opt: only scale first frame when open app

This commit is contained in:
DreamMaoMao 2025-03-26 22:52:34 +08:00
parent 8447e4ac32
commit fc081824fb

View file

@ -247,6 +247,7 @@ struct Client {
// struct wl_event_source *timer_tick;
pid_t pid;
Client *swallowing, *swallowedby;
bool need_scale_first_frame;
};
@ -3674,6 +3675,7 @@ mapnotify(struct wl_listener *listener, void *data) {
c->istiled = 0;
c->iskilling = 0;
c->scroller_proportion = scroller_default_proportion;
c->need_scale_first_frame = true;
// nop
if (new_is_master &&
strcmp(selmon->pertag->ltidxs[selmon->pertag->curtag]->name,
@ -4177,19 +4179,13 @@ void snap_scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx,
void buffer_set_size(Client *c, animationScale data) {
/*
only scale few previous frames in zoom in. without scale,
the surface may not fill window area at the beginning.
if scale too more frames, it can cause visual shaking
*/
double animation_passed =
(double)c->animation.passed_frames / c->animation.total_frames;
if (c->animation.current.width <= c->geom.width &&
c->animation.current.height <= c->geom.height && (c->animation.action != OPEN || animation_passed > 0.1)) {
c->animation.current.height <= c->geom.height && !c->need_scale_first_frame) {
return;
}
c->need_scale_first_frame = false;
if (c->iskilling || c->animation.tagouting || c->animation.tagining ||
c->animation.tagouted) {
return;