DreamMaoMao
84c0a8f3d0
opt: optimize the oldmon record
2025-07-07 23:15:17 +08:00
DreamMaoMao
bb4a202ae3
opt: precision warn fix
2025-07-07 21:44:55 +08:00
DreamMaoMao
f57e898b35
fix: smartgap shouldn't affect by non-tiling window
2025-07-07 14:02:30 +08:00
DreamMaoMao
f67a7a1c8b
project: optimize project struct
2025-07-06 20:57:38 +08:00
DreamMaoMao
44adbc3b4b
opt: optmize mapnotify code struct
2025-07-06 14:08:52 +08:00
DreamMaoMao
3a5cd857f0
change: isopenscratchpad windowrule change name to isnamedscratchpad
2025-07-06 14:06:39 +08:00
DreamMaoMao
64682c1bd4
opt: optimize window rule apply code struct
2025-07-06 13:46:23 +08:00
DreamMaoMao
be8b88fb98
opt: optimize surface clip caculate
2025-07-06 12:26:35 +08:00
DreamMaoMao
239fcd64eb
fix: optimize border clip and fix shadow miss clip
2025-07-05 17:27:22 +08:00
DreamMaoMao
e3c9c784b6
feat: add shadow_only_floating option
2025-07-05 15:24:12 +08:00
DreamMaoMao
fc7311585c
opt: optimize window size when setfloating
2025-07-04 12:56:34 +08:00
DreamMaoMao
263e2e4260
feat: add option to set default scratchpad size
2025-07-04 12:38:50 +08:00
DreamMaoMao
bc85232985
fix: scratchpad_geom windowrule not apply
2025-07-04 12:38:50 +08:00
DreamMaoMao
b94788daf2
opt: optimize code struct
2025-07-04 11:35:41 +08:00
DreamMaoMao
71bcc9dc6a
feat: layer shadow support
2025-07-04 10:45:52 +08:00
DreamMaoMao
5a8d666101
opt: fix format
2025-07-04 08:51:06 +08:00
ren2r
d1bea3ae34
feat: add libinput scroll_button
...
This MR adds a option to set a button for when scroll_on_button_down is enabled as the scroll method. The user can define a different button to the enable the scroll event. By default the middle mouse button (274) is used, but with the `scroll_button` setting any other mouse button can be set, like the right mouse button (273) or a lateral button like back and forward buttons.
2025-07-03 17:15:55 -03:00
DreamMaoMao
7c175051b7
fix: Incorrect layer margin init
2025-07-03 10:30:46 +08:00
DreamMaoMao
21c15c07dd
opt: optimize layer geom set
2025-07-03 09:54:58 +08:00
DreamMaoMao
f7c161b78c
change: change option name bypass_surface_visibility to inhibit_regardless_of_visibility
2025-07-03 09:10:16 +08:00
DreamMaoMao
f92951b161
fix: optimize interactivity on_demand layer focus
2025-07-01 14:24:58 +08:00
DreamMaoMao
eda0b018d5
fix: exclusive_focus layer shouldn't be take off focus by client
2025-07-01 12:50:58 +08:00
DreamMaoMao
e9e8a549f1
fix: The position of the no animation layer is incorrect
2025-06-30 22:37:55 +08:00
DreamMaoMao
848454ce34
fix: avoid exclusive_focus layer toggle focus leave by itself
2025-06-30 22:00:26 +08:00
DreamMaoMao
fa573848b9
opt: make sure update client layer after exit fullscreen state
2025-06-30 17:58:32 +08:00
DreamMaoMao
d4c897cd63
opt: fadeout layer should below fullscreen layer
2025-06-30 17:48:39 +08:00
DreamMaoMao
6d64375e8a
fix: xime popup window shouldn't below fullscreen layer
2025-06-30 17:06:47 +08:00
DreamMaoMao
55c2a3d391
fix: floating layer should below top layer
2025-06-30 15:49:52 +08:00
DreamMaoMao
35676bc95b
fix: focusstack dispatch miss warp_cursor option apply
2025-06-30 13:10:10 +08:00
DreamMaoMao
860a2ecdf6
opt: make sure to set cursor visible when warp cursor to other monitor
2025-06-30 11:14:02 +08:00
DreamMaoMao
19fbe41d54
Merge pull request #135 from DreamMaoMao/test_layer
...
feat: suuport layershell animaiton
2025-06-29 15:21:48 +08:00
DreamMaoMao
238ecda316
opt: Increase defensive conditions for layer animation
2025-06-29 15:17:47 +08:00
DreamMaoMao
fed194ffd1
feat: support layershell move animaiton
2025-06-29 14:52:29 +08:00
DreamMaoMao
9319ff5478
opt code struct
2025-06-29 14:11:05 +08:00
DreamMaoMao
58e0227a1f
opt: avoid Unnecessary calculation
2025-06-29 13:48:58 +08:00
DreamMaoMao
65d2642064
fix: noaime for layershell and not use animation for bottom and background layer
2025-06-29 13:28:00 +08:00
DreamMaoMao
11eef5ea2d
feat: support layershell close animation
2025-06-29 13:11:58 +08:00
DreamMaoMao
00dab4cdb0
feat: layershell open animaiton support
2025-06-29 12:27:29 +08:00
DreamMaoMao
2687eca036
opt: top layer below fullscreen and floating layer
2025-06-28 13:41:26 +08:00
DreamMaoMao
766adc4c10
feat: add vertical scroller lock to pointer focus
2025-06-28 12:56:36 +08:00
DreamMaoMao
055157406b
feat: Add vertical version support for each layout
2025-06-28 12:35:58 +08:00
DreamMaoMao
90ff65c9f4
opt: optimize layer blur exclude judge
2025-06-27 08:23:51 +08:00
DreamMaoMao
063d5b27f5
feat: add layerrule to match noblur layer
2025-06-26 20:38:27 +08:00
DreamMaoMao
fbf9c8e487
opt: update backgroup blur cache if backgrop layer update
2025-06-26 19:16:25 +08:00
DreamMaoMao
417129ae40
fix: blur_optimize option not apply to layer buffer
2025-06-26 14:41:35 +08:00
DreamMaoMao
f45424c095
feat: add blur_optimized option
2025-06-25 10:57:30 +08:00
chenyc
587204058b
fix: fix the border calculation issue in smartmovewin
2025-06-24 23:32:30 +08:00
chenyc
99770aa890
update: update offsetx and offsety logic
2025-06-24 23:20:25 +08:00
DreamMaoMao
51f5e52d3d
fix: avoid operating null data
2025-06-23 13:06:05 +08:00
DreamMaoMao
c8b8e373c6
fix: chase scenefx api change
2025-06-23 13:02:18 +08:00