &c, NULL); if (c && active_constraint->current.cursor_hint.enabled) { wlr_cursor_warp(cursor, NULL, sx + c->geom.x + c->bw, sy + c->geom.y + c->bw); wlr_seat_pointer_warp(active_constraint->seat, sx, sy); } } void defaultgaps(const Arg *arg) { setgaps(gappoh, gappov, gappih, gappiv); } void destroydragicon(struct wl_listener *listener, void *data) { /* Focus enter isn't sent during drag, so refocus the focused node. */ focusclient(focustop(selmon), 1); motionnotify(0, NULL, 0, 0, 0, 0); wl_list_remove(&listener->link); free(listener); } void destroyidleinhibitor(struct wl_listener *listener, void *data) { /* `data` is the wlr_surface of the idle inhibitor being destroyed, * at this point the idle inhibitor is still in the list of the manager */ checkidleinhibitor(wlr_surface_get_root_surface(data)); wl_list_remove(&listener->link); free(listener); } void destroylayersurfacenotify(struct wl_listener *listener, void *data) { LayerSurface *l = wl_container_of(listener, l, destroy); wl_list_remove(&l->link); wl_list_remove(&l->destroy.link); wl_list_remove(&l->map.link); wl_list_remove(&l->unmap.link); wl_list_remove(&l->surface_commit.link); wlr_scene_node_destroy(&l->scene->node); wlr_scene_node_destroy(&l->popups->node); free(l); } void destroylock(SessionLock *lock, int unlock) { wlr_seat_keyboard_notify_clear_focus(seat); if ((locked = !unlock)) goto destroy; wlr_scene_node_set_enabled(&locked_bg->node, false); focusclient(focustop(selmon), 0); motionnotify(0, NULL, 0, 0, 0, 0); destroy: wl_list_remove(&lock->new_surface.link); wl_list_remove(&lock->unlock.link); wl_list_remove(&lock->destroy.link); wlr_scene_node_destroy(&lock->scene->node); cur_lock = NULL; free(lock); } void destroylocksurface(struct wl_listener *listener, void *data) { Monitor *m = wl_container_of(listener, m, destroy_lock_surface); struct wlr_session_lock_surface_v1 *surface, *lock_surface = m->lock_surface; m->lock_surface = NULL; wl_list_remove(&m->destroy_lock_surface.link); if (lock_surface->surface != seat->keyboard_state.focused_surface) return; if (locked && cur_lock && !wl_list_empty(&cur_lock->surfaces)) { surface = wl_container_of(cur_lock->surfaces.next, surface, link); client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat)); } else if (!locked) { focusclient(focustop(selmon), 1); } else { wlr_seat_keyboard_clear_focus(seat); } } void // 0.7 custom destroynotify(struct wl_listener *listener, void *data) { /* Called when the xdg_toplevel is destroyed. */ Client *c = wl_container_of(listener, c, destroy); wl_list_remove(&c->destroy.link); wl_list_remove(&c->set_title.link); wl_list_remove(&c->fullscreen.link); wl_list_remove(&c->maximize.link); wl_list_remove(&c->minimize.link); #ifdef XWAYLAND if (c->type != XDGShell) { wl_list_remove(&c->activate.link); wl_list_remove(&c->associate.link); wl_list_remove(&c->configure.link); wl_list_remove(&c->dissociate.link); wl_list_remove(&c->set_hints.link); } else #endif { wl_list_remove(&c->commit.link); wl_list_remove(&c->map.link); wl_list_remove(&c->unmap.link); } free(c); } void destroypointerconstraint(struct wl_listener *listener, void *data) { PointerConstraint *pointer_constraint = wl_container_of(listener, pointer_constraint, destroy); if (active_constraint == pointer_constraint->constraint) { cursorwarptohint(); active_constraint = NULL; } wl_list_remove(&pointer_constraint->destroy.link); free(pointer_constraint); } void destroysessionlock(struct wl_listener *listener, void *data) { SessionLock *lock = wl_container_of(listener, lock, destroy); destroylock(lock, 0); } void destroykeyboardgroup(struct wl_listener *listener, void *data) { KeyboardGroup *group = wl_container_of(listener, group, destroy); wl_event_source_remove(group->key_repeat_source); wl_list_remove(&group->key.link); wl_list_remove(&group->modifiers.link); wl_list_remove(&group->destroy.link); wlr_keyboard_group_destroy(group->wlr_group); free(group); } Monitor *dirtomon(enum wlr_direction dir) { struct wlr_output *next; if (!wlr_output_layout_get(output_layout, selmon->wlr_output)) return selmon; if ((next = wlr_output_layout_adjacent_output(output_layout, 1 << dir, selmon->wlr_output, selmon->m.x, selmon->m.y))) return next->data; if ((next = wlr_output_layout_farthest_output( output_layout, dir ^ (WLR_DIRECTION_LEFT | WLR_DIRECTION_RIGHT | WLR_DIRECTION_UP | WLR_DIRECTION_DOWN), selmon->wlr_output, selmon->m.x, selmon->m.y))) return next->data; return selmon; } void focusclient(Client *c, int lift) { struct wlr_surface *old_keyboard_focus_surface = seat->keyboard_state.focused_surface; if (locked) return; if (c && c->iskilling) return; if (c && !client_surface(c)->mapped) return; if (c && c->animation.tagouting && !c->animation.tagouting) return; if (c && client_should_ignore_focus(c)) { return; } /* Raise client in stacking order if requested */ if (c && lift) wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层 if (c && client_surface(c) == old_keyboard_focus_surface && selmon && selmon->sel) return; if (selmon && selmon->sel && selmon->sel != c && selmon->sel->foreign_toplevel) { wlr_foreign_toplevel_handle_v1_set_activated( selmon->sel->foreign_toplevel, false); } if (c && !c->iskilling && !client_is_unmanaged(c) && c->mon) { selmon = c->mon; selmon->prevsel = selmon->sel; selmon->sel = c; // decide whether need to re-arrange if (c && selmon->prevsel && !selmon->prevsel->isfloating && (selmon->prevsel->tags & selmon->tagset[selmon->seltags]) && (c->tags & selmon->tagset[selmon->seltags]) && !c->isfloating && !c->isfullscreen && is_scroller_layout(selmon)) { arrange(selmon, false); } else if (selmon->prevsel) { selmon->prevsel = NULL; } // change focus link position wl_list_remove(&c->flink); wl_list_insert(&fstack, &c->flink); // change border color c->isurgent = 0; setborder_color(c); } if (c && !c->iskilling && c->foreign_toplevel) wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, true); /* Deactivate old client if focus is changing */ if (old_keyboard_focus_surface && (!c || client_surface(c) != old_keyboard_focus_surface)) { /* If an exclusive_focus layer is focused, don't focus or activate the * client, but only update its position in fstack to render its border * with focuscolor and focus it after the exclusive_focus layer is * closed. */ Client *w = NULL; LayerSurface *l = NULL; int type = toplevel_from_wlr_surface(old_keyboard_focus_surface, &w, &l); if (type == LayerShell && l->scene->node.enabled && l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP && l == exclusive_focus) { return; } else if (w && w == exclusive_focus && client_wants_focus(w)) { return; /* Don't deactivate old_keyboard_focus_surface client if the new one * wants focus, as this causes issues with winecfg and probably * other clients */ } else if (w && !client_is_unmanaged(w) && (!c || !client_wants_focus(c))) { setborder_color(w); client_activate_surface(old_keyboard_focus_surface, 0); } } printstatus(); if (!c) { /* With no client, all we have left is to clear focus */ if (selmon && selmon->sel) selmon->sel = NULL; // 这个很关键,因为很多地方用到当前窗口做计算,不重置成NULL就会到处有野指针 // clear text input focus state dwl_im_relay_set_focus(dwl_input_method_relay, NULL); wlr_seat_keyboard_notify_clear_focus(seat); return; } /* Change cursor surface */ motionnotify(0, NULL, 0, 0, 0, 0); /* Have a client, so focus its top-level wlr_surface */ client_notify_enter(client_surface(c), wlr_seat_get_keyboard(seat)); // set text input focus dwl_im_relay_set_focus(dwl_input_method_relay, client_surface(c)); /* Activate the new client */ client_activate_surface(client_surface(c), 1); } void focusmon(const Arg *arg) { Client *c; Monitor *m = NULL; int i = 0, nmons = wl_list_length(&mons); if (nmons && arg->i != UNDIR) { do /* don't switch to disabled mons */ selmon = dirtomon(arg->i); while (!selmon->wlr_output->enabled && i++ < nmons); } else if (arg->v) { wl_list_for_each(m, &mons, link) { if (!m->wlr_output->enabled) { continue; } if (regex_match(arg->v, m->wlr_output->name)) { selmon = m; break; } } } else { return; } warp_cursor_to_selmon(selmon); c = focustop(selmon); if (!c) { selmon->sel = NULL; wlr_seat_pointer_notify_clear_focus(seat); wlr_seat_keyboard_notify_clear_focus(seat); } else focusclient(c, 1); } void // 17 focusstack(const Arg *arg) { /* Focus the next or previous client (in tiling order) on selmon */ Client *c, *sel = focustop(selmon); if (!sel || sel->isfullscreen) return; if (arg->i > 0) { wl_list_for_each(c, &sel->link, link) { if (&c->link == &clients || c->isunglobal) continue; /* wrap past the sentinel node */ if (VISIBLEON(c, selmon)) break; /* found it */ } } else { wl_list_for_each_reverse(c, &sel->link, link) { if (&c->link == &clients) continue; /* wrap past the sentinel node */ if (VISIBLEON(c, selmon) || c->isunglobal) break; /* found it */ } } /* If only one client is visible on selmon, then c == sel */ focusclient(c, 1); if (warpcursor) warp_cursor(c); } /* We probably should change the name of this, it sounds like * will focus the topmost client of this mon, when actually will * only return that client */ Client * // 0.5 focustop(Monitor *m) { Client *c; wl_list_for_each(c, &fstack, flink) { if (c->iskilling || c->isunglobal) continue; if (VISIBLEON(c, m)) return c; } return NULL; } void // 0.6 fullscreennotify(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, fullscreen); if (!c || c->iskilling) return; setfullscreen(c, client_wants_fullscreen(c)); } void incnmaster(const Arg *arg) { if (!arg || !selmon) return; selmon->pertag->nmasters[selmon->pertag->curtag] = MAX(selmon->pertag->nmasters[selmon->pertag->curtag] + arg->i, 0); arrange(selmon, false); } void incgaps(const Arg *arg) { setgaps(selmon->gappoh + arg->i, selmon->gappov + arg->i, selmon->gappih + arg->i, selmon->gappiv + arg->i); } void incigaps(const Arg *arg) { setgaps(selmon->gappoh, selmon->gappov, selmon->gappih + arg->i, selmon->gappiv + arg->i); } void incogaps(const Arg *arg) { setgaps(selmon->gappoh + arg->i, selmon->gappov + arg->i, selmon->gappih, selmon->gappiv); } void incihgaps(const Arg *arg) { setgaps(selmon->gappoh, selmon->gappov, selmon->gappih + arg->i, selmon->gappiv); } void incivgaps(const Arg *arg) { setgaps(selmon->gappoh, selmon->gappov, selmon->gappih, selmon->gappiv + arg->i); } void incohgaps(const Arg *arg) { setgaps(selmon->gappoh + arg->i, selmon->gappov, selmon->gappih, selmon->gappiv); } void incovgaps(const Arg *arg) { setgaps(selmon->gappoh, selmon->gappov + arg->i, selmon->gappih, selmon->gappiv); } void requestmonstate(struct wl_listener *listener, void *data) { struct wlr_output_event_request_state *event = data; Monitor *m = wl_container_of(listener, m, frame); wlr_output_commit_state(event->output, event->state); if (blur) { wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y); wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height); } updatemons(NULL, NULL); } void inputdevice(struct wl_listener *listener, void *data) { /* This event is raised by the backend when a new input device becomes * available. */ struct wlr_input_device *device = data; unsigned int caps; switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: createkeyboard(wlr_keyboard_from_input_device(device)); break; case WLR_INPUT_DEVICE_POINTER: createpointer(wlr_pointer_from_input_device(device)); break; default: /* TODO handle other input device types */ break; } /* We need to let the wlr_seat know what our capabilities are, which is * communiciated to the client. In dwl we always have a cursor, even if * there are no pointer devices, so we always include that capability. */ /* TODO do we actually require a cursor? */ caps = WL_SEAT_CAPABILITY_POINTER; if (!wl_list_empty(&kb_group->wlr_group->devices)) caps |= WL_SEAT_CAPABILITY_KEYBOARD; wlr_seat_set_capabilities(seat, caps); } int keyrepeat(void *data) { KeyboardGroup *group = data; int i; if (!group->nsyms || group->wlr_group->keyboard.repeat_info.rate <= 0) return 0; wl_event_source_timer_update( group->key_repeat_source, 1000 / group->wlr_group->keyboard.repeat_info.rate); for (i = 0; i < group->nsyms; i++) keybinding(group->mods, group->keysyms[i], group->keycode); return 0; } int // 17 keybinding(unsigned int mods, xkb_keysym_t sym, unsigned int keycode) { /* * Here we handle compositor keybindings. This is when the compositor is * processing keys, rather than passing them on to the client for its own * processing. */ int handled = 0; const KeyBinding *k; int ji; for (ji = 0; ji < config.key_bindings_count; ji++) { if (config.key_bindings_count < 1) break; k = &config.key_bindings[ji]; if (CLEANMASK(mods) == CLEANMASK(k->mod) && ((k->keysymcode.type == KEY_TYPE_SYM && normalize_keysym(sym) == normalize_keysym(k->keysymcode.keysym)) || (k->keysymcode.type == KEY_TYPE_CODE && keycode == k->keysymcode.keycode)) && k->func) { k->func(&k->arg); handled = 1; } } return handled; } bool keypressglobal(struct wlr_surface *last_surface, struct wlr_keyboard *keyboard, struct wlr_keyboard_key_event *event, unsigned int mods, xkb_keysym_t keysym, unsigned int keycode) { Client *c = NULL, *lastc = focustop(selmon); unsigned int keycodes[32] = {0}; int reset = false; const char *appid = NULL; const char *title = NULL; int ji; const ConfigWinRule *r; for (ji = 0; ji < config.window_rules_count; ji++) { if (config.window_rules_count < 1) break; r = &config.window_rules[ji]; if (!r->globalkeybinding.mod || (!r->globalkeybinding.keysymcode.keysym && !r->globalkeybinding.keysymcode.keycode)) continue; /* match key only (case insensitive) ignoring mods */ if (((r->globalkeybinding.keysymcode.type == KEY_TYPE_SYM && r->globalkeybinding.keysymcode.keysym == keysym) || (r->globalkeybinding.keysymcode.type == KEY_TYPE_CODE && r->globalkeybinding.keysymcode.keycode == keycode)) && r->globalkeybinding.mod == mods) { wl_list_for_each(c, &clients, link) { if (c && c != lastc) { appid = client_get_appid(c); title = client_get_title(c); if ((r->title && regex_match(r->title, title) && !r->id) || (r->id && regex_match(r->id, appid) && !r->title) || (r->id && regex_match(r->id, appid) && r->title && regex_match(r->title, title))) { reset = true; wlr_seat_keyboard_enter(seat, client_surface(c), keycodes, 0, &keyboard->modifiers); wlr_seat_keyboard_send_key(seat, event->time_msec, event->keycode, event->state); goto done; } } } } } done: if (reset) wlr_seat_keyboard_enter(seat, last_surface, keycodes, 0, &keyboard->modifiers); return reset; } void keypress(struct wl_listener *listener, void *data) { int i; /* This event is raised when a key is pressed or released. */ KeyboardGroup *group = wl_container_of(listener, group, key); struct wlr_keyboard_key_event *event = data; struct wlr_surface *last_surface = seat->keyboard_state.focused_surface; struct wlr_xdg_surface *xdg_surface = last_surface ? wlr_xdg_surface_try_from_wlr_surface(last_surface) : NULL; int pass = 0; bool hit_global = false; #ifdef XWAYLAND struct wlr_xwayland_surface *xsurface = last_surface ? wlr_xwayland_surface_try_from_wlr_surface(last_surface) : NULL; #endif /* Translate libinput keycode -> xkbcommon */ unsigned int keycode = event->keycode + 8; /* Get a list of keysyms based on the keymap for this keyboard */ const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(group->wlr_group->keyboard.xkb_state, keycode, &syms); int handled = 0; unsigned int mods = wlr_keyboard_get_modifiers(&group->wlr_group->keyboard); wlr_idle_notifier_v1_notify_activity(idle_notifier, seat); // ov tab mode detect moe key release if (ov_tab_mode && !locked && event->state == WL_KEYBOARD_KEY_STATE_RELEASED && (keycode == 133 || keycode == 37 || keycode == 64 || keycode == 50 || keycode == 134 || keycode == 105 || keycode == 108 || keycode == 62) && selmon && selmon->sel) { if (selmon->isoverview && selmon->sel) { toggleoverview(&(Arg){.i = -1}); } } /* On _press_ if there is no active screen locker, * attempt to process a compositor keybinding. */ if (!locked && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) { for (i = 0; i < nsyms; i++) handled = keybinding(mods, syms[i], keycode) || handled; } if (handled && group->wlr_group->keyboard.repeat_info.delay > 0) { group->mods = mods; group->keysyms = syms; group->keycode = keycode; group->nsyms = nsyms; wl_event_source_timer_update( group->key_repeat_source, group->wlr_group->keyboard.repeat_info.delay); } else { group->nsyms = 0; wl_event_source_timer_update(group->key_repeat_source, 0); } if (handled) return; /* don't pass when popup is focused * this is better than having popups (like fuzzel or wmenu) closing while * typing in a passed keybind */ pass = (xdg_surface && xdg_surface->role != WLR_XDG_SURFACE_ROLE_POPUP) || !last_surface #ifdef XWAYLAND || xsurface #endif ; /* passed keys don't get repeated */ if (pass && syms) hit_global = keypressglobal(last_surface, &group->wlr_group->keyboard, event, mods, syms[0], keycode); if (hit_global) { return; } if (!dwl_im_keyboard_grab_forward_key(group, event)) { wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard); /* Pass unhandled keycodes along to the client. */ wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode, event->state); } } void keypressmod(struct wl_listener *listener, void *data) { /* This event is raised when a modifier key, such as shift or alt, is * pressed. We simply communicate this to the client. */ KeyboardGroup *group = wl_container_of(listener, group, modifiers); if (!dwl_im_keyboard_grab_forward_modifiers(group)) { wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard); /* Send modifiers to the client. */ wlr_seat_keyboard_notify_modifiers( seat, &group->wlr_group->keyboard.modifiers); } } static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly, struct wlr_scene_tree *snapshot_tree) { if (!node->enabled && node->type != WLR_SCENE_NODE_TREE) { return true; } lx += node->x; ly += node->y; struct wlr_scene_node *snapshot_node = NULL; switch (node->type) { case WLR_SCENE_NODE_TREE: { struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node); struct wlr_scene_node *child; wl_list_for_each(child, &scene_tree->children, link) { scene_node_snapshot(child, lx, ly, snapshot_tree); } break; } case WLR_SCENE_NODE_RECT: { struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node); struct wlr_scene_rect *snapshot_rect = wlr_scene_rect_create(snapshot_tree, scene_rect->width, scene_rect->height, scene_rect->color); snapshot_rect->node.data = scene_rect->node.data; if (snapshot_rect == NULL) { return false; } wlr_scene_rect_set_clipped_region(scene_rect, snapshot_rect->clipped_region); wlr_scene_rect_set_backdrop_blur(scene_rect, false); // wlr_scene_rect_set_backdrop_blur_optimized( // scene_rect, snapshot_rect->backdrop_blur_optimized); wlr_scene_rect_set_corner_radius( scene_rect, snapshot_rect->corner_radius, snapshot_rect->corners); wlr_scene_rect_set_color(scene_rect, snapshot_rect->color); snapshot_node = &snapshot_rect->node; break; } case WLR_SCENE_NODE_BUFFER: { struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node); struct wlr_scene_buffer *snapshot_buffer = wlr_scene_buffer_create(snapshot_tree, NULL); if (snapshot_buffer == NULL) { return false; } snapshot_node = &snapshot_buffer->node; snapshot_buffer->node.data = scene_buffer->node.data; wlr_scene_buffer_set_dest_size(snapshot_buffer, scene_buffer->dst_width, scene_buffer->dst_height); wlr_scene_buffer_set_opaque_region(snapshot_buffer, &scene_buffer->opaque_region); wlr_scene_buffer_set_source_box(snapshot_buffer, &scene_buffer->src_box); wlr_scene_buffer_set_transform(snapshot_buffer, scene_buffer->transform); wlr_scene_buffer_set_filter_mode(snapshot_buffer, scene_buffer->filter_mode); // Effects wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity); wlr_scene_buffer_set_corner_radius(snapshot_buffer, scene_buffer->corner_radius, scene_buffer->corners); // wlr_scene_buffer_set_backdrop_blur_optimized( // snapshot_buffer, scene_buffer->backdrop_blur_optimized); // wlr_scene_buffer_set_backdrop_blur_ignore_transparent( // snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent); wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false); snapshot_buffer->node.data = scene_buffer->node.data; struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(scene_buffer); if (scene_surface != NULL && scene_surface->surface->buffer != NULL) { wlr_scene_buffer_set_buffer(snapshot_buffer, &scene_surface->surface->buffer->base); } else { wlr_scene_buffer_set_buffer(snapshot_buffer, scene_buffer->buffer); } break; } case WLR_SCENE_NODE_SHADOW: { struct wlr_scene_shadow *scene_shadow = wlr_scene_shadow_from_node(node); struct wlr_scene_shadow *snapshot_shadow = wlr_scene_shadow_create( snapshot_tree, scene_shadow->width, scene_shadow->height, scene_shadow->corner_radius, scene_shadow->blur_sigma, scene_shadow->color); if (snapshot_shadow == NULL) { return false; } snapshot_node = &snapshot_shadow->node; wlr_scene_shadow_set_clipped_region(snapshot_shadow, scene_shadow->clipped_region); snapshot_shadow->node.data = scene_shadow->node.data; wlr_scene_node_set_enabled(&snapshot_shadow->node, false); break; } case WLR_SCENE_NODE_OPTIMIZED_BLUR: return true; } if (snapshot_node != NULL) { wlr_scene_node_set_position(snapshot_node, lx, ly); } return true; } struct wlr_scene_tree *wlr_scene_tree_snapshot(struct wlr_scene_node *node, struct wlr_scene_tree *parent) { struct wlr_scene_tree *snapshot = wlr_scene_tree_create(parent); if (snapshot == NULL) { return NULL; } // Disable and enable the snapshot tree like so to atomically update // the scene-graph. This will prevent over-damaging or other weirdness. wlr_scene_node_set_enabled(&snapshot->node, false); if (!scene_node_snapshot(node, 0, 0, snapshot)) { wlr_scene_node_destroy(&snapshot->node); return NULL; } wlr_scene_node_set_enabled(&snapshot->node, true); return snapshot; } void pending_kill_client(Client *c) { // c->iskilling = 1; //不可以提前标记已经杀掉,因为有些客户端可能拒绝 client_send_close(c); } void focuslast(const Arg *arg) { Client *c, *prev = NULL; wl_list_for_each(c, &fstack, flink) { if (c->iskilling || c->isminied || c->isunglobal) continue; if (c) break; } struct wl_list *prev_node = c->flink.next; prev = wl_container_of(prev_node, prev, flink); unsigned int target; if (prev) { if (prev->mon != selmon) { selmon = prev->mon; warp_cursor_to_selmon(selmon); } target = get_tags_first_tag(prev->tags); view(&(Arg){.ui = target}, true); focusclient(prev, 1); } } void killclient(const Arg *arg) { Client *c; c = selmon->sel; if (c) { pending_kill_client(c); } } void locksession(struct wl_listener *listener, void *data) { struct wlr_session_lock_v1 *session_lock = data; SessionLock *lock; wlr_scene_node_set_enabled(&locked_bg->node, true); if (cur_lock) { wlr_session_lock_v1_destroy(session_lock); return; } lock = session_lock->data = ecalloc(1, sizeof(*lock)); focusclient(NULL, 0); lock->scene = wlr_scene_tree_create(layers[LyrBlock]); cur_lock = lock->lock = session_lock; locked = 1; LISTEN(&session_lock->events.new_surface, &lock->new_surface, createlocksurface); LISTEN(&session_lock->events.destroy, &lock->destroy, destroysessionlock); LISTEN(&session_lock->events.unlock, &lock->unlock, unlocksession); wlr_session_lock_v1_send_locked(session_lock); } static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) { Client *c = user_data; struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(buffer); if (!scene_surface) { return; } struct wlr_surface *surface = scene_surface->surface; /* we dont blur subsurfaces */ if (wlr_subsurface_try_from_wlr_surface(surface) != NULL) return; if (blur && c) { wlr_scene_buffer_set_backdrop_blur(buffer, true); wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); if (blur_optimized) { wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); } else { wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); } } else { wlr_scene_buffer_set_backdrop_blur(buffer, false); } } void // old fix to 0.5 mapnotify(struct wl_listener *listener, void *data) { /* Called when the surface is mapped, or ready to display on-screen. */ Client *p = NULL; Client *c = wl_container_of(listener, c, map); /* Create scene tree for this client and its border */ c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]); wlr_scene_node_set_enabled(&c->scene->node, c->type != XDGShell); c->scene_surface = c->type == XDGShell ? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg) : wlr_scene_subsurface_tree_create(c->scene, client_surface(c)); c->scene->node.data = c->scene_surface->node.data = c; client_get_geometry(c, &c->geom); if (client_is_unmanaged(c) || client_should_ignore_focus(c)) { c->bw = 0; c->isnoborder = 1; } else { c->bw = borderpx; } /* Handle unmanaged clients first so we can return prior create borders */ if (client_is_unmanaged(c)) { /* Unmanaged clients always are floating */ wlr_scene_node_reparent(&c->scene->node, layers[LyrFS]); wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y); if (client_wants_focus(c)) { focusclient(c, 1); exclusive_focus = c; } #ifdef XWAYLAND if (client_is_x11(c)) { LISTEN(&c->surface.xwayland->events.set_geometry, &c->set_geometry, setgeometrynotify); } #endif return; } c->border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor); wlr_scene_node_lower_to_bottom(&c->border->node); wlr_scene_node_set_position(&c->border->node, 0, 0); wlr_scene_rect_set_corner_radius(c->border, border_radius, border_radius_location_default); wlr_scene_node_set_enabled(&c->border->node, true); c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius, shadows_blur, shadowscolor); wlr_scene_node_lower_to_bottom(&c->shadow->node); wlr_scene_node_set_enabled(&c->shadow->node, true); wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c); /* Initialize client geometry with room for border */ client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); c->geom.width += 2 * c->bw; c->geom.height += 2 * c->bw; c->ismaxmizescreen = 0; c->isfullscreen = 0; c->need_float_size_reduce = 0; c->iskilling = 0; c->isglobal = 0; c->isminied = 0; c->isoverlay = 0; c->isunglobal = 0; c->is_in_scratchpad = 0; c->isnamedscratchpand = 0; c->is_scratchpad_show = 0; c->need_float_size_reduce = 0; c->is_clip_to_hide = 0; c->is_restoring_from_ov = 0; c->isurgent = 0; c->need_output_flush = 0; c->scroller_proportion = scroller_default_proportion; c->is_open_animation = true; c->drag_to_tile = false; c->fake_no_border = false; c->focused_opacity = focused_opacity; c->unfocused_opacity = unfocused_opacity; c->nofadein = 0; c->nofadeout = 0; c->no_force_center = 0; if (new_is_master && selmon && !is_scroller_layout(selmon)) // tile at the top wl_list_insert(&clients, &c->link); // 新窗口是master,头部入栈 else if (selmon && is_scroller_layout(selmon) && center_select(selmon)) { Client *at_client = center_select(selmon); at_client->link.next->prev = &c->link; c->link.prev = &at_client->link; c->link.next = at_client->link.next; at_client->link.next = &c->link; } else wl_list_insert(clients.prev, &c->link); // 尾部入栈 wl_list_insert(&fstack, &c->flink); /* Set initial monitor, tags, floating status, and focus: * we always consider floating, clients that have parent and thus * we set the same tags and monitor than its parent, if not * try to apply rules for them */ if ((p = client_get_parent(c))) { c->isfloating = 1; setmon(c, p->mon, p->tags, true); } else { applyrules(c); } // make sure the animation is open type c->is_open_animation = true; resize(c, c->geom, 0); printstatus(); } void // 0.5 custom maximizenotify(struct wl_listener *listener, void *data) { /* This event is raised when a client would like to maximize itself, * typically because the user clicked on the maximize button on * client-side decorations. dwl doesn't support maximization, but * to conform to xdg-shell protocol we still must send a configure. * Since xdg-shell protocol v5 we should ignore request of unsupported * capabilities, just schedule a empty configure when the client uses <5 * protocol version * wlr_xdg_surface_schedule_configure() is used to send an empty reply. */ // Client *c = wl_container_of(listener, c, maximize); // if (wl_resource_get_version(c->surface.xdg->toplevel->resource) // < XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION) // wlr_xdg_surface_schedule_configure(c->surface.xdg); // togglemaxmizescreen(&(Arg){0}); Client *c = wl_container_of(listener, c, maximize); if (!c || !c->mon || c->iskilling) return; if (c->ismaxmizescreen || c->isfullscreen) setmaxmizescreen(c, 0); else setmaxmizescreen(c, 1); } void set_minized(Client *c) { if (!c || !c->mon) return; c->isglobal = 0; c->oldtags = c->mon->tagset[c->mon->seltags]; c->mini_restore_tag = c->tags; c->tags = 0; c->isminied = 1; c->is_in_scratchpad = 1; c->is_scratchpad_show = 0; focusclient(focustop(selmon), 1); arrange(c->mon, false); wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, false); wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, true); wl_list_remove(&c->link); // 从原来位置移除 wl_list_insert(clients.prev, &c->link); // 插入尾部 } void // 0.5 custom minimizenotify(struct wl_listener *listener, void *data) { /* This event is raised when a client would like to maximize itself, * typically because the user clicked on the maximize button on * client-side decorations. dwl doesn't support maximization, but * to conform to xdg-shell protocol we still must send a configure. * Since xdg-shell protocol v5 we should ignore request of unsupported * capabilities, just schedule a empty configure when the client uses <5 * protocol version * wlr_xdg_surface_schedule_configure() is used to send an empty reply. */ // Client *c = wl_container_of(listener, c, maximize); // if (wl_resource_get_version(c->surface.xdg->toplevel->resource) // < XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION) // wlr_xdg_surface_schedule_configure(c->surface.xdg); // togglemaxmizescreen(&(Arg){0}); Client *c = wl_container_of(listener, c, minimize); if (!c || !c->mon || c->iskilling || c->isminied) return; set_minized(c); } void motionabsolute(struct wl_listener *listener, void *data) { /* This event is forwarded by the cursor when a pointer emits an _absolute_ * motion event, from 0..1 on each axis. This happens, for example, when * wlroots is running under a Wayland window rather than KMS+DRM, and you * move the mouse over the window. You could enter the window from any edge, * so we have to warp the mouse there. There is also some hardware which * emits these events. */ struct wlr_pointer_motion_absolute_event *event = data; double lx, ly, dx, dy; if (!event->time_msec) /* this is 0 with virtual pointers */ wlr_cursor_warp_absolute(cursor, &event->pointer->base, event->x, event->y); wlr_cursor_absolute_to_layout_coords(cursor, &event->pointer->base, event->x, event->y, &lx, &ly); dx = lx - cursor->x; dy = ly - cursor->y; motionnotify(event->time_msec, &event->pointer->base, dx, dy, dx, dy); } void motionnotify(unsigned int time, struct wlr_input_device *device, double dx, double dy, double dx_unaccel, double dy_unaccel) { double sx = 0, sy = 0, sx_confined, sy_confined; Client *c = NULL, *w = NULL; LayerSurface *l = NULL; struct wlr_surface *surface = NULL; struct wlr_pointer_constraint_v1 *constraint; bool should_lock = false; /* Find the client under the pointer and send the event along. */ xytonode(cursor->x, cursor->y, &surface, &c, NULL, &sx, &sy); if (cursor_mode == CurPressed && !seat->drag && surface != seat->pointer_state.focused_surface && toplevel_from_wlr_surface(seat->pointer_state.focused_surface, &w, &l) >= 0) { c = w; surface = seat->pointer_state.focused_surface; sx = cursor->x - (l ? l->scene->node.x : w->geom.x); sy = cursor->y - (l ? l->scene->node.y : w->geom.y); } /* time is 0 in internal calls meant to restore pointer focus. */ if (time) { wlr_relative_pointer_manager_v1_send_relative_motion( relative_pointer_mgr, seat, (uint64_t)time * 1000, dx, dy, dx_unaccel, dy_unaccel); wl_list_for_each(constraint, &pointer_constraints->constraints, link) cursorconstrain(constraint); if (active_constraint && cursor_mode != CurResize && cursor_mode != CurMove) { toplevel_from_wlr_surface(active_constraint->surface, &c, NULL); if (c && active_constraint->surface == seat->pointer_state.focused_surface) { sx = cursor->x - c->geom.x - c->bw; sy = cursor->y - c->geom.y - c->bw; if (wlr_region_confine(&active_constraint->region, sx, sy, sx + dx, sy + dy, &sx_confined, &sy_confined)) { dx = sx_confined - sx; dy = sy_confined - sy; } if (active_constraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED) return; } } wlr_cursor_move(cursor, device, dx, dy); handlecursoractivity(); wlr_idle_notifier_v1_notify_activity(idle_notifier, seat); /* Update selmon (even while dragging a window) */ if (sloppyfocus) selmon = xytomon(cursor->x, cursor->y); } /* Update drag icon's position */ wlr_scene_node_set_position(&drag_icon->node, (int)round(cursor->x), (int)round(cursor->y)); /* If we are currently grabbing the mouse, handle and return */ if (cursor_mode == CurMove) { /* Move the grabbed client to the new position. */ grabc->oldgeom = (struct wlr_box){.x = (int)round(cursor->x) - grabcx, .y = (int)round(cursor->y) - grabcy, .width = grabc->geom.width, .height = grabc->geom.height}; resize(grabc, grabc->oldgeom, 1); return; } else if (cursor_mode == CurResize) { grabc->oldgeom = (struct wlr_box){.x = grabc->geom.x, .y = grabc->geom.y, .width = (int)round(cursor->x) - grabc->geom.x, .height = (int)round(cursor->y) - grabc->geom.y}; resize(grabc, grabc->oldgeom, 1); return; } /* If there's no client surface under the cursor, set the cursor image to a * default. This is what makes the cursor image appear when you move it * off of a client or over its border. */ if (!surface && !seat->drag && !cursor_hidden) wlr_cursor_set_xcursor(cursor, cursor_mgr, "default"); if (c && c->mon && !c->animation.running && (!(c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width || c->geom.x < c->mon->m.x || c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height || c->geom.y < c->mon->m.y) || !ISTILED(c))) { scroller_focus_lock = 0; } should_lock = false; if (!scroller_focus_lock || !(c && c->mon && (c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width || c->geom.x < c->mon->m.x || c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height || c->geom.y < c->mon->m.y))) { if (c && c->mon && is_scroller_layout(c->mon) && (c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width || c->geom.x < c->mon->m.x || c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height || c->geom.y < c->mon->m.y)) { should_lock = true; } pointerfocus(c, surface, sx, sy, time); if (should_lock && c && c->mon && ISTILED(c) && c == c->mon->sel) { scroller_focus_lock = 1; } } } void motionrelative(struct wl_listener *listener, void *data) { /* This event is forwarded by the cursor when a pointer emits a _relative_ * pointer motion event (i.e. a delta) */ struct wlr_pointer_motion_event *event = data; /* The cursor doesn't move unless we tell it to. The cursor automatically * handles constraining the motion to the output layout, as well as any * special configuration applied for the specific input device which * generated the event. You can pass NULL for the device if you want to move * the cursor around without any input. */ motionnotify(event->time_msec, &event->pointer->base, event->delta_x, event->delta_y, event->unaccel_dx, event->unaccel_dy); toggle_hotarea(cursor->x, cursor->y); } void // 17 moveresize(const Arg *arg) { if (cursor_mode != CurNormal && cursor_mode != CurPressed) return; xytonode(cursor->x, cursor->y, NULL, &grabc, NULL, NULL, NULL); if (!grabc || client_is_unmanaged(grabc) || grabc->isfullscreen) return; /* Float the window and tell motionnotify to grab it */ if (grabc->isfloating == 0) { grabc->drag_to_tile = true; setfloating(grabc, 1); } switch (cursor_mode = arg->ui) { case CurMove: grabcx = cursor->x - grabc->geom.x; grabcy = cursor->y - grabc->geom.y; wlr_cursor_set_xcursor(cursor, cursor_mgr, "all-scroll"); break; case CurResize: /* Doesn't work for X11 output - the next absolute motion event * returns the cursor to where it started */ wlr_cursor_warp_closest(cursor, NULL, grabc->geom.x + grabc->geom.width, grabc->geom.y + grabc->geom.height); wlr_cursor_set_xcursor(cursor, cursor_mgr, "bottom_right_corner"); break; } } void outputmgrapply(struct wl_listener *listener, void *data) { struct wlr_output_configuration_v1 *config = data; outputmgrapplyortest(config, 0); } void // 0.7 custom outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test) { /* * Called when a client such as wlr-randr requests a change in output * configuration. This is only one way that the layout can be changed, * so any Monitor information should be updated by updatemons() after an * output_layout.change event, not here. */ struct wlr_output_configuration_head_v1 *config_head; int ok = 1; wl_list_for_each(config_head, &config->heads, link) { struct wlr_output *wlr_output = config_head->state.output; Monitor *m = wlr_output->data; struct wlr_output_state state; /* Ensure displays previously disabled by wlr-output-power-management-v1 * are properly handled*/ m->asleep = 0; wlr_output_state_init(&state); wlr_output_state_set_enabled(&state, config_head->state.enabled); if (!config_head->state.enabled) goto apply_or_test; if (config_head->state.mode) wlr_output_state_set_mode(&state, config_head->state.mode); else wlr_output_state_set_custom_mode( &state, config_head->state.custom_mode.width, config_head->state.custom_mode.height, config_head->state.custom_mode.refresh); wlr_output_state_set_transform(&state, config_head->state.transform); wlr_output_state_set_scale(&state, config_head->state.scale); wlr_output_state_set_adaptive_sync_enabled( &state, config_head->state.adaptive_sync_enabled); apply_or_test: ok &= test ? wlr_output_test_state(wlr_output, &state) : wlr_output_commit_state(wlr_output, &state); /* Don't move monitors if position wouldn't change, this to avoid * wlroots marking the output as manually configured. * wlr_output_layout_add does not like disabled outputs */ if (!test && wlr_output->enabled && (m->m.x != config_head->state.x || m->m.y != config_head->state.y)) wlr_output_layout_add(output_layout, wlr_output, config_head->state.x, config_head->state.y); wlr_output_state_finish(&state); } if (ok) wlr_output_configuration_v1_send_succeeded(config); else wlr_output_configuration_v1_send_failed(config); wlr_output_configuration_v1_destroy(config); /* https://codeberg.org/dwl/dwl/issues/577 */ updatemons(NULL, NULL); } void outputmgrtest(struct wl_listener *listener, void *data) { struct wlr_output_configuration_v1 *config = data; outputmgrapplyortest(config, 1); } void pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy, unsigned int time) { struct timespec now; if (surface != seat->pointer_state.focused_surface && sloppyfocus && time && c && !client_is_unmanaged(c)) focusclient(c, 0); /* If surface is NULL, clear pointer focus */ if (!surface) { wlr_seat_pointer_notify_clear_focus(seat); return; } if (!time) { clock_gettime(CLOCK_MONOTONIC, &now); time = now.tv_sec * 1000 + now.tv_nsec / 1000000; } /* Let the client know that the mouse cursor has entered one * of its surfaces, and make keyboard focus follow if desired. * wlroots makes this a no-op if surface is already focused */ wlr_seat_pointer_notify_enter(seat, surface, sx, sy); wlr_seat_pointer_notify_motion(seat, time, sx, sy); } void // 17 printstatus(void) { Monitor *m = NULL; wl_list_for_each(m, &mons, link) { if (!m->wlr_output->enabled) { continue; } dwl_ipc_output_printstatus(m); // 更新waybar上tag的状态 这里很关键 } } void powermgrsetmode(struct wl_listener *listener, void *data) { struct wlr_output_power_v1_set_mode_event *event = data; struct wlr_output_state state = {0}; Monitor *m = event->output->data; if (!m) return; m->gamma_lut_changed = 1; /* Reapply gamma LUT when re-enabling the ouput */ wlr_output_state_set_enabled(&state, event->mode); wlr_output_commit_state(m->wlr_output, &state); m->asleep = !event->mode; updatemons(NULL, NULL); } void // 0.5 custom quit(const Arg *arg) { wl_display_terminate(dpy); } void quitsignal(int signo) { quit(NULL); } void scene_buffer_apply_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *data) { wlr_scene_buffer_set_opacity(buffer, *(double *)data); } void scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx, int sy, void *data) { animationScale *scale_data = (animationScale *)data; if (scale_data->should_scale && scale_data->height_scale < 1 && scale_data->width_scale < 1) { scale_data->should_scale = false; } if (scale_data->should_scale && scale_data->height_scale == 1 && scale_data->width_scale < 1) { scale_data->should_scale = false; } if (scale_data->should_scale && scale_data->height_scale < 1 && scale_data->width_scale == 1) { scale_data->should_scale = false; } struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(buffer); if (scene_surface == NULL) return; struct wlr_surface *surface = scene_surface->surface; if (scale_data->should_scale) { unsigned int surface_width = surface->current.width; unsigned int surface_height = surface->current.height; surface_width = scale_data->width_scale < 1 ? surface_width : scale_data->width_scale * surface_width; surface_height = scale_data->height_scale < 1 ? surface_height : scale_data->height_scale * surface_height; if (surface_width > scale_data->width && wlr_subsurface_try_from_wlr_surface(surface) == NULL) { surface_width = scale_data->width; } if (surface_height > scale_data->height && wlr_subsurface_try_from_wlr_surface(surface) == NULL) { surface_height = scale_data->height; } if (surface_width > scale_data->width && wlr_subsurface_try_from_wlr_surface(surface) != NULL) { return; } if (surface_height > scale_data->height && wlr_subsurface_try_from_wlr_surface(surface) != NULL) { return; } if (surface_height > 0 && surface_width > 0) { wlr_scene_buffer_set_dest_size(buffer, surface_width, surface_height); } } // TODO: blur set, opacity set if (wlr_xdg_popup_try_from_wlr_surface(surface) != NULL) return; wlr_scene_buffer_set_corner_radius(buffer, border_radius, scale_data->corner_location); float target_opacity = scale_data->percent + fadein_begin_opacity; if (target_opacity > scale_data->opacity) { target_opacity = scale_data->opacity; } wlr_scene_buffer_set_opacity(buffer, target_opacity); } void snap_scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx, int sy, void *data) { animationScale *scale_data = (animationScale *)data; wlr_scene_buffer_set_dest_size(buffer, scale_data->width, scale_data->height); } void buffer_set_effect(Client *c, animationScale data) { if (!c || c->iskilling) return; if (c->animation.tagouting || c->animation.tagouted || c->animation.tagining) { data.should_scale = false; } if (c == grabc) data.should_scale = false; if (c->isfullscreen || (no_radius_when_single && c->mon && c->mon->visible_clients == 1)) { data.corner_location = CORNER_LOCATION_NONE; } wlr_scene_node_for_each_buffer(&c->scene_surface->node, scene_buffer_apply_effect, &data); } void client_set_opacity(Client *c, double opacity) { wlr_scene_node_for_each_buffer(&c->scene_surface->node, scene_buffer_apply_opacity, &opacity); } void rendermon(struct wl_listener *listener, void *data) { Monitor *m = wl_container_of(listener, m, frame); Client *c, *tmp; struct wlr_output_state pending = {0}; LayerSurface *l, *tmpl; int i; struct wl_list *layer_list; struct timespec now; bool need_more_frames = false; for (i = 0; i < LENGTH(m->layers); i++) { layer_list = &m->layers[i]; // Draw frames for all layer wl_list_for_each_safe(l, tmpl, layer_list, link) { need_more_frames = layer_draw_frame(l) || need_more_frames; } } // Draw frames for all clients wl_list_for_each(c, &clients, link) { need_more_frames = client_draw_frame(c) || need_more_frames; } wl_list_for_each_safe(c, tmp, &fadeout_clients, fadeout_link) { need_more_frames = client_draw_fadeout_frame(c) || need_more_frames; } wl_list_for_each_safe(l, tmpl, &fadeout_layers, fadeout_link) { need_more_frames = layer_draw_fadeout_frame(l) || need_more_frames; } wlr_scene_output_commit(m->scene_output, NULL); // Send frame done notification clock_gettime(CLOCK_MONOTONIC, &now); wlr_scene_output_send_frame_done(m->scene_output, &now); // // Clean up pending state wlr_output_state_finish(&pending); if (need_more_frames) { wlr_output_schedule_frame(m->wlr_output); } } void requestdecorationmode(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, set_decoration_mode); if (c->surface.xdg->initialized) wlr_xdg_toplevel_decoration_v1_set_mode( c->decoration, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); } void requeststartdrag(struct wl_listener *listener, void *data) { struct wlr_seat_request_start_drag_event *event = data; if (wlr_seat_validate_pointer_grab_serial(seat, event->origin, event->serial)) wlr_seat_start_pointer_drag(seat, event->drag, event->serial); else wlr_data_source_destroy(event->drag->source); } void setborder_color(Client *c) { if (!c || !c->mon) return; if (c->isurgent) { client_set_border_color(c, urgentcolor); return; } if (c->is_in_scratchpad && selmon && c == selmon->sel) { client_set_border_color(c, scratchpadcolor); } else if (c->isglobal && selmon && c == selmon->sel) { client_set_border_color(c, globalcolor); } else if (c->isoverlay && selmon && c == selmon->sel) { client_set_border_color(c, overlaycolor); } else if (c->ismaxmizescreen && selmon && c == selmon->sel) { client_set_border_color(c, maxmizescreencolor); } else if (selmon && c == selmon->sel) { client_set_border_color(c, focuscolor); } else { client_set_border_color(c, bordercolor); } } void exchange_two_client(Client *c1, Client *c2) { if (c1 == NULL || c2 == NULL || c1->mon != c2->mon) { return; } struct wl_list *tmp1_prev = c1->link.prev; struct wl_list *tmp2_prev = c2->link.prev; struct wl_list *tmp1_next = c1->link.next; struct wl_list *tmp2_next = c2->link.next; // wl_list // 是双向链表,其中clients是头部节点,它的下一个节点是第一个客户端的链表节点 // 最后一个客户端的链表节点的下一个节点也指向clients,但clients本身不是客户端的链表节点 // 客户端遍历从clients的下一个节点开始,到检测到客户端节点的下一个是clients结束 // 当c1和c2为相邻节点时 if (c1->link.next == &c2->link) { c1->link.next = c2->link.next; c1->link.prev = &c2->link; c2->link.next = &c1->link; c2->link.prev = tmp1_prev; tmp1_prev->next = &c2->link; tmp2_next->prev = &c1->link; } else if (c2->link.next == &c1->link) { c2->link.next = c1->link.next; c2->link.prev = &c1->link; c1->link.next = &c2->link; c1->link.prev = tmp2_prev; tmp2_prev->next = &c1->link; tmp1_next->prev = &c2->link; } else { // 不为相邻节点 c2->link.next = tmp1_next; c2->link.prev = tmp1_prev; c1->link.next = tmp2_next; c1->link.prev = tmp2_prev; tmp1_prev->next = &c2->link; tmp1_next->prev = &c2->link; tmp2_prev->next = &c1->link; tmp2_next->prev = &c1->link; } arrange(c1->mon, false); focusclient(c1, 0); } void exchange_client(const Arg *arg) { Client *c = selmon->sel; if (!c || c->isfloating || c->isfullscreen || c->ismaxmizescreen) return; exchange_two_client(c, direction_select(arg)); } int is_special_animaiton_rule(Client *c) { int visible_client_number = 0; Client *count_c; wl_list_for_each(count_c, &clients, link) { if (count_c && VISIBLEON(count_c, selmon) && !count_c->isminied && !count_c->iskilling && !count_c->isfloating) { visible_client_number++; } } if (is_scroller_layout(selmon) && !c->isfloating) { return DOWN; } else if (visible_client_number < 2 && !c->isfloating) { return DOWN; } else if (visible_client_number == 2 && !c->isfloating && !new_is_master) { return RIGHT; } else if (!c->isfloating && new_is_master) { return LEFT; } else { return UNDIR; } } void set_layer_open_animaiton(LayerSurface *l, struct wlr_box geo) { int slide_direction; int horizontal, horizontal_value; int vertical, vertical_value; int center_x, center_y; if (!l || !l->mapped) return; center_x = l->geom.x + l->geom.width / 2; center_y = l->geom.y + l->geom.height / 2; horizontal = l->mon->w.x + l->mon->w.width - center_x < center_x - l->mon->w.x ? RIGHT : LEFT; horizontal_value = horizontal == LEFT ? center_x - l->mon->w.x : l->mon->w.x + l->mon->w.width - center_x; vertical = l->mon->w.y + l->mon->w.height - center_y < center_y - l->mon->w.y ? DOWN : UP; vertical_value = vertical == UP ? center_y - l->mon->w.y : l->mon->w.y + l->mon->w.height - center_y; slide_direction = horizontal_value < vertical_value ? horizontal : vertical; l->animainit_geom.width = l->geom.width; l->animainit_geom.height = l->geom.height; switch (slide_direction) { case UP: l->animainit_geom.x = l->geom.x; l->animainit_geom.y = l->mon->m.y - l->geom.height; break; case DOWN: l->animainit_geom.x = l->geom.x; l->animainit_geom.y = l->geom.y + l->mon->m.height - (l->geom.y - l->mon->m.y); break; case LEFT: l->animainit_geom.x = l->mon->m.x - l->geom.width; l->animainit_geom.y = l->geom.y; break; case RIGHT: l->animainit_geom.x = l->geom.x + l->mon->m.width - (l->geom.x - l->mon->m.x); l->animainit_geom.y = l->geom.y; break; default: l->animainit_geom.x = l->geom.x; l->animainit_geom.y = 0 - l->geom.height; } } void set_client_open_animaiton(Client *c, struct wlr_box geo) { int slide_direction; int horizontal, horizontal_value; int vertical, vertical_value; int special_direction; int center_x, center_y; if ((!c->animation_type_open && strcmp(animation_type_open, "zoom") == 0) || (c->animation_type_open && strcmp(c->animation_type_open, "zoom") == 0)) { c->animainit_geom.width = geo.width * zoom_initial_ratio; c->animainit_geom.height = geo.height * zoom_initial_ratio; c->animainit_geom.x = geo.x + (geo.width - c->animainit_geom.width) / 2; c->animainit_geom.y = geo.y + (geo.height - c->animainit_geom.height) / 2; return; } else { special_direction = is_special_animaiton_rule(c); center_x = c->geom.x + c->geom.width / 2; center_y = c->geom.y + c->geom.height / 2; if (special_direction == UNDIR) { horizontal = c->mon->w.x + c->mon->w.width - center_x < center_x - c->mon->w.x ? RIGHT : LEFT; horizontal_value = horizontal == LEFT ? center_x - c->mon->w.x : c->mon->w.x + c->mon->w.width - center_x; vertical = c->mon->w.y + c->mon->w.height - center_y < center_y - c->mon->w.y ? DOWN : UP; vertical_value = vertical == UP ? center_y - c->mon->w.y : c->mon->w.y + c->mon->w.height - center_y; slide_direction = horizontal_value < vertical_value ? horizontal : vertical; } else { slide_direction = special_direction; } c->animainit_geom.width = c->geom.width; c->animainit_geom.height = c->geom.height; switch (slide_direction) { case UP: c->animainit_geom.x = c->geom.x; c->animainit_geom.y = c->mon->m.y - c->geom.height; break; case DOWN: c->animainit_geom.x = c->geom.x; c->animainit_geom.y = c->geom.y + c->mon->m.height - (c->geom.y - c->mon->m.y); break; case LEFT: c->animainit_geom.x = c->mon->m.x - c->geom.width; c->animainit_geom.y = c->geom.y; break; case RIGHT: c->animainit_geom.x = c->geom.x + c->mon->m.width - (c->geom.x - c->mon->m.x); c->animainit_geom.y = c->geom.y; break; default: c->animainit_geom.x = c->geom.x; c->animainit_geom.y = 0 - c->geom.height; } } } void resize(Client *c, struct wlr_box geo, int interact) { // 动画设置的起始函数,这里用来计算一些动画的起始值 // 动画起始位置大小是由于c->animainit_geom确定的 if (!c || !c->mon || !client_surface(c)->mapped) return; struct wlr_box *bbox; struct wlr_box clip; if (!c->mon) return; c->need_output_flush = true; // oldgeom = c->geom; bbox = (interact || c->isfloating || c->isfullscreen) ? &sgeom : &c->mon->w; if (is_scroller_layout(c->mon) && (!c->isfloating || c == grabc)) { c->geom = geo; c->geom.width = MAX(1 + 2 * (int)c->bw, c->geom.width); c->geom.height = MAX(1 + 2 * (int)c->bw, c->geom.height); } else { // 这里会限制不允许窗口划出屏幕 client_set_bounds( c, geo.width, geo.height); // 去掉这个推荐的窗口大小,因为有时推荐的窗口特别大导致平铺异常 c->geom = geo; applybounds( c, bbox); // 去掉这个推荐的窗口大小,因为有时推荐的窗口特别大导致平铺异常 } if (!c->is_open_animation) { c->animation.begin_fade_in = false; } if (c->animation.action == OPEN && !c->animation.tagining && !c->animation.tagouting && wlr_box_equal(&c->geom, &c->current)) { c->animation.action = c->animation.action; } else if (c->animation.tagouting) { c->animation.duration = animation_duration_tag; c->animation.action = TAG; } else if (c->animation.tagining) { c->animation.duration = animation_duration_tag; c->animation.action = TAG; } else if (c->is_open_animation) { c->animation.duration = animation_duration_open; c->animation.action = OPEN; } else { c->animation.duration = animation_duration_move; c->animation.action = MOVE; } // 动画起始位置大小设置 if (c->animation.tagouting) { c->animainit_geom = c->animation.current; } else if (c->animation.tagining) { c->animainit_geom.height = c->animation.current.height; c->animainit_geom.width = c->animation.current.width; } else if (c->is_open_animation) { set_client_open_animaiton(c, c->geom); } else { c->animainit_geom = c->animation.current; } if (c->isnoborder || c->iskilling) { c->bw = 0; } // c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局 c->configure_serial = client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw); if (c == grabc) { c->animation.running = false; c->need_output_flush = false; c->animainit_geom = c->current = c->pending = c->animation.current = c->geom; wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y); client_draw_shadow(c); apply_border(c); client_get_clip(c, &clip); wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); return; } // 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小 // c->pending 决定动画的终点,一般在其他调用resize的函数的附近设置了 if (!c->animation.tagouting && !c->iskilling) { c->pending = c->geom; } if (c->swallowedby && c->animation.action == OPEN) { c->animainit_geom = c->swallowedby->animation.current; } if (c->swallowing) { c->animainit_geom = c->geom; } if ((c->isglobal || c->isunglobal) && c->isfloating && c->animation.action == TAG) { c->animainit_geom = c->geom; } if (c->animation_type_open && strcmp(c->animation_type_open, "none") == 0 && c->animation.action == OPEN) { c->animainit_geom = c->geom; } // 开始应用动画设置 client_set_pending_state(c); setborder_color(c); } void // 17 run(char *startup_cmd) { char autostart_temp_path[1024]; /* Add a Unix socket to the Wayland display. */ const char *socket = wl_display_add_socket_auto(dpy); if (!socket) die("startup: display_add_socket_auto"); setenv("WAYLAND_DISPLAY", socket, 1); /* Start the backend. This will enumerate outputs and inputs, become the DRM * master, etc */ if (!wlr_backend_start(backend)) die("startup: backend_start"); /* Now that the socket exists and the backend is started, run the startup * command */ if (!startup_cmd) startup_cmd = get_autostart_path(autostart_temp_path, sizeof(autostart_temp_path)); if (startup_cmd) { int piperw[2]; if (pipe(piperw) < 0) die("startup: pipe:"); if ((child_pid = fork()) < 0) die("startup: fork:"); if (child_pid == 0) { setsid(); dup2(piperw[0], STDIN_FILENO); close(piperw[0]); close(piperw[1]); execl("/bin/sh", "/bin/sh", "-c", startup_cmd, NULL); die("startup: execl:"); } dup2(piperw[1], STDOUT_FILENO); close(piperw[1]); close(piperw[0]); } /* Mark stdout as non-blocking to avoid people who does not close stdin * nor consumes it in their startup script getting dwl frozen */ if (fd_set_nonblock(STDOUT_FILENO) < 0) close(STDOUT_FILENO); printstatus(); /* At this point the outputs are initialized, choose initial selmon based on * cursor position, and set default cursor image */ selmon = xytomon(cursor->x, cursor->y); /* TODO hack to get cursor to display in its initial location (100, 100) * instead of (0, 0) and then jumping. still may not be fully * initialized, as the image/coordinates are not transformed for the * monitor when displayed here */ wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y); wlr_cursor_set_xcursor(cursor, cursor_mgr, "left_ptr"); handlecursoractivity(); run_exec(); run_exec_once(); /* Run the Wayland event loop. This does not return until you exit the * compositor. Starting the backend rigged up all of the necessary event * loop configuration to listen to libinput events, DRM events, generate * frame events at the refresh rate, and so on. */ wl_display_run(dpy); } void setcursor(struct wl_listener *listener, void *data) { /* This event is raised by the seat when a client provides a cursor image */ struct wlr_seat_pointer_request_set_cursor_event *event = data; /* If we're "grabbing" the cursor, don't use the client's image, we will * restore it after "grabbing" sending a leave event, followed by a enter * event, which will result in the client requesting set the cursor surface */ if (cursor_mode != CurNormal && cursor_mode != CurPressed) return; /* This can be sent by any client, so we check to make sure this one is * actually has pointer focus first. If so, we can tell the cursor to * use the provided surface as the cursor image. It will set the * hardware cursor on the output that it's currently on and continue to * do so as the cursor moves between outputs. */ if (event->seat_client == seat->pointer_state.focused_client) { last_cursor.shape = 0; last_cursor.surface = event->surface; last_cursor.hotspot_x = event->hotspot_x; last_cursor.hotspot_y = event->hotspot_y; if (!cursor_hidden) wlr_cursor_set_surface(cursor, event->surface, event->hotspot_x, event->hotspot_y); } } void // 0.5 setfloating(Client *c, int floating) { Client *fc; int hit; struct wlr_box target_box, backup_box; c->isfloating = floating; bool window_size_outofrange = false; if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling) return; if (c->isoverlay) { wlr_scene_node_reparent(&c->scene->node, layers[LyrOverlay]); } else { wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]); } target_box = c->geom; if (floating == 1 && c != grabc) { if (c->isfullscreen || c->ismaxmizescreen) { c->isfullscreen = 0; // 清除窗口全屏标志 c->ismaxmizescreen = 0; c->bw = c->isnoborder ? 0 : borderpx; } // 重新计算居中的坐标 if (!client_is_x11(c) || !client_should_ignore_focus(c)) target_box = setclient_coordinate_center(c, target_box, 0, 0); backup_box = c->geom; hit = applyrulesgeom(c); target_box = hit == 1 ? c->geom : target_box; c->geom = backup_box; // restore to the memeroy geom if (c->oldgeom.width > 0 && c->oldgeom.height > 0) { if (c->mon && c->oldgeom.width >= c->mon->w.width - gappoh) { c->oldgeom.width = c->mon->w.width * 0.9; window_size_outofrange = true; } if (c->mon && c->oldgeom.height >= c->mon->w.height - gappov) { c->oldgeom.height = c->mon->w.height * 0.9; window_size_outofrange = true; } if (window_size_outofrange) { c->oldgeom = setclient_coordinate_center(c, c->oldgeom, 0, 0); } resize(c, c->oldgeom, 0); } else { resize(c, target_box, 0); } c->need_float_size_reduce = 0; } else if (c->isfloating && c == grabc) { c->need_float_size_reduce = 0; } else { c->need_float_size_reduce = 1; c->is_scratchpad_show = 0; c->is_in_scratchpad = 0; c->isnamedscratchpand = 0; // 让当前tag中的全屏窗口退出全屏参与平铺 wl_list_for_each(fc, &clients, link) if (fc && fc != c && c->tags & fc->tags && ISFULLSCREEN(fc)) { clear_fullscreen_flag(fc); } } arrange(c->mon, false); setborder_color(c); printstatus(); } void reset_maxmizescreen_size(Client *c) { c->geom.x = c->mon->w.x + gappov; c->geom.y = c->mon->w.y + gappoh; c->geom.width = c->mon->w.width - 2 * gappov; c->geom.height = c->mon->w.height - 2 * gappov; resize(c, c->geom, 0); } void setmaxmizescreen(Client *c, int maxmizescreen) { struct wlr_box maxmizescreen_box; if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling) return; c->ismaxmizescreen = maxmizescreen; wlr_scene_node_reparent(&c->scene->node, layers[maxmizescreen ? LyrTile : c->isfloating ? LyrFloat : LyrTile]); if (maxmizescreen) { if (c->isfloating) c->oldgeom = c->geom; if (selmon->isoverview) { Arg arg = {0}; toggleoverview(&arg); } maxmizescreen_box.x = c->mon->w.x + gappov; maxmizescreen_box.y = c->mon->w.y + gappoh; maxmizescreen_box.width = c->mon->w.width - 2 * gappov; maxmizescreen_box.height = c->mon->w.height - 2 * gappov; wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层 resize(c, maxmizescreen_box, 0); c->ismaxmizescreen = 1; } else { c->bw = c->isnoborder ? 0 : borderpx; c->ismaxmizescreen = 0; c->isfullscreen = 0; setfullscreen(c, false); if (c->isfloating) setfloating(c, 1); arrange(c->mon, false); } } void setfakefullscreen(Client *c, int fakefullscreen) { c->isfakefullscreen = fakefullscreen; if (!c->mon) return; if (c->isfullscreen) setfullscreen(c, 0); client_set_fullscreen(c, fakefullscreen); } void setfullscreen(Client *c, int fullscreen) // 用自定义全屏代理自带全屏 { c->isfullscreen = fullscreen; if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling) return; client_set_fullscreen(c, fullscreen); if (c->isoverlay) { wlr_scene_node_reparent(&c->scene->node, layers[LyrOverlay]); } else { wlr_scene_node_reparent(&c->scene->node, layers[fullscreen ? LyrFS : c->isfloating ? LyrFloat : LyrTile]); } if (fullscreen) { if (c->isfloating) c->oldgeom = c->geom; if (selmon->isoverview) { Arg arg = {0}; toggleoverview(&arg); } c->bw = 0; wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层 resize(c, c->mon->m, 1); c->isfullscreen = 1; // c->isfloating = 0; } else { c->bw = c->isnoborder ? 0 : borderpx; c->isfullscreen = 0; c->isfullscreen = 0; c->ismaxmizescreen = 0; if (c->isfloating) setfloating(c, 1); arrange(c->mon, false); } } void setgaps(int oh, int ov, int ih, int iv) { selmon->gappoh = MAX(oh, 0); selmon->gappov = MAX(ov, 0); selmon->gappih = MAX(ih, 0); selmon->gappiv = MAX(iv, 0); arrange(selmon, false); } void // 17 setlayout(const Arg *arg) { int jk; for (jk = 0; jk < LENGTH(layouts); jk++) { if (strcmp(layouts[jk].name, arg->v) == 0) { selmon->pertag->ltidxs[selmon->pertag->curtag] = &layouts[jk]; arrange(selmon, false); printstatus(); return; } } } char *get_layout_abbr(const char *full_name) { // 1. 尝试在映射表中查找 for (int i = 0; layout_mappings[i].full_name != NULL; i++) { if (strcmp(full_name, layout_mappings[i].full_name) == 0) { return strdup(layout_mappings[i].abbr); } } // 2. 尝试从名称中提取并转换为小写 const char *open = strrchr(full_name, '('); const char *close = strrchr(full_name, ')'); if (open && close && close > open) { unsigned int len = close - open - 1; if (len > 0 && len <= 4) { char *abbr = malloc(len + 1); if (abbr) { // 提取并转换为小写 for (unsigned int j = 0; j < len; j++) { abbr[j] = tolower(open[j + 1]); } abbr[len] = '\0'; return abbr; } } } // 3. 提取前2-3个字母并转换为小写 char *abbr = malloc(4); if (abbr) { unsigned int j = 0; for (unsigned int i = 0; full_name[i] != '\0' && j < 3; i++) { if (isalpha(full_name[i])) { abbr[j++] = tolower(full_name[i]); } } abbr[j] = '\0'; // 确保至少2个字符 if (j >= 2) return abbr; free(abbr); } // 4. 回退方案:使用首字母小写 char *fallback = malloc(3); if (fallback) { fallback[0] = tolower(full_name[0]); fallback[1] = full_name[1] ? tolower(full_name[1]) : '\0'; fallback[2] = '\0'; return fallback; } // 5. 最终回退:返回 "xx" return strdup("xx"); } void reset_keyboard_layout(void) { if (!kb_group || !kb_group->wlr_group || !seat) { wlr_log(WLR_ERROR, "Invalid keyboard group or seat"); return; } struct wlr_keyboard *keyboard = &kb_group->wlr_group->keyboard; if (!keyboard || !keyboard->keymap) { wlr_log(WLR_ERROR, "Invalid keyboard or keymap"); return; } // Get current layout xkb_layout_index_t current = xkb_state_serialize_layout( keyboard->xkb_state, XKB_STATE_LAYOUT_EFFECTIVE); const int num_layouts = xkb_keymap_num_layouts(keyboard->keymap); if (num_layouts < 1) { wlr_log(WLR_INFO, "No layouts available"); return; } // Create context struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Failed to create XKB context"); return; } // Get layout abbreviations char **layout_ids = calloc(num_layouts, sizeof(char *)); if (!layout_ids) { wlr_log(WLR_ERROR, "Failed to allocate layout IDs"); goto cleanup_context; } for (int i = 0; i < num_layouts; i++) { layout_ids[i] = get_layout_abbr(xkb_keymap_layout_get_name(keyboard->keymap, i)); if (!layout_ids[i]) { wlr_log(WLR_ERROR, "Failed to get layout abbreviation"); goto cleanup_layouts; } } // Keep the same rules but just reapply them struct xkb_rule_names rules = xkb_rules; // Create new keymap with current rules struct xkb_keymap *new_keymap = xkb_keymap_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!new_keymap) { wlr_log(WLR_ERROR, "Failed to create keymap for layouts: %s", rules.layout); goto cleanup_layouts; } // Apply the same keymap (this will reset the layout state) unsigned int depressed = keyboard->modifiers.depressed; unsigned int latched = keyboard->modifiers.latched; unsigned int locked = keyboard->modifiers.locked; wlr_keyboard_set_keymap(keyboard, new_keymap); wlr_keyboard_notify_modifiers(keyboard, depressed, latched, locked, 0); keyboard->modifiers.group = current; // Keep the same layout index // Update seat wlr_seat_set_keyboard(seat, keyboard); wlr_seat_keyboard_notify_modifiers(seat, &keyboard->modifiers); // Cleanup xkb_keymap_unref(new_keymap); cleanup_layouts: for (int i = 0; i < num_layouts; i++) { free(layout_ids[i]); } free(layout_ids); cleanup_context: xkb_context_unref(context); } void switch_keyboard_layout(const Arg *arg) { if (!kb_group || !kb_group->wlr_group || !seat) { wlr_log(WLR_ERROR, "Invalid keyboard group or seat"); return; } struct wlr_keyboard *keyboard = &kb_group->wlr_group->keyboard; if (!keyboard || !keyboard->keymap) { wlr_log(WLR_ERROR, "Invalid keyboard or keymap"); return; } // 1. 获取当前布局和计算下一个布局 xkb_layout_index_t current = xkb_state_serialize_layout( keyboard->xkb_state, XKB_STATE_LAYOUT_EFFECTIVE); const int num_layouts = xkb_keymap_num_layouts(keyboard->keymap); if (num_layouts < 2) { wlr_log(WLR_INFO, "Only one layout available"); return; } xkb_layout_index_t next = (current + 1) % num_layouts; // 2. 创建上下文 struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Failed to create XKB context"); return; } // 3. 分配并获取布局缩写 char **layout_ids = calloc(num_layouts, sizeof(char *)); if (!layout_ids) { wlr_log(WLR_ERROR, "Failed to allocate layout IDs"); goto cleanup_context; } for (int i = 0; i < num_layouts; i++) { layout_ids[i] = get_layout_abbr(xkb_keymap_layout_get_name(keyboard->keymap, i)); if (!layout_ids[i]) { wlr_log(WLR_ERROR, "Failed to get layout abbreviation"); goto cleanup_layouts; } } // 4. 直接修改 rules.layout(保持原有逻辑) struct xkb_rule_names rules = xkb_rules; char *layout_buf = (char *)rules.layout; // 假设这是可修改的 // 清空原有内容(安全方式) unsigned int layout_buf_size = strlen(layout_buf) + 1; memset(layout_buf, 0, layout_buf_size); // 构建新的布局字符串 for (int i = 0; i < num_layouts; i++) { const char *layout = layout_ids[(next + i) % num_layouts]; if (i > 0) { strncat(layout_buf, ",", layout_buf_size - strlen(layout_buf) - 1); } if (strchr(layout, ',')) { // 处理包含逗号的布局名 char *quoted = malloc(strlen(layout) + 3); if (quoted) { snprintf(quoted, strlen(layout) + 3, "\"%s\"", layout); strncat(layout_buf, quoted, layout_buf_size - strlen(layout_buf) - 1); free(quoted); } } else { strncat(layout_buf, layout, layout_buf_size - strlen(layout_buf) - 1); } } // 5. 创建新 keymap struct xkb_keymap *new_keymap = xkb_keymap_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!new_keymap) { wlr_log(WLR_ERROR, "Failed to create keymap for layouts: %s", rules.layout); goto cleanup_layouts; } // 6. 应用新 keymap unsigned int depressed = keyboard->modifiers.depressed; unsigned int latched = keyboard->modifiers.latched; unsigned int locked = keyboard->modifiers.locked; wlr_keyboard_set_keymap(keyboard, new_keymap); wlr_keyboard_notify_modifiers(keyboard, depressed, latched, locked, 0); keyboard->modifiers.group = 0; // 7. 更新 seat wlr_seat_set_keyboard(seat, keyboard); wlr_seat_keyboard_notify_modifiers(seat, &keyboard->modifiers); // 8. 清理资源 xkb_keymap_unref(new_keymap); cleanup_layouts: for (int i = 0; i < num_layouts; i++) { free(layout_ids[i]); } free(layout_ids); cleanup_context: xkb_context_unref(context); } void switch_layout(const Arg *arg) { int jk, ji; char *target_layout_name = NULL; unsigned int len; if (config.circle_layout_count != 0) { for (jk = 0; jk < config.circle_layout_count; jk++) { len = MAX( strlen(config.circle_layout[jk]), strlen(selmon->pertag->ltidxs[selmon->pertag->curtag]->name)); if (strncmp(config.circle_layout[jk], selmon->pertag->ltidxs[selmon->pertag->curtag]->name, len) == 0) { target_layout_name = jk == config.circle_layout_count - 1 ? config.circle_layout[0] : config.circle_layout[jk + 1]; break; } } if (!target_layout_name) { target_layout_name = config.circle_layout[0]; } for (ji = 0; ji < LENGTH(layouts); ji++) { len = MAX(strlen(layouts[ji].name), strlen(target_layout_name)); if (strncmp(layouts[ji].name, target_layout_name, len) == 0) { selmon->pertag->ltidxs[selmon->pertag->curtag] = &layouts[ji]; break; } } arrange(selmon, false); printstatus(); return; } for (jk = 0; jk < LENGTH(layouts); jk++) { if (strcmp(layouts[jk].name, selmon->pertag->ltidxs[selmon->pertag->curtag]->name) == 0) { selmon->pertag->ltidxs[selmon->pertag->curtag] = jk == LENGTH(layouts) - 1 ? &layouts[0] : &layouts[jk + 1]; arrange(selmon, false); printstatus(); return; } } } /* arg > 1.0 will set mfact absolutely */ void // 17 setmfact(const Arg *arg) { float f; if (!arg || !selmon || !selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange) return; f = arg->f < 1.0 ? arg->f + selmon->pertag->mfacts[selmon->pertag->curtag] : arg->f - 1.0; if (f < 0.1 || f > 0.9) return; // selmon->mfact = f; selmon->pertag->mfacts[selmon->pertag->curtag] = f; arrange(selmon, false); } void setsmfact(const Arg *arg) { float f; if (!arg || !selmon || !selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange) return; f = arg->f < 1.0 ? arg->f + selmon->pertag->smfacts[selmon->pertag->curtag] : arg->f - 1.0; if (f < 0.1 || f > 0.9) return; // selmon->mfact = f; selmon->pertag->smfacts[selmon->pertag->curtag] = f; arrange(selmon, false); } void setmon(Client *c, Monitor *m, unsigned int newtags, bool focus) { Monitor *oldmon = c->mon; if (oldmon == m) return; if (oldmon && oldmon->sel == c) { oldmon->sel = NULL; } if (oldmon && oldmon->prevsel == c) { oldmon->prevsel = NULL; } c->mon = m; /* Scene graph sends surface leave/enter events on move and resize */ if (oldmon) arrange(oldmon, false); if (m) { /* Make sure window actually overlaps with the monitor */ resize(c, c->geom, 0); c->tags = newtags ? newtags : m->tagset[m->seltags]; /* assign tags of target monitor */ setfloating(c, c->isfloating); setfullscreen(c, c->isfullscreen); /* This will call arrange(c->mon) */ } if (focus) focusclient(focustop(selmon), 1); if (!c->foreign_toplevel && c->mon) { add_foreign_toplevel(c); if (selmon->sel && selmon->sel->foreign_toplevel) wlr_foreign_toplevel_handle_v1_set_activated( selmon->sel->foreign_toplevel, false); if (c->foreign_toplevel) wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, true); } } void setpsel(struct wl_listener *listener, void *data) { /* This event is raised by the seat when a client wants to set the * selection, usually when the user copies something. wlroots allows * compositors to ignore such requests if they so choose, but in dwl we * always honor */ struct wlr_seat_request_set_primary_selection_event *event = data; wlr_seat_set_primary_selection(seat, event->source, event->serial); } void setsel(struct wl_listener *listener, void *data) { /* This event is raised by the seat when a client wants to set the * selection, usually when the user copies something. wlroots allows * compositors to ignore such requests if they so choose, but in dwl we * always honor */ struct wlr_seat_request_set_selection_event *event = data; wlr_seat_set_selection(seat, event->source, event->serial); } // 获取tags中最前面的tag的tagmask unsigned int get_tags_first_tag(unsigned int source_tags) { unsigned int i, tag; tag = 0; if (!source_tags) { return selmon->pertag->curtag; } for (i = 0; !(tag & 1) && source_tags != 0 && i < LENGTH(tags); i++) { tag = source_tags >> i; } if (i == 1) { return 1; } else if (i > 9) { return 1 << 8; } else { return 1 << (i - 1); } } void show_hide_client(Client *c) { unsigned int target = get_tags_first_tag(c->oldtags); tag_client(&(Arg){.ui = target}, c); // c->tags = c->oldtags; c->isminied = 0; wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, false); focusclient(c, 1); wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, true); } void create_output(struct wlr_backend *backend, void *data) { bool *done = data; if (*done) { return; } if (wlr_backend_is_wl(backend)) { wlr_wl_output_create(backend); *done = true; } else if (wlr_backend_is_headless(backend)) { wlr_headless_add_output(backend, 1920, 1080); *done = true; } #if WLR_HAS_X11_BACKEND else if (wlr_backend_is_x11(backend)) { wlr_x11_output_create(backend); *done = true; } #endif } /** * This command is intended for developer use only. */ void create_virtual_output(const Arg *arg) { if (!wlr_backend_is_multi(backend)) { wlr_log(WLR_ERROR, "Expected a multi backend"); return; } bool done = false; wlr_multi_for_each_backend(backend, create_output, &done); if (!done) { wlr_log(WLR_ERROR, "Failed to create virtual output"); return; } wlr_log(WLR_INFO, "Virtual output created"); return; } void destroy_all_virtual_output(const Arg *arg) { if (!wlr_backend_is_multi(backend)) { wlr_log(WLR_ERROR, "Expected a multi backend"); return; } Monitor *m, *tmp; wl_list_for_each_safe(m, tmp, &mons, link) { if (wlr_output_is_headless(m->wlr_output)) { // if(selmon == m) // selmon = NULL; wlr_output_destroy(m->wlr_output); wlr_log(WLR_INFO, "Virtual output destroyed"); } } } void setup(void) { setenv("XCURSOR_SIZE", "24", 1); setenv("XDG_CURRENT_DESKTOP", "maomao", 1); parse_config(); init_baked_points(); int drm_fd, i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE}; struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = handlesig}; sigemptyset(&sa.sa_mask); for (i = 0; i < LENGTH(sig); i++) sigaction(sig[i], &sa, NULL); wlr_log_init(log_level, NULL); /* The Wayland display is managed by libwayland. It handles accepting * clients from the Unix socket, manging Wayland globals, and so on. */ dpy = wl_display_create(); event_loop = wl_display_get_event_loop(dpy); pointer_manager = wlr_relative_pointer_manager_v1_create(dpy); /* The backend is a wlroots feature which abstracts the underlying input and * output hardware. The autocreate option will choose the most suitable * backend based on the current environment, such as opening an X11 window * if an X11 server is running. The NULL argument here optionally allows you * to pass in a custom renderer if wlr_renderer doesn't meet your needs. The * backend uses the renderer, for example, to fall back to software cursors * if the backend does not support hardware cursors (some older GPUs * don't). */ if (!(backend = wlr_backend_autocreate(event_loop, &session))) die("couldn't create backend"); headless_backend = wlr_headless_backend_create(event_loop); if (!headless_backend) { wlr_log(WLR_ERROR, "Failed to create secondary headless backend"); } else { wlr_multi_backend_add(backend, headless_backend); } /* Initialize the scene graph used to lay out windows */ scene = wlr_scene_create(); root_bg = wlr_scene_rect_create(&scene->tree, 0, 0, rootcolor); for (i = 0; i < NUM_LAYERS; i++) layers[i] = wlr_scene_tree_create(&scene->tree); drag_icon = wlr_scene_tree_create(&scene->tree); wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node); /* Create a renderer with the default implementation */ if (!(drw = fx_renderer_create(backend))) die("couldn't create renderer"); wl_signal_add(&drw->events.lost, &gpu_reset); /* Create shm, drm and linux_dmabuf interfaces by ourselves. * The simplest way is call: * wlr_renderer_init_wl_display(drw); * but we need to create manually the linux_dmabuf interface to integrate it * with wlr_scene. */ wlr_renderer_init_wl_shm(drw, dpy); if (wlr_renderer_get_texture_formats(drw, WLR_BUFFER_CAP_DMABUF)) { wlr_drm_create(dpy, drw); wlr_scene_set_linux_dmabuf_v1( scene, wlr_linux_dmabuf_v1_create_with_renderer(dpy, 5, drw)); } if (syncobj_enable && (drm_fd = wlr_renderer_get_drm_fd(drw)) >= 0 && drw->features.timeline && backend->features.timeline) wlr_linux_drm_syncobj_manager_v1_create(dpy, 1, drm_fd); /* Create a default allocator */ if (!(alloc = wlr_allocator_autocreate(backend, drw))) die("couldn't create allocator"); /* This creates some hands-off wlroots interfaces. The compositor is * necessary for clients to allocate surfaces and the data device manager * handles the clipboard. Each of these wlroots interfaces has room for you * to dig your fingers in and play with their behavior if you want. Note * that the clients cannot set the selection directly without compositor * approval, see the setsel() function. */ compositor = wlr_compositor_create(dpy, 6, drw); wlr_export_dmabuf_manager_v1_create(dpy); wlr_screencopy_manager_v1_create(dpy); wlr_ext_image_copy_capture_manager_v1_create(dpy, 1); wlr_ext_output_image_capture_source_manager_v1_create(dpy, 1); wlr_data_control_manager_v1_create(dpy); wlr_data_device_manager_create(dpy); wlr_primary_selection_v1_device_manager_create(dpy); wlr_viewporter_create(dpy); wlr_single_pixel_buffer_manager_v1_create(dpy); wlr_fractional_scale_manager_v1_create(dpy, 1); wlr_presentation_create(dpy, backend, 2); wlr_subcompositor_create(dpy); wlr_alpha_modifier_v1_create(dpy); wlr_ext_data_control_manager_v1_create(dpy, 1); /* Initializes the interface used to implement urgency hints */ activation = wlr_xdg_activation_v1_create(dpy); wl_signal_add(&activation->events.request_activate, &request_activate); wlr_scene_set_gamma_control_manager_v1( scene, wlr_gamma_control_manager_v1_create(dpy)); power_mgr = wlr_output_power_manager_v1_create(dpy); wl_signal_add(&power_mgr->events.set_mode, &output_power_mgr_set_mode); /* Creates an output layout, which a wlroots utility for working with an * arrangement of screens in a physical layout. */ output_layout = wlr_output_layout_create(dpy); wl_signal_add(&output_layout->events.change, &layout_change); wlr_xdg_output_manager_v1_create(dpy, output_layout); /* Configure a listener to be notified when new outputs are available on the * backend. */ wl_list_init(&mons); wl_signal_add(&backend->events.new_output, &new_output); /* Set up our client lists and the xdg-shell. The xdg-shell is a * Wayland protocol which is used for application windows. For more * detail on shells, refer to the article: * * https://drewdevault.com/2018/07/29/Wayland-shells.html */ wl_list_init(&clients); wl_list_init(&fstack); wl_list_init(&fadeout_clients); wl_list_init(&fadeout_layers); idle_notifier = wlr_idle_notifier_v1_create(dpy); idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy); wl_signal_add(&idle_inhibit_mgr->events.new_inhibitor, &new_idle_inhibitor); layer_shell = wlr_layer_shell_v1_create(dpy, 4); wl_signal_add(&layer_shell->events.new_surface, &new_layer_surface); xdg_shell = wlr_xdg_shell_create(dpy, 6); wl_signal_add(&xdg_shell->events.new_toplevel, &new_xdg_toplevel); wl_signal_add(&xdg_shell->events.new_popup, &new_xdg_popup); session_lock_mgr = wlr_session_lock_manager_v1_create(dpy); wl_signal_add(&session_lock_mgr->events.new_lock, &new_session_lock); locked_bg = wlr_scene_rect_create(layers[LyrBlock], sgeom.width, sgeom.height, (float[4]){0.1, 0.1, 0.1, 1.0}); wlr_scene_node_set_enabled(&locked_bg->node, false); /* Use decoration protocols to negotiate server-side decorations */ wlr_server_decoration_manager_set_default_mode( wlr_server_decoration_manager_create(dpy), WLR_SERVER_DECORATION_MANAGER_MODE_SERVER); xdg_decoration_mgr = wlr_xdg_decoration_manager_v1_create(dpy); wl_signal_add(&xdg_decoration_mgr->events.new_toplevel_decoration, &new_xdg_decoration); pointer_constraints = wlr_pointer_constraints_v1_create(dpy); wl_signal_add(&pointer_constraints->events.new_constraint, &new_pointer_constraint); relative_pointer_mgr = wlr_relative_pointer_manager_v1_create(dpy); /* * Creates a cursor, which is a wlroots utility for tracking the cursor * image shown on screen. */ cursor = wlr_cursor_create(); wlr_cursor_attach_output_layout(cursor, output_layout); /* Creates an xcursor manager, another wlroots utility which loads up * Xcursor themes to source cursor images from and makes sure that cursor * images are available at all scale factors on the screen (necessary for * HiDPI support). Scaled cursors will be loaded with each output. */ // cursor_mgr = wlr_xcursor_manager_create(cursor_theme, 24); cursor_mgr = wlr_xcursor_manager_create(config.cursor_theme, cursor_size); /* * wlr_cursor *only* displays an image on screen. It does not move around * when the pointer moves. However, we can attach input devices to it, and * it will generate aggregate events for all of them. In these events, we * can choose how we want to process them, forwarding them to clients and * moving the cursor around. More detail on this process is described in my * input handling blog post: * * https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html * * And more comments are sprinkled throughout the notify functions above. */ wl_signal_add(&cursor->events.motion, &cursor_motion); wl_signal_add(&cursor->events.motion_absolute, &cursor_motion_absolute); wl_signal_add(&cursor->events.button, &cursor_button); wl_signal_add(&cursor->events.axis, &cursor_axis); wl_signal_add(&cursor->events.frame, &cursor_frame); // 这两句代码会造成obs窗口里的鼠标光标消失,不知道注释有什么影响 cursor_shape_mgr = wlr_cursor_shape_manager_v1_create(dpy, 1); wl_signal_add(&cursor_shape_mgr->events.request_set_shape, &request_set_cursor_shape); hide_source = wl_event_loop_add_timer(wl_display_get_event_loop(dpy), hidecursor, cursor); /* * Configures a seat, which is a single "seat" at which a user sits and * operates the computer. This conceptually includes up to one keyboard, * pointer, touch, and drawing tablet device. We also rig up a listener to * let us know when new input devices are available on the backend. */ wl_list_init(&keyboards); wl_signal_add(&backend->events.new_input, &new_input_device); virtual_keyboard_mgr = wlr_virtual_keyboard_manager_v1_create(dpy); wl_signal_add(&virtual_keyboard_mgr->events.new_virtual_keyboard, &new_virtual_keyboard); virtual_pointer_mgr = wlr_virtual_pointer_manager_v1_create(dpy); wl_signal_add(&virtual_pointer_mgr->events.new_virtual_pointer, &new_virtual_pointer); pointer_gestures = wlr_pointer_gestures_v1_create(dpy); LISTEN_STATIC(&cursor->events.swipe_begin, swipe_begin); LISTEN_STATIC(&cursor->events.swipe_update, swipe_update); LISTEN_STATIC(&cursor->events.swipe_end, swipe_end); LISTEN_STATIC(&cursor->events.pinch_begin, pinch_begin); LISTEN_STATIC(&cursor->events.pinch_update, pinch_update); LISTEN_STATIC(&cursor->events.pinch_end, pinch_end); LISTEN_STATIC(&cursor->events.hold_begin, hold_begin); LISTEN_STATIC(&cursor->events.hold_end, hold_end); seat = wlr_seat_create(dpy, "seat0"); wl_signal_add(&seat->events.request_set_cursor, &request_cursor); wl_signal_add(&seat->events.request_set_selection, &request_set_sel); wl_signal_add(&seat->events.request_set_primary_selection, &request_set_psel); wl_signal_add(&seat->events.request_start_drag, &request_start_drag); wl_signal_add(&seat->events.start_drag, &start_drag); kb_group = createkeyboardgroup(); wl_list_init(&kb_group->destroy.link); output_mgr = wlr_output_manager_v1_create(dpy); wl_signal_add(&output_mgr->events.apply, &output_mgr_apply); wl_signal_add(&output_mgr->events.test, &output_mgr_test); // blur wlr_scene_set_blur_data(scene, blur_params.num_passes, blur_params.radius, blur_params.noise, blur_params.brightness, blur_params.contrast, blur_params.saturation); /* create text_input-, and input_method-protocol relevant globals */ input_method_manager = wlr_input_method_manager_v2_create(dpy); text_input_manager = wlr_text_input_manager_v3_create(dpy); dwl_input_method_relay = calloc(1, sizeof(*dwl_input_method_relay)); dwl_input_method_relay = dwl_im_relay_create(); wl_global_create(dpy, &zdwl_ipc_manager_v2_interface, 2, NULL, dwl_ipc_manager_bind); // 创建顶层管理句柄 foreign_toplevel_manager = wlr_foreign_toplevel_manager_v1_create(dpy); struct wlr_xdg_foreign_registry *foreign_registry = wlr_xdg_foreign_registry_create(dpy); wlr_xdg_foreign_v1_create(dpy, foreign_registry); wlr_xdg_foreign_v2_create(dpy, foreign_registry); #ifdef XWAYLAND /* * Initialise the XWayland X server. * It will be started when the first X client is started. */ xwayland = wlr_xwayland_create(dpy, compositor, !xwayland_persistence); if (xwayland) { wl_signal_add(&xwayland->events.ready, &xwayland_ready); wl_signal_add(&xwayland->events.new_surface, &new_xwayland_surface); setenv("DISPLAY", xwayland->display_name, 1); } else { fprintf(stderr, "failed to setup XWayland X server, continuing without it\n"); } #endif } void spawn(const Arg *arg) { if (!arg->v) return; if (fork() == 0) { // 1. 忽略可能导致 coredump 的信号 signal(SIGSEGV, SIG_IGN); signal(SIGABRT, SIG_IGN); signal(SIGILL, SIG_IGN); dup2(STDERR_FILENO, STDOUT_FILENO); setsid(); // 2. 解析参数 char *argv[64]; int argc = 0; char *token = strtok((char *)arg->v, " "); while (token != NULL && argc < 63) { wordexp_t p; if (wordexp(token, &p, 0) == 0) { argv[argc++] = p.we_wordv[0]; } else { argv[argc++] = token; } token = strtok(NULL, " "); } argv[argc] = NULL; // 3. 执行命令 execvp(argv[0], argv); // 4. execvp 失败时:打印错误并直接退出(避免 coredump) wlr_log(WLR_ERROR, "dwl: execvp '%s' failed: %s\n", argv[0], strerror(errno)); _exit(EXIT_FAILURE); // 使用 _exit 避免缓冲区刷新等操作 } } void spawn_on_empty(const Arg *arg) { bool is_empty = true; Client *c; wl_list_for_each(c, &clients, link) { if (arg->ui & c->tags && c->mon == selmon) { is_empty = false; break; } } if (!is_empty) { view(arg, true); return; } else { view(arg, true); spawn(arg); } } void startdrag(struct wl_listener *listener, void *data) { struct wlr_drag *drag = data; if (!drag->icon) return; drag->icon->data = &wlr_scene_drag_icon_create(drag_icon, drag->icon)->node; LISTEN_STATIC(&drag->icon->events.destroy, destroydragicon); } void tag_client(const Arg *arg, Client *target_client) { Client *fc; if (target_client && arg->ui & TAGMASK) { target_client->tags = arg->ui & TAGMASK; wl_list_for_each(fc, &clients, link) { if (fc && fc != target_client && target_client->tags & fc->tags && ISFULLSCREEN(fc) && !target_client->isfloating) { clear_fullscreen_flag(fc); } } view(&(Arg){.ui = arg->ui}, false); } else { view(arg, false); } focusclient(target_client, 1); printstatus(); } void tag(const Arg *arg) { Client *target_client = selmon->sel; tag_client(arg, target_client); } void tagsilent(const Arg *arg) { Client *fc; Client *target_client = selmon->sel; target_client->tags = arg->ui & TAGMASK; wl_list_for_each(fc, &clients, link) { if (fc && fc != target_client && target_client->tags & fc->tags && ISFULLSCREEN(fc) && !target_client->isfloating) { clear_fullscreen_flag(fc); } } focusclient(focustop(selmon), 1); arrange(target_client->mon, false); } void client_update_oldmonname_record(Client *c, Monitor *m) { if (!c || c->iskilling || !client_surface(c)->mapped || c->mon == m) return; memset(c->oldmonname, 0, sizeof(c->oldmonname)); strncpy(c->oldmonname, m->wlr_output->name, sizeof(c->oldmonname) - 1); c->oldmonname[sizeof(c->oldmonname) - 1] = '\0'; } void tagmon(const Arg *arg) { Monitor *m; Client *c = focustop(selmon); if (!c) return; unsigned int newtags = arg->ui ? c->tags : 0; unsigned int target; if (c == selmon->sel) { selmon->sel = NULL; } m = dirtomon(arg->i); setmon(c, m, newtags, true); client_update_oldmonname_record(c, m); reset_foreign_tolevel(c); // 重新计算居中的坐标 if (c->isfloating) { c->geom.width = (int)(c->geom.width * c->mon->w.width / selmon->w.width); c->geom.height = (int)(c->geom.height * c->mon->w.height / selmon->w.height); selmon = c->mon; c->geom = setclient_coordinate_center(c, c->geom, 0, 0); target = get_tags_first_tag(c->tags); view(&(Arg){.ui = target}, true); focusclient(c, 1); c->oldgeom = c->geom; resize(c, c->geom, 1); } else { selmon = c->mon; target = get_tags_first_tag(c->tags); view(&(Arg){.ui = target}, true); focusclient(c, 1); arrange(selmon, false); } warp_cursor_to_selmon(c->mon); } void overview(Monitor *m) { grid(m); } // 目标窗口有其他窗口和它同个tag就返回0 unsigned int want_restore_fullscreen(Client *target_client) { Client *c = NULL; wl_list_for_each(c, &clients, link) { if (c && c != target_client && c->tags == target_client->tags && c == selmon->sel) { return 0; } } return 1; } // 普通视图切换到overview时保存窗口的旧状态 void overview_backup(Client *c) { c->overview_isfloatingbak = c->isfloating; c->overview_isfullscreenbak = c->isfullscreen; c->overview_ismaxmizescreenbak = c->ismaxmizescreen; c->overview_isfullscreenbak = c->isfullscreen; c->animation.tagining = false; c->animation.tagouted = false; c->animation.tagouting = false; c->overview_backup_geom = c->geom; c->overview_backup_bw = c->bw; if (c->isfloating) { c->isfloating = 0; } if (c->isfullscreen || c->ismaxmizescreen) { c->isfullscreen = 0; // 清除窗口全屏标志 c->ismaxmizescreen = 0; } c->bw = c->isnoborder ? 0 : borderpx; } // overview切回到普通视图还原窗口的状态 void overview_restore(Client *c, const Arg *arg) { c->isfloating = c->overview_isfloatingbak; c->isfullscreen = c->overview_isfullscreenbak; c->ismaxmizescreen = c->overview_ismaxmizescreenbak; c->overview_isfloatingbak = 0; c->overview_isfullscreenbak = 0; c->overview_ismaxmizescreenbak = 0; c->geom = c->overview_backup_geom; c->bw = c->overview_backup_bw; c->animation.tagining = false; c->is_restoring_from_ov = (arg->ui & c->tags & TAGMASK) == 0 ? true : false; if (c->isfloating) { // XRaiseWindow(dpy, c->win); // 提升悬浮窗口到顶层 resize(c, c->overview_backup_geom, 0); } else if (c->isfullscreen || c->ismaxmizescreen) { if (want_restore_fullscreen( c)) { // 如果同tag有其他窗口,且其他窗口是将要聚焦的,那么不恢复该窗口的全屏状态 resize(c, c->overview_backup_geom, 0); } else { c->isfullscreen = 0; c->ismaxmizescreen = 0; setfullscreen(c, false); } } else { if (c->is_restoring_from_ov) { c->is_restoring_from_ov = false; resize(c, c->overview_backup_geom, 0); } } if (c->bw == 0 && !c->isfullscreen) { // 如果是在ov模式中创建的窗口,没有bw记录 c->bw = c->isnoborder ? 0 : borderpx; } } void switch_proportion_preset(const Arg *arg) { float target_proportion = 0; if (config.scroller_proportion_preset_count == 0) { return; } if (selmon->sel) { for (int i = 0; i < config.scroller_proportion_preset_count; i++) { if (config.scroller_proportion_preset[i] == selmon->sel->scroller_proportion) { if (i == config.scroller_proportion_preset_count - 1) { target_proportion = config.scroller_proportion_preset[0]; break; } else { target_proportion = config.scroller_proportion_preset[i + 1]; break; } } } if (target_proportion == 0) { target_proportion = config.scroller_proportion_preset[0]; } unsigned int max_client_width = selmon->w.width - 2 * scroller_structs - gappih; selmon->sel->scroller_proportion = target_proportion; selmon->sel->geom.width = max_client_width * target_proportion; // resize(selmon->sel, selmon->sel->geom, 0); arrange(selmon, false); } } void set_proportion(const Arg *arg) { if (selmon->sel) { unsigned int max_client_width = selmon->w.width - 2 * scroller_structs - gappih; selmon->sel->scroller_proportion = arg->f; selmon->sel->geom.width = max_client_width * arg->f; // resize(selmon->sel, selmon->sel->geom, 0); arrange(selmon, false); } } void handlecursoractivity(void) { wl_event_source_timer_update(hide_source, cursor_hide_timeout * 1000); if (!cursor_hidden) return; cursor_hidden = false; if (last_cursor.shape) wlr_cursor_set_xcursor(cursor, cursor_mgr, wlr_cursor_shape_v1_name(last_cursor.shape)); else wlr_cursor_set_surface(cursor, last_cursor.surface, last_cursor.hotspot_x, last_cursor.hotspot_y); } int hidecursor(void *data) { wlr_cursor_unset_image(cursor); cursor_hidden = true; return 1; } void increase_proportion(const Arg *arg) { if (selmon->sel) { unsigned int max_client_width = selmon->w.width - 2 * scroller_structs - gappih; selmon->sel->scroller_proportion = MIN(MAX(arg->f + selmon->sel->scroller_proportion, 0.1), 1.0); selmon->sel->geom.width = max_client_width * arg->f; arrange(selmon, false); } } // 显示所有tag 或 跳转到聚焦窗口的tag void toggleoverview(const Arg *arg) { Client *c; if (selmon->isoverview && ov_tab_mode && arg->i != -1 && selmon->sel) { focusstack(&(Arg){.i = 1}); return; } selmon->isoverview ^= 1; unsigned int target; unsigned int visible_client_number = 0; if (selmon->isoverview) { wl_list_for_each(c, &clients, link) if (c && c->mon == selmon && !client_is_unmanaged(c) && !client_should_ignore_focus(c) && !c->isminied && !c->isunglobal) { visible_client_number++; } if (visible_client_number > 0) { target = ~0; } else { selmon->isoverview ^= 1; return; } } else if (!selmon->isoverview && selmon->sel) { target = get_tags_first_tag(selmon->sel->tags); } else if (!selmon->isoverview && !selmon->sel) { target = (1 << (selmon->pertag->prevtag - 1)); view(&(Arg){.ui = target}, false); return; } // 正常视图到overview,退出所有窗口的浮动和全屏状态参与平铺, // overview到正常视图,还原之前退出的浮动和全屏窗口状态 if (selmon->isoverview) { wl_list_for_each(c, &clients, link) { if (c && !client_is_unmanaged(c) && !client_should_ignore_focus(c) && !c->isunglobal) overview_backup(c); } } else { wl_list_for_each(c, &clients, link) { if (c && !c->iskilling && !client_is_unmanaged(c) && !c->isunglobal && !client_should_ignore_focus(c) && client_surface(c)->mapped) overview_restore(c, &(Arg){.ui = target}); } } view(&(Arg){.ui = target}, false); if (ov_tab_mode && selmon->isoverview && selmon->sel) { focusstack(&(Arg){.i = 1}); } } void togglefloating(const Arg *arg) { Client *sel = focustop(selmon); if (!sel) return; if ((sel->isfullscreen || sel->ismaxmizescreen)) { sel->isfloating = 1; } else { sel->isfloating = !sel->isfloating; } setfloating(sel, sel->isfloating); } void togglefakefullscreen(const Arg *arg) { Client *sel = focustop(selmon); if (sel) setfakefullscreen(sel, !sel->isfakefullscreen); } void togglefullscreen(const Arg *arg) { Client *sel = focustop(selmon); if (!sel) return; // if(sel->isfloating) // setfloating(sel, 0); if (sel->isfullscreen || sel->ismaxmizescreen) setfullscreen(sel, 0); else setfullscreen(sel, 1); sel->is_scratchpad_show = 0; sel->is_in_scratchpad = 0; sel->isnamedscratchpand = 0; } void togglemaxmizescreen(const Arg *arg) { Client *sel = focustop(selmon); if (!sel) return; // if(sel->isfloating) // setfloating(sel, 0); if (sel->isfullscreen || sel->ismaxmizescreen) setmaxmizescreen(sel, 0); else setmaxmizescreen(sel, 1); sel->is_scratchpad_show = 0; sel->is_in_scratchpad = 0; sel->isnamedscratchpand = 0; } void togglegaps(const Arg *arg) { enablegaps ^= 1; arrange(selmon, false); } void toggletag(const Arg *arg) { unsigned int newtags; Client *sel = focustop(selmon); if (!sel) return; newtags = sel->tags ^ (arg->ui & TAGMASK); if (newtags) { sel->tags = newtags; focusclient(focustop(selmon), 1); arrange(selmon, false); } printstatus(); } void toggleview(const Arg *arg) { unsigned int newtagset = selmon ? selmon->tagset[selmon->seltags] ^ (arg->ui & TAGMASK) : 0; if (newtagset) { selmon->tagset[selmon->seltags] = newtagset; focusclient(focustop(selmon), 1); arrange(selmon, false); } printstatus(); } void unlocksession(struct wl_listener *listener, void *data) { SessionLock *lock = wl_container_of(listener, lock, unlock); destroylock(lock, 1); } void unmaplayersurfacenotify(struct wl_listener *listener, void *data) { LayerSurface *l = wl_container_of(listener, l, unmap); l->mapped = 0; init_fadeout_layers(l); wlr_scene_node_set_enabled(&l->scene->node, false); if (l == exclusive_focus) exclusive_focus = NULL; if (l->layer_surface->output && (l->mon = l->layer_surface->output->data)) arrangelayers(l->mon); if (l->layer_surface->surface == seat->keyboard_state.focused_surface) focusclient(focustop(selmon), 1); motionnotify(0, NULL, 0, 0, 0, 0); } void init_fadeout_layers(LayerSurface *l) { if (!layer_animations || l->noanim) { return; } if (!l->mon) return; if (!l->scene) { return; } if (l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) return; LayerSurface *fadeout_layer = ecalloc(1, sizeof(*fadeout_layer)); wlr_scene_node_set_enabled(&l->scene->node, true); fadeout_layer->scene = wlr_scene_tree_snapshot(&l->scene->node, layers[LyrFadeOut]); wlr_scene_node_set_enabled(&l->scene->node, false); if (!fadeout_layer->scene) { free(fadeout_layer); return; } fadeout_layer->animation.duration = animation_duration_close; fadeout_layer->geom = fadeout_layer->current = fadeout_layer->animainit_geom = fadeout_layer->animation.initial = l->animation.current; fadeout_layer->mon = l->mon; fadeout_layer->animation.action = CLOSE; // 这里snap节点的坐标设置是使用的相对坐标,所以不能加上原来坐标 // 这跟普通node有区别 fadeout_layer->animation.initial.x = 0; fadeout_layer->animation.initial.y = 0; fadeout_layer->current.y = l->geom.y + l->geom.height / 2 > l->mon->m.y + l->mon->m.height / 2 ? l->mon->m.height - (l->animation.current.y - l->mon->m.y) // down out : l->mon->m.y - l->geom.height; // up out fadeout_layer->current.x = 0; // x无偏差,垂直划出 fadeout_layer->animation.passed_frames = 0; fadeout_layer->animation.total_frames = fadeout_layer->animation.duration / output_frame_duration_ms(); wlr_scene_node_set_enabled(&fadeout_layer->scene->node, true); wl_list_insert(&fadeout_layers, &fadeout_layer->fadeout_link); } void init_fadeout_client(Client *c) { if (!c->mon || client_is_unmanaged(c)) return; if (!c->scene) { return; } if (c->animation_type_close && strcmp(c->animation_type_close, "none") == 0) { return; } Client *fadeout_cient = ecalloc(1, sizeof(*fadeout_cient)); wlr_scene_node_set_enabled(&c->scene->node, true); client_set_border_color(c, bordercolor); fadeout_cient->scene = wlr_scene_tree_snapshot(&c->scene->node, layers[LyrFadeOut]); wlr_scene_node_set_enabled(&c->scene->node, false); if (!fadeout_cient->scene) { free(fadeout_cient); return; } fadeout_cient->animation.duration = animation_duration_close; fadeout_cient->geom = fadeout_cient->current = fadeout_cient->animainit_geom = fadeout_cient->animation.initial = c->animation.current; fadeout_cient->mon = c->mon; fadeout_cient->animation_type_close = c->animation_type_close; fadeout_cient->animation.action = CLOSE; fadeout_cient->bw = c->bw; fadeout_cient->nofadeout = c->nofadeout; // 这里snap节点的坐标设置是使用的相对坐标,所以不能加上原来坐标 // 这跟普通node有区别 fadeout_cient->animation.initial.x = 0; fadeout_cient->animation.initial.y = 0; if ((c->animation_type_close && strcmp(c->animation_type_close, "slide") == 0) || (!c->animation_type_close && strcmp(animation_type_close, "slide") == 0)) { fadeout_cient->current.y = c->geom.y + c->geom.height / 2 > c->mon->m.y + c->mon->m.height / 2 ? c->mon->m.height - (c->animation.current.y - c->mon->m.y) // down out : c->mon->m.y - c->geom.height; // up out fadeout_cient->current.x = 0; // x无偏差,垂直划出 } else { fadeout_cient->current.y = (fadeout_cient->geom.height - fadeout_cient->geom.height * zoom_initial_ratio) / 2; fadeout_cient->current.x = (fadeout_cient->geom.width - fadeout_cient->geom.width * zoom_initial_ratio) / 2; fadeout_cient->current.width = fadeout_cient->geom.width * zoom_initial_ratio; fadeout_cient->current.height = fadeout_cient->geom.height * zoom_initial_ratio; } fadeout_cient->animation.passed_frames = 0; fadeout_cient->animation.total_frames = fadeout_cient->animation.duration / output_frame_duration_ms(); wlr_scene_node_set_enabled(&fadeout_cient->scene->node, true); wl_list_insert(&fadeout_clients, &fadeout_cient->fadeout_link); } void unmapnotify(struct wl_listener *listener, void *data) { /* Called when the surface is unmapped, and should no longer be shown. */ Client *c = wl_container_of(listener, c, unmap); Monitor *m; c->iskilling = 1; if (animations && !c->is_clip_to_hide && !c->isminied && (!c->mon || VISIBLEON(c, c->mon))) init_fadeout_client(c); if (c->swallowedby) { c->swallowedby->mon = c->mon; swallow(c->swallowedby, c); } if (c == grabc) { cursor_mode = CurNormal; grabc = NULL; } wl_list_for_each(m, &mons, link) { if (!m->wlr_output->enabled) { continue; } if (c == m->sel) { m->sel = NULL; } if (c == m->prevsel) { m->prevsel = NULL; } } if (c->mon && c->mon == selmon) { Client *nextfocus = focustop(selmon); if (nextfocus) { focusclient(nextfocus, 0); } if (!nextfocus && selmon->isoverview) { Arg arg = {0}; toggleoverview(&arg); } } if (client_is_unmanaged(c)) { #ifdef XWAYLAND if (client_is_x11(c)) { wl_list_remove(&c->set_geometry.link); } #endif if (c == exclusive_focus) exclusive_focus = NULL; if (client_surface(c) == seat->keyboard_state.focused_surface) focusclient(focustop(selmon), 1); } else { if (!c->swallowing) wl_list_remove(&c->link); setmon(c, NULL, 0, true); if (!c->swallowing) wl_list_remove(&c->flink); } if (c->foreign_toplevel) { wlr_foreign_toplevel_handle_v1_destroy(c->foreign_toplevel); c->foreign_toplevel = NULL; } if (c->swallowedby) { setfullscreen(c->swallowedby, c->isfullscreen); setmaxmizescreen(c->swallowedby, c->ismaxmizescreen); c->swallowedby->swallowing = NULL; c->swallowedby = NULL; } if (c->swallowing) { c->swallowing->swallowedby = NULL; c->swallowing = NULL; } wlr_scene_node_destroy(&c->scene->node); printstatus(); motionnotify(0, NULL, 0, 0, 0, 0); } void updatemons(struct wl_listener *listener, void *data) { /* * Called whenever the output layout changes: adding or removing a * monitor, changing an output's mode or position, etc. This is where * the change officially happens and we update geometry, window * positions, focus, and the stored configuration in wlroots' * output-manager implementation. */ struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create(); Client *c; struct wlr_output_configuration_head_v1 *config_head; Monitor *m; int mon_pos_offsetx, mon_pos_offsety, oldx, oldy; /* First remove from the layout the disabled monitors */ wl_list_for_each(m, &mons, link) { if (m->wlr_output->enabled || m->asleep) continue; config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output); config_head->state.enabled = 0; /* Remove this output from the layout to avoid cursor enter inside it */ wlr_output_layout_remove(output_layout, m->wlr_output); closemon(m); m->m = m->w = (struct wlr_box){0}; } /* Insert outputs that need to */ wl_list_for_each(m, &mons, link) { if (m->wlr_output->enabled && !wlr_output_layout_get(output_layout, m->wlr_output)) wlr_output_layout_add_auto(output_layout, m->wlr_output); } /* Now that we update the output layout we can get its box */ wlr_output_layout_get_box(output_layout, NULL, &sgeom); wlr_scene_node_set_position(&root_bg->node, sgeom.x, sgeom.y); wlr_scene_rect_set_size(root_bg, sgeom.width, sgeom.height); /* Make sure the clients are hidden when dwl is locked */ wlr_scene_node_set_position(&locked_bg->node, sgeom.x, sgeom.y); wlr_scene_rect_set_size(locked_bg, sgeom.width, sgeom.height); wl_list_for_each(m, &mons, link) { if (!m->wlr_output->enabled) continue; config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output); oldx = m->m.x; oldy = m->m.y; /* Get the effective monitor geometry to use for surfaces */ wlr_output_layout_get_box(output_layout, m->wlr_output, &m->m); m->w = m->m; mon_pos_offsetx = m->m.x - oldx; mon_pos_offsety = m->m.y - oldy; wl_list_for_each(c, &clients, link) { // floating window position auto adjust the change of monitor // position if (c->isfloating && c->mon == m) { c->geom.x += mon_pos_offsetx; c->geom.y += mon_pos_offsety; c->oldgeom = c->geom; resize(c, c->geom, 1); } // restore window to old monitor if (c->mon && c->mon != m && client_surface(c)->mapped && strcmp(c->oldmonname, m->wlr_output->name) == 0) { client_change_mon(c, m); } } /* must put it under the floating window position adjustment, Otherwise, incorrect floating window calculations will occur here. */ wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y); // wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y); // wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height); if (blur && m->blur) { wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y); wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height); } if (m->lock_surface) { struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data; wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y); wlr_session_lock_surface_v1_configure(m->lock_surface, m->m.width, m->m.height); } /* Calculate the effective monitor geometry to use for clients */ arrangelayers(m); /* Don't move clients to the left output when plugging monitors */ arrange(m, false); /* make sure fullscreen clients have the right size */ if ((c = focustop(m)) && c->isfullscreen) resize(c, m->m, 0); /* Try to re-set the gamma LUT when updating monitors, * it's only really needed when enabling a disabled output, but meh. */ m->gamma_lut_changed = 1; config_head->state.x = m->m.x; config_head->state.y = m->m.y; if (!selmon) selmon = m; } if (selmon && selmon->wlr_output->enabled) { wl_list_for_each(c, &clients, link) { if (!c->mon && client_surface(c)->mapped) { client_change_mon(c, selmon); } } focusclient(focustop(selmon), 1); if (selmon->lock_surface) { client_notify_enter(selmon->lock_surface->surface, wlr_seat_get_keyboard(seat)); client_activate_surface(selmon->lock_surface->surface, 1); } } /* FIXME: figure out why the cursor image is at 0,0 after turning all * the monitors on. * Move the cursor image where it used to be. It does not generate a * wl_pointer.motion event for the clients, it's only the image what it's * at the wrong position after all. */ wlr_cursor_move(cursor, NULL, 0, 0); wlr_output_manager_v1_set_configuration(output_mgr, config); } void updatetitle(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, set_title); if (!c || c->iskilling) return; const char *title; title = client_get_title(c); if (title && c->foreign_toplevel) wlr_foreign_toplevel_handle_v1_set_title(c->foreign_toplevel, title); if (c == focustop(c->mon)) printstatus(); } void // 17 fix to 0.5 urgent(struct wl_listener *listener, void *data) { struct wlr_xdg_activation_v1_request_activate_event *event = data; Client *c = NULL; toplevel_from_wlr_surface(event->surface, &c, NULL); if (!c || !c->foreign_toplevel) return; if (focus_on_activate && c != selmon->sel) { view(&(Arg){.ui = c->tags}, true); focusclient(c, 1); } else if (c != focustop(selmon)) { if (client_surface(c)->mapped) client_set_border_color(c, urgentcolor); c->isurgent = 1; printstatus(); } } void bind_to_view(const Arg *arg) { view(arg, true); } void view_in_mon(const Arg *arg, bool want_animation, Monitor *m) { unsigned int i, tmptag; if (!m || (arg->ui != ~0 && m->isoverview)) { return; } if (arg->ui == 0) return; if ((m->tagset[m->seltags] & arg->ui & TAGMASK) != 0) { want_animation = false; } m->seltags ^= 1; /* toggle sel tagset */ if (arg->ui & TAGMASK) { m->tagset[m->seltags] = arg->ui & TAGMASK; tmptag = m->pertag->curtag; if (arg->ui == ~0) m->pertag->curtag = 0; else { for (i = 0; !(arg->ui & 1 << i) && i < LENGTH(tags) && arg->ui != 0; i++) ; m->pertag->curtag = i >= LENGTH(tags) ? LENGTH(tags) : i + 1; } m->pertag->prevtag = tmptag == m->pertag->curtag ? m->pertag->prevtag : tmptag; } else { tmptag = m->pertag->prevtag; m->pertag->prevtag = m->pertag->curtag; m->pertag->curtag = tmptag; } focusclient(focustop(m), 1); arrange(m, want_animation); printstatus(); } void view(const Arg *arg, bool want_animation) { view_in_mon(arg, want_animation, selmon); } void viewtoleft(const Arg *arg) { unsigned int tmptag; unsigned int target = selmon->tagset[selmon->seltags]; if (selmon->isoverview || selmon->pertag->curtag == 0) { return; } target >>= 1; if (target == 0) { return; } if (!selmon || (target) == selmon->tagset[selmon->seltags]) return; selmon->seltags ^= 1; /* toggle sel tagset */ if (target) { selmon->tagset[selmon->seltags] = target; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = selmon->pertag->curtag - 1; } else { tmptag = selmon->pertag->prevtag; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = tmptag; } focusclient(focustop(selmon), 1); arrange(selmon, true); printstatus(); } void viewtoright_have_client(const Arg *arg) { unsigned int tmptag; Client *c; unsigned int found = 0; unsigned int n = 1; unsigned int target = selmon->tagset[selmon->seltags]; if (selmon->isoverview || selmon->pertag->curtag == 0) { return; } for (target <<= 1; target & TAGMASK && n <= LENGTH(tags); target <<= 1, n++) { wl_list_for_each(c, &clients, link) { if (c->mon == selmon && target & c->tags) { found = 1; break; } } if (found) { break; } } if (!(target & TAGMASK)) { return; } if (!selmon || (target) == selmon->tagset[selmon->seltags]) return; selmon->seltags ^= 1; /* toggle sel tagset */ int new_tag = selmon->pertag->curtag + n; if (new_tag > LENGTH(tags)) new_tag = LENGTH(tags); if (target) { selmon->tagset[selmon->seltags] = target; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = new_tag; } else { tmptag = selmon->pertag->prevtag; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = tmptag; } focusclient(focustop(selmon), 1); arrange(selmon, true); printstatus(); } void viewtoright(const Arg *arg) { if (selmon->isoverview || selmon->pertag->curtag == 0) { return; } unsigned int tmptag; unsigned int target = selmon->tagset[selmon->seltags]; target <<= 1; if (!selmon || (target) == selmon->tagset[selmon->seltags]) return; if (!(target & TAGMASK)) { return; } selmon->seltags ^= 1; /* toggle sel tagset */ if (target) { selmon->tagset[selmon->seltags] = target; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = selmon->pertag->curtag + 1; } else { tmptag = selmon->pertag->prevtag; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = tmptag; } focusclient(focustop(selmon), 1); arrange(selmon, true); printstatus(); } void viewtoleft_have_client(const Arg *arg) { unsigned int tmptag; Client *c; unsigned int found = 0; unsigned int n = 1; unsigned int target = selmon->tagset[selmon->seltags]; if (selmon->isoverview || selmon->pertag->curtag == 0) { return; } for (target >>= 1; target > 0 && n <= LENGTH(tags); target >>= 1, n++) { wl_list_for_each(c, &clients, link) { if (c->mon == selmon && target & c->tags) { found = 1; break; } } if (found) { break; } } if (target == 0) { return; } if (!selmon || (target) == selmon->tagset[selmon->seltags]) return; selmon->seltags ^= 1; /* toggle sel tagset */ int new_tag = selmon->pertag->curtag - n; if (new_tag < 1) new_tag = 1; if (target) { selmon->tagset[selmon->seltags] = target; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = new_tag; } else { tmptag = selmon->pertag->prevtag; selmon->pertag->prevtag = selmon->pertag->curtag; selmon->pertag->curtag = tmptag; } focusclient(focustop(selmon), 1); arrange(selmon, true); printstatus(); } void tagtoleft(const Arg *arg) { if (selmon->sel != NULL && __builtin_popcount(selmon->tagset[selmon->seltags] & TAGMASK) == 1 && selmon->tagset[selmon->seltags] > 1) { tag(&(Arg){.ui = selmon->tagset[selmon->seltags] >> 1}); } } void tagtoright(const Arg *arg) { if (selmon->sel != NULL && __builtin_popcount(selmon->tagset[selmon->seltags] & TAGMASK) == 1 && selmon->tagset[selmon->seltags] & (TAGMASK >> 1)) { tag(&(Arg){.ui = selmon->tagset[selmon->seltags] << 1}); } } void virtualkeyboard(struct wl_listener *listener, void *data) { struct wlr_virtual_keyboard_v1 *kb = data; /* virtual keyboards shouldn't share keyboard group */ KeyboardGroup *group = createkeyboardgroup(); /* Set the keymap to match the group keymap */ wlr_keyboard_set_keymap(&kb->keyboard, group->wlr_group->keyboard.keymap); LISTEN(&kb->keyboard.base.events.destroy, &group->destroy, destroykeyboardgroup); /* Add the new keyboard to the group */ wlr_keyboard_group_add_keyboard(group->wlr_group, &kb->keyboard); } void warp_cursor(const Client *c) { if (cursor->x < c->geom.x || cursor->x > c->geom.x + c->geom.width || cursor->y < c->geom.y || cursor->y > c->geom.y + c->geom.height) { wlr_cursor_warp_closest(cursor, NULL, c->geom.x + c->geom.width / 2.0, c->geom.y + c->geom.height / 2.0); motionnotify(0, NULL, 0, 0, 0, 0); } } void warp_cursor_to_selmon(Monitor *m) { wlr_cursor_warp_closest(cursor, NULL, m->w.x + m->w.width / 2.0, m->w.y + m->w.height / 2.0); wlr_cursor_set_xcursor(cursor, cursor_mgr, "default"); handlecursoractivity(); } void virtualpointer(struct wl_listener *listener, void *data) { struct wlr_virtual_pointer_v1_new_pointer_event *event = data; struct wlr_input_device *device = &event->new_pointer->pointer.base; wlr_cursor_attach_input_device(cursor, device); if (event->suggested_output) wlr_cursor_map_input_to_output(cursor, device, event->suggested_output); handlecursoractivity(); } Monitor *xytomon(double x, double y) { struct wlr_output *o = wlr_output_layout_output_at(output_layout, x, y); return o ? o->data : NULL; } void xytonode(double x, double y, struct wlr_surface **psurface, Client **pc, LayerSurface **pl, double *nx, double *ny) { struct wlr_scene_node *node, *pnode; struct wlr_surface *surface = NULL; Client *c = NULL; LayerSurface *l = NULL; int layer; for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) { // ignore text-input layer if (layer == LyrIMPopup) continue; if (layer == LyrFadeOut) continue; if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny))) continue; if (node->type == WLR_SCENE_NODE_BUFFER) surface = wlr_scene_surface_try_from_buffer( wlr_scene_buffer_from_node(node)) ->surface; /* Walk the tree to find a node that knows the client */ for (pnode = node; pnode && !c; pnode = &pnode->parent->node) c = pnode->data; if (c && c->type == LayerShell) { c = NULL; l = pnode->data; } } if (psurface) *psurface = surface; if (pc) *pc = c; if (pl) *pl = l; } void toggleglobal(const Arg *arg) { if (!selmon->sel) return; if (selmon->sel->is_in_scratchpad) { selmon->sel->is_in_scratchpad = 0; selmon->sel->is_scratchpad_show = 0; selmon->sel->isnamedscratchpand = 0; } selmon->sel->isglobal ^= 1; // selmon->sel->tags = // selmon->sel->isglobal ? TAGMASK : selmon->tagset[selmon->seltags]; // focustop(selmon); setborder_color(selmon->sel); } void zoom(const Arg *arg) { Client *c, *sel = focustop(selmon); if (!sel || !selmon || !selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange || sel->isfloating) return; /* Search for the first tiled window that is not sel, marking sel as * NULL if we pass it along the way */ wl_list_for_each(c, &clients, link) if (VISIBLEON(c, selmon) && !c->isfloating) { if (c != sel) break; sel = NULL; } /* Return if no other tiled window was found */ if (&c->link == &clients) return; /* If we passed sel, move c to the front; otherwise, move sel to the * front */ if (!sel) sel = c; wl_list_remove(&sel->link); wl_list_insert(&clients, &sel->link); focusclient(sel, 1); arrange(selmon, false); } void resizewin(const Arg *arg) { Client *c; c = selmon->sel; if (!c || c->isfullscreen) return; if (!c->isfloating) togglefloating(NULL); switch (arg->ui) { case NUM_TYPE_MINUS: c->geom.width -= arg->i; break; case NUM_TYPE_PLUS: c->geom.width += arg->i; break; default: c->geom.width = arg->i; break; } switch (arg->ui2) { case NUM_TYPE_MINUS: c->geom.height -= arg->i2; break; case NUM_TYPE_PLUS: c->geom.height += arg->i2; break; default: c->geom.height = arg->i2; break; } c->oldgeom = c->geom; resize(c, c->geom, 0); } void movewin(const Arg *arg) { Client *c; c = selmon->sel; if (!c || c->isfullscreen) return; if (!c->isfloating) togglefloating(NULL); switch (arg->ui) { case NUM_TYPE_MINUS: c->geom.x -= arg->i; break; case NUM_TYPE_PLUS: c->geom.x += arg->i; break; default: c->geom.x = arg->i; break; } switch (arg->ui2) { case NUM_TYPE_MINUS: c->geom.y -= arg->i2; break; case NUM_TYPE_PLUS: c->geom.y += arg->i2; break; default: c->geom.y = arg->i2; break; } c->oldgeom = c->geom; resize(c, c->geom, 0); } void smartmovewin(const Arg *arg) { Client *c, *tc; int nx, ny; int buttom, top, left, right, tar; c = selmon->sel; if (!c || c->isfullscreen) return; if (!c->isfloating) setfloating(selmon->sel, true); nx = c->geom.x; ny = c->geom.y; switch (arg->i) { case UP: tar = -99999; top = c->geom.y; ny -= c->mon->w.height / 4; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.x + c->geom.width < tc->geom.x || c->geom.x > tc->geom.x + tc->geom.width) continue; buttom = tc->geom.y + tc->geom.height + gappiv; if (top > buttom && ny < buttom) { tar = MAX(tar, buttom); }; } ny = tar == -99999 ? ny : tar; ny = MAX(ny, c->mon->w.y + c->mon->gappov); break; case DOWN: tar = 99999; buttom = c->geom.y + c->geom.height; ny += c->mon->w.height / 4; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.x + c->geom.width < tc->geom.x || c->geom.x > tc->geom.x + tc->geom.width) continue; top = tc->geom.y - gappiv; if (buttom < top && (ny + c->geom.height) > top) { tar = MIN(tar, top - c->geom.height); }; } ny = tar == 99999 ? ny : tar; ny = MIN(ny, c->mon->w.y + c->mon->w.height - c->geom.height - c->mon->gappov); break; case LEFT: tar = -99999; left = c->geom.x; nx -= c->mon->w.width / 6; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.y + c->geom.height < tc->geom.y || c->geom.y > tc->geom.y + tc->geom.height) continue; right = tc->geom.x + tc->geom.width + gappih; if (left > right && nx < right) { tar = MAX(tar, right); }; } nx = tar == -99999 ? nx : tar; nx = MAX(nx, c->mon->w.x + c->mon->gappoh); break; case RIGHT: tar = 99999; right = c->geom.x + c->geom.width; nx += c->mon->w.width / 6; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.y + c->geom.height < tc->geom.y || c->geom.y > tc->geom.y + tc->geom.height) continue; left = tc->geom.x - gappih; if (right < left && (nx + c->geom.width) > left) { tar = MIN(tar, left - c->geom.width); }; } nx = tar == 99999 ? nx : tar; nx = MIN(nx, c->mon->w.x + c->mon->w.width - c->geom.width - c->mon->gappoh); break; } c->oldgeom = (struct wlr_box){ .x = nx, .y = ny, .width = c->geom.width, .height = c->geom.height}; resize(c, c->oldgeom, 1); } void smartresizewin(const Arg *arg) { Client *c, *tc; int nw, nh; int buttom, top, left, right, tar; c = selmon->sel; if (!c || c->isfullscreen) return; if (!c->isfloating) setfloating(c, true); nw = c->geom.width; nh = c->geom.height; switch (arg->i) { case UP: nh -= selmon->w.height / 8; nh = MAX(nh, selmon->w.height / 10); break; case DOWN: tar = -99999; buttom = c->geom.y + c->geom.height; nh += selmon->w.height / 8; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.x + c->geom.width < tc->geom.x || c->geom.x > tc->geom.x + tc->geom.width) continue; top = tc->geom.y - gappiv; if (buttom < top && (nh + c->geom.y) > top) { tar = MAX(tar, top - c->geom.y); }; } nh = tar == -99999 ? nh : tar; if (c->geom.y + nh + gappov > selmon->w.y + selmon->w.height) nh = selmon->w.y + selmon->w.height - c->geom.y - gappov; break; case LEFT: nw -= selmon->w.width / 16; nw = MAX(nw, selmon->w.width / 10); break; case RIGHT: tar = 99999; right = c->geom.x + c->geom.width; nw += selmon->w.width / 16; wl_list_for_each(tc, &clients, link) { if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c) continue; if (c->geom.y + c->geom.height < tc->geom.y || c->geom.y > tc->geom.y + tc->geom.height) continue; left = tc->geom.x - gappih; if (right < left && (nw + c->geom.x) > left) { tar = MIN(tar, left - c->geom.x); }; } nw = tar == 99999 ? nw : tar; if (c->geom.x + nw + gappoh > selmon->w.x + selmon->w.width) nw = selmon->w.x + selmon->w.width - c->geom.x - gappoh; break; } c->oldgeom = (struct wlr_box){ .x = c->geom.x, .y = c->geom.y, .width = nw, .height = nh}; resize(c, c->oldgeom, 1); } #ifdef XWAYLAND void activatex11(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, activate); bool need_arrange = false; if (!c || c->iskilling || !c->foreign_toplevel || client_is_unmanaged(c)) return; if (c && c->swallowing) return; if (c->isminied) { c->isminied = 0; c->tags = c->mini_restore_tag; c->is_scratchpad_show = 0; c->is_in_scratchpad = 0; c->isnamedscratchpand = 0; wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, false); setborder_color(c); if (VISIBLEON(c, c->mon)) { need_arrange = true; } } if (focus_on_activate && c != selmon->sel) { view(&(Arg){.ui = c->tags}, true); wlr_xwayland_surface_activate(c->surface.xwayland, 1); focusclient(c, 1); need_arrange = false; } else if (c != focustop(selmon)) { c->isurgent = 1; if (client_surface(c)->mapped) client_set_border_color(c, urgentcolor); } if (need_arrange) { arrange(c->mon, false); } printstatus(); } void configurex11(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, configure); struct wlr_xwayland_surface_configure_event *event = data; if (!client_surface(c) || !client_surface(c)->mapped) { wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y, event->width, event->height); return; } if (client_is_unmanaged(c)) { wlr_scene_node_set_position(&c->scene->node, event->x, event->y); wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y, event->width, event->height); return; } if ((c->isfloating && c != grabc) || !c->mon->pertag->ltidxs[c->mon->pertag->curtag]->arrange) { resize(c, (struct wlr_box){.x = event->x - c->bw, .y = event->y - c->bw, .width = event->width + c->bw * 2, .height = event->height + c->bw * 2}, 0); } else { arrange(c->mon, false); } } void createnotifyx11(struct wl_listener *listener, void *data) { struct wlr_xwayland_surface *xsurface = data; Client *c; /* Allocate a Client for this surface */ c = xsurface->data = ecalloc(1, sizeof(*c)); c->surface.xwayland = xsurface; c->type = X11; /* Listen to the various events it can emit */ LISTEN(&xsurface->events.associate, &c->associate, associatex11); LISTEN(&xsurface->events.destroy, &c->destroy, destroynotify); LISTEN(&xsurface->events.dissociate, &c->dissociate, dissociatex11); LISTEN(&xsurface->events.request_activate, &c->activate, activatex11); LISTEN(&xsurface->events.request_configure, &c->configure, configurex11); LISTEN(&xsurface->events.request_fullscreen, &c->fullscreen, fullscreennotify); LISTEN(&xsurface->events.set_hints, &c->set_hints, sethints); LISTEN(&xsurface->events.set_title, &c->set_title, updatetitle); LISTEN(&xsurface->events.request_maximize, &c->maximize, maximizenotify); LISTEN(&xsurface->events.request_minimize, &c->minimize, minimizenotify); } void associatex11(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, associate); LISTEN(&client_surface(c)->events.map, &c->map, mapnotify); LISTEN(&client_surface(c)->events.unmap, &c->unmap, unmapnotify); } void dissociatex11(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, dissociate); wl_list_remove(&c->map.link); wl_list_remove(&c->unmap.link); } void sethints(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, set_hints); struct wlr_surface *surface = client_surface(c); if (c == focustop(selmon) || !c || !c->surface.xwayland->hints) return; c->isurgent = xcb_icccm_wm_hints_get_urgency(c->surface.xwayland->hints); printstatus(); if (c->isurgent && surface && surface->mapped) client_set_border_color(c, urgentcolor); } void xwaylandready(struct wl_listener *listener, void *data) { struct wlr_xcursor *xcursor; /* assign the one and only seat */ wlr_xwayland_set_seat(xwayland, seat); /* Set the default XWayland cursor to match the rest of dwl. */ if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", 1))) wlr_xwayland_set_cursor( xwayland, xcursor->images[0]->buffer, xcursor->images[0]->width * 4, xcursor->images[0]->width, xcursor->images[0]->height, xcursor->images[0]->hotspot_x, xcursor->images[0]->hotspot_y); } static void setgeometrynotify(struct wl_listener *listener, void *data) { Client *c = wl_container_of(listener, c, set_geometry); wlr_scene_node_set_position(&c->scene->node, c->surface.xwayland->x, c->surface.xwayland->y); motionnotify(0, NULL, 0, 0, 0, 0); } #endif int main(int argc, char *argv[]) { char *startup_cmd = NULL; int c; while ((c = getopt(argc, argv, "s:hdv")) != -1) { if (c == 's') startup_cmd = optarg; else if (c == 'd') log_level = WLR_DEBUG; else if (c == 'v') die("maomao " VERSION); else goto usage; } if (optind < argc) goto usage; /* Wayland requires XDG_RUNTIME_DIR for creating its communications socket */ if (!getenv("XDG_RUNTIME_DIR")) die("XDG_RUNTIME_DIR must be set"); setup(); run(startup_cmd); cleanup(); return EXIT_SUCCESS; usage: die("Usage: %s [-v] [-d] [-s startup command]", argv[0]); }