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opt: set fadein blur to no blur_optimize
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2 changed files with 16 additions and 1 deletions
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@ -326,9 +326,14 @@ void layer_animation_next_tick(LayerSurface *l) {
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animation_passed * (1.0 - fadein_begin_opacity),
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1.0f);
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if (animation_fade_in)
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if (animation_fade_in) {
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if (blur && !l->noblur && !blur_optimized) {
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wlr_scene_blur_set_strength(l->blur, opacity);
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wlr_scene_blur_set_alpha(l->blur, opacity);
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}
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wlr_scene_node_for_each_buffer(&l->scene->node,
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scene_buffer_apply_opacity, &opacity);
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}
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wlr_scene_node_set_position(&l->scene->node, x, y);
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