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fix: fix offset caculate for out clip
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bff64274e4
commit
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1 changed files with 8 additions and 7 deletions
15
src/maomao.c
15
src/maomao.c
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@ -1212,27 +1212,28 @@ struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
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return offset;
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int bottom_out_offset =
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GEZERO(c->animation.current.y - c->animation.current.height -
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GEZERO(c->animation.current.y + c->animation.current.height -
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c->mon->m.y - c->mon->m.height);
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int right_out_offset =
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GEZERO(c->animation.current.x + c->animation.current.width -
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c->mon->m.x - c->mon->m.width);
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int left_out_offset = GEZERO(c->mon->m.x - c->animation.current.x);
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int top_out_offset = GEZERO(c->mon->m.y - c->animation.current.y);
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int bw = (int)c->bw;
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// // make tagout tagin animations not visible in other monitors
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if (ISTILED(c) || c->animation.tagining || c->animation.tagouted ||
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c->animation.tagouting) {
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if (c->animation.current.x < c->mon->m.x) {
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offsetx = c->mon->m.x - c->bw - c->animation.current.x;
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offsetx = offsetx < 0 ? 0 : offsetx;
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if (left_out_offset > 0) {
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offsetx = GEZERO(left_out_offset - bw);
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clip_box->x = clip_box->x + offsetx;
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clip_box->width = clip_box->width - offsetx;
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} else if (right_out_offset > 0) {
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clip_box->width = clip_box->width - right_out_offset;
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}
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if (c->animation.current.y < c->mon->m.y) {
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offsety = c->mon->m.y - c->bw - c->animation.current.y;
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offsety = offsety < 0 ? 0 : offsety;
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if (top_out_offset > 0) {
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offsety = GEZERO(top_out_offset - bw);
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clip_box->y = clip_box->y + offsety;
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clip_box->height = clip_box->height - offsety;
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} else if (bottom_out_offset > 0) {
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