opt: fadeout buffer not cross monitor

This commit is contained in:
DreamMaoMao 2026-02-27 11:11:27 +08:00
parent c2fabbcfba
commit f3dd17ed14
2 changed files with 4 additions and 4 deletions

View file

@ -543,8 +543,8 @@ void init_fadeout_client(Client *c) {
wlr_scene_node_set_enabled(&c->scene->node, true);
client_set_border_color(c, bordercolor);
fadeout_client->scene =
wlr_scene_tree_snapshot(&c->scene->node, layers[LyrFadeOut]);
fadeout_client->scene = wlr_scene_tree_snapshot(
&c->scene->node, c->mon->layers_scene_tree[LyrFadeOut]);
wlr_scene_node_set_enabled(&c->scene->node, false);
if (!fadeout_client->scene) {

View file

@ -345,8 +345,8 @@ void init_fadeout_layers(LayerSurface *l) {
get_layer_area_bound(l, &usable_area);
wlr_scene_node_set_enabled(&l->scene->node, true);
fadeout_layer->scene =
wlr_scene_tree_snapshot(&l->scene->node, layers[LyrFadeOut]);
fadeout_layer->scene = wlr_scene_tree_snapshot(
&l->scene->node, l->mon->layers_scene_tree[LyrFadeOut]);
wlr_scene_node_set_enabled(&l->scene->node, false);
if (!fadeout_layer->scene) {