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fix: bordercorlor not update when it is in open animaiton
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@ -1131,6 +1131,7 @@ bool client_apply_focus_opacity(Client *c) {
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target_opacity = opacity;
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}
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client_set_opacity(c, target_opacity);
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client_set_border_color(c, c->opacity_animation.target_border_color);
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} else if (animations && c->opacity_animation.running) {
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struct timespec now;
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