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opt: set surface_scene to 0 when client is fullscreen
It is noted that the foot terminal cannot enter the scan-out, but other clients do not have this problem
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@ -660,6 +660,7 @@ void apply_border(Client *c) {
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if (c->isfullscreen) {
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if (c->isfullscreen) {
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if (c->border->node.enabled) {
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if (c->border->node.enabled) {
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wlr_scene_node_set_position(&c->scene_surface->node, 0, 0);
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wlr_scene_node_set_enabled(&c->splitindicator[0]->node, false);
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wlr_scene_node_set_enabled(&c->splitindicator[0]->node, false);
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wlr_scene_node_set_enabled(&c->splitindicator[1]->node, false);
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wlr_scene_node_set_enabled(&c->splitindicator[1]->node, false);
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wlr_scene_node_set_enabled(&c->border->node, false);
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wlr_scene_node_set_enabled(&c->border->node, false);
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