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https://github.com/DreamMaoMao/maomaowm.git
synced 2025-11-03 09:01:47 -05:00
feat: add dispatch toggle_render_border
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parent
20f05bcdcc
commit
f115f87241
3 changed files with 19 additions and 1 deletions
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@ -491,6 +491,8 @@ FuncType parse_func_name(char *func_name, Arg *arg, char *arg_value, char *arg_v
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func = restore_minized;
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} else if (strcmp(func_name, "toggle_scratchpad") == 0) {
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func = toggle_scratchpad;
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} else if (strcmp(func_name, "toggle_render_border") == 0) {
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func = toggle_render_border;
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} else if (strcmp(func_name, "focusmon") == 0) {
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func = focusmon;
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(*arg).i = parse_direction(arg_value);
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@ -54,3 +54,4 @@ void toggleoverlay(const Arg *arg);
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void movewin(const Arg *arg);
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void resizewin(const Arg *arg);
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void toggle_named_scratch(const Arg *arg);
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void toggle_render_border(const Arg *arg);
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15
src/maomao.c
15
src/maomao.c
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@ -702,6 +702,8 @@ static uint32_t swipe_fingers = 0;
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static double swipe_dx = 0;
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static double swipe_dy = 0;
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bool render_border = true;
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/* global event handlers */
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static struct zdwl_ipc_manager_v2_interface dwl_manager_implementation = {
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.release = dwl_ipc_manager_release,
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@ -1056,6 +1058,14 @@ void apply_border(Client *c, struct wlr_box clip_box, int offsetx,
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if (c->iskilling || !client_surface(c)->mapped)
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return;
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if(!render_border) {
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set_rect_size(c->border[0], 0, 0);
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set_rect_size(c->border[1], 0, 0);
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set_rect_size(c->border[2], 0, 0);
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set_rect_size(c->border[3], 0, 0);
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return;
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}
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wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
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set_rect_size(c->border[0], clip_box.width, c->bw);
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set_rect_size(c->border[1], clip_box.width, c->bw);
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@ -1450,6 +1460,11 @@ bool switch_scratch_client_state(Client *c) {
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return false;
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}
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void toggle_render_border(const Arg *arg) {
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render_border = !render_border;
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arrange(selmon, false);
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}
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void toggle_named_scratch(const Arg *arg) {
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Client *c = NULL;
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Client *target_client = NULL;
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