Commit graph

271 commits

Author SHA1 Message Date
DreamMaoMao
84c0a8f3d0 opt: optimize the oldmon record 2025-07-07 23:15:17 +08:00
DreamMaoMao
bb4a202ae3 opt: precision warn fix 2025-07-07 21:44:55 +08:00
DreamMaoMao
f57e898b35 fix: smartgap shouldn't affect by non-tiling window 2025-07-07 14:02:30 +08:00
DreamMaoMao
f67a7a1c8b project: optimize project struct 2025-07-06 20:57:38 +08:00
DreamMaoMao
44adbc3b4b opt: optmize mapnotify code struct 2025-07-06 14:08:52 +08:00
DreamMaoMao
3a5cd857f0 change: isopenscratchpad windowrule change name to isnamedscratchpad 2025-07-06 14:06:39 +08:00
DreamMaoMao
64682c1bd4 opt: optimize window rule apply code struct 2025-07-06 13:46:23 +08:00
DreamMaoMao
be8b88fb98 opt: optimize surface clip caculate 2025-07-06 12:26:35 +08:00
DreamMaoMao
239fcd64eb fix: optimize border clip and fix shadow miss clip 2025-07-05 17:27:22 +08:00
DreamMaoMao
e3c9c784b6 feat: add shadow_only_floating option 2025-07-05 15:24:12 +08:00
DreamMaoMao
fc7311585c opt: optimize window size when setfloating 2025-07-04 12:56:34 +08:00
DreamMaoMao
263e2e4260 feat: add option to set default scratchpad size 2025-07-04 12:38:50 +08:00
DreamMaoMao
bc85232985 fix: scratchpad_geom windowrule not apply 2025-07-04 12:38:50 +08:00
DreamMaoMao
b94788daf2 opt: optimize code struct 2025-07-04 11:35:41 +08:00
DreamMaoMao
71bcc9dc6a feat: layer shadow support 2025-07-04 10:45:52 +08:00
DreamMaoMao
5a8d666101 opt: fix format 2025-07-04 08:51:06 +08:00
ren2r
d1bea3ae34 feat: add libinput scroll_button
This MR adds a option to set a button for when scroll_on_button_down is enabled as the scroll method. The user can define a different button to the enable the scroll event. By default the middle mouse button (274) is used, but with the `scroll_button` setting any other mouse button can be set, like the right mouse button (273) or a lateral button like back and forward buttons.
2025-07-03 17:15:55 -03:00
DreamMaoMao
7c175051b7 fix: Incorrect layer margin init 2025-07-03 10:30:46 +08:00
DreamMaoMao
21c15c07dd opt: optimize layer geom set 2025-07-03 09:54:58 +08:00
DreamMaoMao
f7c161b78c change: change option name bypass_surface_visibility to inhibit_regardless_of_visibility 2025-07-03 09:10:16 +08:00
DreamMaoMao
f92951b161 fix: optimize interactivity on_demand layer focus 2025-07-01 14:24:58 +08:00
DreamMaoMao
eda0b018d5 fix: exclusive_focus layer shouldn't be take off focus by client 2025-07-01 12:50:58 +08:00
DreamMaoMao
e9e8a549f1 fix: The position of the no animation layer is incorrect 2025-06-30 22:37:55 +08:00
DreamMaoMao
848454ce34 fix: avoid exclusive_focus layer toggle focus leave by itself 2025-06-30 22:00:26 +08:00
DreamMaoMao
fa573848b9 opt: make sure update client layer after exit fullscreen state 2025-06-30 17:58:32 +08:00
DreamMaoMao
d4c897cd63 opt: fadeout layer should below fullscreen layer 2025-06-30 17:48:39 +08:00
DreamMaoMao
6d64375e8a fix: xime popup window shouldn't below fullscreen layer 2025-06-30 17:06:47 +08:00
DreamMaoMao
55c2a3d391 fix: floating layer should below top layer 2025-06-30 15:49:52 +08:00
DreamMaoMao
35676bc95b fix: focusstack dispatch miss warp_cursor option apply 2025-06-30 13:10:10 +08:00
DreamMaoMao
860a2ecdf6 opt: make sure to set cursor visible when warp cursor to other monitor 2025-06-30 11:14:02 +08:00
DreamMaoMao
19fbe41d54
Merge pull request #135 from DreamMaoMao/test_layer
feat: suuport layershell animaiton
2025-06-29 15:21:48 +08:00
DreamMaoMao
238ecda316 opt: Increase defensive conditions for layer animation 2025-06-29 15:17:47 +08:00
DreamMaoMao
fed194ffd1 feat: support layershell move animaiton 2025-06-29 14:52:29 +08:00
DreamMaoMao
9319ff5478 opt code struct 2025-06-29 14:11:05 +08:00
DreamMaoMao
58e0227a1f opt: avoid Unnecessary calculation 2025-06-29 13:48:58 +08:00
DreamMaoMao
65d2642064 fix: noaime for layershell and not use animation for bottom and background layer 2025-06-29 13:28:00 +08:00
DreamMaoMao
11eef5ea2d feat: support layershell close animation 2025-06-29 13:11:58 +08:00
DreamMaoMao
00dab4cdb0 feat: layershell open animaiton support 2025-06-29 12:27:29 +08:00
DreamMaoMao
2687eca036 opt: top layer below fullscreen and floating layer 2025-06-28 13:41:26 +08:00
DreamMaoMao
766adc4c10 feat: add vertical scroller lock to pointer focus 2025-06-28 12:56:36 +08:00
DreamMaoMao
055157406b feat: Add vertical version support for each layout 2025-06-28 12:35:58 +08:00
DreamMaoMao
90ff65c9f4 opt: optimize layer blur exclude judge 2025-06-27 08:23:51 +08:00
DreamMaoMao
063d5b27f5 feat: add layerrule to match noblur layer 2025-06-26 20:38:27 +08:00
DreamMaoMao
fbf9c8e487 opt: update backgroup blur cache if backgrop layer update 2025-06-26 19:16:25 +08:00
DreamMaoMao
417129ae40 fix: blur_optimize option not apply to layer buffer 2025-06-26 14:41:35 +08:00
DreamMaoMao
f45424c095 feat: add blur_optimized option 2025-06-25 10:57:30 +08:00
chenyc
587204058b fix: fix the border calculation issue in smartmovewin 2025-06-24 23:32:30 +08:00
chenyc
99770aa890 update: update offsetx and offsety logic 2025-06-24 23:20:25 +08:00
DreamMaoMao
51f5e52d3d fix: avoid operating null data 2025-06-23 13:06:05 +08:00
DreamMaoMao
c8b8e373c6 fix: chase scenefx api change 2025-06-23 13:02:18 +08:00