From ec71fa84818d8b5a521295067142e619bda792af Mon Sep 17 00:00:00 2001 From: Reza Jelveh Date: Sun, 12 Apr 2026 19:46:30 +0800 Subject: [PATCH 1/2] update to scenefx 0.5 for mwlroots 0.20 --- meson.build | 4 +-- src/animation/client.h | 64 ++++++++++++++++++++--------------- src/animation/common.h | 8 ++--- src/animation/layer.h | 3 +- src/config/parse_config.h | 3 +- src/ext-protocol/text-input.h | 4 +-- src/mango.c | 53 +++++++++++++++-------------- 7 files changed, 76 insertions(+), 63 deletions(-) diff --git a/meson.build b/meson.build index 64394cd9..30324033 100644 --- a/meson.build +++ b/meson.build @@ -33,12 +33,12 @@ libm = cc.find_library('m') xcb = dependency('xcb', required : get_option('xwayland')) xlibs = dependency('xcb-icccm', required : get_option('xwayland')) wayland_server_dep = dependency('wayland-server',version: '>=1.23.1') -wlroots_dep = dependency('wlroots-0.19',version: '>=0.19.0') +wlroots_dep = dependency('wlroots-0.20',version: '>=0.20.0') xkbcommon_dep = dependency('xkbcommon') libinput_dep = dependency('libinput',version: '>=1.27.1') libwayland_client_dep = dependency('wayland-client') pcre2_dep = dependency('libpcre2-8') -libscenefx_dep = dependency('scenefx-0.4',version: '>=0.4.1') +libscenefx_dep = dependency('scenefx-0.5',version: '>=0.5.0') # 获取版本信息 diff --git a/src/animation/client.h b/src/animation/client.h index e94f872a..af20b3ef 100644 --- a/src/animation/client.h +++ b/src/animation/client.h @@ -1,3 +1,5 @@ +#include + void client_actual_size(Client *c, int32_t *width, int32_t *height) { *width = c->animation.current.width - 2 * (int32_t)c->bw; @@ -8,25 +10,38 @@ void set_rect_size(struct wlr_scene_rect *rect, int32_t width, int32_t height) { wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height)); } -enum corner_location set_client_corner_location(Client *c) { - enum corner_location current_corner_location = CORNER_LOCATION_ALL; +struct fx_corner_radii set_client_corner_radii(Client *c) { + struct fx_corner_radii corners = corner_radii_all(config.border_radius); struct wlr_box target_geom = config.animations ? c->animation.current : c->geom; + + // If window is touching left edge, disable left corners if (target_geom.x + config.border_radius <= c->mon->m.x) { - current_corner_location &= ~CORNER_LOCATION_LEFT; + corners.top_left = 0; + corners.bottom_left = 0; } + + // If window is touching right edge, disable right corners if (target_geom.x + target_geom.width - config.border_radius >= c->mon->m.x + c->mon->m.width) { - current_corner_location &= ~CORNER_LOCATION_RIGHT; + corners.top_right = 0; + corners.bottom_right = 0; } + + // If window is touching top edge, disable top corners if (target_geom.y + config.border_radius <= c->mon->m.y) { - current_corner_location &= ~CORNER_LOCATION_TOP; + corners.top_left = 0; + corners.top_right = 0; } + + // If window is touching bottom edge, disable bottom corners if (target_geom.y + target_geom.height - config.border_radius >= c->mon->m.y + c->mon->m.height) { - current_corner_location &= ~CORNER_LOCATION_BOTTOM; + corners.bottom_left = 0; + corners.bottom_right = 0; } - return current_corner_location; + + return corners; } bool is_horizontal_stack_layout(Monitor *m) { @@ -226,8 +241,7 @@ void scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int32_t sx, if (wlr_xdg_popup_try_from_wlr_surface(surface) != NULL) return; - wlr_scene_buffer_set_corner_radius(buffer, config.border_radius, - buffer_data->corner_location); + wlr_scene_buffer_set_corner_radii(buffer, buffer_data->corner_radii); } void buffer_set_effect(Client *c, BufferData data) { @@ -246,7 +260,7 @@ void buffer_set_effect(Client *c, BufferData data) { if (c->isnoradius || c->isfullscreen || (config.no_radius_when_single && c->mon && c->mon->visible_tiling_clients == 1)) { - data.corner_location = CORNER_LOCATION_NONE; + data.corner_radii = corner_radii_none(); } wlr_scene_node_for_each_buffer(&c->scene_surface->node, @@ -268,11 +282,11 @@ void client_draw_shadow(Client *c) { } bool hit_no_border = check_hit_no_border(c); - enum corner_location current_corner_location = + struct fx_corner_radii current_corner_radii = c->isfullscreen || (config.no_radius_when_single && c->mon && c->mon->visible_tiling_clients == 1) - ? CORNER_LOCATION_NONE - : CORNER_LOCATION_ALL; + ? corner_radii_none() + : corner_radii_all(config.border_radius); int32_t bwoffset = c->bw != 0 && hit_no_border ? (int32_t)c->bw : 0; @@ -302,8 +316,7 @@ void client_draw_shadow(Client *c) { struct clipped_region clipped_region = { .area = intersection_box, - .corner_radius = config.border_radius, - .corners = current_corner_location, + .corners = current_corner_radii, }; struct wlr_box absolute_shadow_box = { @@ -355,12 +368,12 @@ void apply_border(Client *c) { return; bool hit_no_border = check_hit_no_border(c); - enum corner_location current_corner_location; + struct fx_corner_radii current_corner_radii; if (c->isfullscreen || (config.no_radius_when_single && c->mon && c->mon->visible_tiling_clients == 1)) { - current_corner_location = CORNER_LOCATION_NONE; + current_corner_radii = corner_radii_none(); } else { - current_corner_location = set_client_corner_location(c); + current_corner_radii = set_client_corner_radii(c); } if (hit_no_border && config.smartgaps) { @@ -434,15 +447,13 @@ void apply_border(Client *c) { struct clipped_region clipped_region = { .area = {inner_surface_x, inner_surface_y, inner_surface_width, inner_surface_height}, - .corner_radius = config.border_radius, - .corners = current_corner_location, + .corners = current_corner_radii, }; wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw); wlr_scene_rect_set_size(c->border, rect_width, rect_height); wlr_scene_node_set_position(&c->border->node, rect_x, rect_y); - wlr_scene_rect_set_corner_radius(c->border, config.border_radius, - current_corner_location); + wlr_scene_rect_set_corner_radius(c->border, config.border_radius); wlr_scene_rect_set_clipped_region(c->border, clipped_region); } @@ -520,8 +531,7 @@ void client_apply_clip(Client *c, float factor) { struct ivec2 offset; BufferData buffer_data; - enum corner_location current_corner_location = - set_client_corner_location(c); + struct fx_corner_radii current_corner_radii = set_client_corner_radii(c); if (!config.animations) { c->animation.running = false; @@ -542,8 +552,8 @@ void client_apply_clip(Client *c, float factor) { wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box); buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width, - clip_box.height, - current_corner_location, true}); + clip_box.height, current_corner_radii, + true}); return; } @@ -600,7 +610,7 @@ void client_apply_clip(Client *c, float factor) { buffer_data.should_scale = true; buffer_data.width = clip_box.width; buffer_data.height = clip_box.height; - buffer_data.corner_location = current_corner_location; + buffer_data.corner_radii = current_corner_radii; if (factor == 1.0) { buffer_data.width_scale = 1.0; diff --git a/src/animation/common.h b/src/animation/common.h index 10b66b91..4b8f215f 100644 --- a/src/animation/common.h +++ b/src/animation/common.h @@ -175,15 +175,15 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx, // Effects wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity); - wlr_scene_buffer_set_corner_radius(snapshot_buffer, - scene_buffer->corner_radius, - scene_buffer->corners); + wlr_scene_buffer_set_corner_radii(snapshot_buffer, + scene_buffer->corners); + // Blur functions removed in scenefx 0.5 // wlr_scene_buffer_set_backdrop_blur_optimized( // snapshot_buffer, scene_buffer->backdrop_blur_optimized); // wlr_scene_buffer_set_backdrop_blur_ignore_transparent( // snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent); - wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false); + // wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false); snapshot_buffer->node.data = scene_buffer->node.data; diff --git a/src/animation/layer.h b/src/animation/layer.h index 90f1b4ee..27696c5d 100644 --- a/src/animation/layer.h +++ b/src/animation/layer.h @@ -187,8 +187,7 @@ void layer_draw_shadow(LayerSurface *l) { struct clipped_region clipped_region = { .area = intersection_box, - .corner_radius = config.border_radius, - .corners = config.border_radius_location_default, + .corners = corner_radii_all(config.border_radius), }; wlr_scene_node_set_position(&l->shadow->node, shadow_box.x, shadow_box.y); diff --git a/src/config/parse_config.h b/src/config/parse_config.h index e02b5017..45b66270 100644 --- a/src/config/parse_config.h +++ b/src/config/parse_config.h @@ -3363,7 +3363,8 @@ void set_value_default() { config.blur_layer = 0; config.blur_optimized = 1; config.border_radius = 0; - config.border_radius_location_default = CORNER_LOCATION_ALL; + config.border_radius_location_default = + 0; // CORNER_LOCATION_ALL no longer exists config.blur_params.num_passes = 1; config.blur_params.radius = 5; config.blur_params.noise = 0.02f; diff --git a/src/ext-protocol/text-input.h b/src/ext-protocol/text-input.h index e9f221a4..93b8d1b3 100644 --- a/src/ext-protocol/text-input.h +++ b/src/ext-protocol/text-input.h @@ -562,11 +562,11 @@ struct dwl_input_method_relay *dwl_im_relay_create() { relay->popup_tree = wlr_scene_tree_create(&scene->tree); relay->new_text_input.notify = handle_new_text_input; - wl_signal_add(&text_input_manager->events.text_input, + wl_signal_add(&text_input_manager->events.new_text_input, &relay->new_text_input); relay->new_input_method.notify = handle_new_input_method; - wl_signal_add(&input_method_manager->events.input_method, + wl_signal_add(&input_method_manager->events.new_input_method, &relay->new_input_method); relay->focused_surface_destroy.notify = handle_focused_surface_destroy; diff --git a/src/mango.c b/src/mango.c index 8fdff709..f050eedd 100644 --- a/src/mango.c +++ b/src/mango.c @@ -11,7 +11,7 @@ #include #include #include -#include + #include #include #include @@ -301,7 +301,7 @@ typedef struct { float height_scale; int32_t width; int32_t height; - enum corner_location corner_location; + struct fx_corner_radii corner_radii; bool should_scale; } BufferData; @@ -763,7 +763,7 @@ static double find_animation_curve_at(double t, int32_t type); static void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node, double animation_passed); -static enum corner_location set_client_corner_location(Client *c); +static struct fx_corner_radii set_client_corner_radii(Client *c); static double all_output_frame_duration_ms(); static struct wlr_scene_tree * wlr_scene_tree_snapshot(struct wlr_scene_node *node, @@ -2399,13 +2399,14 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, return; } - wlr_scene_buffer_set_backdrop_blur(buffer, true); - wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); - if (config.blur_optimized) { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); - } else { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); - } + // Blur functions removed in scenefx 0.5 + // wlr_scene_buffer_set_backdrop_blur(buffer, true); + // wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); + // if (config.blur_optimized) { + // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); + // } else { + // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); + // } } void layer_flush_blur_background(LayerSurface *l) { @@ -4019,15 +4020,16 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx, return; if (config.blur && c && !c->noblur) { - wlr_scene_buffer_set_backdrop_blur(buffer, true); - wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false); - if (config.blur_optimized) { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); - } else { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); - } + // Blur functions removed in scenefx 0.5 + // wlr_scene_buffer_set_backdrop_blur(buffer, true); + // wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false); + // if (config.blur_optimized) { + // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); + // } else { + // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); + // } } else { - wlr_scene_buffer_set_backdrop_blur(buffer, false); + // wlr_scene_buffer_set_backdrop_blur(buffer, false); } } @@ -4177,8 +4179,7 @@ mapnotify(struct wl_listener *listener, void *data) { c->scene, 0, 0, c->isurgent ? config.urgentcolor : config.bordercolor); wlr_scene_node_lower_to_bottom(&c->border->node); wlr_scene_node_set_position(&c->border->node, 0, 0); - wlr_scene_rect_set_corner_radius(c->border, config.border_radius, - config.border_radius_location_default); + wlr_scene_rect_set_corner_radius(c->border, config.border_radius); wlr_scene_node_set_enabled(&c->border->node, true); c->shadow = @@ -6627,11 +6628,13 @@ void xwaylandready(struct wl_listener *listener, void *data) { wlr_xwayland_set_seat(xwayland, seat); /* Set the default XWayland cursor to match the rest of dwl. */ - if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", 1))) - wlr_xwayland_set_cursor( - xwayland, xcursor->images[0]->buffer, xcursor->images[0]->width * 4, - xcursor->images[0]->width, xcursor->images[0]->height, - xcursor->images[0]->hotspot_x, xcursor->images[0]->hotspot_y); + /* XWayland cursor API changed in wlroots 0.20.0 - needs wlr_buffer instead + * of raw pixels */ + /* if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", + 1))) wlr_xwayland_set_cursor( xwayland, xcursor->images[0]->buffer, + xcursor->images[0]->width * 4, xcursor->images[0]->width, + xcursor->images[0]->height, xcursor->images[0]->hotspot_x, + xcursor->images[0]->hotspot_y); */ /* xwayland can't auto sync the keymap, so we do it manually and we need to wait the xwayland completely inited */ From 0a8f92959d9a4349a82bf4fc96b5db20ba4e4bf5 Mon Sep 17 00:00:00 2001 From: Reza Jelveh Date: Sat, 2 May 2026 22:19:31 +0800 Subject: [PATCH 2/2] feat: add wlr_scene_blur support and fix wlroots 0.20 API compatibility - Implement blur effect using `wlr_scene_blur` for both clients and layer surfaces - Add blur node creation and sizing in client/layer mapping and resize handlers - Fix XWayland cursor initialization for wlroots 0.20 (use `wlr_xcursor_image_get_buffer`) - Replace `wlr_scene_buffer` backdrop blur calls with `wlr_scene_blur_set_transparency_mask_source` --- src/animation/client.h | 6 ++++ src/animation/common.h | 11 ++----- src/mango.c | 69 ++++++++++++++++++++++++++++-------------- 3 files changed, 55 insertions(+), 31 deletions(-) diff --git a/src/animation/client.h b/src/animation/client.h index af20b3ef..0e056e2b 100644 --- a/src/animation/client.h +++ b/src/animation/client.h @@ -995,6 +995,12 @@ void resize(Client *c, struct wlr_box geo, int32_t interact) { c->fake_no_border = true; } + if (config.blur && c->blur && !c->noblur) { + wlr_scene_blur_set_size(c->blur, + c->geom.width - 2 * c->bw, + c->geom.height - 2 * c->bw); + } + // c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局 c->configure_serial = client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw); diff --git a/src/animation/common.h b/src/animation/common.h index 4b8f215f..3e8a520d 100644 --- a/src/animation/common.h +++ b/src/animation/common.h @@ -178,13 +178,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx, wlr_scene_buffer_set_corner_radii(snapshot_buffer, scene_buffer->corners); - // Blur functions removed in scenefx 0.5 - // wlr_scene_buffer_set_backdrop_blur_optimized( - // snapshot_buffer, scene_buffer->backdrop_blur_optimized); - // wlr_scene_buffer_set_backdrop_blur_ignore_transparent( - // snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent); - // wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false); - snapshot_buffer->node.data = scene_buffer->node.data; struct wlr_scene_surface *scene_surface = @@ -221,6 +214,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx, } case WLR_SCENE_NODE_OPTIMIZED_BLUR: return true; + case WLR_SCENE_NODE_BLUR: + return true; } if (snapshot_node != NULL) { @@ -259,4 +254,4 @@ void request_fresh_all_monitors(void) { } wlr_output_schedule_frame(m->wlr_output); } -} \ No newline at end of file +} diff --git a/src/mango.c b/src/mango.c index f050eedd..3544048e 100644 --- a/src/mango.c +++ b/src/mango.c @@ -92,6 +92,7 @@ #include #include #endif +#include "common/xdg-shell-protocol.h" #include "common/util.h" /* macros */ @@ -315,6 +316,7 @@ struct Client { struct wlr_scene_tree *scene; struct wlr_scene_rect *border; /* top, bottom, left, right */ struct wlr_scene_shadow *shadow; + struct wlr_scene_blur *blur; struct wlr_scene_tree *scene_surface; struct wl_list link; struct wl_list flink; @@ -465,6 +467,7 @@ typedef struct { struct wlr_scene_tree *scene; struct wlr_scene_tree *popups; struct wlr_scene_shadow *shadow; + struct wlr_scene_blur *blur; struct wlr_scene_layer_surface_v1 *scene_layer; struct wl_list link; struct wl_list fadeout_link; @@ -2393,20 +2396,21 @@ void closemon(Monitor *m) { static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx, int32_t sy, void *user_data) { + LayerSurface *l = user_data; + struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(buffer); if (!scene_surface) { return; } - // Blur functions removed in scenefx 0.5 - // wlr_scene_buffer_set_backdrop_blur(buffer, true); - // wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); - // if (config.blur_optimized) { - // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); - // } else { - // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); - // } + struct wlr_surface *surface = scene_surface->surface; + if (wlr_subsurface_try_from_wlr_surface(surface) != NULL) + return; + + if (config.blur && l && !l->noblur) { + wlr_scene_blur_set_transparency_mask_source(l->blur, buffer); + } } void layer_flush_blur_background(LayerSurface *l) { @@ -2473,6 +2477,15 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) { wlr_scene_node_set_enabled(&l->shadow->node, true); } + if (config.blur && config.blur_layer && + layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && + layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { + l->blur = wlr_scene_blur_create(l->scene, 0, 0); + wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, + config.blur_optimized); + wlr_scene_node_lower_to_bottom(&l->blur->node); + } + // 初始化动画 if (config.animations && config.layer_animations && !l->noanim) { l->animation.duration = config.animation_duration_open; @@ -2535,6 +2548,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) { l->animation.duration = config.animation_duration_move; l->need_output_flush = true; layer_set_pending_state(l); + } else { + l->geom = box; } if (config.blur && config.blur_layer) { @@ -2544,6 +2559,9 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) { layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { + if (l->blur) { + wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height); + } wlr_scene_node_for_each_buffer(&l->scene->node, iter_layer_scene_buffers, l); } @@ -4020,16 +4038,7 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx, return; if (config.blur && c && !c->noblur) { - // Blur functions removed in scenefx 0.5 - // wlr_scene_buffer_set_backdrop_blur(buffer, true); - // wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false); - // if (config.blur_optimized) { - // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); - // } else { - // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); - // } - } else { - // wlr_scene_buffer_set_backdrop_blur(buffer, false); + wlr_scene_blur_set_transparency_mask_source(c->blur, buffer); } } @@ -4133,6 +4142,13 @@ mapnotify(struct wl_listener *listener, void *data) { : wlr_scene_subsurface_tree_create(c->scene, client_surface(c)); c->scene->node.data = c->scene_surface->node.data = c; + if (config.blur) { + c->blur = wlr_scene_blur_create(c->scene, 0, 0); + wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, + config.blur_optimized); + wlr_scene_node_lower_to_bottom(&c->blur->node); + } + client_get_geometry(c, &c->geom); if (client_is_x11(c)) @@ -4222,6 +4238,9 @@ mapnotify(struct wl_listener *listener, void *data) { } // apply buffer effects of client + if (config.blur && c && !c->noblur && c->blur) { + wlr_scene_blur_set_size(c->blur, c->geom.width, c->geom.height); + } wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c); @@ -5599,6 +5618,7 @@ void setup(void) { wlr_ext_image_copy_capture_manager_v1_create(dpy, 1); wlr_ext_output_image_capture_source_manager_v1_create(dpy, 1); wlr_data_control_manager_v1_create(dpy); + wlr_ext_data_control_manager_v1_create(dpy, 1); wlr_data_device_manager_create(dpy); wlr_primary_selection_v1_device_manager_create(dpy); wlr_viewporter_create(dpy); @@ -6026,6 +6046,10 @@ void unmaplayersurfacenotify(struct wl_listener *listener, void *data) { layer_flush_blur_background(l); wlr_scene_node_destroy(&l->shadow->node); l->shadow = NULL; + if (l->blur) { + wlr_scene_node_destroy(&l->blur->node); + l->blur = NULL; + } l->being_unmapped = false; } @@ -6630,11 +6654,10 @@ void xwaylandready(struct wl_listener *listener, void *data) { /* Set the default XWayland cursor to match the rest of dwl. */ /* XWayland cursor API changed in wlroots 0.20.0 - needs wlr_buffer instead * of raw pixels */ - /* if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", - 1))) wlr_xwayland_set_cursor( xwayland, xcursor->images[0]->buffer, - xcursor->images[0]->width * 4, xcursor->images[0]->width, - xcursor->images[0]->height, xcursor->images[0]->hotspot_x, - xcursor->images[0]->hotspot_y); */ + if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", 1))) + wlr_xwayland_set_cursor( + xwayland, wlr_xcursor_image_get_buffer(xcursor->images[0]), + xcursor->images[0]->hotspot_x, xcursor->images[0]->hotspot_y); /* xwayland can't auto sync the keymap, so we do it manually and we need to wait the xwayland completely inited */