feat: different animation curve for different window action

This commit is contained in:
DreamMaoMao 2025-02-28 17:49:09 +08:00
parent 75d9827c16
commit e633cc6346
5 changed files with 84 additions and 22 deletions

View file

@ -683,34 +683,64 @@ struct vec2 {
};
#define BAKED_POINTS_COUNT 256
struct vec2 *baked_points;
struct vec2 calculate_animation_curve_at(double t) {
struct vec2 *baked_points_move;
struct vec2 *baked_points_open;
struct vec2 *baked_points_tag;
struct vec2 calculate_animation_curve_at(double t, int type) {
struct vec2 point;
double *animation_curve;
if (type == MOVE) {
animation_curve = animation_curve_move;
} else if (type == OPEN) {
animation_curve = animation_curve_open;
} else if (type == TAG) {
animation_curve = animation_curve_tag;
}
point.x = 3 * t * (1 - t) * (1 - t) * animation_curve[0] +
3 * t * t * (1 - t) * animation_curve[2] + t * t * t;
3 * t * t * (1 - t) * animation_curve[2] + t * t * t;
point.y = 3 * t * (1 - t) * (1 - t) * animation_curve[1] +
3 * t * t * (1 - t) * animation_curve[3] + t * t * t;
3 * t * t * (1 - t) * animation_curve[3] + t * t * t;
return point;
}
void init_baked_points(void) {
baked_points = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points));
baked_points_move = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_move));
baked_points_open = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_open));
baked_points_tag = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_tag));
for (size_t i = 0; i < BAKED_POINTS_COUNT; i++) {
baked_points[i] =
calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1));
baked_points_move[i] =
calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1), MOVE);
}
for (size_t i = 0; i < BAKED_POINTS_COUNT; i++) {
baked_points_open[i] =
calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1), OPEN);
}
for (size_t i = 0; i < BAKED_POINTS_COUNT; i++) {
baked_points_tag[i] =
calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1), TAG);
}
}
double find_animation_curve_at(double t) {
double find_animation_curve_at(double t,int type) {
size_t down = 0;
size_t up = BAKED_POINTS_COUNT - 1;
size_t middle = (up + down) / 2;
struct vec2 *baked_points;
if(type == MOVE) {
baked_points = baked_points_move;
} else if(type == OPEN) {
baked_points = baked_points_open;
} else if(type == TAG) {
baked_points = baked_points_tag;
}
while (up - down != 1) {
if (baked_points[middle].x <= t) {
down = middle;
@ -719,8 +749,8 @@ double find_animation_curve_at(double t) {
}
middle = (up + down) / 2;
}
return baked_points[up].y;
}
// 有 bug,只是让上面那根透明了
@ -762,8 +792,8 @@ void fadeout_client_animation_next_tick(Client *c) {
return;
double animation_passed =
(double)c->animation.passed_frames / c->animation.total_frames;
double factor = find_animation_curve_at(animation_passed);
int type = c->animation.action == NONE ? MOVE : c->animation.action;
double factor = find_animation_curve_at(animation_passed,type);
uint32_t width = c->animation.initial.width +
(c->current.width - c->animation.initial.width) * factor;
uint32_t height = c->animation.initial.height +
@ -802,7 +832,10 @@ void fadeout_client_animation_next_tick(Client *c) {
void client_animation_next_tick(Client *c) {
double animation_passed =
(double)c->animation.passed_frames / c->animation.total_frames;
double factor = find_animation_curve_at(animation_passed);
int type = c->animation.action == NONE ? MOVE : c->animation.action;
double factor = find_animation_curve_at(animation_passed,type);
Client *pointer_c = NULL;
double sx = 0, sy = 0;
struct wlr_surface *surface = NULL;